Marik1987
Marik1987
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- Marik1987
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Well, we will see.
I still hope for Stranger Things more than anything else (besides Classic Nightmare on Elm Street of course).
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@SeaFlower said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3411312#Comment_3411312
If people don’t want to be slugged for the 4K, they can bring anti slug.
I dont slug for the 4K at the end, the 3K is my goal (if I go for kills).
Its a bit annoying when you get slugged but not that crazy. I use this time for a WC-Trip or some nice Forum-Readings xD.
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@Iamtheonlysalad said:
We need basekit unbreakable. The mere fact that the devs said they were going to bring it to the game and never did is ridiculous. What did all the streams that main killer gave you guys black lash? It's not about them it is about your players that are tired of just being slugged and playing the whole game on the ground wasting our time.
For the endgame 4K-Slug yes, besides this, NO
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3410876#Comment_3410876
There's no reason for the Devs to be so slow at adjusting add-ons.
There's no excuse for leaving Freddy and Pyramid Head like they are. Also no excuse for not adjusting Alc Ring, C33 or double speed.
Finally someone else says it that clearly. The gab between killers is huge, especially the Top 3 Nurse, Blight, Spirit and the Flop 3 Trapper, Freddy and Myers.
And no, Killrates are not a viable option to determine how strong or weak a killer actually is.
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Cant decide, because there are far more players than streamers.
But I just say: I am the best Freddy 😜
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Yes, but it should get more percentages.
Current 100% is too weak for a hex-high-risk-perk. It should be 150%. Then, survivors would have a reason to look out for totems instead of just sitting on gens.
We need something for Totems and Chests to become more viable. Currently, all that matters is gens. Chests should give you something worthy to go for it.
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The same as always.
I play M1-Killers most of the time. THIS IS IMPORTANT.
I win most of my matches, because I can play my Freddy quite good. However, I know that I am unable to beat a good SWF by default. Solo however is easy to beat, only certain maps can help them.
My Freddy-Build: Pain Res, Dead Mans Switch, Gearhead, No Way Out / Red Paint Brush, Nancys Masterpiece
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@MichitaRoyal said:
What is with this game and making it so freaking difficult to survive a game if you have no friends to play with? If 1 survivor dies too early in the game, say 4 gens, then you might as well just give up because it takes no time at all for the killer to patrol and too much time to finish the rest of the gens as 3 survivors. Only time I see it working is if 1 survivor is some god at running away and even then it's super slim because we're not all pros. Killer I have no issues winning and losing games every now and then, but man after playing survivor I almost feel bad playing killer. I feel there's lots of players like me who are newer at this game and it just seems ridiculous how hard it is when just 1 player is fairly new. Aka, scared of the killer so messes up running away and gets tunneled out of the game really early.
You are no new player.
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happens. I still win a lot in SoloQ and in SWF.
Skill-Issue OR horrible Teammates in your SoloQ (as mostly).
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Always nice to see new profiles when patches go live to complain about everything.
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@IronKnight55 said:
I updated my game about an hour ago since I had some free time and it's been miserable. My teammates are not doing gens, going AFK, disconnecting, etc. I haven't had a normal game since I started playing. I didn't think the update was that bad, lol.
Suicide to boost Killrates to provoke devs to revert changes. Same childish crap like after 6.1.0. Its propaganda.
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@CrowVortex said:
It's still good for me at least, especially paired with the new GearHead and usual DMS on my Artist.
Yes, exactly my current Freddy-Build.
Pain Res, DMS, Gearhead and STBFL. Gearhead replaced BBQ, its better now. No 40m-Condition and I see every gen I need to fake teleport.
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Every survivor can use DH twice per game. Thats not that terrible tbh.
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@dkramdani said:
do you agree that this nerf is very unbalanced between killers and survivors?
with the nerf of dead hard and circle of healing making the rhythm of the game very unbalanced, let's take the example of the shape with its ult where one hit it immediately dies
especially with the addition of the red add ons which makes the ultimate never run out until the game is over and can even do memento even the survivors haven't been hit even once. Is the behavior crazy enough to change the rhythm of the game like this?
we take the example again with the killers that make it difficult for players like the pig. trappers or even killers who use stacks like xenobites. killer basically has been designed to be overpowered with all its abilities but it's a bit slow in movement but there are also some killers that are designed to run fast like legion and the blight for this update I feel very disappointed because of the imbalance in the strength of survivors and killers I hope behavior hears the complaints of the players. how many more times do you want to make a rhythm game like this? I'm not a new player I touch Iridescent rank every month and my account level is already level 500 I understand how to play but this update makes me disappointed
Git good. At least thats what I heard a lot before 6.1.0. Now its time to read this nonsense as survivor, aye?
Oh and no, "Killers" are not overpowered. Some are, some definitely not.
A KILLER should not wait something out, being afraid of a perk. Thats nonsense.
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The time will come where everything got nerfed.
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@Yippiekiyah said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402056#Comment_3402056
Yeah but have you ever played pig against sweats. 3-4 gens will pop before you can down.
i actually play her a lot, but of course not perkless.
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@Yippiekiyah said:
I would say the bottom 3 would be Trapper, Myers and Pig. If you include add ons then i wouldn't have Myers or Trapper in bottom 3 as both have some very strong iri's and purple's.
Pig? Never. She has the best Basekit-Slowdown next to Cenobite in the game.
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@adsads123123123123 said:
Despite the changes, gen slowdown will still be needed and Deadlock is the only option. There isn't a single killer that the perk is bad on. Deadlock will be the best non-specific killer perk, and every killer will run it. It is 100% getting nerfed probably 8-9 months after the next patch.
Some day in the future, playing perkless will be more powerful than with a full loadout.
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@illNicola said:
STBFL is one of the worst perk in the game in my opinion, because you have to select which surv you can't touch until the end of the game, when maybe you only catch the obsession out of bad luck
Thats what happens all the time when I run it on another killer than Demo.
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@mustdogen said:
Uhh ... you zone out survivor from a gens like 1 minute?
And the value you gain from this perk is even less than 4%?
Can we rework the perk already?
The 75% nerf to this perk made it totally a joke.
Remember when they nerf Freddy's addon to 4%?
This is even worse than that.
Oh and don't forget the overcharge,if a survivor touch the gen in 20sec,the value you gain from this perk is <0, you literally bring a perk to make yourself weaker.
Yea Call of Brine is in the grave together with Pop, Ruin, Overcharge and all the others. Jolt is left. Maybe it gets nerfed now XD.
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@Dbdfan398 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3401435#Comment_3401435
At that point you're not playing a game, you're playing a formula. ( MMR )
It killed COD for me, and its killing dbd
I main Freddy and with that, I know he is by far not the strongest killer. But now, everything he synergyzes with (Gen-Perks like Ruin, Pop, DMS, Pain Res, call of brine etc.) is obliberated, I have nothing left, so I feel like I have to quit with the midchapter with my boy. Will be a sad day in my DBD-Life. His whole design is about Gen-Defense (Teleport, Fakes) and this will be gone entirely besides "Passive-Slowdown" like Deadlock, but for that, you dont need a Teleport with unbelievably long cooldown.
Corrupt, Deadlock, No Way Out, 4th random perk, probably NOED. Thats the new meta. A really nice synergy with the power of the killers, right? Just universal crap, nothing else left.
BP-Incentives are mostly on Killer for a couple of weeks now and this is unreal. You play 1v4 and the incentives are at Killer most of the time now. Clear sign, I would imagine, but maybe I just dont know what I see.
35 years old, love to play games since I was a child, but Im losing interest in DBD more and more because of terrible Patches.
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@Dbdfan398 said:
https://us.v-cdn.net/6030815/uploads/K96XMTVJV3TX/untitled.png
I go against groups like this around every 4th or 5th match. Even they feel bad sometimes. Although people in the endgame chat have the hide to say they wish I didnt go afk cause they love the chases. Why go full genrush then.
This game isnt a fun game, its so sweaty now I end up just giving up the match, going afk and go clean or make a drink etc
Then the match after this I get rekt so bad it will give me meh players, I destroy them, then it gives me better players again. Yay mmr.
Tunnelling is why, because of groups like that. Thats not even fully optimised. Imagine if that was a 4man instead of 3, and they went full genrush. BHVR have given so many things basekit its like survivors can have a few free perk slots.
The normal cycle. I think the best way to play killer is... not playing Killer.
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@Dreamnomad said:
I'm honestly surprised by the number of people saying Myers or Freddy. Against competent survivors, it's got to be Trapper right? If we are talking about who I personally would be the worst at with no perks or add ons then it would be nurse. I'm terrible with her. I'm just better off with literally any killer with normal base movement speed and no power.
Against competent survivors, it doesnt matter if you are Freddy, Myers, Trapper, Sadako or Trickster. Youll lose by default (even with Perks and Addons a 2K is good).
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Freddy.
And the funny part: even with Addons he is the weakest killer in the game, because they are unbelievably bad.
His strengh was Gen-Defense. Thats his Design. He can teleport to gens for old Pop, he knows where everyone is with old Tinkerer, he defended it and buyed time with old Ruin, he blocked gens with his fakes with Dead Mans Switch (45sec-Version) etc.
In 2 days, EVERYTHING what Freddy is designed for is dead. The nerfs to CoB, Overcharge, Pain Res are his final nail in the coffin.
So you have an M1-Killer with no antiloop besides the survs are asleep, which takes 60sec Basekit to fall for it while your Teleport can be used once per 40sec or so? What keeps him up was the synergy with Gen-perks. Thats gone. People asking me in the endgame-chat: "is this a new killer?"
It hurts my gamer-soul to see how he gets killed with every patch more and more.
Trapper? Run Agitation and STBFL and Basement-Trapper most of the time. You will mostly get a 2K at least.
But Freddy? Oh boi, he is back to F-Tier!
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And then comes the funny part: everything my Freddy had was Gen-Defense. He was never good in the chase, never fast, never opressive. All he could was Teleporting or faking it to buy time together with things like Pain Res, Pop, DMS, Tinkerer, Ruin, Call of Brine etc.
Guess what? Everything got obliberated and will be obliberated in two days.
So my Killer is DEAD, completely dead.
F-Tier Freddy is back Baby!
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3400410#Comment_3400410
Tbh the actual rate is probably something like that. Last official kill rate was 60% but that doesn't include games with a disconnect. Which happens a lot and usually results in all players dying or disconnecting.
but its not the killers fault if survivors suicide on hook or disconnect because the first chase didnt went like they wanted.
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Happy times are coming: Deadlock, NOED, No Way Out, Perk X
This is the build you will see in a lot of matches now. Probably with STBFL, Bamboozle or Lethal
Sometimes the good old Spirit Fury/Enduring.
Everything else vs. good teams? Into the trash bin
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@Wa_ge said:
I just got camped and tunneled out of a game for the nth time today, so I am emotional and going to rant. How come when killers cried about dead hard, they nerf the perk every time. However, survivors have asked and asked to prevent camping and tunnelling but nothing has happened except for base kit BT. How come the devs ignore their community?????? We asked for a solution to this problem, because it makes survivor a living hell and not fun to play when the killer tunnels them out. Killers cry and they get responded to. Survivors cry and they ignore us. It is just frustrating getting tunneled and camped out of a game.
Expect it much more after the Midchapter drops when every single Regression-Perk is obliberated.
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@09SHARKBOSS said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3400170#Comment_3400170
false killer main who dosent dc here but yeah you are right there are alot less of us than before
You can already see it on the Incentives. I have never seen so many +100% on Killer than nowadays. Even in the daytime, it happens. Unthinkable 3 months ago.
I have moved to main survivor too, I have to admit. Playing MY Killer (Freddy) is getting worse and worse with every patch. Now my Pain Res+DMS is dead. There is nothing fun left which synergyze with my abilities as Freddy.
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@NekoGamerX said:
just add killer bots already no one going want play killer soon anyways.
This is the direction this game feels for me, too.
At this point, just revert the game back to Pre-6.1.0 and I would have much more fun playing killer, because at least I have different perk-options.
Now there are 5 perks left.
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@EmmaFrostyEyes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399052#Comment_3399052
Disagree She 1) hard to play and 2)she has the lowest kill rate
Of course Nurse has this killrate. All Console-Players are welcome to decrease it, because this killer cannot be played on console. On top of it normal players wont be good at her. If you are, you are nearly unbeatable tho.
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Im looking forward to the most boring Meta ever: Corrupt, Deadlock, No Way Out and NOED
And no, dear devs, these perks are not overpowered, the rest of the roster is just too bad or demolished with your nerfs.
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Hook-Stages would be so much better. Together with "completed Gens".
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There is no killer-sided. There is Nurse-sided or Blight-sided.
On Noob-MMR, even a Trapper can look good.
The difference between Nurse, Blight and Spirit with all addons compared to the majority of the roster is insane.
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@DBD78 said:
Knight and Skullie 3 gen strategy is the reason gen kick regression was nerfed. BHVR makes mistakes with new killers and has to change things that also affect all other killers.
And this is tragic.
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@blmpride5 said:
Every time killers run a gen regression perk it gets nerfed. First it was ruin/pop/corruption, nerfed to the ground. Then erruption, nerfed to the ground. Now pain res, call of brine and overcharge, nerfed to the ground. So are killers not supposed to run any slowdown perks because obviously something new will have to become meta and it will get nerfed to the ground with nothing to replace it.
Killers besides Nurse, Blight and Spirit are supposed to be entertainers for the majority of the customers.
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@maximo99ac said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399672#Comment_3399672
dodge swf teams as any normal human being, solo survivor needs that anticamping mechanic
I am going to miss this perk soo much its one of the only perk Freddy had left to use and now its gone in the next update.4:30h - tell me how to win against these with a D-Tier.
(Not myself playing here)
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@maximo99ac said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399366#Comment_3399366
you dont need to camp to win, you have a skill issue.
Against trash team survivors I agree. I m talking about coordinated 4Man SWF.
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My god killers gets nerfed into to dirt, they take away everything left worth using in terms of Slowdown and Regression while survivor-nerfs got reverted and even then, there are people around asking for more nerfs for killers.
Do you want a game and sometimes a challenge or do you want M1-Simulator with some Entertainers called Killers (besides the Top-Killers)?
Camping and Tunneling is EVERYTHING left and you will see it even more than now, because most killers are weak as hell.
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@Pepsidot said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3395887#Comment_3395887
Yea as soon as you know the killer has Franklins just drop your medkit. Doesn't work so well with other items though I suppose.
Anyway I was thinking it would have been cool since Medkit addons are being changed, for there to be an addon to help against Franklins. An outright counter to it seemed too much though, but having an addon that prevents losing any charges whilst on the ground would be cool.
Toolbox is empty after 10secs in the game, Keys and Maps who cares and Flashlights... well, not the end of the world.
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Its called "R" on your keyboard.
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Well we are at a point where its really hard to find unique new perks in development. As long as there are no new objectives for both sides (I dont have a clue), everything feels kinda Copy+Paste.
Is there even one situation in the game which doesnt already have a perk?
Gen-Speedup/Regression/Blocks on botj sides - check
Healing +/- - check
Various Totem-Perks on both sides - check
Etc.
Teamwork is something they want to push, it suites into the way they are changing the game (1. Perks, 2. Healing together = buff, self-healing = nerf).
They try to change. The perks arent strong, so no one runs them.
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I dont feel that way. Its still always the same:
100% on survivor in the daytime, 100% on killers in the evening/night here in Germany.
This hasnt changed a bit since it came out. Well, maybe tiny changes, but nothing too crazy.
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BPs are nice, but the grind is so low it feels not rewarding anymore. I dont complain, but the goal "Iri 1 on both roles per season" isnt as rewarding as it was.
Id rather get 500 Shards and only 500.000 BPs each side than 1.000.000 per side.
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Id rather have only 15%, but 6 Scourge Hooks on the map than 25% with 4 Scourge Hooks on the map. I just have to mention Eyrie Hooks in Main Buildings Roof or Thompson House.
The RNG-Factor is always there.
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Because no one cares about the biggest failure in character design since the Twins came out with all the bugs. Well, I was not around these days, but I hear this a lot about Twins.
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Well done! Healing got nerfed in form of "free self heals" without losing its importance. The support healing is the best way. Other perks like Better than new will become more popular... maybe.
Pain Res now rewards the killer for splitting hooks, so its a real reward for not tunneling. Very good. Kinda old pop without kicking for 4 times. Nice.
Overall a very good Patch.
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@Poffean said:
Dredge's iris are kind of bad when you think about it. iri plank needs it's duration extended to the full second half of nightfall and sacri knife should be reworked entirely, maybe into a red moss style addon which allows for silent locker exits and 8-ish seconds of undetectable after exiting, at the cost of it taking a second and a half longer or something to exit the locker
You are right. However, his yellow and purple addons are really really good.
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@WesCravenFan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3391702#Comment_3391702
I've gotten more value out of Fake Pallets than I ever have over 1 meter of Pyramidhead range.
Imagine we could have both like Clown together with an Addon-Pass.
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@GensByDaylight said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3391702#Comment_3391702
He has... a paint brush. It is an addon! He also has... a box. It does... things? Don't forget about his rope! Its a hearing aid, I think? He also has a drawing? Or was it a painting? Doesn't he have like pills or something... did he steal them from the legion? IDK.
Tl;dr: He has crap for addons lmao.
Edit: Woah BHVR, is the censor not working?
This post was well done.
In all seriouslyness (is this a word?): He has a Paint Brush and some Teleport-Cooldown-Addons (Masterpiece and Sketch). Everything else is so bad. I love to compare his addons to the Addons of The Dredge, because both killers are very similar. Hell, Dredges Addons are so cool. He has one addon which give survivors Mangled, Hemmorhage and Blindness at the same time. NICE. Freddy doesnt even has Mangled in his kit.
His purple(!) Addon lets them start in the Dark and after all Gens are done, Nightfall begins again. Freddys Paintbrush (Iridecent) is a weaker version of it.
I could continue, but thats not a Freddy-Thread. I wonder if I can see an Addon-Pass on Freddy someday?