MichitaRoyal
MichitaRoyal
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- MichitaRoyal
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This is what makes DBD such a weird game to me. It feels like a game that's balanced only around the top % of players. You can play any other multiplayer game and get a semi decent experience or win/loss ratio as the average solo player. However, as a solo que survivor, have fun dying 90% of the time. Then again, I don't really like to blame survivors for this, this game is grossly unbalanced for the average or newer survivor player. A new survivor player has no perks and doesn't understand the perk / leveling system just yet. They don't know the maps, or how to track gens, or are used to skill checks. Yet they are given absolutely no tools or new player benefits to help counteract this. So, most of the time they're like wandering bots around the map, not sure where to go, messing up gen skill checks, and terrible at running away. A survivor who dies too early at 4-5 gens brings the whole team down.
Killer your starting experience is pretty expected and average. You will face your SWF that destroys you in less than 5 minutes. Then you will have your noobs where you just walk up to them, smack one button, walk up to them again and smack them again then hook. Then just continue your gen patrols because they're already marked on the map for you. No need to find hooks, they're marked on your map for you. No need to worry about skill checks, press a button to smack a survivor, press a button to break a pallet, press a button to hook, press a button to kick the gen, and casually move your joystick around. Let the new survivors do all the work for you as they constantly jack up the gens, wander aimlessly with their scratch marks and audio ques, and enjoy your day.
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Then make survivor more enjoyable. This game has some of the worst new player experience I've ever seen in terms of balance for survivors. Imagine you're a new player, you try survivor to see how it goes. You are 90% going to die for your next 100 games unless you have friends. You're not used to gens, you're not used to looping, so all killer really has to do is walk up to you, smack one button, repeat, and you're on hook. I imagine most new players simply uninstall because solo-que makes them feel like the worst player ever. A new no perk survivor cannot track gens, pallets, and is not used to looping. No tools to help them survive the new player experience, only death and praying they get a few experienced players on their team.
First experience as killer is sure, you may not get a 4k your first game, but you will very likely get at least 1-2 kills even if you don't know what you're doing. Gens and hooks are highlighted for you on the map. If you're matched with unexperienced survivors (likely are if you're new) all you have to do is pretty much walk right up to them and smack them, then smack them again, they're not going to be good at running away and finding pallets (they don't have windows of opportunity perk if they're new) so they're pretty much a free kill. These new survivors die super early in the game (likely still 5 gens) and from there, even experienced survivors are pretty screwed if they're not in a party. Takes no time to casually walk between gens in that time.
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@HoodedWildKard said:
Sorry to hear you're having a rough time of it, it's not easy for new survs.
I'm barely average myself but my beginner days in dbd as surv were bloody awful.
Top tips, run windows of opportunity if you have it, if not then get kate denson asap. It's so useful in chase.
Play killer a bit. Killer is pretty easy to start with and when your mmr with that climbs and you get hard games you can learn a lot from what survivors do and how they counter you that'll help you heaps with your survivor game.
Try not to care, easier said than done I know and nobody likes to lose, but surv can be a frustrating role if your aim is to survive as much as possible. I go into each match assuming I'm going to die and look on it as practice. I enjoy it more that way, plus sacrificing myself to get another surv out is kinda rewarding.
Don't avoid chases. A lot of newer players play stealthy and this slows down their skill improvement. Treat some games as chase practice. Attract killers attention and aim to keep the chase going as long as possible.
SWF. Hands down the best thing to help, experienced survs can give you good advice and there is a lot to learn, over 30 unique killers all with their own unique mechanics. I'd be happy to play with you if you like, got a little gaming discord with some other dbd buddies so could help you out 😊
Thanks, I've got no friends in this game but my steam name is edeneclipse, I'll add your discord if you post.
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I purchased the game in early March so I'd consider myself fairly new.
I'm watching YouTube videos now etc so more versed in the terminology you guys use to describe certain things.
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@Katzengott said:
What do you expect? If you and/or your team is playing bad, you aren't supposed to win. Thing is, you will get better. Most likely.
What i do get is when MMR isn't working at certain times. 200 hours survs vs. 8k hours killer, or vice versa isn't really fair.
That's why i still think: Get rid of MMR and just ad a ~200hs noob protection for both sides.
I recently got out of a game where my entire team got all 5 gens done and you know what happened? I got hit by a basic attack then instant killed on the ground with the killer's execution. All that time I spent working on gens, running away from the killer (I escaped him 2x) and at the very end of the game, I make a single mistake by assuming I can take 2 hits and instead get instant murdered. This is the type of stuff I'm talking about, it's not even a question if the game is balanced because it isn't. It feels obvious to me that if you play killer, most of your games will be chill with a plethora of game mechanics to assist you. Survivor, apparently to even have a decent shot at surviving I've got to get like 5 characters up to max level and learn to play for 1000hrs. The built in mechanics to help you out at lower levels is just non-existent. I don't have 1000000 points to spend on the best addons. I don't have the best perks. Yet I still don't see where gens are on my map, I don't see where pallets are (I finally got that perk though now, but why is it even a perk when killer gets to see everything automatically?) I don't get to see a trail the killer leaves when I'm trying to run away so he just tricks me and runs backwards or something, dead. Killer sees everything, gens, hooks, where I'm at when trying to run away, visual ques if I mess up etc. I get there's skill involved, just seems there's an unbalanced amount required for a survivor.
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@crogers271 said:
It's actually kind of amazing that as many survivors make it past the early game learning curve as do. If it wasn't for things like Twitch convincing newer players that the game can be a lot of fun I suspect it would have died already.
Here's my post from when I was 30 hours into the game: https://forums.bhvr.com/dead-by-daylight/discussion/342870/noob-thoughts-the-balance-is-a-joke-right/p1
Overall, the game improves, but it takes a long time before it comes anywhere close to feeling 'fair' (it doesn't help that lots of commenters will dismiss you if your hours aren't in the 4 digits).
I love your post because you break it down in a way I didn’t originally think of.
Killer you get so many tools handed to you at the start. - You know where hooks are, gens, visual ques for any mistakes, scratch marks, blood trails and loud grunting noises, and I’ll include the fact you literally don’t have to hook survivors. I’ve lost multiple games as survivor where the killer didn’t hook, he just would down and lure survivors and only hook when multiple of us are downed.
Survivor - you don’t know where gens are, you can’t even see your fellow survivors without perks, constant skill checks on gens, you get audio and visual que when killer is close but that’s about it when you’re starting out.
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@foods said:
i appreciate that instead of trying to actually figure out a new game and learning how to play you immediately run to the forums to complain about how hard survivor is.
you're going to fit right in.
It's not about learning how to play lmfao, it's about how vastly unbalanced the game is when you take into consideration newer players for both killers and survivors. You can be an extremely good survivor (I've seen them) but not even they can carry a game with three others, nor should they be expected to. The game should at least give more tools to newer players to somehow not be a burden on the entire team because as it stands, any single player dies too early in the match the game is pretty much automatically lost. Also, what the heck is with some killers just not hooking at all? Again, the mechanics of the game itself makes survivors without friends seem impossible. A killer can literally just down all of you in a game, refuse to hook, and let you all die on the floor. What sort of stupid mechanic is that? The game doesn't even let survivors recover without some perk, so you're just forced to sit on the floor and die if nobody picks you up. Then killer camps your downed body so he can just down the other survivors.