Idea for helping the "mending simulator" of deep wounds atm

It's kind of a no brainer really, why don't healing perks affect mending speeds? I feel it would help the mending simulator issue Legion has for example, and also not make you feel like you brought healing perks for nothing. Maybe only apply it to when healing others, but I don't see why it couldn't apply to yourself.


Just a random thought, what do you guys think?

Comments

  • It nerfs legion, which is obviously unnecessary.

    The whole "mending simulator" thing is vastly overblown anyway. You'd think after a couple times folks would learn to simply leave and play away from their teammates. But why change your gameplay when you can have your mistakes catered to, right?

  • Why don't healing perks affect mend speeds?

    Gideon offering + Filthy Blade + Coulrophobia + Distressing = Enjoy having your game held hostage.

  • @YOURFRIEND said:

    It nerfs legion, which is obviously unnecessary.

    The whole "mending simulator" thing is vastly overblown anyway. You'd think after a couple times folks would learn to simply leave and play away from their teammates. But why change your gameplay when you can have your mistakes catered to, right?

    It nerfs a specific playstyle of legion which benefits neither side, where they keep going for 4 hit and not downing anyone, while no one can do generators more than anything. I never said anything about them being strong anyways, just a common complaint about facing them.

    @GrimReaperJr1232 said:

    Why don't healing perks affect mend speeds?

    Gideon offering + Filthy Blade + Coulrophobia + Distressing = Enjoy having your game held hostage.

    I don't feel healing speed reductions need apply since there are addons for it already, maybe instead they could add a perk which makes mending faster, or allow medkits to be consumed to rid of it faster since syringe can interact with it as it is.

  • Absolutely not. The whole “mending simulator” thing is extremely exaggerated. Most of it is survivors not playing against legion properly which is entirely their fault. Just split up.

    This would also affect legion far more than any other killer which is not a good thing. Not only would their mending slowdown be significantly reduced by survivor perks, they could also bring stuff like coulrophobia for it and double mending times. I don’t think anyone wants that.

  • I believe it's a bad idea. That would mean mending would have to count as healing. This existed in the past for Doctor's "snap out of it" and it mostly worked fine, but would be hell in today's meta.

    If mending counted as healing:

    1. Circle of Healing and Botanny Knowledge would work specifically against the Legion's power. Since CoH is high in the current meta, it would be quite a nerf to Legion unless they were using specific perks to counter CoH, but a very random one as the effectiveness of their power would depend of the perks brought by the survivors.
    2. Killers would be able to use their own anti-healing perks to slow mending even more! Coulrophobia alone would DOUBLE the time you take to mend, Sloppy Butcher would not only increase it by 25% (Mangled), but also make so you lost progress if you ever stopped mending (Hemorrage). Legion isn't very good with Sloppy, but would only need coulrophobia and the Defaced Smiley Pin Add-on to reduce mending speeds by about 75%. They could also use A Nurse's Calling to see the aura of mending survivors (that used to be a thing for Doctor). This not only means the so called "Forever Legion" could be much stronger and more annoying with the right build, but also that any Killer with A Nurse's Calling would have an easier timing finding and tunneling a survivor who took an endurance hit after being unhooked.
    3. Since CoH is meta, we would have to expect almost every Legion to run anti-healing to prevent their power from getting ruined. Imagine the chaos.


  • @Malkhrim said:

    I believe it's a bad idea. That would mean mending would have to count as healing. This existed in the past for Doctor's "snap out of it" and it mostly worked fine, but would be hell in today's meta.

    If mending counted as healing:

    1. Circle of Healing and Botanny Knowledge would work specifically against the Legion's power. Since CoH is high in the current meta, it would be quite a nerf to Legion unless they were using specific perks to counter CoH, but a very random one as the effectiveness of their power would depend of the perks brought by the survivors.
    2. Killers would be able to use their own anti-healing perks to slow mending even more! Coulrophobia alone would DOUBLE the time you take to mend, Sloppy Butcher would not only increase it by 25% (Mangled), but also make so you lost progress if you ever stopped mending (Hemorrage). Legion isn't very good with Sloppy, but would only need coulrophobia and the Defaced Smiley Pin Add-on to reduce mending speeds by about 75%. They could also use A Nurse's Calling to see the aura of mending survivors (that used to be a thing for Doctor). This not only means the so called "Forever Legion" could be much stronger and more annoying with the right build, but also that any Killer with A Nurse's Calling would have an easier timing finding and tunneling a survivor who took an endurance hit after being unhooked.
    3. Since CoH is meta, we would have to expect almost every Legion to run anti-healing to prevent their power from getting ruined. Imagine the chaos.

    Yeah I feel Circle is maybe the main reason it shouldn't work, but perhaps mending time perks could be the solution instead. on the topic of Doctors snap out of it, it's got some good synergy with deep wounds, not that he can proc it outside of endurance perks.

    @sizzlingmario4 said:

    Absolutely not. The whole “mending simulator” thing is extremely exaggerated. Most of it is survivors not playing against legion properly which is entirely their fault. Just split up.

    This would also affect legion far more than any other killer which is not a good thing. Not only would their mending slowdown be significantly reduced by survivor perks, they could also bring stuff like coulrophobia for it and double mending times. I don’t think anyone wants that.

    It's not over exaggerated by the slightest, it's commonly said. Gaslight forums as per, just because it's not fun to deal with doesn't mean it's strong at all by any means, that isn't the point.


    Maybe it's time to make some mending time perks, or even an item that can deal with it.

  • @Rokku_Rorru said:

    https://forum.deadbydaylight.com/en/discussion/comment/3218226#Comment_3218226

    Yeah I feel Circle is maybe the main reason it shouldn't work, but perhaps mending time perks could be the solution instead. on the topic of Doctors snap out of it, it's got some good synergy with deep wounds, not that he can proc it outside of endurance perks.

    https://forum.deadbydaylight.com/en/discussion/comment/3218224#Comment_3218224

    It's not over exaggerated by the slightest, it's commonly said. Gaslight forums as per, just because it's not fun to deal with doesn't mean it's strong at all by any means, that isn't the point.

    Maybe it's time to make some mending time perks, or even an item that can deal with it.

    A mending time perk for survivors... it could kinda work, but it would be too gimmicky. It would be good against Legion, somewhat against Deathslinger and make little to no difference against every other killer. It would be like Calm Spirit, which works well against Doctor but is terrible against any other one. The solution would be having the mending thing as a secondary effect, but if the primary effect was too good, it would end up indirectly nerfing Legion, which wouldn't be a good thing.

  • At this point give Legion a different effect. I can't even play as him without people disconnecting or using the ddos steam exploit.

  • @Cybil said:

    At this point give Legion a different effect. I can't even play as him without people disconnecting or using the ddos steam exploit.

    It's the main reason I want a change so I can enjoy them as my favourite skins are on them, HUNK and Robbie

  • @Rokku_Rorru said:

    https://forum.deadbydaylight.com/en/discussion/comment/3218242#Comment_3218242

    It's the main reason I want a change so I can enjoy them as my favourite skins are on them, HUNK and Robbie

    Same exact situation I'm in rn.

  • Hey, if people DC, they lose more than you do. No, just because a survivor DCed doesn't obligate me as a killer to stop playing the game and let you all win. You can get salty as you want in end game chat, I don't care. So, a DC isn't hurting me, it's HELPING ME. Maybe I'll get a few K less XP, but you're still making the game overall easier for me.

    That's why I think that those who said above that people just don't know how and don't want to learn how to play against Legion just get salty every time the killer is Legion. That doesn't mean Legion needs a rework it means survivors need to stop getting salty and disconnecting every time the game doesn't go their way.

    That, or killers just need to start following The Survivor Rule Book for Killers.

    https://www.youtube.com/watch?v=5QNPG7ApmBo


  • @AbsolutGrndZer0 said:

    Hey, if people DC, they lose more than you do. No, just because a survivor DCed doesn't obligate me as a killer to stop playing the game and let you all win. You can get salty as you want in end game chat, I don't care. So, a DC isn't hurting me, it's HELPING ME. Maybe I'll get a few K less XP, but you're still making the game overall easier for me.

    That's why I think that those who said above that people just don't know how and don't want to learn how to play against Legion just get salty every time the killer is Legion. That doesn't mean Legion needs a rework it means survivors need to stop getting salty and disconnecting every time the game doesn't go their way.

    That, or killers just need to start following The Survivor Rule Book for Killers.

    https://www.youtube.com/watch?v=5QNPG7ApmBo

    It's literally called the feedback forum lol

  • The while point of mending is to waste your time. It is doing what it is meant to do.

  • Yeah I agree with the others, it's kind of a bad idea

    Although I personally wouldn't mind self care to give 15% faster mending speed, even if it's the most used perk rn