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AbsolutGrndZer0

AbsolutGrndZer0

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AbsolutGrndZer0
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  • @Aven_Fallen said:

    Well, the Forums closing down is sad to read. And honestly, I dont think that this will work with Discord. Another game I play (World of Tanks) removed their forums not too long ago and migrated to Discord and it is not compareable at all. The Forums were full of discussions, help and Memes/Trolling (in a good way), Discord is just dead. And I think something similar will happen to this Forum. Because of just a simple reason: People who use Forums use them, because they like them. If they would want to discuss on Discord, they would do that already. Or are doing that already.

    But here on the Forums are probably the most dedicated members of the DBD Community and players who are really invested into the game. Throwing this away is pretty weird.

    And when it comes to user decline… I think one big factor is simply the warning system. Sorry, but you can have thousands of good posts, but if you have just very few bad posts, you might get banned. Pulsar is a prime example for that: 23k Posts, usually very respectful and detailed in their posts with lots of explanation for their points. I bet the number of Posts which lead to the Ban is below 20. Naturally this leads to a shrinking community, because either you get banned or you see other people being banned and lose the interest on the Forums.

    3 actually. From what I understand, they have a 3 strike policy. While is is possible to get a strike removed, it's very rare. Context doesn't matter unless it' really bad then you can skip straight to the full ban. But 3 minor transgressions = permanent ban.

  • Your draconian ban policy and not being afraid to use it didn't help. I've held my tongue about this until now. Now? It doesn't matter.

  • @HexSlugged said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115392#Comment_4115392

    wait, the counting up and not telling you the estimated wait time is intentional?

    I thought that was part of the bug geez

    warcrime detected.

    From what I understand, yes. Jonah is at it again.

  • @Nazzzak said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4113720#Comment_4113720

    I'd wager most people's games don't end in an abandon 100% of the time. So i doubt anyone is sitting on the exact same MMR forever. For the sake of discussion, let's say some folks do abandon every single game and stay in the same spot. So what? It's a personal number used within a pretty large bracket.

    I mean, maybe… but I'd still like to know how it works. Plus, with the number of times I have players DC the second the game doesn't go their way, I suspect they are doing it way more often. Also, I know many a streamer nowadays that NEVER watches the Mori, they hit Abandon.

  • @HexSlugged said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115361#Comment_4115361

    i believe it is a bug based off coments i have seen and due to me seeing weird code icons on that spot that is clearly the display not working right so i am confident it is a bug and not intentional.

    It not displaying is a bug, but it counting UP is working as intended. They obviously want to combat there "20min queue? Nah, I quit" people… but it's going to have the opposite effect IMO… people are going to queue for a few minutes then quit because they have NO IDEA. Seriously, I am an avid player but these changes make me worry I might not have the desire to play to finish the RIft Pass for the first time since 2021 (the only one since then I didn't finish was the Trickster chapter Rift, what was it 6? Anyway, due to when I started there was truly no chance without buying levels.)

  • @Nazzzak said:

    I have a screenshot somewhere where Peanits said that voided gains/losses are for the person, not the game. Everyone else will still gain or lose or stay the same based on their outcome because MMR gains/losses is determined on a 1v1 basis. I think for officially released kill/escape rates they leave out matches with those voids. I don't imagine this will change but could be wrong.

    Yes, but that was before the abandon feature. Even then, with how everyone just abandons as soon as they are able to these days… If Abandon is the same as DC as that one moderator said, then most survivors will NEVER change their MMR up or down.

  • @crogers271 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111034#Comment_4111034

    I'm really surprised to see the thread revived after 11 days, especially without it being anything related to the topic.

    Anyway, fallacies aren't just buzz words, they have meanings.

    Strawman - someone argues against a position that the other person doesn't have

    Moving the goalposts (not sure where this came from) - changing the demands for what evidence is needed to prove a point. Example: show me a game - okay, that doesn't count, show me five games - those don't count, show me 20 games.

    I'm not doing either of those. I'm (twice, you keep ignoring the second comparison along with the general explanation) comparing your reasoning to other, clearly wrong (edit: just for clarity, being this is your focus of posts, the example is meant to be an obviously extreme scenario to demonstrate the fallacy you are committing), situations to demonstrate why its incorrect (a false equivalence). You don't have an answer for that so you seem to just be deflecting.

    Anyway, the issue remains pretty simple - Just because some 'rules' that people try to create are wrong, doesn't mean all 'rules' are wrong

    Never said all rules were wrong, which is why your analogies were and still are bad. But, unless BHVR makes it a rule, the survivor rulebook nor the killer rulebook have any meaning. Is tunneling wrong? Nope. Is it something many survivor players find unfair? Yes. But it is not wrong and it's not against the rules. Robbing banks, that's against the law. Tunneling is not.

  • There is should be enough quests that if you are not able to do the very specific ones, you should still be able to get all the rewards, you just won't get the BP. I had this issue myself because I can't afford the new chapter until the 1st, which means those that actually require you to play as The Judgement or Aurora Stardotter I won't be able to get done.

    But yea playing 10 killer matches and 6 survivor matches (less if you own the chapters, but still it's a lot) is very annoying.

  • @crogers271 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106497#Comment_4106497

    What?

    A strawman is an argument that the other side has never made that the person then attacks. I'm making a comparison to another situation. You might disagree with the comparison, but it certainly isn't a strawman.

    Hence, by making that comparison, you're trying to say that I think bank robbery is okay because I think tunneling is okay.

    That's not how logical comparisons work.

    I'm saying that the logic you are trying to use to make your point is wrong, I'm demonstrating that by showing if the same logic was applied to a different situation how obviously absurd it would be.

    To be clear, I'm not saying you think bank robbery is okay. That's, again, obviously absurd. I'm explaining how your logic though leads to the same place. It's a fallacy in the reasoning.

    I also gave a second comparison in there for you as well that didn't deal with a crime.

    And if you wanted to avoid the comparison issue entirely, I gave you the name of what you are doing, false equivalence.

    And just to sum up the argument again - 'just because some 'rules' that 'some' people have might be bad, is not evidence that 'all' possible rules are inherently bad.'

    A strawman can also be making an illogtcal comparison to shift the goalposts. Robbing a bank is in no way a reasonable comparison to tunneling, and therefore THAT is why your argument is a strawman.

  • @ShanoaLegendaryPlz said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106502#Comment_4106502

    Would u believe i'm not allowed to watch that in Canada? Lol (not available in your country)

    Saturday Night Live be weird about that. It's Dana Carvey's "Chopping Broccoli" song. :D

  • They honestly should know by now, they have a a reputation that makes "jokes" like that not sound like jokes. The power already gives massive warnings and such, this new even more visual indicators is just… honestly I find them saying it's an 'accessibility' thing now kind of insulting. If that's the case, why not say that originally? Most of us would have been okay with it then. But again, with their reputation, this "joke" just made people angry for no reason, and they should have known it would.

  • This has to be the lobby music.

    Enjoy the videos and music that you love, upload original content and share it all with friends, family and the world on YouTube.
  • @crogers271 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4105735#Comment_4105735

    What you're doing is creating a false equivalence.

    This would be like saying 'if a person can take money out of a bank when they have an account, why is it wrong for a person to take money out of a bank when they rob it. Either taking money out of the bank is always okay, or never okay'.

    Or if you prefer something behavior based, just because some standards of politeness throughout human history are silly, that doesn't mean all rules of politeness are silly.

    The fact that some 'rules' that people try to create are wrong, doesn't mean all 'rules' are wrong. If someone says people shouldn't hard tunnel, pointing to a bad rule doesn't actually relate.

    And some of the killer rules are absolutely fine. If a 4 person SWF is experienced playing together and they bring the best possible gear, yeah, I don't think that's right. Bully squads who don't try and advance the game, yeah, bad. When unhookable builds were a thing, absolutely no survivor should have been running them.

    No, what you are doing is a strawman. Tactics, fun or not, allowed in a video game are not equivalent to real-life criminal behavior. Hence, by making that comparison, you're trying to say that I think bank robbery is okay because I think tunneling is okay.

  • @HoodedWildKard said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4106338#Comment_4106338

    Difference is that it is much harder, and much rarer for bully squads to beat a killer. Tbh most bully squads end up getting humbled hard on a regular basis

    Whereas with killer most matches can be won very easily by simply tunneling ruthlessly. Which is an amazingly unfun playstyles to go against.

    It's very much unfun for killers when survivors bring the best meta perks, purple toolboxes and BNPs and 3 gens pop before the killer even gets their first hook. That's why any thing of "Where's your empathy?" is well, yes absurd.

  • If I am understanding you correctly, and then coupled with what Mandy said, you need to log into the game on your Playstation to 'trigger' the upload of its' data to the BHVR servers so they can then send them to your Xbox. If you no longer have your Playstation, that's… a problem.

  • @Rulebreaker said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4105735#Comment_4105735

    Is it really that absurd to want a basic level of empathy?

    What about survivor bully squads? Where is THEIR empathy? It has nothing to do with empathy. It has to do with this is a game with clear goals. Survivors repair generators to open the exit gates, killers try to stop them by putting them on hooks. Beyond that, as long as you aren't cheating or exploiting bugs, how either side chooses to achieve their goals is up to each player, including the worst survivor bully squads.

  • @HoodedWildKard said:

    Yh the BP categories are messing you up here. If a killer is hard tunneling you're only going to earn mainly boldness, and a few survival points. You'll be pretty much locked out of altruism and objective. Despite being the most valuable player in the match.

    But unfortunately since bhvr won't do anything about hard tunneling, killers will just use it as the easy win tactic ruining ppls games in the process.

    Honestly, if you're running the killer for 5 gens, there is nothing for BHVR to fix, that killer is just playing wrong and going to lose the match. Yeah, sucks points wise, but really I am a proponent of play the game how you want, but…. if you are being "tunneled" for 5 gens then…. that killer just needs to take a break and rethink their entire strategy for DBD.

  • @crogers271 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4104978#Comment_4104978

    No, I am asking to keep the gameplay perfectly balanced. 5 Gens, two escapes, two kills. That's a perfect 50/50 balance.

    Why? Based on what? This just seems like an absurd non-sequitur to the discussion that is trying to make some type of 'the other side is hypocritical' argument, but just comes off as nonsense.

    You're asking Killers not to play to win. Why can survivors do everything in their power to try to get that 4-man out, but if the killer goes for one kill in a way that isn't approved by the Survivor Council, well that just won't do?

    Don't play in a SWF. Don't gen rush. Don't shift W. Don't always run to shack. Don't stealth out corrupt. Don't bring resurgence and heal under hook. Don't body block with unbreakable. Don't body block with basekit BT. Don't bring hyperfocus. Don't use StB against a non-tunneling killer. Don't stealth for hatch. Never, ever, teabag.

    I'd add things like: don't bring unhookable builds, don't bring syringes to heal, don't run FTP+BU, don't run infinites, don't run MFT, don't go to CoH to self heal, don't run four luck offerings to self unhook, don't bodyblock with OTR - except all those got changed.

    The idea that only one side has a 'rulebook' is, and has been, absurd.

    Never said both sides didn't have rulebooks. That's my entire point. The Survivor Rulebook has no meaning, the Killer Rulebook has no meaning. Play how you want. You can't tell me not to tunnel just as I can't tell you not to gen rush. It's all absurd.

  • Survivors are being handed the best information perk in the game practically basekit and yet still complaining. Seriously, full Windows if you have a lantern?

  • @crogers271 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4103641#Comment_4103641

    No more genrushing, if you finish a generator before the killer has at least 2 hooks, stop and let them get those 2 hooks. It's only fair. 2 hooks per generator. Those are the new rules, and in return we promise not to tunnel.

    Except you're asking the survivors to stop doing their objective entirely. Killers aren't asked to stop hunting survivors, they're asked not to engage in a very boring and over powered, simplistic strategy. I'd rather BHVR addressed it, but they seem terrified of touching it again.

    And survivors do frequently let up on gen rush, but killers also get annoyed when they do that, because they start going for bodyblocks, pallet saves, etc. Survivors aren't telling killers to just wait in a corner, go chase other survivors, engage in the game.

    No, I am asking to keep the gameplay perfectly balanced. 5 Gens, two escapes, two kills. That's a perfect 50/50 balance. You're asking Killers not to play to win. Why can survivors do everything in their power to try to get that 4-man out, but if the killer goes for one kill in a way that isn't approved by the Survivor Council, well that just won't do?

  • @HoodedWildKard said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4100428#Comment_4100428

    So tunnel them later in the game. Like i said in literally the first line of my post. I'm not opposed to tunneling in general. Just the hard tunneling one player straight away.

    Easy to kill that player mid game after a couple of gens are done instead of extirpating them from the game immediately. That way they get a chance to do something and you don't risk losing the game.

    Sure. If you don't waste time searching for them again later. Oh look, they all 4 got out. What it boils down to is this. The Survivor Rulebook nor in fact the Killer Rulebook have any meaning. As others have jokingly said, why is it that survivors are okay to 'genrush' but if a killer 'tunnels' to get at least one kill, they're the bad guy? OH wait, they ARE THE BAD GUY BECAUSE THEY ARE THE KILLER.

    The survivors primary objective is to finish generators and escape. The Killer's primary objective is to stop the survivors from escaping and kill them. If you are going to make rules of how the killer has to do their primary objective to be "fair" then the same goes for survivors. No more genrushing, if you finish a generator before the killer has at least 2 hooks, stop and let them get those 2 hooks. It's only fair. 2 hooks per generator. Those are the new rules, and in return we promise not to tunnel.

  • I would say this event was a dumpster fire, but that is an unfair comparison to actual dumpster fires.

  • @HoodedWildKard said:

    No I'm not complaining about tunneling in general, i tend to be understanding of the concept. The thing I have an issue with is the worst kind of tunneling. Standard tunneling is whatever, if you find a double hooked surv and a no hook surv on a gen, you have a choice and the double hooked surv is the tactical choice every time. I'm talking about hard repeatedly tunneling the same surv off hook to the exclusion of all others straight off the bat. Heck I'm not even that fussed about tunneling straight off hook if it's done mid-late game.

    It's this situation. Killer gets their first hook after a realtively short chase, realises that surv is mid/weak at chase. Killer then proxy camps said hook, maybe they manage to force the surv to stage, then as soon as the surv is unhooked, they hit them off hook and commit to the exclusively chase them again down them quickly rinse repeat. You get one survivor dead at 4-5 gens left. That one survivor has no chance to play the game, and the rest of the team is screwed because the game is not supposed to be a 3v1. We've all had games like that.

    There has to be a system where the game can recognise that the killer is focusing out one player to the exclusion of all others. In the specific situation where you have 2 hooks on the same player, 0 hooks on anyone else and they are chasing the 2 hooked player there should be some kind of game intervention. Something that stops this kind of play dead. Peehsps a system where the surv on taking the second hit straight off of hook gets teleported to thebopposite side of the map and insta hesled or just invincibility or invisibility that gets cancelled if the killer hooks another player or if a survivor struggles out (obvs I wouldn't want to see survs abusing a mechanic like this for free bodyblocks) this would give the tunneled surv an opportunity to get out of the killer's sight and have a chance to heal and actually try to counter play by going stealthy so they can still achieve something in the match.

    Normally it's fairly rare but I've seen an uptick in this kind of play from killers over the last couple of weeks, probably killers getting tilted by black banquet, and an awful lot of jasons too. I'm sure some people will simply call skill issue over this, but this type of tunneling is immensely easy for killers to do and very difficult for all but the best survivor teams to effectively prevent. By the time you realise how hard killer is committing to this it's usually too late to simply genrush. And it literally tanks the game, one surv gets next to no bp and is dead within minutes of the game starting. And the rest of the team is screwed unless there is a wild skill gap between killer and the 3 remaining survivors and they just so happened to demonise the 1 weak surv in a group.



    Killers Who Play By the Survivor Rulebook: Ope, that survivor is obviously not very good at the game. I will be 100% fair and absolutely not take advantage of this situation. I am aware I may totally lose the game and the survivors may get a 4-man out, but The Survivor Rulebook is law.


  • As a P100 Pig I would much rather have survivors have the option to use their generator rush toolbox to save their friend as that means less charges they can put on the generator. If they bring a full sabotage toolbox, well then I know they aren't using it on generators and if they are, well that's a bonus too because it's so inefficient and they aren't using it to sabotage then.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4100337#Comment_4100337

    My biggest issue is always that many Bugs just show a lack of testing. And this makes it either seem intentional or seen as a lack of care.

    For example with the Skin, the realization that it was a very quite Lullaby would have come with playing one game with this Skin. If you want to go really, really sure, you would need to play a few more games, but overall the time investment is pretty limited to see if there is an issue.

    Another example would be the pole we had for a time in the loading screen. This was no big deal, but again showed signs of not caring, since apparently they did not play a single game to see this pole.

    I can completely understand if Bugs dont happen on the machinery the Devs are using. After all, this is why exact descriptions, Logs, pictures and videos are needed, because not every system is the same and it is hard to recreate Bugs. But if something happens 100% of the time on every system and was still not catched before going live, someone did not care or did not test at all.

    Well, Jim is a bit different. But overall, yes. When does the QA department get back from their extended lunch? Then again, maybe we should count ourselves lucky… I guess it could always be worse.

  • @radiantHero23 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099870#Comment_4099870

    How many of these have to happen?

    The elk skin hat the exact same issue. Is the next huntress cosmetic gonna be too quiet as well?

    Please guys. Test your stuff before you release it. Just make 3 custom games with different huntress skins, record it and ompare the sounds. If one is a lot quieter than the others, then made the skin louder.

    Thx.

    I didn't even know he had a lullaby.

    Seriously, I used to be a programmer so I get bugs happen and am therefore more forgiving than most players, but even I have my limits of tolerance, and honestly I am done.

  • @random1543 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4100231#Comment_4100231

    I'm Just looking for clarification if possible on the thing I'm most worried about.

    - Will motherboard updates via USB drive be needed or anything in the BIOS? I think the though of needing to do this has some folks worried, I know it does me as I have no idea how to do that but the message mentions motherboards and BIOS.

    I'm fine with updating programs / removing them if needed. but stummped when it comes to that sorta stuff.

    Yea, this. Even if I was comfortable flashing my motherboard BIOS, I am not able to do it.

  • @Mandy said:

    With this, it means that software that you have on your system so things like software that controls RBG lighting will need to be updated, the older versions are vulnerable which cheats piggybacking off them (so to speak).

    If you do not update, the game will not start and you will get a message telling you what needs to be updated / removed.

    The list is extensive, depending on the software, manufacturer etc so we're unable to provide a full list.

    Well, considering my motherboard has the latest BIOS available from the manufacturer it better not be what keeps me from loading the game after that date.

  • For anyone holding out until they fix this, it seems to be fixed and we've been given 500 Coins as compensation!

    Untitled.jpg
  • I would LOVE for her to return.

  • They did this last year actually. They were Visceral rarity (Ultra Rare) at 8k which made4 them even more sparse than they are now especially when bulk spending. It was changed halfway through the event due to outrage.

    As for the reason, they outright said it was because they don't think we should still have cakes in 5 years. They want the cakes to be be for the event but not for us to have hundreds or thousands left.

  • @TropesDaMan said:

    Balrog just said the bloodweb issues may be resolved already guys

    What? Where?

  • @AbsolutGrndZer0 said:

    So wait how do you get the "Dark Bomber" jacket then? Says "Currently Unavailable" for me.

    Ah okay, actually just saw that apparently creators that got codes for him have it funny enough.

  • So wait how do you get the "Dark Bomber" jacket then? Says "Currently Unavailable" for me.

  • This change was made last year too, actually. They said back then that yes, it's intended because they don't want you to have thousands left over after the event like previous years.

    Which, for other events where the items are locked to the event that makes sense, but for anniversary cakes that have always been able to be used all year round, that's BS.

  • Actually, now I wonder is it safe to play before this gets fixed? I kind of DO want to play, but don't want to get screwed by no getting my lost coins back.

  • @TurnOffTheTVs said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4092948#Comment_4092948

    Killers do not get lots. I am getting nothing lmfao.

    Ur getting it on every page with P100… because it's P100. They made cake rarity into very rare, so you really only get them in later levels, which gets reset to nothing once you prestige.

    Well, right being P100 does help immensely. But Killers will get more due to the lack of event items to take up that 'slot' and that they are very rare. That was my point, but yes you are right also for sure.

    So, yeah I guess it's even worse for survivors that killers but still not great unless you are P100.

    Also they were very rare last year too and people had these same complaints. Good to know BHVR listened, eh?

    Actually, I think they said they don't want people to have thousands left when the event is over, so working as intended.

  • @Balrog said:

    This is currently under investigation!

    Thank you so much for the update!

  • I will check back tomorrow, but not playing until I see my 150 currency.

  • Killers get lots. The problem on survivor is that you have the event items AND the new cakes, all in the same pool. So you get less cakes on survivor. On my P100 Pig bloodwebs I got at least 1 cake every single page.

  • Same problem. If I log out for any reason, all my event currency I earned from quests gets wiped. Fun times.

    So yea I am missing 150 so far. Almost afraid to play because when it gets fixed, will we get all that we are missing?

  • Nah, it's always personal. Even when it isn't.

  • What I love is when a survivor obviously has Decisive Strike and they go out of their way to get "value" from the perk. I eat it, then hard tunnel them out. It's intended to be a defense against the killer tunneling you, but if the killer is not tunneling you and instead you are trying to "force" value… well, you're literally asking to be tunneled at that point, so I will oblige.

  • Not bad… as a P100 Pig Main I approve.

    As for Deadlock, yeah. I will always call it that as "No Holds Barred" is the dumbest name.

  • Sure. When they come up with a way to do it that doesn't actively punish killers, especially killers like Twins or The Oni that were kind of designed to slug. That is a design choice I think they would never make today, but they did.

  • @Thusly_Boned said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088617#Comment_4088617

    It would be the money move, but it doesn't fit character-wise at all. Plus as was mentioned earlier, the Hex Girls would be a much better fit for Sable, Mikaela, etc., provided they go that deep into the Scooby-Doo roster beyond the core crew.

    I mean Haddie would be a better fit for Velma in terms of character and appearance (hair, build, lore, etc.) other than skin color, which is what I feel some people's issue with it would really be.

    Felix is an obvious choice for Fred not just because of the build/hair, but because he may be the only make surv outside of Ace/Nic I could see rocking an ascot lol. Kate is probably the best fit for Daphne, imo.

    For Shaggy I would have said Dwight, but it seems like they have given him his skin already. Ace probably. Or Renato.

    And all of this reminds me how much I'd like to see an old school diver killer like the one on SD that creeped me out as a kid

    https://us.v-cdn.net/6030815/uploads/E81ST7YDFUP7/ghost-of-captain-cutler.jpg

    Yea but they'd said they will NOT do a killer because they (and likely Warner Bros.) doesn't want to go that far, they want to keep it more on the fun side so they will be survivors only.

  • @Brokenbones said:

    Also we all know the REAL money makers will be adding Hex Girl cosmetics for Sable, Mikeala and… Someone else. Maybe Vee??

    Like, come on - we all know that'll come at some point.

    Oh god Hex Girls for Sable and Mikaela would be AMAZING.

  • @RinWaifu said:

    https://us.v-cdn.net/6030815/uploads/F2K2OOAUOFZK/20260615150811-1.jpg

    Every game against Kaneki is the same sh*t, Killers do this sh*t and then proceed to complaing about the anti-slug update to oblivion until it got reversed on PTB. For real, you already downed everyone, just f*cking hook so we can go to the next game, instead of forcing people to DC

    Just because something is a problem that doesn't mean it needs to be fixed improperly. Yes, slugging can be a problem (though some characters like Twins and Oni are designed to slug… which is another problem entirely) but the anti-slug update on the PTB was horrendous. Anyone who is not a hardcore survivor only player that refuses to consider a scenario where wins are not handed to them on a platinum platter could see that. Slugging being so prominent DOES need to be fixed, but it needs to be fixed RIGHT.

  • @Thirteen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4087727#Comment_4087727

    You seriously cannot spare 20 bucks (game routinely goes on sale for 5) for a game you have been playing for 3 years?

    You seem to misunderstand that for some it's not just $20. Even cross progression doesn't go both ways with Nintendo. If you are on Switch, Nintendo won't let your DLCs transfer. Not a problem if you are going from PC to PS5 or Xbox or whatever. But if you are coming from Nintendo, nope.

  • @Ricardo170373 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088109#Comment_4088109

    it was just an intentional exaggeration to say people want to run current games on the old configurations they own. It's disngenuous want to prevent the company from modernizing and evolving to the present day because someone doesn't have something. The world is dynamic and everything needs to evolve. I'm going to ask Rockstar to dowgrade the GTA 6 quality because my PC certainly won't run it. Do you see how absurd that is? The game can't remain stuck in the past.

    Except this is a 2016 game, not a 2027 game.

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