itsquiet27
itsquiet27
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- itsquiet27
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@Balrog said:
What a cool surprise, right? I couldn't believe Gabriel got included, too!
I am a big fan of Aliens. it's an honor to see the license for ALIENS being very nice towards DBD. Hope they continue to show love and support to DBD.
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The blood Generators are way to fast. the survivors i went up against didn't even have a single gen rushing perk and it felt like they had a few gen perks. I barely had time to start chases that game. if it weren't for the double blood points I wouldn't play blood moon.
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@ShanoaLegendaryPlz said:
At most he was still technicly participating but making the wrong descisions in thinking that running around giving people bardic buffs is helping. Not participating is like a 2v8 round i had where a streamer and 3 others sat in the washroom stalls pretending to use the urinals, the entire round, while people all went to second hook stages in cages or died waiting. And they never set out to touch a generator or heal or take hits or anything. Just sat there and watched us all die trying to do the objectives without them.
the washroom part of this comment made me laugh. appreciate the advice thank you
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@GentlemanFridge said:
When they threw themselves into a chase, how many hooks did they have? They may have been trying to take some heat off of you.
i was 0 hooks and he was 0 hooks
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@Anniehere said:
The design team has always been so good with their cosmetic ideas. Taste-wise, I'm not really into inspired fashion like the Modern Tales collection or the recent Nurse and Taurie collection. I prefer more realistic and grounded designs.
Unfortunately, I'm not really enjoying the recent content like you guys since I play with the RE characters and waiting for new additions to their collection. 🙏🏻hopefully they come out with a Resident evil chapter this year with some new added characters like Grace Ashcroft from Resident evil requiem and some more cosmetics for the older characters. would be soo cool adding a new resident evil chapter to the game with the killer being Lady D or Jack Baker. and some added cosmetics.
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it's alright to agree and disagree with others we all have our own opinions but we should all respect each other no matter what our opinions are. Great seeing mixed opinions on the outfits though.
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@Terror_Misu said:
I do enjoy them lately. They've come a long way with their cosmetic designs, and in that the game is wonderful! I do have nice things to say about BHVR, promise lol. <3
I agree. the cosmetics for the game have improved a lot. huge props to Hollis and the team that works with him on the cosmetics.
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thanks everyone for the positive feedback, let's hope sometime in the future, we get something new related to Resident evil. a third chapter of DLC for it with more cosmetics.
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@OnryosTapeRentals said:
I'd be happy with another Resident Evil Chapter. Although even just another cosmetic collection would be nice. Still waiting on Krauser and Billy Coen as legendary skins.
Exactly. a lot of the fanbase for DBD loves the Resident Evil Series so it would be a smart move if behavior capitilizes again and collabs with capcom for another chapter of Resident Evil.
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whether you like it or not, you have to accept it the way it is, you will always find people who have lag and high ping because not everyone lives near the server and people all over the world want to enjoy the game, most people are willing to play in high ping because they have no choice. people live in all countries around the world and it wouldn't be fair for them to be restricted and not be able to enjoy the game while the server is far from them. not everyone has the gift of living in a region where the server exists such as Europe, NA or Japan. the world is bigger than that so you just have to deal with it and accept that there are people who always will have high ping.
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tone down your sensitivity to 25% first. then try to adapt to the camera settings and once you're used to a slower sensitivity you can perform better. I play Vecna on PC with an xbox controller and i am not struggling. but then again I do have a higher FPS compared to console so i do technically have a slight advantage over you for using a controller but still. the slower sensitivity helps with aiming his power
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high ping is a HUGE disadvantage as both survivor and killer. as survivor your button inputs become delayed in game so when you loop and window vault it's slower. when you are killer you get "fake" pallet stunned so when you should be getting a hit at a pallet that a survivor throws at the same time you M1 if your ping is red bar the survivor wins it and makes an injured sound effect but the hit doesn't register and you get robbed due to the ping. so for the most part it's a major disadvantage to play high ping.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4027770#Comment_4027770
120 works fine on PC, it's when you edit the files and go higher it starts breaking things.
I run DBD on 480 fps editing the files and i dont have bugs or problems in game. it's very smooth and im playing on epic games version which runs better than steam
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4027712#Comment_4027712
It could've, but DBD is perhaps the most poorly optimized game in existence, they promised this back in 2019. I don't think they are interested in optimizing further, either that or they can't without a lot of investment.
If I recall, DBD basically bottlenecks CPU's. I'd imagine that's the same thing that's happening to modern consoles. Its also why it still runs like garbage on PC.
on steam it runs worse than Epic games launcher. because of the controller support feature it makes it run worse. Get it on epic games and you will see how much smoother it is compared to steam. I have DBD running on ULTRA and 480 FPS and I don't get fps issues like steam.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4027556#Comment_4027556
The game is not super intensive, just optomized bad. A performance mode option with 120fps but worse graphics would be 100% fine and i believe far from impossible. There's lots of more graphically intensive games that run at 120 on multiplayer. The fact that it's 2025 and dbd is still on 60, despite being nearly a decade old, is at this point unacceptable.
I agree with you. let's just hope someone from the develeping team see's this forum post and actually considers implementing 120 fps mode for consoles such as ps5 pro and xbox series x. i really hope they see this and act on it. Even if they need time, no problem but right now i'll just stick to playing this game on pc and try my best to avoid it on ps5 pro because it's not worth playing 60 fps. i feel it's so unfair for people who only have a console and i want them to at least have a fairer experience than what they are getting right now.
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@[Deleted User] said:
120fps on consoles is DESPERATELY needed. Ive been getting massive L streaks lately and part of that def comes from me playing against survs that have double the framerate. It's simply not fair. Consoles need parity with PC, we desperately need 120fps - even if its a performance mode with worse graphics.
Side note:if pallet density isnt reverted im probably just going to tap out and play a better supported game.
on pc you can modify the game files to any FPS so the common frame rate on a pc is 240 frames per second. most players on pc are playing at a higher frame rate than 120 fps. so the fact that we are stuck on 60 fps on PS5 pro is just a HUGE disadvantage. I really hope we can AT LEAST achieve 120 FPS on ps5 pro. i know consoles aren't meant for high frame rate but it's become a common thing for games to run 120 fps nowadays and DBD is from 2016 so i feel like it should definitely be possible to achieve 120 fps at least on xbox series x and ps5 pro.
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hopefully they do
@MoZo said:
this is something i would very much advocate for. playing on other games that support 120 fps console feel so smooth and then when i come back to dbd it feels more rough and choppy. would be the best part 2 to the console quality of life update after the kbm support that got added in the summer.
hopefully they do add 120fps mode because it is really needed badly, especially for the current gen consoles. PS5, pro and xbox series X
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the reason i know there is a delay and can confirm is because i'm playing on a monitor that supports 120fps with hdmi 2.1 and i have it enabled on game mode and everything on my ps5 is set to low latency mode but still there is a slight delay in the skill checks of the game on ps5 version. VRR is enabled on both my monitor and on my ps5 settings so it's either a 60 FPS issue or some other weird issue.
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there is a slight delay on ps5 pro you are correct. I don't know why maybe it's because of 60 fps. because on my pc I play a higher frame rate than ps5 so it could be that. i wish they would add 120 fps mode to ps5 version of the game but they won't care i think to do so.
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Switch 2 version of DBD is personally my favorite version. you get an upper hand VS Trapper with the low amount of grass compared too ANY other platform. And the game looks slightly good on an OLED TV it looks brighter compared to other console versions.
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clown is now so boring to play against and unfun. you can't even loop properly no more. completely changes the way the game is naturally supposed to flow. Brain dead clown just mindlessly throw yellow bottles without much brain power.
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ok thanks everyone for clearing my doubt. I misread the patch notes for it.😊
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@[Deleted User] said:
They'll probably throw a few things in there & it should run better than it does on switch (not hard admittedly)
I'd think the bigger question is will they charge an upgrade fee like Nintendo is doing with their stuff & as other companies appear to be following suit with.
I don't plan on paying any upgrade on switch 2 though its a very Nintendo thing to do. while I think this game would benefit more than anything they showed upgraded today i'd hope they do the right thing & let people upgrade or experince the benefits for free after the terrible time switch players have had trying to play dbd on it!
yeah hopefully there won't be an additional fee to upgrade but even if they decide to charge an upgrade fee i wouldn't mind paying for it as long as they enhance it on switch 2
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@GentlemanFridge said:
I think that section of the rules mostly applies to thing that would completely break the game. Like if you somehow found a way to go out of bounds.
This is just Twins being janky.
yes I know but it's still someone with knowledge taking advantage of an error in design that wasn't intended i think.
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@turksmall236 said:
No because that wouldn't be fair for the regular PS5 users
both ps5 players and ps5 pro players get it. only ps4 pro and ps4 don't
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any update regarding ps5 pro being enhanced or both the ps5 and the pro getting 120 FPS?
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@humanbeing1704 said:
the reason she probably hasn’t gotten many is the licensed character curse
I sometimes forget she counts as a licensed character lol
she is a licensed chatacter? I never knew. But Hope she can get more outfits
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survivor is 200% incentivized right now in my server to lol. It's just to hard to play it especially as a solo player. I can see this mode can be very fun as a SWF though.
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also he has the power of fire in the game so you know what that mean… FIRE BALL JUTSU
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@Chocolate_Cosmos said:
I am mixed on this. While 2vs8 is indeed very fun and the most fun gamemode we had yet, the que times for killers are bad thanks to it and not just for 2vs8, this also effects a lot 1vs4. You can't pretty much play as killer any mode without waiting a minimum of 5+ minutes of waiting which is bad. You would be lucky to get match in less than 6 minutes atm.
They have to find a way to make the que times better before making this permanent mode. It seems like DbD playerbase isn't big enough to sustain two big large modes without one side suffering from long ques. And long ques can totaly kill your game in long time. Nobody wants to sit 8 minutes in lobby to get 10 min match.
I agree with you. Strong points
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@Yharwick said:
Made me realize Horror is one of those genres that actually looks better low budget.
Recent intros have been too flashy and over the top and I really like the cctv style intro much more.
same, CCTV style is very interesting with VHS players and tapes as well
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I actually would NOT mind if the DBD movie is going to be made this way or have some scenes from the movie shot this way. it's TOO good
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any one on the forum know where or can someone from the bhvr team answer this?
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@oxygen said:
There should be a little arrow button near the chat box that hides it until you click it again. Hit that and just pretend the chat isn't there if that's what you're looking for.
for real? thank you so much i never ever noticed it. thanks a bunch that should answer my question
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Can the survivors also get cool t shirts of future collabs with other metal bands? I am loving the skins so much for the killers and I also love the t shirts we got for iron maiden in game. Jeff is the metal type character and i think mikaela and the new survivor Sable are going to be amazing with the metal themed outfits too
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@MikaelaWantsYourBoon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3657587#Comment_3657587
Yes, they revealed both of collabs at anniversary event. You can check details here
https://www.loudersound.com/news/dead-by-daylight-slipknot-iron-maiden
wow! thank you so much for that. I never knew it was announced but i'm glad for your helpful response.
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@MikaelaWantsYourBoon said:
I don't know if you already know or not but Slipknot collab is already revealed. We have no date for it yet but we know they made deal with them as well.
for real? I did not see it but thank you for answering me! my dream came true when i posted about it a while ago
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hopefully the new survivor Sable and Mikaela get a metal collab outfit it suits them very well with their gothic look
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yeah that AND if they brought him back to the game studio for more unique voice lines that would be SICK. his voice lines are to good always cracks me up
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573158#Comment_3573158
oh I can assure you Mandy already has seen plenty of my feedback regarding controllers here on the forums. I am like a broken record regarding this.
thing is, there are obviously not enough people asking for it, thus being a low priority. I guess we have to wait for content creators to use it similarly to colorblind feature or now fov slider to mobilize the masses (though sadly that also always involves those being way too destructive with their criticism…)
honestly i think a lot of the people who play this on pc dont care about controller players. i personally do because i have been in every controller players shoes before and totally understand the drawbacks of playing on it
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i dont think so nope. many pc players use colored filters to get a color advantage in game but me personally i dont because it makes your pc more hot and could affect the performance so i stay away from that but most people dont care
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@Vanishlord said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573096#Comment_3573096
I don't mind on survivor as much except I cannot loop for my life. I feel like spinning is a lot easier on keyboard but it takes skill either way. For killer it depends Blight who I have just started playing for fun today is from what I've heard easier on M&K. He can be extremely difficult on controller. Controller players are overall at a disadvantage as the 2nd best killer is designed more for M&K.
this statement is perfectly correct i can confirm. mouse u can up the sensitivity to a way speed that goes beyond the limited in game 100 max setting. so yeah u are right
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@Mooks said:
first of all we need basic controller settings. As already mentioned dead zones, response curves.
then aim assist or whatever it’s called needs to be adjusted to not let controller players hit the air/the stone/the vault behind you when you clearly lunge at survivors. Also not sure if related or not but lunges in general do not work on controllers. When I first switched I thought there was a bug giving you base Coup de Grace
then of course console (and general) optimization would be great. But… it feels like this seems to be too unrealistic to dream for
100% agree with this. hopefully the community manager or someone from BHVR see's this post and eventually they work to improve the controller experience for this game. it's a win/win for all PC and console.
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573129#Comment_3573129
So you moved from Switch to PC? Or did you play on other platforms as well?
i bought DBD on all platforms but the most platform i played on console was xbox 2nd was ps5 then 3rd switch. eventually i got a good paying job to afford a pc and its a complete night and day difference playing on mouse and keyboard and controller. even now they made pc support 120 fps which is pretty crazy that consoles dont have. i just hope that controller gets better for u guys because its the least BHVR could do to improve. i mean even on pc controller isnt great but u still get the 120 FPS advantage with a controller AND u get to play PTB so there is a slight advantage to use controller on pc but it isnt that amazing when u compare this game to other games there are games out there that are so well optimized for controller it actually makes more sense to use controller than mouse in keyboard in some cases for some games which is baffling when u think about
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@CountOfTheFog said:
I love controller. I have never played K and M and I'm old so I don't want to. I do alright on Switch with the pro controller but we need the game optimized for these events omg. 5 FPS.
i love the nintendo switch version of the game a lot but had to drop it due to the FPS. but fingers crossed they optimize this game for controller players
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I think BHVR should REALLY look into optimizing this game for controller players AND maybe making the game more accessible for players with disabilities?? but I definitely would love to see them making this game more fun to play on controller cuz a lot of the player base also come from console so they deserve the good experience
@TragicSolitude said:
Console players complain about this all the time. We at least want dead zone and response curve settings, and BHVR doesn't even give us that after years of asking for it.
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https://www.youtube.com/watch?v=iQr3Mu-885w
here is a 2nd example. The kate denson running making no footstep sound. I can keep uploading clips of survivors not making footstep sounds all day but I need the DEVS to see these and MAKE SOME CHANGES!
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https://www.youtube.com/watch?v=IwuogOxL2_g
watch this clip for proof of no footstep sound. Mikeala has sprint burst and she was coming for the flash light save from a short distance running using SPRINT BURST. Guess what? NO FOOTSTEPS so she earns a flash light save
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@fake said:
I remember the developer saying that the killer chase background music is loud because it drowns out the sound of the survivor😕
that may be true but still. sometimes literally a survivor is right around a wall and pallet then I'm trying to mind game my direction but the survivor makes the right play and runs away (shift W's) to another tile and i'm mind gaming myself all of the sudden because I couldn't hear them run away or even they ain't using iron will. The chase music blocks out their groans of pain.