Feedback and Suggestions
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Continuing a series of threads on the least picked perks according to Nightlight, next up is Tricker's perk Hex: Crowd Control (0.74% usage) Hex: Crowd Control - The Entity blocks a window for 14/17/20 seconds after a Survivor performs a rushed vault through it. The Hex effects persist as long as the related Hex Totem is standing. The obvious comparison is going to be with the much more p17 comments 453 views last activity
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The amount of times I've been tunneled out of a game since that patch has increased by an absurd amount. I'm sure it's not just the DS nerf that's responsible, but if it was strong enough to justify running, more people would run it, and killers would be afraid of it again. And I say this as a killer main. I'm sure it's not as simple as just un-nerfing DS, maybe giving Hex: Ruin some of its regr29 comments 521 views last activity
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So by now it’s fair to say that Haddie is one of the least played original characters. But why is that you may ask? Well let’s look at Haddie’s short history in the game to see why she’s so unpopular within the community. Even before her launch Haddie was being teased by BHVR through different tome stories. These tomes depicted different versions of Haddie which was already a pretty big mistake40 comments 1,452 views last activity
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Red Herring is a pretty underused perk and needs some love. Could we make it an Active Ability instead of requiring a survivor to go into a locker to use it? This simple change would make the perk feel a lot better to use.7 comments 151 views last activity
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If you complete the gen with blastmine on it, you can pick it up. I doubt that it would make the perk too op, more of a QOL change.1 comments 101 views last activity
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Remove the breakable Walls from the Aura. It confuses Players into thinking that those walls are pallets and it doesnt really help most of the time. Also it doesnt really fit with the theme because u might as well see any other doorway. I dont see why it would by an "oppurtunity" to see a closed doorway. thats literally the opposite.31 comments 581 views last activity
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Can we get dc tally next to survivors names in the lobby indicating their number of times they have dc'ed from the game in the last 7 days. Almost every match someone dcs or suicides. Not only does it hurt the entire team in the benevolent score. the team is also now struggling to finish out the game with one less player or 2 in some cases. i had two players dc because they were swf . then its5 comments 121 views last activity
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He just needs some buff to him. What is the point of playing him when you have free killer that is better at everything than him? (If you live under the rock im talking about Huntress) Seriously, give me one thing that Slinger does better than Huntress. (Ignoring the fact that he can reload everywhere, anytime becouse his addonless reload is so slow and it reloads only one bullet.) I love Death32 comments 711 views last activity
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And I mean BIG! Maybe name him something like The Behemoth. I think it’d be so fun to against some sort of Titan! I’m imagining something that’s like 2 Nemmys tall and 2 Clowns wide! Lmao, my apologies if you prefer the metric system… This beast should be big enough that the Entity has to stretch out the proportions of indoor maps to accommodate it. And it needs to be fearsome! Powerful! Mayb0 comments 21 views last activity
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Hi everyone! I'm new to the forums and dunno if anyone has already addressed this problem or if I'm using the correct category for it. Tho, the problem is that Myers' daily to increase the Evil Within tier 4 times doesn't work, as after games it doesn't count a single time I tiered up (tho Steam and DbD-info count it properly). Hope this will be fixed soon! 🙌1 comments 71 views last activity
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Change the hidden perks/items to putrid bubbles. Give it a shorter hold time to pop the bubbles quickly.0 comments 21 views last activity
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Continuing a series of threads on the least used perks according to Nightlight, next up Jane’s perk Solidarity (0.36% usage) Solidarity - While injured, healing a Survivor without using a Med-kit also heals you at a 40/45/50% conversion rate. The idea of healing yourself by healing other people is interesting. For instance, if you are injured, and you can manage to heal two other survivo11 comments 141 views last activity
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Screenshot_20221008_135416.jpg I cant deny some of the last couple of upgrades not many killers are getting buffed except mastermind. Some of these fans agreed to have some killers buffed not all of them, which is fine for me. Because Im not gonna lie, I think trapper should be the number #1 to be buffed because most of the games Ive been seeing gen rush like after 2 mins2 comments 61 views last activity
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Balanced Landing is in an extremely rough spot as a Survivor Perk right now. Either you're going to get a lot of value because a map has multiple areas where you can drop off and activate it, or you're going to get no value because the map you're playing on is Shelter Woods. This Perk is in dire need of a change to account for the lack of available areas to drop on in maps. Personally, how I'd6 comments 101 views last activity
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CONCEPT Imagine, a giant killer, peering at you from a hole in the ceiling, and he reaches his hand in to interact with you, could there be a killer that completely changes how the game works, like how hooks work, and damaging things, what the extent of how far a killer can bend the realm to fit themself imagine the janitor from little nightmares, unable to see, but a giant on the map, reaching1 comments 51 views last activity
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I wanna start off by how i honestly think the 6.1.0 was ironically a failure an everyone denies it because it gave killer quality of life changes they should’ve had years ago while i think 6.1.0 was a major change an dbd history what did it exactly accomplish? i feel like the meta is the exact same thing for both sides an because of this it has caused dbd to feel sorta stale for a lot of players33 comments 521 views last activity
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First starters, here is a video holding you all accountable for every micro nerf you did on pig. And in doing so made her one of the worst killers in the game. https://youtu.be/pN4mNqtv_IM The community is mocking you, and I think it's time that you realize how you completely butchered a mid tier killer for no reason.1 comments 51 views last activity
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FOMO = Fear of missing out Limited time paid skins is a big no no. This is not a free to play game. This is a paid game on top of having battle pass, store with skins and paid DLCs for characters. Now we will add FOMO? Seriously? No, thanks.27 comments 901 views last activity
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Wheres the green key love dbd? A green map is so useless but at least their purpose to it. And can actually help in an indoor map if you don't know where gens are. Make green keys do something. Maybe they help open chests faster if u have one, or maybe it gives u SLIGHTLY higher chance to get a better item. And no I dont mean getting purple medkits or keys. It can be a yellow item OR even a b7 comments 201 views last activity
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White Mirror being the object you collect after communing with the White Glyph in the basement. No real reason, I just kinda find it frustrating and not very fair imo. I know the argument has no merit and probably isn't agreeable at all but that's just how I'm feeling about it lol. Please don't let this become some heated argument.8 comments 331 views last activity
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Regarding the new cosmetic for Hag, should this ever end up in the store for longer (or permanently), could an effect on the trap being triggered include a visual and audio splash effect, as if it's bursting out of the water?2 comments 51 views last activity
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Tunnel Vision: Version 1: You have unmatched focus on the task at hand, but that focus can be broken. When at full health, your generator repairs are sped up by 4/5/6%, and your cleansing, healing, sabotage, and unhooking progress is sped up by 6/8/10%. After losing a health state, this perk cannot be activated again for 70 seconds. Version 2: You have unmatched focus on th0 comments 31 views last activity
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I hope one day we will have bloody versions for most skins especially for legendary ones like Lisa, James, Sheva etc0 comments 21 views last activity
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The bloodpoint bonus the most time for survivor. But I'm getting always killer dailys. 😐️ Pls let me choose the side for my dailys or at least give me a 100% chance for a survivor daily if I reroll it. Thank you17 comments 241 views last activity
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When playing survivor, the blue glare (and ringing sound) from boon totems is irritating and unnecessary, the floating particles in the environment and the boon icon are more than enough to indicate the effect is active. The blue glare when paired with other screen effects (like Plague or Dredge's power) is just maddening to play against and enjoy the game.0 comments 61 views last activity
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Continuing a series of threads on the least picked perks according to aggregate site Nightlight, next up is Jonah’s perk Corrective Action (0.19% usage) Corrective Action - You start the trial with 1/2/3 token(s) and gain a token, up to a maximum of 5, for every great Skill Check. When a Survivor fails a Normal Skill Check while cooperating with you, 1 token is consumed and their failed Skill10 comments 301 views last activity
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Ghostface is very strong in this season, I think It should be nerfed. What do you think?12 comments 311 views last activity
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Since we out here holding survivors hands every patch, how about making killer gameplay less frustrating? You have to mostly sacrifice a perk just so you don't watch survivors vault a window 3-4 times before moving on. That can be said for a lot of spots in the game, it's not as black and white as "don't chase them then" It's a win win scenario either way for survivors because it's either you're38 comments 1,432 views last activity
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First off I love ghostface and playing non ranged killers, they're usually not the strongest but I still like them. My gripe is actually from the survivor side. I think the reveal mechanic should be changed. I think letting GF know which direction the person is thats revealing him is kind of dumb. It takes no skill on killers part, its just free info. Problem with it is when you're not trying to0 comments 51 views last activity
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Continuing a series of thread on the least popular perks on aggregate site Nightlight, next up is Wraith's perk Bloodhound (0.62% usage) Bloodhound - Fresh blood marks are considerably more discernible than normal and can be tracked for 2/3/4 seconds longer than normal. Personally I like Bloodhound (in case you can't tell from my icon. 🙂) I've found it to be not a bad replacement for Nurse2 comments 111 views last activity
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Continuing a series of threads on the least popular perks based on Nightlight stats, next up is Yoichi's perk Empathic Connection (0.49% usage) Empathic Connection - Whenever another Survivor is injured, they can see your aura within a range of 32/64/96 meters. You heal other Survivors 10% faster. A perk that helps you heal other survivors certainly can be good in principle. This perk su13 comments 211 views last activity
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So I'd like to conceptualize the release of an open throat cosmetic for pinhead right, could that change his chains to wires, and make it so she interacts with the survivors I'm a different way, but the lament configuration stays the same bounding survivors arms with wires instead, maybe even if it's just a visual change I wonder what's the extent of what a cosmetic could change for a character3 comments 71 views last activity
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Continuing a series of threads on the least used perks according to Nightlight, next up is Quentin's perk Pharmacy (0.27% usage) Pharmacy - When injured, Pharmacy activates. While active: Unlocking chests is 40/60/80% faster. The hearing distance for noises from unlocking chests are reduced by 8 meters. Pharmacy guarantees an Emergency Med-kit upon completing the interaction. This8 comments 122 views last activity
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Hi, my name is Desola, I'm just a regular player, no streamer, no content creator and neither do i consider myself a main of either side. I dont run survivor to bully killers or face camp and tunnel on killer (unless they really ask for it with excessive flashlight clicking). I wanted to make this post as an open letter to the Devs The actual point of this post: i've recently been just tryin15 comments 302 views last activity
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Hi, Introduction: The game has a really bad problem with cheaters, is making the game not fun anymore. Not even "Easy Anti-Cheat" can make things better, because people will find other ways using new steam accounts again and again (look at R6S, for example) . So, how other games deal with cheaters? What are the best games in terms of less cheaters wins? Sometimes benchmarks are needed0 comments 21 views last activity
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Hi, Introduction: The game has changed is time duration from 2 hours to 1 hour, but is still much time for a person being held hostage, since it may only have 1 - 2 hours to play some games and he may meets this kind of problem again and again. This person may dosen't have a way to do something else while waiting for that, and anyway he wanted to just play DbD, so most people just have to qui0 comments 31 views last activity
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Ok BHVR we just need to verify something right now and we need this added in the game. A lot of dead by daylight players suffer from camping and we just can't do anything about it because of bubbas, and any type of killer that can insta down survivors and then slug them Add a mechanic that we can unhook ourselves immediately if they camp in a short duration of time.6 comments 141 views last activity
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Behaviour could explore Carrie's story further, as Stephen never wrote a sequel to Carrie and I doubt behaviour would follow the awful movie sequel. If us as a community get Behaviours attention we could persuade them in trying to pursue the ip, in might take 2 or three years as they have a roadmap it may take even less as Mathew has a strong love for the Stephen King universe and really wants to2 comments 61 views last activity
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With a new update right around the corner I feel like giving console players some more freedom would be a nice change of pace for once One of the biggest changes I would love to see is keyboard and mouse support to console dbd, I still don't know why it hasn't been implemented yet especially since pc players can choose between controller and kbm. Better graphic settings, as a console player mys2 comments 81 views last activity
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Right now insidious is mainly only used for camp instances or some cheaky mindgames. What if ontop of its current effect they just had it add 5 seconds onto undetectable and oblivious perks and addons? Do you think it'd see more use outside of camping? I would think with it supposing to be the "king of stealth perks" a lethal pursuer type effect would help give it that push? What do you think?15 comments 421 views last activity
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Due to the increased amount of campers/tunnelers/sluggers,I think it would be the best idea to bring back the old ranking system. Since we cannot really see our MMR,and we are losing it after the match where we die,I don't see the point of it. I am getting tired of being camped or tunneled and then just dropping more and more into the hell. Meanwhile,this killer got their 4k and now their MMR is5 comments 81 views last activity
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I've been pretty vocal about VC for solo queue, and still think it would be a great QoL thing for solo q. But been thinking and there are a couple of perks that i think should be basekit should be added exclusively for solo queue players that would make the game more playable for them. Deja vu, maybe remove the gen repair speed bonus but I fond one of the reasons solo queue games often end in 435 comments 491 views last activity
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It's not a skill issue. I can't do it anymore. I don't think Hag in her current form has been thought through at all. If you go against survivors who know how to play against her, you automatically lose. Her web of traps is what makes her dangerous. When survivors, even just 1 or 2, keep tripping your traps you lose all your power. "Then hit them." You CAN'T. It isn't that simple with Hag. Becaus28 comments 411 views last activity
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I know it's a bit late, but can we get the orange Halloween eyes for Clown? I forget what they're called specifically. He has the frosty eyes but not the orange ones.4 comments 61 views last activity
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"self healing great skill check" 300 (up from 150) "altruism healing great skill check" 300 (up from 150) cleansing/blessing a hex 2000 (up from 1500) cleansing a dull totem 1500 (up from 1000) killer stun 1250 or 1500 (up from 1000) "heal" 750 (up from 500) "fully mended" 250 (up from 100) "protection" 400 (up from 200) "hook rescue" 1500 (up from 1000) "hit" 350 or 400 (up from 300)0 comments 21 views last activity
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If you believe Myers deserves a buff (or even a rework or a nerf), what needs to change about him for you to feel he's a viable and balanced Killer? If you can't think of a solution, but still think he needs some work, what are the problems you have with his design?9 comments 141 views last activity
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Continuing a series of threads on the least popular perks according to the aggregate site Nightlight, next up is Rebecca's perk Better Than New (0.18% usage) Better Than New - Upon completing a healing action on another Survivor, the targeted Survivor gets a 12/14/16% speed boost to healing, opening chests, cleansing and blessing Totems. Survivors keep the bonus until they lose a health state.8 comments 111 views last activity
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ever since sadakos arrival into the killer roster, she has received a lot of disapproval to how capable she is in matches. most streamers/youtubers/players etc will rank sadako a D tier and i don’t blame them, she has a extremely lacking power. her power is just terribly designed in other words, even after she got buffed after her ptb to the release. (she was atrociously bad in the ptb)16 comments 441 views last activity