Chocolate_Cosmos
Chocolate_Cosmos
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Survivors are dying majority of their matches still tho (at least from my experience so far).
- Candles are cool new item but they don't do much and honestly they probably more harm you then help since you are like 2x as more likely to run into killer since you are telling them you are near by around them when they could miss you.
- Killers still have the upper hand since they know where gens are and they can walk up to you for free M1 and down pretty much 90% of the time.
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Trapper is S tier and everyone knows it.
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@LadyOwO said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3796774#Comment_3796774
Distortion Is getting nerfed so killer aura reading needs to be nerfed as well. The amount of aura reading perks killers have is actually ridiculous.
One survivor perk gets nerfed = all killer perks gets nerf in that cathegory. Sounds fair /s.
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It's bad change. They should instead make it that you have 3 tokens but you recharge them by being in chase. Instead of hidding in TR you have to be in chase for a while to get your tokens back.
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@AmpersandUnderscore said:
Missing the skill check removes hyper focus stacks.
This combo has anti-synergy.
No, missing a skillcheck replaces it with Great one so you don't miss but hit it instead.
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They nerfed him.
Slower while activating power, less movement recovery when teleporting overall (they will give you 15% and nerf the 50% bonus so the total will most likely be less than the addon alone), his two best addons are getting nerfed as well.
He gets UI for his power which is what he should have allready, so that's cool but still overall a nerf. Not a fan of these changes.
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No, Drones are core of her power. If you remove drones, you might as well delete her all together. It's like Trapper without traps, Chucky without being short and doll, Huntress without hatches, etc.
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@Grigerbest said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3797423#Comment_3797423
You don't need to sorry - you are right. I've never touched this killer, and I have no clue.
But what I'm sure of - PTB is there for testing. And what is initially been posted - can be completely changed after PTB.
Well hopefully they won't ignore the feedback like they did with Knight after PTB.
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@Grigerbest said:
Just test her out on PTB and make sure to leave a feedback for the developers. This is what PTB for.
This "panic" is unnecessary. Test her out and make sure to communicate.
Are you serious?
So if they would changed for example Trapper that it takes him 30 seconds to put Down and finish setting up 1 Trap, you would tell "oh wait for testing you all just overreact"?
How can anyone seriously consider these being even remotly fine. You must have no idea how this killer is played, sorry.
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It's for both sides, not just killers.
Like half the perks reworked in notes are now aura readings as well.
Like half the perks in this game will be aura reading by this point, it's getting overbloadet.
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@SoGo said:
My advice to the Devs: Roll back the Drone nerfs, keep the status effect nerf in.
Even this is awfull. You either keep the hindred or remove the haste or give her something extra in chase, otherwise she is just awfully slow legion.
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I can't take these changes seriously, it just doesn't make sence even from objective view point.
How can someone seriously think, Killer that isn't even in top 10 strongest (excluding stats of course but all stast need to be taken with causion), you can just absolutely nuke her main power, no compensation, no some this nerf this buff, just all total nuclear red button and call it fine. Did anyone at the team deciding or making this even consider this is just overkill?
Only thing that explains this that by desing they decided to just trow her to the ocean and leave her rot at the bottom until 2025 rework so people stop hating and leaving matches againts her.
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We have to create new tier in tierlists called "F tier" or you can just call her "Skully tier" where only her now belongs.
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First match and Bubba that camps, slugs and tunnels. DbD event classic.
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@Kaitsja said:
The changes were deserved.
Yes, because executing something = balance and good. Next time when for example DS gets nerfed, it should last only 20 seconds, stun for 2 seconds and disable if someone starts to healing you or you pick a item. Fair, right? Killers would love it, deserved!
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Tell that to SM and Knight mains with serious face OP.
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@sizzlingmario4 said:
Yes, it is a pretty harsh nerf.
Considering she is the most obnoxious killer in the game and didn't have nearly enough counterplay, I think she completely deserved all of these changes.
Ideally, I'd like for her to get another rework but until that happens her power level needs to be brought down significantly.
Everyone should be refunded with shards and AC if they gona leave her worthless F tier for year until rework.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/426708/sm-why-devs-are-not-honest-to-us
Yeah it’s overkill. They need to relook at this asap.
It's a joke. They put like 4 heavy nerfs, 0 buffs, not even small one. Nothing. They nuke her chase and leave her to rot for a year for what? 4th rework? Might as well disable her for whole year.
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If this goes live I am legit never touching this character ever, which is what Survivors and devs want I quess, so good job guys, you did well!
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I don't think I eve saw so one sided changes in a long time, even the Knight rework that was for sure aimed towards pleasing Survivors, this one is the most one-sided, biased, overkill I witness from patch notes on any killer in a loooooong time, if ever.
If devs want to just remove her from game, you tell be honest, just tell us.
I knew why I stopped buying skins and didn't level her up for cakes for a very good reason. But even this is just insane. Shamefull.
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I knew they will nerf her for sure but this is even worse than I thought.
This is just awfull. Legion is better than her. ALL HER CHASE IS NOW 5% SLOW LMAO. That's her chase power that also can be countered and harder to trigger now, WOW. RIP.
D tier killer, welcome to Trapper and Freddy. I am never touching this killer if this comes to live.
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Since day 1.
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I feel like any more serious buffs would break him into powercreep killer that just outcasts most killers.
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Yes, I noticed even people on social media starting to talk about this more and more.
The only way they can somewhat stop it is to remove self unhooking (without a perks that allow it ofc). I know this is technicaly a small nerf for Survivors but it would be for greater good and it way less matches would ended up ruined. Also skillchecks should only lose progress not insta kill you if you miss twice in row.
Also the DC penalty should go up as well. Lets say it should start at 10 min then jump to 30 min if you do it second time. Punish people who leave easily unless it's like life emergency or something than you can easily wait 10 min.
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Nope, Dracula is very popular and chapter skins as well.
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Worse Dracula with less chase Powers and way longer cooldowns.
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Vecna is very mid killer. Mage hand is his only real chase power and it can be mind gamed and outplayed by Survivors.
You don't need any more counterplay to him. His kit is just avarage of avarage.
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Finaly someone spoke up!
Forums community when Killers have some tech: OMG SO BROKEN NEED FIX ASAP SO UNFAIR
Forums community when Survivors have tech: We don't talk about it here, pssst! -
@devoutartist said:
i got you fam ill just run his ass for 5 gens and run no mither on top of it lmfao
thanks <33
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Trickster will be always kinda hard to balance I feel.
- He either will be kinda bad/weak as of now and before where his power is bit situational and very map dependant while being very deadly in his good chases and being horrible in his not.
- Or he will be super oppresive with no counterplay if he could easy catch up to you while trowing and low blades to injure you.
I think memento blades should be base kit and I think they maybe lower the decay time to 10s (from 15s, nerf) but give him 7 blades to injure you instead of 8.
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She gets skins every patch while being new. Other older characters get way less.
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Bad perks, not worth it.
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"But that's because you allready lost you see it would just waste time.." no man when exit gates are open and are close you can still use and have good chance of escaping and using your perks… ahhh so annoying.
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I feel like my soul left my body when I see survivor use this perk (and then active it on the same gen).
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Leave my doll alone allready. He is fine as is and his scamper is trash.
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Its unfun map for both sides but its for sure better for killers.
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Penalty is too short.
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I would rather not, thank you.
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@mizark3 said:
Shhhhhhhhh, the 4 gen slowdown losers might get it nerfed.
Sorry can't run any chase related perks, need to stack all my slowdowns so I don't lose any of my games.
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From my personal experience it took on avarage 14 days before they reply. It can be longer ofc. I think the customer team is probably not that big compare to tickets they recieve so it takes a while before they will get to you.
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Survivors when you play the killer: Pretty common
Survivors when you play Survivor: Pretty much none
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@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3793863#Comment_3793863
So you could potentially retain the bonus if you're unhooked early or flashlight saved?
Yes. But remember you would have to be slugged for a while to get any meaningfull buffs for a while which is by desing. Killer let you bleed for long time? Now is your chance to pay that lost time back + some extra damage for him.
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3793863#Comment_3793863
a perk that rewards gen-rushing for being slugged.
it sounds abusable with plot twist and boil over. if a player finds a spot to be impossible to hook with boil over… like badham preschool with no basement, they can hop on a generator with a massive 100% repair boost and finish gens extremely quickly.
i am not sure how worth it would it be to plot twist manually to gain this repair bonus but with correct numbers, like 3% per 1 second, you'd get 96% repair bonus for manually plot twisting on a standard 32 second recovery. The perk would likely be meme perk because BVHR wouldn't put good enough numbers for someone to use it but its best case scenario, the killer is losing the objective faster for survivors forcing the killer to slug.
No, read the perk again. It only works if the killer downs you with basic attack or specil attack (like blink, rush from blight, etc.)
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@totallynotamegmain said:
this seems interesting but what constitutes being “picked up”? Like being healed off the dying state or being physically picked up by the killer and put on their shoulder?
@ChaosWam said:
Would it deactivate if hooked or escaping the killer's grasp? Otherwise it could be pretty broken with a near 100% repair speed, especially if paired with perks like DS to try and intentionally be slugged if the killer thinks you're running it.
It would deactive everytime you are not bleeding on the ground (dying state). So if the killer picks you up or you go to injured state (with help or not) you will start loosing tokens, even if you are about to be on hoook / sitting on the hook.
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Siringe add-on I am not a fan of since it's still quite fast to get one health state healed mid chase, however the rest iri add-ons aren't that great or OP anymore for Survivors.
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@GentlemanFridge said:
I've always been very partial towards the Pale Rose. Couldn't really tell you why, though.
Maybe nostalgy of old dbd style.
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Where videos? Also you should put this into a bug section then.
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@VomitMommy said:
My main issue is I think they increased minimum distance you need to be from object, while it was supposed to be decreased instead (if I remember correctly)...
Oh yea thats another thing that plagues Knight since day 1. You want to break this pallet/gen/wall? Let me step back like 2 meters before you can do that sir.
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Nope, this doesn't work unless you are in Hawkins I quess.
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Not really. Its been like this from 2016. Did the game die or people left for this? Nope.