Buckle Up Buff Idea

We're Gonna Live forever is what Buckle Up should've been. I like the idea behind an anti-slugging perk where you are not the one slugged but now that everyone has unbreakable it would be nice if Buckle Up filled its niche better.

First off, remove the range requirement to see the recovery of a Survivor in the dying state. It shouldn't be there and I think that feature is very unique among all Survivor perks and items, so it shouldn't be limited.

Second, instead of the Killer's Aura being revealed after the pick up, it should be revealed to both you and the dying Survivor while you are healing the dying Survivor. This allows for more strategic planning as you could briefly heal a Survivor in the dying state and see whether or not they are coming back.

Also, both you and the Dying Survivor should gain a 5/6/7% haste effect while you are healing that Survivor, allowing you to run away faster if needed. Both the Aura reading and Haste effect would persist for 8 seconds when you either heal a dying Survivor to injured or you stop healing the Dying Survivor.

The Buckle Up changes would look something like this:

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Unlocks potential in one's Aura-reading ability. The recovery progression of Survivors in the Dying State can be determined by the intensity of their Auras at any distance.

While healing a Survivor in the Dying State, both you and the Survivor you are healing see the Killer's Aura and gain a 5/6/7% Haste Status Effect bonus. Both of these effects persist for 8 seconds after ending the healing action or when the Survivor you are healing enters the Injured State.

"Ghost beaters never leave a man behind." — Ash Williams

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