Polls
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So, as from the wiki https://deadbydaylight.fandom.com/wiki/Pyramid_Head , if you stay in a 5 meter radius as Pyramid the cage will despawn and go across the map elsewhere. This is the problem: it's 5 meters. Not 8, or 10. 5. You can still camp and get the kill no matter what, there is only one way to save, and you can just stay with the sword on the ground at max distance (8m) and wait. No ris7 comments 121 views last activity
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1 comments 31 views last activity
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0 comments 1 views last activity
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I have seen a bit of division on this issue, some say the new added effect take out the Silent Hill vibe and for others it seem like an improvement, what is your opinion on the changes to PHs theme? For reference PTB https://www.youtube.com/watch?v=xwz9g8U8buw&t=2s Live https://www.youtube.com/watch?v=x-gvR6dDTz4&t=141s21 comments 731 views last activity
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16 comments 151 views last activity
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We already have stranger things dlc but what should we get next for dlc. If you know of a specific survivor or killer from the tv series or movie please mention without major spoilers.34 comments 442 views last activity
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We've seen it happen plenty of times: The survivor that has been t-bagging and harassing you (The Killer) the entire match, final gets knocked to the dying state. The last survivor is caught in the open. One survivor disconnects so the other can instantly escape through the hatch for free. Its annoying and unbalanced. Which option below do you think would best remedy the exploit:11 comments 131 views last activity
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Most of the time I get to play against either much more skilled or much less skilled players. In my opinion it seems like the matchmaking system became broken or inprecise. I think it was way better back in the days. Since I haven't found a way to ask the devs directly (facebook redirects here, nobody comments in my discussion), I considered creating a poll. Maybe if many of you vote, devs will7 comments 151 views last activity
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I ask this question because I'm seeing survivors trying to unhook themselves in front of other survivors that came to help them. And I don't mean when the killer is camping or when the survivor has the perk Deliverance or if no one is coming to save you. A survivor is on the hook, another one comes to save them from the hook, no killer around and the hooked survivor tries to save themselves in fr24 comments 792 views last activity
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35 comments 481 views last activity
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Imma exclude some maps which are objectively better, such as coal tower and dead dawg saloon, because of how small they are (other than their structure and how close gens are). Consider that some of the mse maps literally still have 1 or even 2+ good loops, no breakable walls to counter Here you can check all maps: https://deadbydaylight.fandom.com/wiki/Realms Unfortunately I can't insert m27 comments 721 views last activity
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Game-breaking perk. Kills the entire atmosphere. OP with SWF that already has a fifth perk with map-wide comms.33 comments 331 views last activity
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Same as that one I made for best three teachables, but instead of best, it's the worst. Personally, I'd say either Quentin, Ace or Ash. Probably Ace since his perks are all situational and have a weak effect on the match.57 comments 881 views last activity
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I totally get the ban but I’ve been getting banned because my internet disconnects mid game it’s happen 3 times in a row and I’m on a 72 hour ban because of it. I never quit my games I play them all the way out it’s not fair. There should be something to let y’all know whether it was the player or just technical difficulties1 comments 31 views last activity
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I'm practically wrecking my brain looking through the character selection to choose the killer from "Too Many Cooks," but he is inexplicably nowhere to be found! I thought perhaps this should be submitted as a bug report, but then realized there could be other issues at hand like maybe his model has too many polygons to run in most systems, he escaped and is currently working his way through oth3 comments 51 views last activity
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I’m that type of player who every match likes to get to know with other survivors first. So I’ve got an idea that it would be kinda nice to see more interactions between survivors and not only the point and come over here gesture. Of course I really don’t want to see some sort of fortnite dances either in this game. But something like hello (waving) gesture could be kinda cool.1 comments 31 views last activity
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DISCLAIMER: Polls are limited to 10 options, so to include all options, they're going to have to share their spots. Simple: What Killer as of right when you read this grants you the most kills on average? WARNING: Voting is permanent, so no changing your mind afterwards. 😜 Oh, and i'll be leaving out The Blight, cause that ain't here yet as of creating this poll.65 comments 1,081 views last activity
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Hey everyone! I know this is a topic that gets a lot of attention all the time, because getting a new killer is always exciting. So many great concepts and ideas floating around. BUT I wanted to take a closer look at what licensed killers people want in the game. Whether it is from movies, shows, games or cartoons and anime. Polls on the forum allow for only 10 answers, but in this LINKED SURVE0 comments 41 views last activity
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When watching content creators on youtube, twitch, etc. they will sometimes say survivors are doing a double heal. But I've noticed that there's 2 apparent definitions for it. 1: when two survivors co-op heal one survivor or 2: when two injured survivors heal each other one after the other.5 comments 81 views last activity
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https://deadbydaylight.fandom.com/wiki/Realms Imma exclude some maps which are objectively worse, such as Mother's Dwelling and , because of how big they are (other than their structure and how far gens are). Unfortunately I can't insert more than 10 maps, but I tried to insert the best ones. Not necessarily the smallest are the best, remember. Try to choose which is the16 comments 151 views last activity
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0 comments 1 views last activity
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3 comments 61 views last activity
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I saw somebody's discussion about reworking Boil Over and it got me wondering how I would rework it. Boil Over is a practically useless perk and needs to be changed. What about: You obscure the Killer's ability to the see hook auras within 20/25/30 meters. Your struggling effects are increased by 75%. Your wiggle speed is increased by 5% for each survivor within 6 metres of the killer. I think1 comments 31 views last activity
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Yes object should be nerf or rework or No it should not be nerf or rework3 comments 71 views last activity
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5 comments 61 views last activity
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In the recent Q&A they said they didnt want DLC perks to be more powerful to avoid a P2W dynamic (which makes no sense because we have bbq, ruin, undying, DS, inner strength, over half of which are licensed dlc) Would you want to balance more perks even if it means making DLC perks stronger?0 comments 21 views last activity
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Would you prefer to... Edit: at the fouth it's not "placed" but if the trap is present during the endgame collapse1 comments 101 views last activity
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0 comments 1 views last activity
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1 comments 51 views last activity
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Ever since release, I've always thought that Demogorgon is quite underwhelming - and pretty unrewarding even when playing well as it. If there was a big or small rework to Demo, what would you all want to see? Please specify?8 comments 141 views last activity
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Just trying to see where the community stands. Would you be willing to forgo new content (i.e. new killer/survivor, cosmetics, map changes... etc.) in exchange for the devs fixing bugs and performing quality of life changes (i.e. reworking Daily Rituals, The Rift... etc.?) Not talking about balance changes. There's plenty of those discussions to go around. Also, here's a place to talk about th4 comments 81 views last activity
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3 comments 111 views last activity
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What should be the first thing Behaviour reworks and focuses on.6 comments 71 views last activity
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I think we need to fight for a skin where victor runs around with a top hat7 comments 91 views last activity
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Im really curious guys what u like more. Bans to be turned on or off. I mean leaving penalty on/off Poll: https://www.strawpoll.me/4230163110 comments 131 views last activity
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48 comments 361 views last activity
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I am from Taiwan, and my English is not very good, so I try to express my meaning, hope everyone can understand. Sweaters, crow pendants, fruit cakes, many things are released through limited redemption codes. Do you think this method is good? Is there any other better way?3 comments 81 views last activity
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We have had 2 original chapters without a new map, so I feel like we'll get one soon. Which do you think it will be/want it to be? (Autohaven, MacMillian, and Coldwind excluded because they have 5 each. Also licensed realms)7 comments 101 views last activity
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Just wanted to see what you guys think is the best overall gen slowdown perk ?7 comments 91 views last activity
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We often forget that this is a horror game since not many of them feature jumpscares like fat mirror Myers or Hag can do. So how about the next killer is all about those elements and got some sick jumpscares? Yay or nay?12 comments 121 views last activity
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After reviewing bE's statement on chapters ( click here if you missed it ) it brought to light a question I've been pondering over for the last couple years. Would the community rather have solid chapter releases with more time spent on bug fixing or more content and dealing with the bugs on a regular basis? Community, let the dev's know how you feel on this subject.3 comments 71 views last activity
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4 comments 111 views last activity
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Hello all! I tried searching but couldn’t find a thread. Has anyone else lost progress on a compendium they were working on? I switched from a survivor to killer then back to survivor and I lost 5/8 totems to cleanse0 comments 21 views last activity
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10 comments 111 views last activity
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17 comments 241 views last activity
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The meta at this point has become rather stale for survivors while the killer meta is just slowly adjusting to when essentially the best gen-slowing perk gets nerfed and hardly much else changes. BBQ/DS is basically guarenteed to be ran in every game and we all continue to get spammed with meme perks like Déjà vu in our bloodwebs. Wouldn't it be great if BVHR would hurry up and fix all these pro3 comments 61 views last activity
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How many of you want Legion to be well...an actually Legion? To have a power that both represents the actual concept of them, is fun, and is both good but fair?21 comments 131 views last activity
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Making a dark souls chapter concept. Which boss would you like to see the most? (I'll do a separate poll for Bloodborne)22 comments 231 views last activity
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4 comments 81 views last activity
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I don't see many killers run blindness add-ons to their base power anymore and I can't remember the last time I saw a killer run Hex: The Third Seal. The blindness status effect isn't really used much anymore. When a survivor is affected with this, they can still see the bubble that appears when a survivor is hooked or when a generator is completed which I feel kinda defeats the purpose of the ef15 comments 191 views last activity

