General Discussions

Open discussions on various topics
  • So a killer with a gun might sound overpowered but making it semi automatic and has to be worked up to seems fair. If they could start with maybe hand to hand combat and work their way up that would be cool. Hand to hand combat[first tier] downs with 3 hits. How the tiers work is after 4 m1 hits with tier 1 they get upgraded to tier 2[a knife thats just normal m1’s] after 2 hits with tier 2 the
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  • hi
    Hi, I really really want to play this game but I can't because the country I'm living in doesn't allow me to buy it. If it's possible for you, can you give me a game key so I can play it?
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  • Honestly, Jason's power is pretty great overall, no doubt. The spear's gameplay is familiar enough for both survivor and killer to get the hang of, and is hardly problematic. Omnipresent evil is very atmospheric, but ot just has one issue: you have zero idea if Jason is nearby, and considering his overall strength, he needs one. (Some people complain about his jumpscare being used near a resource
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  • It either shouldn't be a hex, not have the 3 hook activation, or have a different activation. With so many pallets on the map, it can be a while before you can even get 3 hooks on different survivors. And once you do that, you can lose the perk by having it cleansed. Meanwhile survivor gets stuff like full throttle, mini lithe thats on a cooldown and doesn't cause exhaustion. I don't know, it jus
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  • I am currently, as of this moment, watching a bot sit crouched in a corner of a map after it paced up and down the edge wall. Literally facing the wall and there's no way this hasn't been discovered before in play testing. The bot has no terror radius and the killer is chasing another survivor elsewhere.
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  • Essentially the title. Im a huge supernatural fan, and i thought of a really cool perk idea they could add and i wanted to know the communities thoughts. It would be a perk for Dean Winchester called Invocation: Demon Deal An invocation is done in the basement. When its finished, a deceased or sacrificed survivor is revived in the basement in the broke
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  • I just speared a dwight in the exit gate in a miserable gideon meatplant game with another person slugged in the middle of the map. The game didnt give me the mori prompt, nor could I pick up off the wall normaly since he was death hook. The dwight could immediately leave when he dropped while his teammate got picked by a third survivor, turning my 2K into nothing.
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  • Title. Would you think it could be fun for a limited time? Obviously they’d have to change some aspects of the match, like restrict the Killer selection to non-projectile Killers only, maybe limit their FOV a little and only have certain maps (I suggest indoor maps for more scares). Maybe they can introduce a new objective to replace gens to make it a little easier for Survivors since they
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  • Now that the DBD movie has finally found a director and things seem to be starting to pick up with development, what would be your ideal cast for the movie? Since we are confirmed to be getting macmillain and greenville there is a likely chance we will get Trapper, Sable, and The Unknown. If Dwight is in the movie Charlie Day would be a good pick for him.
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  • I think in a vacuum Jason's powers are all fine but after giving this enough time I'm realizing making mistakes on Jason basically doesn't matter. Miss a spear? Reload at a scrap pile or hook that are literally everywhere with a reload time that makes Huntress jealous while having more range than slinger while basically being 115% the whole time. Survivor make too much distance? Go back into mist
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  • The Fog Vails was the first real new item in years and after enough killers cried it got turned absolutely useless and no one uses them anymore. What is the point of a item that is supposed to make it harder for the killer to see in a area for a few seconds...when the killer still can perfectly see survivors? Are there any plans to make them valuable again so people run something else except too
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  • Ok so if im reading this right, survivors can receive more pallets, can make pallets unbreakable?? -constant haste, invincibility, invisibility -faster repair speed and healing speed -old dead hard dash effects -portals to teleport around And killers can give survs hindered…?
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  • Happy Midsummer everyone. I know this is more of northern europe tradition to celebrate it but its a celebration anyway.
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  • If you actually put all that energy and time, you should be making post after post saying: "Nerf Blight and Nurse". Jason is balanced. Buff Springtrap and any other undertuned ranged killers. Buff Ghostface, Trapper and Skull Merchant. Buff survivor and killer perks.
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  • 2 friends, i dont have an issue with, but when its 3-4 people on discord, the games are usually a complete waste of time. its either a meme Group thats not even playing the game, or a Bumrush 3-4 Seal team 6 that destroys the gens in 2 minutes. When queues right now are 15 - 25 minutes long, no one wants to load a game, and have that game be over so quick you didn't even get time to think.
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  • I'm seeing a lot of calls to "nerf Jason, " but I strongly disagree. From my experience, Jason is in a healthy place and nerfing him would just make him less fun and less viable overall. Jason's kit already has tradeoffs. He has moments where pressure is strong, but there are also windows where survivors can outplay him with good positioning, coordination, and map knowledge. His counterplay is
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  • if holding some one on the ground for 4 minutes not doing 1/3 of your role as killer and getting hooks then tea bagging at the exit gates and pallets shouldnt be considered toxic.
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  • So it seems that Ice Nine Kills management team is issuing full copyright strikes on Twitch and YouTube, even if you muted the video during your stream and talked over it. Even Scott Jund was hit, his first copyright strike in 13 years of streaming. I would post his actual tweet, but he used some colorful language, so it would violate forum rules.
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  • Hey look at me please don't eat that food to get free buffs until I poisend it so your a bit hindered for 3 seconds.
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  • For some reason krasue skin disappeared from the shop, what happened?
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  • Do Behaviour plan to sell others rifts like it did with the 1ª-4ª?
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  • Springtrap has always felt like he could be improved to make the cameras a more viable counterplay. The doors give a fixed location to look for him coming vs any pallet or window vault in the area. His undetectable is mitigated by being overly loud. He has a fixed time to down because even if he lands both hits its a fixed 8 second cooldown on the recall to make sure he doesnt 2 tap outside of th
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  • This forum post will explore ideas for making the Hag relevant in a post-10-year anniversary of Dead by Daylight (DbD). A Brief Mention of Perks: Hex: Ruin Hex Devour Hope Hex: Third Seal I consider these three perks to be balanced and generally perfect in their current state and fit well with Hag's overall character (a Witch archetype cursing survivors). Ruin is no longer overtuned (old
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  • I feel as though Rezero's atmosphere and dread would fit the realm of DBD very well. Subaru's curse of return by death and the horrors that he experiences because of this ability would suit the Entities twisted game of horrific trials. Plus I think DBD needs more anime related media centered around topics like Rezero. Here of some of my own ideas for a killer, survivor, and map: Satella (The Witc
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  • Rampage is mine, I'm getting so much value from it, getting blinded and stunned has never felt so good with enduring and brutal LOL late game I'm just zooming. I'm using it on Unknown and having so much fun. What are yours and why?
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  • I have a friend that likes to play DbD with me on occasion. She's not really into balance or anything like that, she just likes to do gens and laugh like a goblin if she gets a pallet stun. However, she has pretty signifcant sensory issues, to a point where matching into a single Doctor game would usually end the session for that night. She'd tough it out, bless her, but afterwards would need
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  • Would be a great change if he were throwing spears, not school buses. Also, there should really be a speed decrease when he draws just like Huntress.
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  • Playing Jason equals playing as a cheater cause he can block windows and palettes and teleport to windows, palettes and breakable walls also throwing spear and reloading is really easy also he has no cooldown are we playing a game or are we satisfying killer this is absolutely easy to play
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  • I've played against baby Jason's, already super good Jason's, and in between, at least 70 times in the past 3 days. From my initial thoughts, the map traversal was OP, however there were so many situations where spawning on a window and pallet was less than ideal for Jason and gave me plenty of time to find a liable loop. It's no doubt a very strong power, but it is limiting as long as the surviv
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  • Ok, guys, so… after a long PTB and a couple days of Jason-non-stop, I guess it's time we talk about his balancing needs. As of now, he's around 7.41% pick rate and 30.23% 4-kills-rate (which, surprisingly, is higher than Kaneki, considering many players are deeming Jason as a "Tier A Killer", while Kaneki is "Tier A+/S- Killer"). Here are some of my observations so far. His Omnipresent Evil m
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  • When you tab ingame, where you now have the "pause" menu, Jason's Omnipresent Evil Shreeking sound stops for a few seconds. You can still hear your surroundings, but it's so quiet and so nice. https://youtu.be/7B3AhGyAl4c I get that you shouldn't be able to hear every single thing but every time she shreeking is back I miss a sound settings for certain sounds
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  • If I understand it wrong then I'm sorry and please ignore me but...what is there for the Killer to gain this event? When the Survivors do their event objective they get different Powers and the Killer can just use poisen to reduce their "sprinting ability" What does that mean? It that just like clowns bottle where they are a bit slower or what do you guys mean with "sprinting ability? Right
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  • I like Jason however playing as or against when his sound effect detects a survivor when he jumpscares gives you a headache after a while. Can we get like a slider just to lower the volume on that. That wouldn't effect things in any way other then saves me from a headache
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  • How is Jason for everyone? Do you think he's fun and strong?
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  • So unlimited fast map traversal, tp, window block, no way to know where he's coming from, easier to tunnel, ranged attack easy to gain back…. Wow. It almost looks like you didn't know dirty players would abuse this
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  • Jason's animations aren't "bad" necessarily, but man you can just see the quality has gone down. If you compare it to a killer like Springtrap it's night and day. His walk, power, everything. The killer animations have been great for a long time, so I'm really not sure what happened with Jason.
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  • Temu Jason is too slow, his spear mechanics are too clunky. Add-ons are good, but at based level he is powered to pussy ######### level. I didn't pay money on one of the biggest most influential licenses for this kind of garbage. He has a fun factor but thats it. Just stick to Nurse and Blight if you wqant to win, Happy 10 Year. Expect another 10 years of this biased nonsensical crap.🤢🤮🤑
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  • like not even about inspecting the balance i just wonder how they feel playing the game and who they main or what not, do you think they play with a proud smile on their face knowing they worked on this game?
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  • It took me one game with Jason to notice that the javelin is in my face and i cant see what i am aiming at ? One game… Any testers care to share why they ok with not seeing the left side of the screen while aiming at a survivor ? im just predicting where they are at this point might as well dim the left half on my screen if its for balance
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  • I'm curious on which realm or realms people consider to be the most one sided in the game. We of course have the easy ones like Gideons or Springwood. I personally think Macmillian and Autohaven are some of the most unbalanced realms in the game. Anytime I load up into one of these realms as killer I dread it and know I'm about to have a tough and SWEATY match on my hands. When I load up as survi
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  • I think it's just another case of the devs choosing killer appeal over whats actually fun to play against. His spear ability is fine but it can get a bit spammy which is just an rng thing but his teleport is just absurd and it's literally just skull merchant again just a game of chess until everyone dc or everyone gets killed
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  • So one of gripes of playing against Jason's is he's always able to quickly reload from his plentiful spots of piles and hooks. There's also nothing Unique for survivors to do against Jason besides crouching to avoid his detection. So what if to give survivors some counterplay against him what if Survivors could temporarily interact and destroy scrap piles? What do you think?
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  • ok so bhvr recently gave us a code that when we redeem in the the store we get 10 million bloodpoints curious to to know who did you spend it on or who are you gonna save it for, me personally i spent it all on spirit now i regret it because i should’ve saved it for the upcoming 10th anniversary cakes and item’s
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  • I’m gonna be as non biased as possible with this mainly because my aim on controller is trash but its what I use. he’s pretty fun, I’m just very bad at him.
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  • He's just too good for the majority of players to combat against him. He needs some sort of nerf, nothing too crazy. But his Omnipresent Evil needs a cooldown and limit, he shouldn't be able to just sit in it all the time waiting for the last two survivors to stop using Urban Evasion. He also needs some sort of punishment for missing a shot, right now he can keep firing even in mid chase seeing g
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  • First off im happy this bug is fixed. For those who dont know there was a Excusive Nintendo Switch bug that effected Killers and Survivor Hair textures to appear missing, Transparent or just werid in general. Im Glad this eye sore is fixed
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