General Discussions

Open discussions on various topics
  • Just played a few rounds (12/8/20) about 10 am. On 3 different occasions, inner strength did not heal me while inside the locker. The progress indicator completed over the icon, but my health state did not change. Just FYI
    Mod
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  • Is that like BHVR's way of saying hey all those blood points you wasted on Moris? Here's your 500 back haha
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  • Every patch released, if I don't validate my files first and go through practically a whole second update, I get booted out of the game at random times (anywhere from loading screen, to during a trial). Why does this happen EVERY patch? (On steam)
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  • I think from the front the skin looks great but when you’re literally staring at the back it looks like she has a piece of cardboard stuck down her back. It makes her look very boxy.
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  • I feel this new updates and changes has divided the community further. Even though I find some of thr changes questionable and some good we should all try and stay positive and not be divided further.
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  • They sold a character (Twins) and either knew that you would be stuck in the floor up to 50 percent of the time, or didn't test it at all. Either way they deserve a ton of flak.
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  • 10 seconds of holding them hostage in a locker, when it takes nearly 5 seconds to get back to Charlotte. Incredibly balanced, especially for a killer that can be killed. Iron Maiden is the only thing that could help I think but even then it's just not enough time. By the time you're close enough to check the locker they're already out and at a safe loop.
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  • Because right now your literally proving you favor survivors over killers. Its the most solid proof you have ever given.
    Mod
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  • Dev's have been talking about changing mori's for quite a while and have repeatedly said they are working on it. The change seems to rather simple to be taking that much work. Take on top of that that the change happened in a random hotfix rather then a midchapter and it makes me think this is just a way to see how kill rates are affected without old mori's Kinda like how bloodlust was removed
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  • They can still teabag. Like how is that fair? Just goes to show you how survivor sided the devs are. 🙄
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  • Now the range increase is fine and a good choice as the problem i had with it was you could easily not have that trigger due to the range, my problem is the 2nd change. Hoarder no longer decreases item rarity but it still gives them 2 extra chests now i don't know about you but that was the only saving grace of this perk it is now better for the survivors
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  • I understand and accept that the Mori have been nerfed. It isn't how I would have done it, and I have strong reservations about this approach. Be that as it may, the Mori are now nearly worthless. This is problematic because the Ebony Memento Mori has been costing us as an Ultra-Rare Offering. My Brown Offerings are now more helpful. I respectfully suggest that we be allowed to sell them back
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  • There should be nothing that you can bring into a game that will increase your win rate by 30%+. This creates a balancing nightmare and is bad for the overall base gameplay of killer. You can't balance 80% of the game, when there's a 20% option that automatically allows you to win. How many times have you heard "Buff X" only to be met with a "Nerf Keys/Mori's first" reply. Sounds like a dumb ar
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  • Freddy isn't too strong, he's just too easy. Here's the best way to nerf him: Freddy gets a 10 second cooldown on his generator teleporting each time he hooks a Survivor. The swing chain and jump rope add-ons are reworked. And finally, the amount of time it takes for Survivors to passively fall asleep is increased from 60 seconds to 90 seconds.
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  • If you're going to do it, you may as well it right. And I've been seeing a lot of sloppiness lately. Firstly, you don't need to wait 53 seconds to change to a pink-haired nea with a flashlight when you come into the lobby and everyone else has already readied up. It's traditional to wait, but in this case you're only wasting everyone's time including your own. Secondly you can't just come into
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  • I'm a killer main but I play survivor for challenges. As killer I don't care about anything survivors can have against me. SWF, OoO, keys, Teabags and Clicks, any sort of BM. It's never make me mad. As survivor I don't care about camping, tunneling, slugging, incompitent or selfish teammates. It's not nice but it never makes me mad either. I understand and accept all of this things. But one thin
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  • At this point it's almost useless, it should be discounted. I dont want to pay 7k bloodpoints for something I wont use
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  • 4.4.0 Patch Notes Addendum: Technical Flashlight Rework and optimization Updated Flashlight VFX and animations Added audio feedback when using the Flashlight against Killers. OK, shouldn't affect me much, but this is good. Very good. Features Increased default Flashlight accuracy back to normal Good. I can tell people were ticked off about this. Appraisal now only allows Survivors t
    22 comments 431 views last activity
  • We really wish you could communicate more often like the release statement. It was more open and honest than y'all have ever been, Please keep communicating like this. Here's the link to the release statement: https://forum.deadbydaylight.com/en/discussion/211911/news-4-4-0-release-statement#latest
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  • tittle edit: been seeing a lot of this so I thought I’d add it. A much better change would be that killers have to hook everyone once
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  • Keys will be changed eventually so just freaking wait. All you killer mains tunnel key users or bring Franklin's out of fear and survivors can't do ANYTHING against a mori except quit, gen rush or not die. Which isnt hard because first hookers usually aren't even good. But when they do it to a bad player everyone will now die. 1v3 will never be won unless the 3 arw god survivors or killer is bad
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  • I think I speak for all of us who have the patience to play Trapper that it really isnt very fun when you realise a survivor has a map in game that they switched to or you simply didn't see. No one uses Vanilla maps anymore, its exclusively for hunting totems... the problem is that the totem add on also tracks Trappers bear traps. I never dodge lobbies but I have to make an exception when I'm
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  • Hey guys, So I'm getting the hang of playing again after a lengthy break, especially since the Nurse recharge nerf (which is hardly a nerf, stop complaining). One thing I've found myself doing is dropping whispers and running Spies from the Shadows. Jesus this perk is underrated! Even at red ranks! Urban Evasion easily counters it, but I've noticed a lot of people not counting on spies be
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  • It doesn't look bad, just a bit different.
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  • I have a lot of offerings/addons/items that I don't use as survivor and killer. Please let me exchange them for BPs to be able to raise my characters. I have a lot of ebony mori items and now that those are useless I could save those lost bloodpoints.
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  • I mostly main survivor, so my fellow survivor mains, hear me out. I used to think the opposite but my opinion has changed. Tunneling/Camping isn't as bad as people think. Is it a strategy? Yes, although a sucky one, it gets the job done. Killers have to kill the survivor. It's the same with rushing gens. Crappy strategy, but it helps you to survive, and you may or may not get punished by NOED f
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  • You can no longer use it, what a bummer.
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  • Let me just say this, everything here is not just from what I have heard or seen, I have been playing KYF and going against the twins at least once a day. Everything here is simply what i find that works against the twins or gives you an advantage and yes i took the hotfix into account. Hope this helps some of you guys! Prioritizing healing your team, victor isn’t very threatening when all h
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  • My game is extremely laggy for days now? What's going on, am I the only one?
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  • The angle is whatever and it seems pretty accurate, BUT THE SWAY IS SO BS AND IM TIRED OF FLASH SAVES GETTING SCREWED!
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  • I mean, all you did was increase the number of required hooks from 1 to 2. Sure, some coding and testing so it doesn't turn into buggy mess but I'm less then impressed with how the mori changes were handled. There were so many great ideas here on forums on how you could fix mories while not making them useless but you decided to make them purely visual change as their impact on normal (non-abuse
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  • We still don't get extra points from stacks, but might just be as the keys, it is complicated. EDIT: Fair shall be fair, sometimes it works.
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  • Imagine if Undying get's nerfed before DS, or the other way around. You think this is bad? Just wait.
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  • It stopped the overuse of an op item before the it gets nerfed like what happened before they announced instaheals nerf. So we all know keys are next, theyve already announced it, only reason its not here is because its going to take longer to change. So i think to stop the massive increase of keys being used, i think it should just be disabled until it gets nerfed. This acomplishes 2 things
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  • This is the change moris needed in my opinion. I always used them second hook so this won’t bother my gameplay. I’m excited to see the changes to keys next, not fun having the same boring thing all the time. What do you think they’d do to keys? I think they may either add an animation or make it so the key only works with the user
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  • Why the perk in this dlc for killer are this kind of weak? And why the ######### you nerf two of them when they are already a meme tier perk. WOW For seriously what is your reason this time? Does hoarder " higher than anticipated" again? I am not expect that every perk should be a meta perk. But at least you need to make it that people have some motivation to use it right? This perk righ
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  • In the PTB it spawned more chests but decreased the rarity of items, so there was a trade off between more items but less powerful ones. Now in this hotfix, it still spawns more chests but doesn't decrease rarity. WHY????????? Now this perk gives 5 chances for survivors to find amazing items like purple medkits and keys. This perk actively harms the killer as unless you equip Franklin's, you
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  • I haven’t played DbD since around August. There were a couple reasons I stopped playing but mainly was just disappointed in the gameplay side of the game (bugs, latency, hitboxes, etc.) how is everything looking now?
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  • And it's great, don't get me wrong. Every survivor is gonna start running keys, because they know the keys are next. Good job Bhvr. You have really learned a lot from the time you changed insta-heals.
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  • After what was a pretty grim time for DBD, we got something real nice ! Seriously, we got a really good hotfix, addresing the biggest issues with the Twins and finally giving them the rest of their features (Escape blocking and locker holding). The hotfix also brings the first fixes to Moris. Yes, Im calling them fixes, moris were stupid and you couldn't even call it a dbd match when the killer
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  • While everyone is complaining about Mori’s I have a question did they fix the perk Hoarder does it now spawn 2 additional chests
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  • I've had this idea for a while now but now that moris are changing my idea for the mori changes were this you can kill a survivor after they have been hooked twice The change is it has a hook based action ebony 1 token per hook ivory 2 hooks per token and yellow it could be 3 or stay the same When gaining a token you can use 1 token after a 3s animation your next basic attack will put a sur
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  • Within all of the newly updated maps, Blight is getting to a point where he can't use his power anywhere half of the time. A killer whose power is designed to utilize the environment is a bad design if said environment lacks the required collision to begin with. The map collision in general needs to be DEEPLY looked at in every map available to make Blight remotely work.
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  • In reference to the patch that just went live they stated it would fix a hit validation issue for Oni players. Maybe I overlooked, but what issue specifically did Oni players have with it?
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  • This discussion has been moved .
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  • I've been grinding to get my perks on the twins and oh boy..they are a mess..even with the bugs and missing mechanic aside there are still serious issues that need wrangling 1. Getting victor attached to you has almost no negative effects yet the killer loses their power for up to 45 seconds , currently the new status effect blocking exits is bugged, but even if it wasnt..you have to be so c
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