to be fair, the Krampus skin was going to come out anyways, it was always planned for a Christmas release and the new cosmetic coinciding with the slew of bugs is entirely coincidental
However that doesn't excuse the fact that the skin is 15$
You do know the people who make the skins, and the people who fix the bugs are different people right? One team doing their job doesn't affect the bug team in any way.
You do know the people who make the skins, and the people who fix the bugs are different people right? One team doing their job doesn't affect the bug team in any way.
And i do not have anything against people who made skins, just an observation of priorities, you know a half-baked chapter and then monetization of skins.
to be fair, the Krampus skin was going to come out anyways, it was always planned for a Christmas release and the new cosmetic coinciding with the slew of bugs is entirely coincidental
However that doesn't excuse the fact that the skin is 15$
Its not that i dont believe that it is a coincidence its that it could have been avoided if the priorities were set straight
Its not that i dont believe that it is a coincidence its that it could have been avoided if the priorities were set straight
I understand where you're coming from, it feels like a slap to the face when the game releases in such a terrible state and then they start throwing all of these new skins into the spotlight. It's a scummy practice, and it doesn't help that the trailer is rendered poorly and most of the cosmetics are weird looking (Dwight) makes it seem like they really don't care
I understand that they have different teams working on different parts of the game, but there needs to be a better vetting process to catch huge bugs like this, especially for a skin that is expensive AF. I was one of the suckers who paid for it...
These two things are not comparable in the slightest. Skins are designed and scheduled a long time in advance...bugs have to be found, recreated then a fix has to be implemented, it's not always a fast process especially when the bug affects other things. So to say it's a matter of "priorities" is very disingenuous.
You do know the people who make the skins, and the people who fix the bugs are different people right? One team doing their job doesn't affect the bug team in any way.
You do know the people who make the skins, and the people who fix the bugs are different people right? One team doing their job doesn't affect the bug team in any way.
Sorry for pinging you twice but that's exactly what I would say
These two things are not comparable in the slightest. Skins are designed and scheduled a long time in advance...bugs have to be found, recreated then a fix has to be implemented, it's not always a fast process especially when the bug affects other things. So to say it's a matter of "priorities" is very disingenuous.
Yeah, well current patch released does reinforce my point in a sense that perhaps i should go and play another game you know, civ 5 maybe.
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Comments
to be fair, the Krampus skin was going to come out anyways, it was always planned for a Christmas release and the new cosmetic coinciding with the slew of bugs is entirely coincidental
However that doesn't excuse the fact that the skin is 15$
You do know the people who make the skins, and the people who fix the bugs are different people right? One team doing their job doesn't affect the bug team in any way.
False comparison
And i do not have anything against people who made skins, just an observation of priorities, you know a half-baked chapter and then monetization of skins.
Its not that i dont believe that it is a coincidence its that it could have been avoided if the priorities were set straight
I understand where you're coming from, it feels like a slap to the face when the game releases in such a terrible state and then they start throwing all of these new skins into the spotlight. It's a scummy practice, and it doesn't help that the trailer is rendered poorly and most of the cosmetics are weird looking (Dwight) makes it seem like they really don't care
I understand that they have different teams working on different parts of the game, but there needs to be a better vetting process to catch huge bugs like this, especially for a skin that is expensive AF. I was one of the suckers who paid for it...
These two things are not comparable in the slightest. Skins are designed and scheduled a long time in advance...bugs have to be found, recreated then a fix has to be implemented, it's not always a fast process especially when the bug affects other things. So to say it's a matter of "priorities" is very disingenuous.
Sorry for pinging you twice but that's exactly what I would say
Yeah, well current patch released does reinforce my point in a sense that perhaps i should go and play another game you know, civ 5 maybe.