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Shiartu

Shiartu

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Shiartu
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  • Well at least im not surprised. Lets see what happens when VHS comes out, if they lose some of thier playerbase... Maybe then it will balance out, when its mostly new players playing DbD

  • I lost most fate in the game back in feb/march when it got unbearable to play, never gonna pay for another DLC, and just casual playing now. And all that sugartalking at their event campfire, made me puke in my mouth.


    They are so out of touch with, what thier community wants.

  • I will try to play facecamping Bubba, just to see how long it takes before I get banned.

  • So SWF now can ditch killers they don't think are fun?

  • If he got a day penalty, then he should not dc so much or play when not playing with you or at all with such an unstable internetconnection.

  • Just dc and take the 5 minutes. I do it from time to time, when I don't wanna waste my time ingame. Or just go afk. Usually takes the same amount of time. The DC-penalty is a very good thing. I personally left many games, when I faced a killer that I disliked going up against. As there was no penalty i could get a killer I wanted more.

  • I did it on my first try. Used Empathy as it is required, and as soon as a survivor was hurt I ran over there. Then I used Zarinas perk, "For the People" to pick them up instantly, I had a medkit with me, so I could do it twice. I got downed as soon as I picked up the survivor.

    But yes, challenges is not good for the game, it make the team play suboptimal, to say the least, crouching around to Cleanse 15 totems. Thats at least 3 games, and probably more like 5 or 6. I just do my challenges, and let myself die on first hook, unless, there is a good flow in the game. I don't care when I know I have done nothing until i have solved my challenge.

    Call me whatever, I just want the challenge out of the way, and I won't make my SWF team suffer under some of the stupid ones.

  • @Zeus said:

    Because BHVR

    Yeah, but comeon, they are competent in some areas, they make things work along the way, but this it just... well wow.

  • I dc against none fun killers. Like endless tier 3 meyers, 1 shot hatchets huntresses, especially if they slug me.


    Ill take my 5 minutes, and screw my team over. As random survivors usually screw me over as well.


    Its not always but it happens. I answered the question asked, am I proud of it, no, do I ever play one shot hatchet huntress yes. Do I get mad when people dc against me. No, everyone have thier own terms of fun, and you are in a new game in 10 minutes. 3 games in a row, with my definition of unfun, and i play something else for the rest of the evening.

  • I really love, how they stomped Mori'es. It just made that trial unfun, mostly for suvivors ofc. It was gameover before the match started.

    Im glad both as a killer and as a survivor, that mori has been "removed".

    Now they need to do something about keys, i think its so disgusting how many survivors have keys with them, i think it is borderline toxic to bring keys, when mories have been nerfed. Its like sticking it into the killers face, ha ha, mories got nerfed, but keys didn't.

  • I have tried Oppression, Huntress Lullaby, Pop goes the weasel. That worked pretty good. Those skillchecks get harder and harder. And add another 6% genregression

  • This is what happens, when you got monopoly on a genre. Lets hope for BHVR that they dont get any competition, becuase its hard to win the trust back, after the last few chapters. COVID-19 or not.

    And the response to change the keys, was it was to complicated. I can understand that, as the screwed up 4th years cake so badly.

    Maybe teach there costumedesigners to code, becuase they seems to be productive

  • @GoodWork said:

    https://forum.deadbydaylight.com/en/discussion/comment/1804026#Comment_1804026

    The problem of the key is not that everyone can go out , the problem is that you just have to get a key , rush gens and press one key on your keyboard to go out of the game .

    Mori on the second stage is kinda boring because you want survivors to get out of the game so they can't gen rush but yeah mori is now pointless cuz what's the purpose of killing a survivor with your mori while you can just hook him ? Only useful for daily ritual .

    Mories destroyed the game. Keys do that as well, but not as hardcore as the "old" mori. I liked Otzdarvas suggestion better, that all 4 survivors should be hooked once before you could start mori them.


    A question, what if a survivor get to 2nd hookstage on the first hook, is he moriable?

  • @Vetrathene said:

    https://forum.deadbydaylight.com/en/discussion/comment/1803951#Comment_1803951

    Then why couldn't the balance team just...wait? Why did it have to be done now and give survivors an advantage and show favoritism? Even if its easier they could...have just...waited.

    We need 4 survivors for a game, and only 1 killer, if it is to fun to be killer or to hard to play survivor the waittime would just be insane, I think thats some of the logic, but only a guess.

  • @TF_Ryuu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1803951#Comment_1803951

    In my opinion, here are the changes they could make to the key:

    1- You can only bring 1 key for lobby

    2- Survivors must take a skill check to open the hatch

    3- The hatch closes as soon as the survivor escapes

    Done, we found a solution, now do it. Ps Surv can't swap in lobby like killer

    I don't think there should be a limit on keys, but I lik the other suggestions.

    And yes, there shouldn't be a change for the survivor to change items and or characters in the lobby.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1803974#Comment_1803974

    Keys account for approximately 2% of escapes only and have a lot of conditions met before more than one survivor can escape with a key due to the hatch conditions - a good portion of the game has to be completed before the hatch even spawns. That was completely different to mori's which were one hook and then mori'd.

    Well not that many requirements though, just let your teammates die.

    For those who say they didnt "change" keys, we got the offering a month back or so, so we know where it will spawn, that was kind of a nerf to keys, so fair that mori's get nerfed as well /End of sarcasm

  • Really really really good news, and nice. I play both killer and Survivor, and yes keys destory some of the game as well. But a killer getting a player out early, is almost a sure win. Very good news, very happy for this change.


    Keys should be changed to only allow the one carrying the key to get out, shouldnt be to difficult to do, just set the timer after unlocking from 30 to 0 seconds :D

  • This is the funniest experience I have had. I played Huntress against 4 survivors, they just duck-walked around the map for 30 minutes.

    https://www.youtube.com/watch?v=0zZ8cL-_G80


  • I think the Devs, do this on purpose, make the killer very viable to start with, so people buy him, then nerf this addon to the ground. I like to play with him, but he is very broken. He is even worse than doctor, once he found you, you dont escape, as you just Slam your head into the wall to get another 6 seconds auraread. Its fun, just not for the survivors I think.

  • Might not be the cross-platform thing, but that they removed the DC penalty. The dc penalty is up again, see how it goes. I bet that there will be less DC now.

  • Why is my own fault? If they had released without that "bug" I would have been a happy camper (No pun inteded) Then they say they prolong the event, but changes the conditions, doesn't seem like my fault there. And I know i should just be happy, that we get something, but I ain't as it get changed what we get, and as I wrote in another thread, if they were just upfront, that would have been super.

  • @tippy2k2 said:

    Weird, each time I've had (at least) one Cake per bloodweb. Granted, I finished my lunch break so I only went through 4 web things but I got 5 out of that four (one from a "mystery box" and four just out in the open).

    Not sure if I got lucky or you're not lucky or likely something inbetween that will even itself out the more we bloodweb.

    I had gone through 150 webs or so, prepatch, everysingle one of those at level 50 had at least 1 and might have more, and always in a node, closest to the middle. They diffently changed something

  • @DrDeepwound said:

    not sure about survivor, but I had zero cakes on webs prior to patch?

    Really? At level 50 I had at least 1 and sometimes up to 3, and then those in grey and yellow presents.

  • @Cheers said:

    To be fair, we've had alot of time to get a ton, I've heard many have over 200. Additionally, they increased the event time for a week. I don't see any problem with this.

    Because if we could farm at the same time as buy, we would have had a lot more cakes. I have waited to play, because I have looked forward to get a lot of those cakes. Its just annoying, thats all. Again, as more and more people have said, it smells like BHVR did this on purpose.

  • @TheeHappyDalek said:

    I am sure people are tired of hearing it and I genuinely apologize for contributing to it but this is really the only way I know to say to the development team like hey this is still a problem. And the title is not an exaggeration. If I had to throw a number on it this match was probably like 3 minutes and 30 seconds tops.

    I've been playing a lot so I'm happy to say I'm not quite as aloof as I was at the beginning but I'm still relatively new and when I get games like this they are over so fast that I don't even really learn anything from it. I certainly don't enjoy myself. There is no moment of "I should have done this instead of that" or "oh, this is how to apply this perk to gameplay, next time I'll do that." There was genuinely not even time or opportunity to make a mistake in this game and get better because of it.

    I don't want a feeding frenzy or anything, I don't want other people that aren't having fun I want everyone to have fun, but I wish I was playing people that were about where I was in the game. Where we're both learning things. Seeing our mistakes and correcting them later.

    You know I heard a rumor too, a rumbling, and I know rumors are rumors. But I heard something like oh they're going to hide what level people are or what rank so people don't see the scoreboard and think well what the h*? But I hope that's just a rumor because that's not really fixing the problem is it? The only solace out of poor matchmaking like this is at least on that scoreboard I think to myself okay so this is why it was so one-sided, like these guys are way out of my league and it's just one of those games move on. Like I said I hope it's just a rumor, If my bumper falls off throwing some duct tape over the hole isn't going to make the hole go away just because no one can see it. So I hope that they have more love and respect for their player base than that and I have faith in them that they do, but I hope truly that they do too because that's not going to fix anything and quite frankly will probably make the problem worse not better.

    And no, this is not their fault, the devs or these folks, it's my fault. I am garbage at dead by daylight, I am getting better but I am still garbage. But it sucks to have that pointed out in a match like this when someone stands no chance. Just straight up out of their league. It's a salt shaker that sucks all the fun out of it.

    On the positive side and I want to make sure and say this because you all that have seen my posts know by now I like optimism, I like positivity. I will say that at least these four were chill. There was no teabagging or trolling or prolonging or anything like that and I genuinely appreciate that. A lot of the times that's not the case.

    https://us.v-cdn.net/6030815/uploads/F51NO6J22GIY/screenshot-20200701-200944-7e2.png

    Instead of guessing how short a match is, you can see it at how many xp you get. You get 1 xp per second in the match and then 0-18 xp for emblems. Just a tip :)

  • @Tricks said:

    Having to unlock a hatch with a key pissed me off no end. This task pretty much requires you to SWF, someone with a key, someone with a map with a black lock tracker. I've only ever found the exit hatch with key in hand three times in all my years of dbd since 2016 (only play by myself)

    I did this, with Plunderes instinct, got a purple or pink key in 50% of the games or so. But yeah it can be hard to locate.

  • When I saw this pass, I didn't buy it. I still saved my cells though, and then at some point I was at tier 70, and I bought it, as I then got the things for free. But had I only made it to tier 60, I wouldn't have bought it. So that's one good thing, that BHVR does by not giving us and XP bonus for buying the pass early, that is you can just see how far you make it, and if you make it to a total refund, you can just buy it there, thats at least what I did in this pass.

    The most important thing is to do, what is fun and right for you. And the rabbithead is kinda cool, gratz on that.

  • Thanks all for your comments. No doubt, it was an act of toxicity. I still don't get why we have to be that as a community. If you get a brutal win, normal the chat i silent, if you get stomped, most will laugh at you in the chat.

    I try to respect my opponent, and I can get impressed by good killer plays (When im playing survivor)


    Have fun and good luck in the fog

  • @ReviloDBD said:

    https://forum.deadbydaylight.com/en/discussion/167009/survivor-question-will-you-consider-it-a-win

    I mean obviously for the one that got away that was a win.

    Perhaps they were playing Solo Q and they got stuck with terrible teammates. That just means it was even harder for them to survive and get away because they didn't have good enough teammates to cooperate with.

    So if they truly did all that they could to get out and they managed to, even if by themselves, that could definitely be considered a win in their book!

    Though bragging about it or saying things like "ez" etc are just poor sportmanship and toxic behavior in my opinion.

    I will give, that it was a nice exit gate escape. I had trapped one gate, and looked at the other a few times, they were far apart. So kodus for that. But ez was a bit over the top. Thanks for the answer

  • @thrawn3054 said:

    Depending on what I had done that match yes. Though I wouldn't brag about it.

    It was mostly, the T-bag in the end. I just don't get it. Thanks for the answer.

  • I have made 4 or 5 posts about the cakes, and now I see an ingame announcement, that the event will be prolonged.

    THANK YOU!! That was the information I wanted, then take as long as you need to fix the problem.

    Next time, please be upfront and tell what the solution is, instead of all these speculations, as this incedent unfortunately have triggered more people than One-Shot hatchets with eboni Mori.

    Looking forward to be able to grind cakes and bloodpoints!!!

    Again, Thank you for the information!!!

  • @Sonzaishinai said:

    They will probably release the patch next week and extend the event for a week

    That seems plausible right?

    Would be really neat, if the just announced that, instead of giving us the silent treatment or we do it ASAP. Some info is all I want. Not some BS answers, that we can exploit the bug.

  • @MissKitty95 said:

    When you pay 15 for skins you expect basic offerings & bugs not to be there so I’m curious into were this money is going.

    For the Artist to draw more cosmetics :)

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1389207#Comment_1389207

    The Gateaus do not expire, so you don't have to worry about the event still being active. You'll be able to use them any time.

    It all fine and dandy they dont expire, but right now, we wanted them to work, so that, after a match you could buy even more in the bloodwebs. A comment like this from the developers, make me think, as others pointed out, that it is deliberate from you guys side, so we don't get the full benefit. A better way you could have done this, was to either make them more rare in the bloodweb, or just one week or whatever, this is just not good enough. Be frank and upfront, and don't say we shouldnt worry. It's not very nice what you are doing atm. I hope you prolong the event, thats the only way to make up for this "mistake"

  • @Biggs said:

    Still zero mention in a game news... This is truly pathetic not to even mention it in.game or blovk it for now so.people will not waste them... Its not about ######### event or offering its about respecting your playebase and customers bhvr

    This!!!

    I mind a lot, that it is not working, as I had assembled a team for mass-farming tuesday night. Ok, things happen. But as you say, at least keep us updated, or give us an estimate. And if there will be a prolonged timeframe in the end, as we can fully enjoy the item now. Just be frank, and upfront, instead of "We already told you guys, we would do it ASAP" it's lack of respect for the playerbase. Happy Anniversary, well Anniversary i guess, aint much happy about it so far

  • Why take away the option to say you are bored?

    I play this game to have fun, and there are a few killers I think is very boring to go up against.

    Doctor: I always dc'ed before the penalty, because I just hate to play against him, he is the definition of "no fun" for me. Why, because, you can't stealth, you can't use pallets, or vault. And even without addons, he is so strong. He is also the only killer that can see you on the ground from a distance, without perks, via his illusions, and if you are in tier 3 madness, you also scream from time to time. And try to be saved by Borrowed Time, it is also ok, as long as you don't get into that tier 3 madness, and miss a single skillcheck, because, then you don't have time to mend. Thats most of the things I think why Doctor is so unbalanced. It doesn't even take a good doctor to kill the moral of the team, just hit those gens. Maybe im more annoyed than bored against doctor.


    I took a match with him, against a full red team, to see for how long I could drag the game out. I used Unnerving presense, Overcharged, Huntress Lullaby and Distressing. Then I found my hex totem, and patrolled those 3 gens around it. I didn't kill anyone, And I could keep them off the gens for 25 minutes, even hooked 3 of them. I didnt go into any chases, just patrolling my gens and totem.

    I love to go up against a good huntress (Not one-shot hatchets), even though i get killed, but I like to see skilled players destroy a team. Demogorgon is also great fun, as I think he is very equal, have map pressure, and can take down survivors.


    I play both sides, and I try to have fun, and try to provide fun. Also try to stay out of toxic chats, and most of the time, the chat ends with some kind words about wishing eachother good luck and having fun in the next game.

    Don't say I can't be bored in a game, where I know from the start we don't stand a chance, or we stand a chance but it will take 20 minutes to complete the game, and if he gets one, then it is pretty much game over, on top of that, then he took a mori with him in, which is totally fine, against our two flashlights and a key.

    The game should be fun, and if the killer or the survivors decide it shall not be fun for the other side, then by all means take those 5 minutes a day in penalty and get a game you enjoy, instead of being bored.


    Everyone have fun, and good games out there. And hopefully less toxicity :D