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TeambossFloze

TeambossFloze

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TeambossFloze
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  • I find a lot of the negative crap you get on here especially from survivors and salty killers is about escaping, how they cant escape, how ppl do gens too fast etc. If you played with the mindest of playing for pips and not playing to survive the game is way more fun. I've sacrificed my escape many times to save someone off a hook even if it means im going to die as I know I've got my desire
    7 comments 72 views last activity
  • Hey guys - just thought what If they reduced the field of vision / camera movement for survivors so you cant pan around 360? maybe 180 left and right maximum? Will make Gen positioning and the inability to watch every corner and add some tense gameplay ? Sure it'll get shot down but yeah I thought it was silly that Ash can spin his head around 360 to see all around him
    5 comments 72 views last activity
  • This weeks topical debate revolves around people complaining about the Legion. Simple answer - Do you enjoy playing with / against the Spirit - or not.
    14 comments 123 views last activity
  • Last time I played killer I found myself getting triggered by some survivor game play and ended up facecamping the culprit (and killing all his teammates as they ran like headless chickens towards him) - What kind of Survivor sided actions "trigger" that kind of "im gonna smash him for that" tunnelling/camping attitude? For me I have two - one is repeated squatting of a survivor behind a pall
    23 comments 313 views last activity
  • Is there any real downside to increasing the rank levels and thus giving you a better indication of your skill bracket? so like Rank 30 - Rank 1 - would have a good spread, enable matchmaking to be more finely tuned (by that I don't mean having to wait longer for X-Level killer) but for example - rank 30 survivor could get a killer within the 30-20 bracket, rank 20 survivor get one from the 19-1
    3 comments 32 views last activity
  • In light of the archives adding a bit more "objective" based play to the game I think its about time the Daily rituals got revamped and relooked at because right now they are plain boring. "Chase a survivor for 180 seconds" like...zzz If you could create your own daily ritual that you think is fun what would you do?
    15 comments 72 views last activity
  • The thing ive enjoyed the most about this patch is doing the mini challenges on the archive - these could easily of been implemented during daily rituals this whole time.
    10 comments 232 views last activity
  • Overall, really enjoying the update - love the rift and the archive sections - super happy. a lot of lobby issues though tonight, ppl not connecting properly, killers dropping, not being put back into a lobby with my swf group and such. But we muddled on.
    6 comments 81 views last activity
  • Should I be saving bloodpoints for mid season patch? Yay or Nay (if yay, why?)
    8 comments 71 views last activity
  • I was just thinking what itd be like to have a killer that you cant look at, If you look at him then your screen gets affected, you show up like on a heatmap or something, I don't know..just like the idea of having to traverse the map without having the camera on the killer at all, so when in a chase you can't turn camera back or anything like that...dunno just an idea that came to my head really
    9 comments 31 views last activity
  • This game (amongst many others) is notorious for its salty, somewhat toxic players - Can't we just set it so you don't see the names/profiles of killers and survivors and have a rate button "Do you wish to play against this person again" an block them from your matchmaking. We have to either fight the salt with kindness and love, not engage it or remove the option. I personally have been
    Mod
    15 comments 111 views last activity
  • My personal feelings are if there is no Hex Ruin on then it's a pretty free game (generator wise) Do you feel that Hex Ruin should be part of all killers base kit? so it no longer becomes a perk at all and is just a standard thing every game?
    9 comments 81 views last activity
  • When in the Endgame Collapse - how often would you say as a survivor you escaped via the hatch?
    5 comments 31 views last activity
  • Following on from a post I read today, what are the parts of the game that scare you the most? I have picked these options based on my own experiences and those of party members I play alongside.
    23 comments 131 views last activity
  • I've noticed since the recent update to matchmaking (specifically PS4) the wait times have dramatically risen again. I know there needs to be a better "Quality vs Quantity" balance on this so just documenting my experience at the moment which is pushing players I know away from the game again. Main issue is when we play as a 4 - me and my friend tend to be red rank and our partners are generally
    10 comments 111 views last activity
  • Any news? Hints or clues knocking around?
    65 comments 3,083 views last activity
  • Be fun to add a random player selection for both players and killers in lobby~?
    1 comments 151 views last activity
  • So, I have one mate who literally any game he plays has a 80-100% chance of a raging fit, during which he'll throw out 100-1 different fixes, issues, problems with the current game he is playing. I notice on this forum people complain about all aspects of this game, imagine if the devs acted on everything...I think we would end up with one survivor vs one killer standing still in a blank spac
    0 comments 31 views last activity
  • Anyone else think the UI and Menus for this game need drastic overhaul? They feel old, clunky and really dated to me. I think the shop and all the menus linked to that is a poor design, sluggish, poorly optimised and just a bit naff. I wonder if they will update this in due course? You guys agree?disagree?
    6 comments 51 views last activity
  • So been playing since day 1 releast and im at the point now where all my survivors have the same perks, same addons same everything and are literally just skins at this point. I really think this needs looking at - I mean couldn't they just make it so your character has to use two of their base perks as mandatory and the other two are whatever you want? This may encourage you to play some of t
    25 comments 941 views last activity
  • Congrats BHVR on the new freddy - for the first time since his inception I actually enjoyed playing against him...even after like 10 games. Much more enjoyable - thank you.
    18 comments 281 views last activity
  • So seen some rumours that people think we are getting Stranger Things Licence for the next chapter, any thoughts on what else it could be? teases? hints? etc? I know its coming around to that time when we all start speculating and ejaculating over who it may or may not be.
    25 comments 441 views last activity
  • I'm guessing this has probably been mooted before but if it has I didn't see it - anyway what are your thoughts on offerings and how would you make them more useful? If at all ? Do you like the current system? What would you change? I personally would like the see the offerings and item/addons be in a universal pool so you can use them on any character, I don't like the fact i'm unlocking Gru
    7 comments 51 views last activity
  • https://www.youtube.com/watch?v=gVHN1znlMwE Typical Survivors right here...
    4 comments 151 views last activity
  • This isn't a leak on the new killer etc...but my take on this whole thing where people do what they can to syphon information about new content. I personally like the slow build with devs releasing videos, or photos or random stuff to instigate conversation, im not a fan of leaks really or..well spoilers essentially. just lost me 3 weeks of theorycrafting the next patch. Now I know in this c
    25 comments 442 views last activity
  • Really like the little sound bytes from Ash - nice touch. Do you think it'll be done with the other survivors?
    9 comments 232 views last activity
  • Hey guys, I was musing over the fact that the survivors generally get to a point where eventually they just become reskins, you level up a char, get the teachables etc and you have 5-6 characters with same perks and it's just what offering you have or what visual aspect of survivor you want to play. How do you think it would go down, if maybe only one perk could be transferred to another surv
    8 comments 102 views last activity
  • Don't see much attention or love re:maps apart from like complaints about infi loops etc. What map designs would you like in the game? I personally really like The Chapel that we got with the Clown. Personally i'd like either a good surburban neighbourhood map, like the ones we have are too small imo and would like them to be a bit bigger, cooler designs etc. or possibly a Chernobyl inspired
    6 comments 32 views last activity
  • I think Perk reworks or Perworks ….ok ok i'll move on... So yeah, perks are being discussed a lot lately, what perks would you like to see reworked and how. For me it'd be Monsterous Shrine and I would do something like put the survivor automatically into struggle phase (phase 2) - I still think its one of the most pointless ones
    21 comments 132 views last activity
  • I know Bill is a steam exclusive - but anyway we could get Bill on PS4, love that coughing old SOB
    12 comments 112 views last activity
  • I see a lot of posts on here with people complaining about how they don't like Legion and Legion players who are fed up of people dropping from games. I understand the main issues is there is no counter play to this killer - how would you introduce counter play into the play style?
    20 comments 242 views last activity
  • Had a great game last night, we had a tough killer taking us to town all match, eventually we ended up with a gen left and two survivors, me and David King. I bumped into David as I was running away from my friend dying on a hook, he ushed me downstairs, down into the school basement. The pipes emitting this choking steam, he pointed me in the direction of the hatch, to which I thought "Wow, than
    10 comments 102 views last activity
  • I understand Matchmaking is being looked at with a new model etc and that's awesome. I'd like to propose a bonus BP for playing against - killer/survivors that surpass your rank i.e. Level 20 survivor ends up being matched with a level 2 killer They get 50 bonus BP per rank difference. Level 20 killer gets 3 Rank 3 survivors they get 25bp per survivor / rank difference. I think thi
    0 comments 12 views last activity
  • I'm a regular rank 1 survivor, been playing the game since day 1 release and still enjoy it today. But I have to say - some of my fellow survivors are so self entitled, whiny, snowflakey and just plain ignorant at times. The ideal killer should be one that : Can only chase for 10 seconds Must always be more than 50yards from a hooked survivor Unable to use perks Unable to use tactics an
    18 comments 252 views last activity
  • 37 comments 482 views last activity
  • Due to the regularity of some of the posts I thought i'd take it upon myself to post a weekly camping thread, I'll do one for SWF on Wednesdays and another one for generic complaints on Thursday. Camping...tactic or legit breaking of the game omg
    15 comments 152 views last activity
  • Any news on when this is being fixed? 40 minute wait regardless of if its solo, duo or 4man.
    30 comments 442 views last activity
  • Hey guys, I'm curious to know what perk builds people use Survivor/killer alike - and why you use them? I use Lightweight, Adrenaline, Self care and Sprint Burst. I tend to swap out Adrenaline occasionally for Small Game, Prove Thyself, Calm Spirit I think this is a good perk build/set that helps with escaping the killer either by running away, or being sneaky sneaky, so it enables me
    3 comments 802 views last activity
  • Hey guys, I'm curious to know what perk builds people use Survivor/killer alike - and why you use them? I use Lightweight , Adrenaline , Self care and Sprint Burst . I tend to swap out Adrenaline occasionally for Small Game, Prove Thyself, Calm Spirit I think this is a good perk build/set that helps with escaping the killer either by running away, or being sneaky sneaky, so i
    12 comments 252 views last activity
  • Could you implement a low priority bracket for people who get thumbed down x-amount of times. Then in low prio they have to play against others in that pool too and the only way out is to get 3 RED pips (whilst in this bracket they do no get BP or Rank pips) - See Dota2 for more information. I think this could have a positive effect on the community, force toxic players to play with their own
    22 comments 81 views last activity
  • Could it be really easy to implement a thing where if you DC too much or receive too many Thumbs down - you end up in a low priority bracket (for those that play Dota2 you know what I mean) - then they will only be matched with killers or survivors who have this, also whilst in this low prio bracket the pips they get are red pips and they need 3 to escape low prio, then they can start ranking and
    30 comments 101 views last activity
  • Just curious really on other peoples thoughts - So you've just been hooked by the killer, first time (stage 1) - Do you a) Try for the 4% and get to Stage 2 faster b) Not press anything and just look around to figure out what them yellow jelly babies are doing dancing in front of your eyes c) Tap "Escape from hook" button when you are free to get and killer is around d) Tap "Escape f
    Mod
    16 comments 541 views last activity
  • For everyone who has had to wait for DLC, especially the NA PS4 group - in 2 months time we'll have a new killer, map and costumes to look forward to !! 2 months..thats nothing !! Can't wait
    22 comments 301 views last activity
  • As survivors tea bagging and wasting time at exit gates and possible to add a bit more "ohhh shiii" factor - cant you make it so the exit gates close after 10 seconds of them being opened, encourage survivors to get out and If a survivor is in the middle section when gate closes it automatically ports them out?
    6 comments 71 views last activity
  • so with the Ps4 update FINALLY getting here on 5th and 6th (confirmed) - Should I spend my Shards or save them for the DLC? #thoughts?
    10 comments 81 views last activity
  • So, you have been dragged into the Entities realm after a really crap camping expedition that you bought off ebay and you've finished working on a Generator, the 2nd of your camp mates has been killed by a killer who refuses to move from their side. Which Survivor do you want as your final duo's buddy in the bid for freedom and why?
    5 comments 21 views last activity
  • I had a tent once when I was like 21, it was a 6 person grey and red one, really nice actually. but I find as ive gotten older i'm more of a yurt kinda guy - what kind of tent are you and why?
    3 comments 71 views last activity
  • So, I've seen a few different ideas on Gens - to make them longer to fix etc etc but I've had this idea which would need a slight rework in the back office of BHVR im sure. So you find a generator in the field, it's there blinking at you. You sit along side it and start repairing the right hand side of the generator, your quarter of the way through, then the front end of the generator starts
    18 comments 131 views last activity
  • Hey guys, How would you feel if the chat function before and after games was removed? I think it would go some way to reducing some of the negative toxicity that comes out of the game some times.
    22 comments 251 views last activity
  • I'd like to see when a survivor crouches and stands repeatedly in a series of successions that they received exhaustion, not being funny but id be exhausted if I managed to do that many squats
    13 comments 406 views last activity
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