Maps

Don't see much attention or love re:maps apart from like complaints about infi loops etc.


What map designs would you like in the game? I personally really like The Chapel that we got with the Clown. Personally i'd like either a good surburban neighbourhood map, like the ones we have are too small imo and would like them to be a bit bigger, cooler designs etc. or possibly a Chernobyl inspired map would be cool...that'd be a good killer actually Chernobylbyte , deformed psycho killer kid

Comments

  • I would honestly like to see an underground dig site map, it would look really nice for this game and the lighting could depend on what side of the map you are in

  • @Hoodedfengm1n that could of been a good one for The Plague - ancient dig site. I like the idea of going underground and out and up and down and stuff

  • @Hoodied said:

    I would honestly like to see an underground dig site map, it would look really nice for this game and the lighting could depend on what side of the map you are in

    Interesting to see that released alongside some sort of miner as a killer.

  • the "Trapped miner" could be good ! @ClogWench

  • @TeambossFloze Honestly, I got the idea while thinking about "origins" and thought, "Hey, why is this not alike a map in dbd, an ancient dig site 2 floors deep, one outer layer where the 2 exits are, no generators up there, the 1st floor down has around 1-2 generators and 2 entrances, last floor, like the bottom of the dig site has 3-4 generators, and has 3 entrances to get down there, the map would spawn in about 10-15 pallets and basement could be another layer on the last floor, the heartbeat could be blocked out by noises of the dig site being still sorta "intact"

  • A way to traverse the levels could be in a mine cart xD imagine that you are one hit away from getting downed and you jump in a cart and whizz off to the lower level