Daily ritual revamp
In light of the archives adding a bit more "objective" based play to the game I think its about time the Daily rituals got revamped and relooked at because right now they are plain boring. "Chase a survivor for 180 seconds" like...zzz
If you could create your own daily ritual that you think is fun what would you do?
Comments
If they did change it I’d like to see them make more perk based dailies like the archive has, then if you don’t have the perk you can delete it and get a new one. If you don’t have either I guess it’s wait til tmw. Or only use base perks instead of DLC related.
Things like “reach 3 stacks of dark devotion,” and you could do it on any killer.
I like that idea @johnmwarner
I do like the idea of having to use specific totems, also have X done within the same match - Rescue someone during the endgame collapse
Full House - Do one Gen, Heal one survivor, cleanse one totem and sabotage one hook, open one gate and one chest - 60,000BP
What about - Complete/assist in 3 Gens using no mither - (has to be done in the same game)
F.r.i.e.nd.s. - Play a game with a member of the original cast - Meg, Dwight, Claudette and Jake
This one could either be in the same game or over a course of games
Before update: We want more of a challenge not these boring rituals!
Devs: have the archive challenges! The new replacement!
You after the update: we need better challenges in daily rituals now that we got better challenges in archives!
Devs: ... but we already gave you what you wanted....... changing daily rituals just wouldn't make sense right now...
Me: It wouldn't make any sense to change D.R. right now.
Santa clause - Leave the item you took into the game in the killers basement - 10,000bp
Escape! - Escape the trial with Ash, Laurie, Tapp, Quentin - (over 4 games) 200,000BP
Whats wrong with having entertaining Daily Rituals and Entertaining Archive quests?
Is there a law to having both or is there some innate reason we have to put up with something Mundane just because there is an alternative?
Lets see some more creativity
Their blood point rewards also need to be literally doubled. They currently don't give enough blood points to even waste my time using that specific killer or survivor.
I do think the values could be a tad higher too Blue ! @Blueberry
Well devs actually might remove D.R. (stated in stream QnA)
So if we don't bring any D.R. suggestions to their attention..
We could still have D.R. in game and we gain more bloodpoints!
Because D.R. are low priority let's uh.. keep it like that so we can gain bloodpoints throughout levels.
While playing -insert killer here- end a chase within -insert time limit here- seconds with the survivor losing
but you arnt going to do them anyway as they are "low priority" for you -
Whilst we have them I would like them to be less boring than they are currently - im failing to see a downside to this.