Delfador
Delfador
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- Delfador
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That is a great change for both perks, I hope devs see this and it makes to the next chapter.
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@fluffybunny said:
An idea of how it could be buff is that you get an increase for every survivor killed. That way you're not seeing speed increase at the very end where it likely no longer matters.I agree, it would be a cool buff honestly, it is really, really situational perk with almost no benefits. Maybe in this way, it can replace some meta perks.
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@KissyKissy said:
Huh? I dont understand. I use Doc's Monitor & Abuse on Myers and it's great. I use several other teachables for other killers and they are great. I think im misunderstanding something.Yes you are misunderstanding something.
Doc's Monitor and Abuse is a great perk and can be usable but his overwhelming presence sucks and I would never use that on any of my killers. So overwhelming presence just eats my bloodwebs and make the grind harder for me. If I didn't unlock that ######### teachable, I could get hex ruin easily.
We can say that they allow us to choose 2 perks and then you are forced to choose between overwhelming presence and mad grit and both of them are terrible.
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@CalamariRings said:
But Tru3Ta1ent is not that great in the first place so it proves nothing? 🧐I agree
I was gonna say the same thing but I didn't want to create a fight LUL
He is above average at best. I don't even consider him to be a good killer and honestly, I have no idea why people think he is a great killer.
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@Aari_Piggy66 said:
Yeah I realise that might be a little bit too much but other than locker jukes which aren't hard to counter if the killer is competent.
There's not much of a reason to jump out of a locker quickly. I guess you can say to activate dance with me but vaults just do that a lot better.
So giving it more of a purpose could be beneficial, it would also help lithe and dance with me synergise a lot more.
Yeah I now changed my mind LOL
It would be great if we have a perk that can create more locker jukes. I think this change would be great.
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@xXNurseXx said:
just main the survivor you like the most and unlock all perks on him/her and youre good.Survivors are not the problem. Killers are the ones who are really getting affected by this. He also talks about his killers.
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THEY NEED TO DO SOMETHING ABOUT PERK GRIND!!!!!!!!!!
I have made many calculations and dude, in order to get all the perks for a survivor, you need to spend something like 20 million bloodpoints (1 mil for 40 lever for 13 survivors and approximately 6-7 mil for full perks for a survivor). This is insane. (now we actually have 15 survivors)
They should allow us to get 3 perks per a bloodweb. I think the bloodpoint earning rate and bloodwebs are good in terms of addon, item balance but for new players, it is just madness to get the perks and I can't even imagine their pain.
Stating that, survivors are just skins. Imagine trying to play killers, all of them are different and you need the perks since it is much more difficult to mess around with killers with unorthodox perks. Survivors don't need perks that much
I was hoping for a change for this midchapter but nope, we still have to wait. Perk grind should at least be cut half, so what I am hoping for is that the entity will not eat that second perk and allow us to get 2 or maybe even 3 perks for bloodweb. I think this is the best way honestly.
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I want this too.
You usually come up with good stuff, hope devs see this and we get the old animation back.
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No
Survivors should not see the killers' name.
Killers should not see the survivors' name.
I think that killers should not even see the survivors' outfits, just items so that they can equip perks etc. -
I agree.
One of the worst things about bubba is the way people play him and this is why I kinda dislike these 2 things. Camping and NOED.
I believe that stat-wise, he is not terrible at all. Leatherface players choose to camp the first poor survivor, and then get another one by using NOED (this is my experience, not every game but most of them I say). Since it is almost impossible to save a person from leatherface, I am pretty sure he is close to that 50% kill rate. This is why the devs will be hesitant to improve him.
Community wanted combat straps as base kit for pig and it took ages for the devs to do that. Community wanted that the survivors should not be able to see the killers' perks until the match is over, it took 3 years. Community thinks that freddy is not powerful and he should get a rework, we still don't know anything about his rework. I don't think we are going to see a buff or a rework for leatherface soon.
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I immediately DC if it is 3v1. I don't play 3v1s both as a killer and as a survivor.
If somebody else used party streamers or anything I farm as a killer though.
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Nerf camping, tunneling, DS, NOED, nurse
Legion is unfun
Looping is unfun
Nerf p3 claudetteI started to not even look at these discussions.
One way or another, they are in the game and forum mods, devs etc. they all have seen these posts.
Creating the same threads over and over and over again is not really helpful.
I just can't understand why people still come here and complain about these things. I am not saying that you can't complain, what I am saying is that we don't need another 100 threads about camping.
Honestly, this is not sarcastic, mods should create a subforum called 'your complaints' and they should pin the threads that are related to these problems.
One of the most problematic aspect of these threads is that there are so many of them that they literally overwhelm other good, beneficial threads.
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@DwightsLifeMatters said:
Bloody insane how people need to disagree about every single thing you post in this forum, even about topics like this where the gameplay balanced isn't touched at all and noone gets any harm but only benefits everyone.
Absolute madness...I fcking agree with this statement. I feel like people just don't want the opposite side to be happy about anything. Who gets harmed if a killer gets a token for DC. I even think that the token should be granted for whatever reason, whether you down them or he disconnects in the first second of the match or whatever. It is not killer's problem that you disconnected.
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Community is so divided that we can not want WGLF healing tokens without killers being against it, or BBQ tokens without survivors being against it.
I see no harm here, killers should definitely get their stacks if somebody DC for whatever reason.
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I honestly don't understand why killers hate flashlights this much.
In the past, yes, pick up was taking too long and there were addons that were shortening the time that is required to blind the killer but right now, I have almost 0 problem with flashlights and on rare occasions when somebody flashlight saves, I feel like that was on me.
I never throw the game away for a flashlight or DS user.
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Current meta is looping+gen rushing.
Alert is not good for either of these. This is why it is terrible imo.
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@AntiJelly said:
Dead by Daylight patches have always come out on either Thursday or a Friday due to Xbox. They want to release the updates all at the same time, so that restricts it to those two days.
This is not misinformation, this is based on experience. Better luck next time.
No you make it sound like it is impossible to release them on other days.
@AntiJelly said:
Because of console release times, it can only come out on either a Tuesday or a Thursday.
As a PC player, what I understand from this is that even if the dev team wanted to release them on Saturday, they won't be able to do so because of console policies.
It IS going to come out either on Tuesday or Thursday but not because it can only come out on those days but because the devs want it. @brokedownpalace is right here. You are not very clear with your statement and honestly It misinformed me.
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People cry about claudettes now, imagine if they did something like this.
I don't think so.
Also locking stealth cosmetics behind auric cells is a terrible idea. Pay 2 win? No thanks.
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@HatCreature said:
This is about getting the Adepts, the trophy for each killer using their 3 perks and getting Merciless. Sure switching to a better killer is an option for gbetter games but that doesn't help with getting the Adept for the killer you can't win with. I usually try to get these at Rank reset, easier that way, of course I wait a few days before playing killer.
Oh you are definitely right, I focused too much on the gen rush part, this is why I ignored the main problem 'adept'.
Yeah, imo your way is the best way if he wants adept achievements that much.
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@DwightsLifeMatters said:
Slugging. Always slugging.
Use omegablink and mori if you really want it badlyExactly this.
If the gen rush bothers you so much, just learn to slug and play the killers that can slug. Against good survivors that is the only option imo.
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@JammyJewels said:
Hm. I think Predator. Lightweight no longer has a direct counter. So if you’re running the new Predator and a survivor is running Lightweight the scratches are going to be all the more harder to track.The reason why predator got changed was because killers wanted it.
The problem with the old predator was that it allowed scratch marks to stay longer and it gave you the false sense that survivors were running the same loop because their scratch marks were looking fresh.
The old predator was the worst perk in the entire game. It was legit harming killers more than helping them.
Since you can't see the survivor perks, a very situational and underused perk like lightweight was never worth a perk slot from the killer as well.
BNPs and I think NOED are the addons and perks that got nerfed pretty heavily.
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I personally don't notice a difference.
When they put .ttv, I think you expect them to be very good and this is why you feel like they are pretty bad.
Also, I don't run into a lot of them so the ones you faced might really be bad since there aren't enough numbers to create a good statistic. Lets say that there are 16 ttv survivors and you just faced 8 of them out of 5k people and all of them happened to be bad. It is not impossible.
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@OGlilSPOOK20 said:
She's a short slow killer and she's not really meant to be in chases but just to mind game and cut survivors off with her traps.
Trapper is taller and he moves faster then her but with the right add-on with him, you can either carry 3 traps or make it wherever your traps are open automatically.
With his irredecent stone add-on it's best that whatever traps you have you just put them down at strong loops and even if a survivor pops it... It doesn't matter because it will reset itself so you don't have to waste time resetting it yourself.
He even has a add-on that injury survivors if they decide to pop his trap. If anything trapper in my opinion is in a pretty good spot and if you run across a really good trapper that knows how to stop loops well. Goodluck!
Everything you listed depends on addons and the killers who depend on addons are considered bad. Look at the good killers like Nurse, hillbilly, spirit, hag, huntress. Does any of them require addons? I don't think so.
The fact that trapper is taller and moves faster doesn't make him as good as hag. I think that even with very good addons (choose whichever you want), trapper is way below the hag if he is facing good survivors..
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I think it would be great.
They can use their own artworks if it is difficult for them to implement our own screenshots.
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I am down to any trapper buffs at this point.
Stitched bag should be baseline and it should happen like tomorrow or even now. I still don't know why it is not the case. Devs hello?
If you don't know what stitched bag does, here is it.
Skin pieces of all sorts crudely stitched together making for a very large bag.
Start with 2 extra Bear Traps.
Allows the transportation of 2 extra Bear Traps. -
I genuinely can not understand why people choose STBFL over bamboozle but again, I can't fight with opinions.
Bamboozle, I daresay, is the best killer perk in the entire game. It destroys the main buildings, jungle gyms, double t walls or tl walls, and the shack, which can waste 20-40 seconds depending on the survivor and nearby pallet.
STBFL is great on wraith but wraith is susceptible to looping, so against good survivors, if you want to have a little bit chance, you should run bamboozle.
Stating that, I think STBFL is also required this is why I run both of them. I just want to know, what is your build for wraith? I run ruin, BBQ, STBFL and bamboozle.
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Billy is slowed down, but he does not become slower than survivors.
Leatherface is the one who really gets slowed down when he is revving his chainsaw and well, he is not a great killer as you can see. Hillbilly shouldn't have the same fate.
Hillbilly is a perfect killer, survivors have all of their means to fight him but when they make a simple mistake, they get punished hard. This is why I consider him the most balanced killer, along with hag.
Hillbilly shouldn't be nerfed in any way. You should just get better at the game, there is nothing else to say.
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@MyNamePete said:
It shouldn't be your fault if you're good at the game and can run the killer around for a long chase because the killer isn't good or smart enough to realize he should go after a different target. Whenever you eventually get caught, you get camped or whatever. I see where you're coming from, but it doesn't apply to being good or bad at the game, because it's not like I would purposely let the killer hook me so I don't end up getting camped.I agree with this.
Also, if a killer wants to camp, he camps. There is nothing you can do to change it.
Don't get caught and run the killer for 3-5 generators, killers will feel like there is no point for going after anybody.
Get caught in the first 10 seconds, killers will feel like it will be better for them if they can eliminate one person early in the game and have an easier time with 3 survivors.
I don't see any reason to whine about getting camped, tunneled, flashlights, DS, NOED or tbagging. We should just get used to them and try to create strategies for them. That's pretty much it.
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@ToxicFengM1n said:
it might be at the end of january
Really?
I might be wrong but as far as I remember, they release chapters 2 weeks after the ptb and midchapters 1 week after the ptb.
I was hoping for today just like OP but it didn't happen. I hope it is either tomorrow or on Thursday. If not, you might be right.
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It is more complicated than this, especially for solo survivors.
Ruin is easy to do since you only need to find 1 totem and destroy it. Also, there is a notification system that allows you to know when and where the ruin got destroyed if one of your teammates destroyed it. Also you can see the icon on your screen whether you have the curse or not.
You most probably won't be able to find all 5 dull totems and destroy them. Somebody else will destroy 1 or 2 and the entire team will waste time trying to find 5 dull totems without knowing that somebody else destroyed them. Playing around NOED when it is activated is far more easier for solo survivors than breaking the totems. Also, survivors hope that the killer has no NOED, so they don't try to waste their time as well.
My suggestion for you is that you should monitor your teammates and if they can push through ruin, don't try to find the totem. For NOED, if you have time, check the areas that are near to the exit gates and destroy the dull totems. After that, if you find another dull totem, don't destroy it. If the other 2 or 3 dull totems got destroyed, NOED will be lit on that totem and you can always check it later. If the other 2 or 3 dull totems are well hidden, you will have a chance for a much easier NOED spawn. The reason why you should always destroy totems near exit gates is because the game will revolve around those areas and you may never get the chance to destroy the totem. This tactic is especially very useful for maps like the game, lery's and swamp maps.
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Deleting is not the solution but yes, there needs to be something done for this map.
After the update, everybody started to talk about scratch marks but as a killer I didn't notice anything. So I ignored this new map and scratch marks problem until I played this map. It is so bad, I mean really really bad, they need to do something asap.
Also, I experience FPS drops in this map as a survivor too. I don't understand it though. What is the difference in this map that causes me to drop FPS but not other maps?
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This is one of the greatest ideas on this forum, God I wish it happened.
The base game needs more mechanics, both for survivors and killers imo. This would be a great addition.
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Killer tunnels one person --> Survivors: Don't tunnel people, go and patrol gens.
Killer patrols gens --> Survivors: Don't patrol gens, go and chase somebody.You just want favors from the killers for your own mistakes at this point.
There IS a third generator. There has always been a third generator. It is your own fault if you couldn't find it. Damn you lost a match to a 3 gen strat while the other generator was not even close. That's rough.
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STBFL would be terrible on her I think.
I try to teleport whenever my traps get triggered so possibly I might hit my obsession and constantly lose my tokens.
Perks like ruin, sloppy butcher, MYC etc. are a lot better so I don't think it is a good idea to use that perk on her.
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I genuinely find leatherface's chainsaw to be more difficult than hillbilly's.
The funny thing about this is the fact that they designed leatherface's chainsaw to be the easier one and they thought that hillbilly's chainsaw was very difficult to use so while he had the speed boost advantage, leatherface would have the easier downs. It is not exactly like this though. Remember the times that the hillbilly was considered to be a very hard difficult killer in game's own description along with nurse?
They should redesign leatherface's chainsaw. They don't have to rework him, he needs number tweaks imo.
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@thesuicidefox said:
I think a cave of some sort would be cool. Or maybe a mountain bomb shelter.@Delfador said:
A church
A school
A campI think these places would be great for a horror game.
We already have the first two though...
We do but I think both of them are terrible representatives of these places.
I don't even know why there is a circus right next to a chapel, and school has like 1 room that looks like a class.
School should look like lery's with 2 floors.
Churches are not that big so I think a cathedral would fit better. If they are going to add a church, it would be great if they add things like cemetery etc.
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Camps, churches and schools.
Great places for spooky games.
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This change killed leatherface
RIP bubba
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A church
A school
A campI think these places would be great for a horror game.
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@Vortexas said:
If your fragile little hearts can't handle it, then click the leave button at the bottom of the screen.If you choose not to, then you are infact consenting to that person to tell you whatever they wish.
Here is the reality for you.
Not everybody is as strong as the others and they don't have to be. Yes, If you are not strong enough, you should not engage in discussion on forums where people discuss such things freely.
If, as a homosexual, you decide to visit 4chan, you should be prepared for what is coming. People are not going to be nice to you. There are websites like encyclopedia dramatica that are designed entirely to insult people, and again yes if you are weak, you shouldn't visit such websites.
I am playing a multiplayer video game about killers and survivors, it is against the rules to insult people, homophobic slurs, or racist comments. It has nothing to do with being strong or weak. People don't have to put up with this bullshit.
This is not a leftist propaganda or anything. People don't have to put up with insults to religions, popular religious figures etc. because it is not the place for it.
Go to forums where people discuss such things, DbD isn't the place for it.
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@Vortexas said:
Get a thicker skin.You play a competitive, and expect everyone to fist bump, and go GG at the end of every game?
Please get over yourself, and take your SJWing elsewhere.
Bud, not being called n word or expecting people to not insult you is not SJW, get a better brain.
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@DwightsLifeMatters said:
I 4k as a perkless and addonless Wraith. Got called names in the chat and I asked why they are so mad and salty. They replied that I'm the one who's salty and mad.
11/10 logic of survivor mainsOMG, the exact same thing happened to me as well.
I guess even they realized that they lost to an addonless perkless wraith (I used bloodhound 1 just to see the effect actually) and instead of realizing how bad they played the game, they chose to insult me.
Survivors are funny.
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Exactly.
Why would you not give the survivors the ability to see all 7 generators at any time when they use deja vu. It seems overpowered when you compare it with old deja vu or current new one but in reality, even if they made this change, the perk wouldn't be used as much.
I kinda see the reason why they don't do it though. People whine too much and the devs don't want to take any risks. I honestly can't blame them.
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@Madjura said:
Whispers is terrible.
Knock Out is the second worst perk in the game overall and worst killer perk.
Git gud.
This is one of the most ignorant posts I have read in this forum. Congrats
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The only thing that is unbalanced about the nurse is omegablink. Base nurse has good counters and even good players lose with the nurse sometimes.
Omegablink is another dimension though. All of the counters to the nurse becomes irrelevant at that point.
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Agreed.
I wonder how many months we have to wait for this change though.
I hate bitching about things but they take things very slowly, they should fix things constantly, not every six weeks or 3 months imo.
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When I first started to play DBD, I immediately created a stealth build and it was
Urban evasion, Iron will, Premonition and Lightweight.
Especially premonition is great for any stealth build. If you know where the killer is coming from, you can position yourself very well and hide from him.
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Look at Quentin's face, would you want that to happen Nancy?
Glad she didn't get obliterated.
I wonder why every single DLC survivor looks absolutely terrible. I understand the license thing for real people, but they could create better faces.
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I honestly don't consider any gameplay toxic, whether it is from survivors or killers.
My frustrating games are against prayer beads spirit, omegablink nurse, and the general legion though. I hate facing them.