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Chi

Chi

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Chi
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  • No.
    I am a Pig main, and that would simply be unfair. Heads would be popping constantly, and that is not the goal of the reverse bear traps in game.
    I only agree with combat straps being basekit.
    I could see Rule set no.2, but I don't think it is necessary.

  • I don't think it is going to happen.
    Not all survivors are swf. Those that play solo would like to know what they played against.

  • He is Korean-American.

  • Immersed Claudette's. (I am a Claudette main, I only wear immersed clothing for meme's or if they legitimately look good.)
    Megheads.
    Laurie's.

    As killer I hate Laurie's and immersed Claudette's. As survivor I hate immersed Claudette's and Megheads. I also tend to not care if a Laurie is on the hook at the end of the game, if I am playing solo I will just leave. ^^

  • Face paint? What else would it be?

  • In my opinion, I think camping is okay if the exit gates are powered.
    I don't do it myself unless I have a daily, but I really don't mind getting camped in the end. It is kinda fair game at that point.
    I do advice against it fully committing to camping all the time. There have been times where a killer could have gotten me downed easily, but decided to go back to camping, losing out on another down.

  • As in, killers I hate the most and love the most?

    Best
    1. Pig
    2. Trapper
    3. Nurse
    4. Spirit
    5. Huntress

    Worst
    1. Legion
    2. Doctor (Depending on my mood he could go down to number three.)
    3. Clown (Depending on my mood he could go up to number two.)
    4. Hag
    5. Leatherface

  • Pig
    Workshop Grease (Eh, it is a common addon.)
    John's Medical File (Nope, quite useful.)
    Shattered Syringe (Nope, super useful)
    Razor Wire (Works well in a gross Pig build.)
    Utility Blades (Works well with Bloodhound.)
    Interlocking Razor (Works well with Razor Wire, again disgusting build lol.)
    Amanda's Secret (Yes, this addon is actually completely useless. I can't stand getting it in my bloodweb.)

  • @M2Fream said:
    I feel like survivors are unfair with body blocking

    Survivor: *Bodyblocks killer while they carry a survivor to get stacks for WGLF
    Killer: Hey that's not cool
    Survivor: Git Gud
    Killer: *Bodyblocks a survivor in the basement to wait out BT or RBT
    Survivor: THiS SHoULd bE BANnabLe 
    Killer: Git Gud
    Survivor:

    You must be actually stupid, if you think those two things are actually comparable.

  • @akbays35 said:

    @Poweas said:

    @akbays35 said:
    Well Pig is honestly in a worse state than Leatherface. I won't argue that both need some fixes but I think Leatherface just needs the slowdown removed on his chainsaw rev since he doesn't get the speed boost to accommodate it and he'd still be weak against looping but it would help. Pig needs deep wounds on her stealth lunge and better add ons.

    Nope.
    This comment makes no sense. Pig is in a much better state then Leatherface.

    she really isn't bro. Her power is pretty much just a walking insidious but it is somewhat good for smacking people who camp pallets. Her face traps don't even slow the game down as much as Legion's mend. Her add ons are fairly useless (she doesn't have an instant down or a significant power spike from her add ons). Even Truetalent thinks she's about as bad as Freddy and I see Freddy players get more kills on average.

    You clearly know nothing about the Pig if you think Bubba is stronger than Pig. Especially if you think her addons are useless.

  • @Rebel_Raven said:
    Because hitting someone else burns a lot of time.
    Wasting time is a huge problem for killers.

    Getting someone out of the trial, especially early is a massive help for the killer unless vital loadout info gets sniped.

    The person injured would have to heal up though, and the other survivor should be downed fairly easily, at least under normal circumstances. I can't find time being a justification for tunneling, unless there is only 1 gen left.

  • ?
    They haven't made any changes to him as far as I know? Unless you mean the Nurse's Calling QoL?

  • Eh, it compensates for the dead areas right outside of it.

  • @Tsulan said:
    Chi said:

    @will_i_am_14_85 said:

    Cleanse the F'ing Totems! Seriously, there is no need to complain about NOED when you can completely render the perk useless through normal gameplay.

    DS is a 'get out of jail free' card, with rewards survivors and punishes killers

    And NOED is a get away with doing nothing card, rewards killers and punishes survivors.

    My main issue with NOED is how it rewards killers that have done nothing all game. Like tunnel and camp 1 survivor for 5 generators and get an easy 2-4k by doing absolutely nothing right.

    I like this idea of having to work for it, instead of just getting it because you are losing.

    NOED only halves the amount of hits the killer needs. But he still needs to hit them.

    And D-strike only extends the chase by half. :)

  • @TheHourMan said:
    SiftHeadsDude said:

    I know this might generate comments such as “git gud” and such haha, but playing as a survivor gets you so much less than a killer. Surviving and doing good nets you like 15k max, dying and doing good about 10k. Doing bad still less. Being a bad killer gets you at least 20k though and it keeps going up if you do good. I feel playing as a survivor is such a chore if you want to get serious bloodpoints, it makes more sense to just spam play the killer. I feel they should increase/add a reward for straight up finishing the game, or split it between completing the game and the struggle phase (to discourage intentional suicides)...thoughts?

    If you only got 15k you did not do good. There's more to playing survivor than just getting out alive you know. Gen rushing then running straight out of the exit will net you less points than antagonizing the killer, healing allies and searching chests, even if you die. Take the time to do other things if you want more points. A perfect game gets you 32k points. 

    32k as survivor? Are you shitting me? Getting more than 20k is ######### crazy as survivor.

  • @No_Mither_No_Problem said:

    @Chi said:

    @Zarathos said:
    wladimiiir said:

    "You can be a best looper in the world and The Legion still gets you." - that's what FunGoose said in one of his streams adding that playing against The Legion is annoying. I agree, it is annoying when all you can do is countered easily. Legion counters people who just cheekily try to get your attention but on the other hand he has hard time against sneaky players - that's my experience from playing The Legion.

    Wait a killer who promotes stealth gameplay and makes it so you have to juke the killer instead of running him around like your pet dog. Devs pls nerf(sarcasm). Seriously its the same with nurse and spirit lose the killer he has a fundamental exploitable weak point of not having scratch marks while in ff. 

    You cant loop a legion so op is a a pathetic excuse learn to shake killers. Survivors have gotten to use to looping every killer. Now we have a killer who anti loops and its immediately no counter play. I spent a 15 min game consistently shaking a legion by breaking line of sight and hiding around corners and debris while he was in ff. 

    LOL. You think playing stealthy is juking? Seriously? Playing stealthy just takes a little bit more skill than camping the hook as killer lol.

    I mean your pfp is Thotdette so you probably know what it's like to be immersed

    I don't play immersed. ^^

  • @will_i_am_14_85 said:
    Cleanse the F'ing Totems! Seriously, there is no need to complain about NOED when you can completely render the perk useless through normal gameplay.

    DS is a 'get out of jail free' card, with rewards survivors and punishes killers

    And NOED is a get away with doing nothing card, rewards killers and punishes survivors.
    My main issue with NOED is how it rewards killers that have done nothing all game. Like tunnel and camp 1 survivor for 5 generators and get an easy 2-4k by doing absolutely nothing right.
    I like this idea of having to work for it, instead of just getting it because you are losing.

  • @Zarathos said:
    wladimiiir said:

    "You can be a best looper in the world and The Legion still gets you." - that's what FunGoose said in one of his streams adding that playing against The Legion is annoying. I agree, it is annoying when all you can do is countered easily. Legion counters people who just cheekily try to get your attention but on the other hand he has hard time against sneaky players - that's my experience from playing The Legion.

    Wait a killer who promotes stealth gameplay and makes it so you have to juke the killer instead of running him around like your pet dog. Devs pls nerf(sarcasm). Seriously its the same with nurse and spirit lose the killer he has a fundamental exploitable weak point of not having scratch marks while in ff. 

    You cant loop a legion so op is a a pathetic excuse learn to shake killers. Survivors have gotten to use to looping every killer. Now we have a killer who anti loops and its immediately no counter play. I spent a 15 min game consistently shaking a legion by breaking line of sight and hiding around corners and debris while he was in ff. 

    LOL. You think playing stealthy is juking? Seriously? Playing stealthy just takes a little bit more skill than camping the hook as killer lol.

  • Nah. Getting to rank 1 doesn't mean too much now anyway. Just that you play a lot.

  • Her addons need nerfing yeah. Omegablink needs to be reduced a bit or actually have a drawback, and extra blink addons need to just go overall.

  • @Vortexas said:
    Just do what i do.

    Most Toxic Ass-hats are He who shall not be named's fanboys, and play Claudette. Camp every single claudette, regardless. Camp them on the ground if you have to even.

    Ah so that is why I get facecamped so much. :)
    Guess I will teabag every Bubba regardless. Because that is logical right.

  • That sucks... I get immersed survivors being annoying as #########.
    But I really have to say, gen rush is not a thing. Bad map pressure is though, and if you use Ruin, you are relying on a perk to set out that pressure for you. Which in the end makes you too used to it, and unable to play without.

    Also depipping and gen rushing? How does that work lol

  • @Orion said:

    I'm just gonna focus on the one aspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?

    Because survivors and killers play different roles and therefore have different needs in terms of perks. :|

  • @Attackfrog said:
    I get "gg EZ" whether 1,2 or 3 escape.

    If it's a 4k it's "baby killer go [BAD WORD] camper you f****ing n*****"

    it honestly blows my mind how that's allowed.

    I sincerely doubt that happens often, unless you actually do camp.

  • Pig and Huntress are my favourites.

    My least favourite are Doctor, Clown, Legion, Nurse with more than 2 blinks or noed and Wraith. Wraith just because I get facecamped by them a lot.

  • @Master said:

    @sacredflash said:
    Howdy,

    I'm thinking about buying some cells so I can get 2 new killers, my only question is who should I get?

    I got Spirit with shards and I have enough shards to get either Clown or Legion(I'm thinking of getting Clown) and I'm thinking about getting cells to get 2 more killers(or maybe 1 killer 1 survivor) though I'm more of a Killer main. I do NOT have BBQ&Chili so would Leatherface be a safe bet to secure for a killer?

    I currently play with Billy, Hag, Spirit, Doctor and have tried Wraith and last night I tried Nurse(did god awful) and looking to potentially expand and toy around with more killers, just looking for input, thanks!

    Leatherface is the first thing you buy and you cant buy with him the ingame currency.
    After that it depends on you, maybe you are a masochist and wanna play freddy/pig (freddy is a good afk-deranker too). Other than that you can buy all other killers with ingame currency too if you play enough, so......

    Pig is a good killer. :|
    Only need combat straps to play well really.

  • @Blueberry said:
    Honestly it shouldn't even be a Hex. To compensate and incentivize better game play the tokens should be awarded how Hex devour hope is, so you get them when someone is taken off the hook and you're far enough away. Not a hex so it's permanent but to actually get the tokens it means you've basically left every single hook and let them save them for free. Seems fair since you're risking all of your pressure by leaving every time and just hoping you find someone.

    Hoping? Unless you are an absolute potato of a killer, you will find someone on a generator. And the killer is supposed to be pressuring generators, not people who just got off the hook and are not working towards their escape.

  • It was added this patch. And yeah, it is pretty cool. Won't have to go to the wiki every time now. ;p

  • @ReneAensland said:
    I still don't understand the locker aura buff/nerf.
    Why was it necessary?

    To get people to use lockers more. So Iron Maiden would be stronger.

  • @Wolf74 said:
    Can please someone post some pictures about what we are talking here?


    The only way to get Susie and Joe is by buying them in the cosmetic store.

  • No.
    As a Pig main, just no.

  • @Master said:

    @Chi said:

    @Doc_W__HOLLIDAY said:
    I liked the devs idea for it, where it only stunned the killer in place. It wouldn't be too hard of a nerf, and would require survivors to think about the right time and place to stun the killer.

    There's been lots of times where if I had just an extra second or two, I could have wiggled off.

    I can imagine my friend having DS and me sprinting over with my trusty lightsaber to get a flashlight save while the killer is stunned though...

    Yes but the devs considered this too hard to pull off.
    Apparently they still refuse to balance around SWF

    Nah, that is the reason that change won't be implemented. It would favour SWF too much they said.

  • @Doc_W__HOLLIDAY said:
    I liked the devs idea for it, where it only stunned the killer in place. It wouldn't be too hard of a nerf, and would require survivors to think about the right time and place to stun the killer.

    There's been lots of times where if I had just an extra second or two, I could have wiggled off.

    I can imagine my friend having DS and me sprinting over with my trusty lightsaber to get a flashlight save while the killer is stunned though...

  • Exactly the type of toxicity expected from the forums. ^^

    My advice to you OP, people here are #########. You will find them on every other topic. Try and ignore them, focus on those that actually answer your question. :)
    I think someone else answered your question though, so I won't go into that.

  • I disagree with Sprint Burst and Broken Key. Also making more hiding places for survivors. We have enough. Exit gates open super fast already, there is a perk in the game (Quentin's) that can make opening the exit gates faster, I think that is enough.

    But your other suggestions are good!

  • I am definitely buying it.
    Jeff is hot as ######### :)

  • @iTz_KilLaZ_x said:
    Delfador said:

    I bought everything, and gonna buy this one too.

    I was displeased with the spirit too, however, despite forum members claiming that the devs favor one side over the other, they actually care about it and fix them. Spirit is a top tier killer now, and this one is gonna improve in the future as well, I am sure of it.

    I love supporting the games I play.

    Spirit was easier to balance than this killer. I’m not sure they’re going to do anything too drastic. If only they’d give him 115% speed.. that’d be an easy, good fix imo 

    Would make him overpowered. They said in one of the forum posts that that is not going to happen.

  • Dead Hard - "I pressed E, wth!"

  • I don't think those two are the only viable killers at rank 1 anyway.

  • @Orion said:
    Jake Park is Korean. Archie and Evan MacMillan are American.

    Jake Park is Korean-American. So he is American.

  • @M2Fream said:
    !! NO PITY !!
    It's a SWF. The pictures are screenshots if 2 different people. He probably camped you for a good reason

    I was in a two man lol. I was very non toxic that day as well. Didn't use a lightsaber to defend myself. Didn't teabag. Just ran him for a minute and then got downed.

    In the second game all I did was sabo hooks, I didn't sabo save anyone, I barely did any gens, and again, wasn't toxic.
    They decided to camp me because of themselves, not because of my behaviour.

  • @GhostrickSpecter said:

    @Weederick said:
    Pig is one of the best midtier killers. She does everything other midtier killer do, like a swiss knife. Antiloop like clown, stealth like wraith, grabs like myers, stalls like doctor. All in one package, but she takes practice. She's one of the killer that you would intuitively use wrong.

    Exactly! The Pig is one of the Killers that has so much potential if you play her well! Her Ambush can turn a safe loops into a free hit, and if they don't abandon that loop, then that's a free-down as well! Her Mind Game Potential is crazy, plus she's shorter than most of the Killers so she gets even more Mind Game Potential! She can crouch as well and get stealth to Generators, which means you can get an initial hit! She won't get yanks but she will get an initial hit for free, which means chases overall shorter. Her Reverse Bear Traps can force the Survivors do nothing but to search for Jigsaw Boxes, allow her to insanely slow the game down better than any other Killers!

    You can get grabs by using monitor and abuse and combat straps.

  • Another edition of can you see the big boy!

    Hint, it is the other big boy.

  • Avatar the Last Airbender
    Kim Possible
    Danny Phantom
    Ben 10
    Kids Next Door
    Samurai Jack
    Chop Sucky Chooks
    Totally Spies
    Powerpuff Girls
    Juniper Lee
    Tarzan

  • Are you being serious right now?

  • @Unicorn said:
    Here we go....

    Who else was waiting for one of these post?

    Me, I went on the forums today for exactly these kinds of posts lol

  • Yes!! I hope they look at the Pig's crouch after the Freddy rework.

  • @kate_best_girl said:

    @HamdaN said:
    its still kind of heart breaking to me how all survivors are pretty much the same and the fact that they still have a difficulty rating on them just makes me shake my head. so what i propose is what if each survivor had unique passives that only they individually could have. for example: meg could be slightly faster, nea could have street wise built in to her character, or claudette could just simply amplify healing of other survivors like dwights leader. i know these examples are kind of random but its just a start to explain the idea. thoughts?

    sis did you really just copy my idea exactly and claim it as your own

    This is not a unique idea.

  • @Boss said:
    Being triggered to the point that you make a useless post about it is a reason why some still camp: To get you salty asf, some people thrive on it.

    You know how some Survivors love to t-bag at the end, signaling they've already defeated you?
    This is the same in that regard.

    From another perspective, you might wanna blame the devs partially for this situation: Camping is what this guy's best at, and he's average at best at practically anything else.

    Where did you get the notion that I am 'triggered'? Just found it funny that the two Bubba's I faced both camped me.

  • @Rudio1337 said:
    Imo the Pig is quite overrated, she is a standard killer to me just with a bunch of traps. Her traps are meant to slow down the game which is nice and all but they’re easy to get rid off because survivors can see box auras BEFORE the timer sets in. If they change it to survivors only seeing the auras after the timer kicks in i would put her higher in the list, nevertheless here is my list:

    S- Nurse, Billy
    A+ - Clown
    A - Hag, Huntress
    B - Myers, Spirit
    C - Pig, Trapper, Wraith, Leatherface, Doctor
    D - Freddy

    Her ambush is also part of her overall power. And why she should be put up there. (Combat straps are kind of a necessity tho)

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