Chi
Chi
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- Chi
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@MegaWaffle said:
No its just for the sake of the cosmetics but is not cannon. I don't think you can ever take cosmetics as cannon with the lore.Thank you!
Now I wonder if Vigo's Apprentice will show up in the game as a survivor... or as a killer.
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Continue playing. It is harder, but it makes you better.
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Clown. Doctor. Billy. THREE OR MORE BLINK NURSE
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Borrowed Time, so I technically it isn't a farm
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@Aari_Piggy66 said:
Chi said:Claudette and Jake, Adam and Kate (Dunno why, I just think they look cute together.), Dwight and David. (Same as Adam and Kate.)
Kate and Min nuff said
Sounding like @SenzuDuck here...
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Claudette and Jake, Adam and Kate (Dunno why, I just think they look cute together.), Dwight and David. (Same as Adam and Kate.)
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You need to harvest the pestulas, there are no event generators. They are gross little blobs moving, spread across the map.
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@powerbats said:
@Orion said:
I was about to make a thread saying the same thing. Thank god I can be lazy instead and just click "Awesome".Perhaps the people that don't believe in entitlement and also want to thank the devs should just post thank you threads as well and drown out the complainers. I mean most of these complainers probably spend money on dlc from EA etc without a complaint.
Doubt it, honestly.
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but for real tho, when that shirtless myers

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I don't think people playing DBD care much more than people playing other games?
It is just a fun fact to know, same with a characters age. -
Less than 2 seconds I would say
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Yeah, this is the reason why I stopped buying cosmetics. Way too expensive for the little amount you get.Gilly said:The cosmetics cost 10$ each. That's two hours of work for me, with taxes accounted for. I can't use this money on food, on phone bills, on internet, on other games or on rent. I have bought every DLC and I actually think the packs like Bloodstained Sack had a 'fair' value to them-- 3$ for 8 cosmetic items that are actually nice to look at? I feel like .20 is definitely fair for a cosmetic. 3$ per cosmetic part, 10$ for a whole outfit? It's really not fair.
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Play Claudette for two days, get her cosmetic and then farm bloodpoints the rest of the event as either killer or survivor.
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I was actually thinking of getting a we're gonna live forever stack when you pick up a downed survivor, not sure how fair it would be to have we'll make it activate upon every pick up.
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It doesn't feel like they are event cosmetics when you can still get them after the event yeah...
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I feel ripped off, I want my hype for the event back.
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I think Adam and Bill mostly.
Also a lot of Meg's are stupid instead of toxic, so them too I suppose? -
I don't run self-care anymore, if that is what you are implying? It takes a ######### ton of time to heal others and be healed.
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My main issue with the changes is that the healing changes made the game a lot more boring. With sloppy butcher and coulrophobia, I just want to ######### die
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@MhhBurgers said:
@Chi said:
You don't know how to play the Pig. If you use her ambush well, looping is not that much of an issue.Once the pig crouches abandon the loop and run to the next, it's not like there's literally one every 15 metres.
There's your counter.
Survivors tend to stay at the loops. There isn't always an available loop somewhere else. Watch Psychoscorpionz, he is a twitch streamer who mains Pig. ~
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You don't know how to play the Pig. If you use her ambush well, looping is not that much of an issue.
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...?
Michael as in Myers?And Matthew... who?
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If they are funny, I give them the hatch.
There was this one time I kept encountering the same Bill and killing him, so at the fourth game, I gave him the hatch. (And put some party streamers on)
If everyone dc'ed except for one person, I let them do the gens needed and give them hatch.
Generally, if I don't want to rank up, and the survivor wasn't a dickhead, I give them hatch. -
@ASurvkillivorer said:
@The_Crusader said:
Rank 15 survivors aren't that hard. Unless it's those who are only rank 15 because they DC so they can bully low level killers.Either way consider it throwing yourself in at the deep end. You'll learn her faster against people who can dodge rather than trying to hit statues.
@The_Crusader said:
Rank 15 survivors aren't that hard. Unless it's those who are only rank 15 because they DC so they can bully low level killers.Either way consider it throwing yourself in at the deep end. You'll learn her faster against people who can dodge rather than trying to hit statues.
I was actually at rank 6. Wanted to do this for awhile. Purposely blew a few ranks before reset then a couple more. Hit 15 and didn't even know that was a thing. Apparently it got changed. I remember being a rank 20 survivor and seeing prestige players. Either way I think it will have a benefit to practice against crappier players to at least get a feel for her.
Why would you derank all the way from rank 6 to 20?
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@Orion said:
@Chi said:
@MhhBurgers said:
@Chi said:
DS is OP, and this comes from someone mainly playing survivor. One DS can literally stand in the way of a killer winning the game or losing.NOED is the same. A killer can go from a definite 0k to a 4k.
Both perks suck in my opinion. You can't counter both of them effectively. You can't just open an exit gate and leave most of the time with NOED, you can also not just 'deal' with the stun from DS a lot of times, without it ruining your game.
NOED can be broken before it even gets activated so I don't have a clue how you would not call that a counter, most survivors know the totem placements and it's not like they're hidden.
How many killers actually run NOED? How is it fair that survivors have to prepare for a perk every single game, regardless of whether the killer is using it or not?
Because Survivors are the weaker role. They should have to adapt to the Killers' loadout; not the other way around.
I have decided to ignore you. No offence, but from your forum posts you seem like an unreasonable killer main, that doesn't really care about fair play to survivors. Which is okay you know, but I am not engaging in a discussion with you.
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@Killigma said:
@Chi said:
@MhhBurgers said:
@Chi said:
DS is OP, and this comes from someone mainly playing survivor. One DS can literally stand in the way of a killer winning the game or losing.NOED is the same. A killer can go from a definite 0k to a 4k.
Both perks suck in my opinion. You can't counter both of them effectively. You can't just open an exit gate and leave most of the time with NOED, you can also not just 'deal' with the stun from DS a lot of times, without it ruining your game.
NOED can be broken before it even gets activated so I don't have a clue how you would not call that a counter, most survivors know the totem placements and it's not like they're hidden.
How many killers actually run NOED? How is it fair that survivors have to prepare for a perk every single game, regardless of whether the killer is using it or not?
Prepare? By doing what? Cleansing a totum while moving around the map? No skillcheck or sabo perks neede? You are not having to prepare for anything out of what you would normally be doing on a map. NOED is not the equivalent to DS. NOED can be shut down within the first few minutes of a game, DS...will not be shut down until the Survivor uses it.
You actually have to find the totems. That is preparing for the perk. NOED has a stronger effect than DS, of course it can be shut down, it wouldn't be fair otherwise. DS as a perk is bullshit, and so is NOED.
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@MhhBurgers said:
@Chi said:
DS is OP, and this comes from someone mainly playing survivor. One DS can literally stand in the way of a killer winning the game or losing.NOED is the same. A killer can go from a definite 0k to a 4k.
Both perks suck in my opinion. You can't counter both of them effectively. You can't just open an exit gate and leave most of the time with NOED, you can also not just 'deal' with the stun from DS a lot of times, without it ruining your game.
NOED can be broken before it even gets activated so I don't have a clue how you would not call that a counter, most survivors know the totem placements and it's not like they're hidden.
How many killers actually run NOED? How is it fair that survivors have to prepare for a perk every single game, regardless of whether the killer is using it or not?
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@Dragonredking said:
https://www.youtube.com/watch?v=6Joyj0dmkugThis much
Guessed that was going to happen, so I removed my headphones before it played lol
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DS is OP, and this comes from someone mainly playing survivor. One DS can literally stand in the way of a killer winning the game or losing.
NOED is the same. A killer can go from a definite 0k to a 4k.
Both perks suck in my opinion. You can't counter both of them effectively. You can't just open an exit gate and leave most of the time with NOED, you can also not just 'deal' with the stun from DS a lot of times, without it ruining your game.
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Menu 36, game 78. But then I have the overall DBD sound from the speakers menu set to 13. So yeah pretty low.
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It is a lot easier to DC when you have nothing you are trying to go for.
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I have a hate/love relationship with surviving. It can really bring my mood down if I get tunneled off the hook or if I get camped and just have to wait to die or get farmed.
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@Wolf74 said:
@Nickenzie said:
Wolf74 said:@Nickenzie said:
yeet said:
killer perks should be straight up stronger than survivor perks, it's 4 perks vs 16
I understand that the killer is the power role but, a bloodpoint perk doesn't make survivors any stronger or any weaker. It's just something to encourage you to do something with a reward. Think of it as Dailies, it doesn't make you any stronger or weaker but it encourages you to do something for a reward.
Which is wrong. Having more bloodpoints at your disposal means you have more access to high quality items and add ons that you can bring into a match to make you … gasp … "stronger".
Same thing with the killer, I can just use BBQ and then spend the bloodpoints that I got as a killer on my survivors. Do you wanna nerf BBQ because I can farm Bloodpoints as a killer and then use them on my survivor? Exactly. Seriously, what's the big deal with having more bloodpoints? I'm starting to think that every killer that disagrees doesn't want survivors to have their own way to gain as much bloodpoints as the killer does with BBQ.
Because killer need more bloodpoints.
They lose their stuff every match, while survivor can refill their items for free ingame.
And they can keep their stuff and use it multiple matches.
And survivor aren't even dependable on items, while a lot of killer really need their add ons to perform decent.And don't twist what I said, please.
I did not mention any nerfs to BBQ, but also a buff to WGLF is not needed and would recreate the problems that we faced when WGLF was introduced.
Enjoy the long waiting times.Even if WGLF gets buffed, killers would still get more points? A survivor gets 15k the same match a killer gets 25-30k.
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My main issue with We're gonna farm forever is when a killer sucks donkey ass, and can barely get people downed, so I can get 1 stack at most, and then have to leave the game.
You can't have a good game as a survivor and still get stacks, while as a killer hooking the survivors is part of your objective, and not that hard. When I play as killer, I get 3 stacks at least. As a survivor I am lucky if I get 2 stacks. Which is why I prefer playing killer, because BBQ helps me find people, and it is easy to get stacks. We're gonna farm forever... rarely gives me a stack, and a lot of times is a wasted perk slot.
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Finally someone that sees how good the Pig is! Especially playing with combat straps and video tape
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I don't think all of the killers powers fit their lore, and it is fine that way.
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If you get into this situation where survivors are constantly injured, it is ######### great. And I get there a lot, because survivors seem to swarm to me lol
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Heavily disagree with this. I play this game a lot, and the way killers play at the red ranks, is just not fun to go against. Camping, tunneling and ruin every ######### game in the red ranks. I play this game to have fun, not to be competitive. The sponsored streamers, is it right to assume you are talking about the fog whisperers?
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Love you too.
Would do it again in a heartbeat. -
Wow, I have only had ######### matches with Freddy, I remember using a splinter to play him for the first time, and being bullied so hard, even though it was a 3 man. I then bought his DLC because it was on sale (humblebundle) and get daillies frequently with him, but I still haven't ever won a game with him.
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@JoannaVO said:
It's because Meg's and Feng's actually have to hide and play careful unlike Claudette's who can just crouch and stay unseen by the killer.Due to cosmetics, that is not a thing for me, Claudette main.
And also, it is only those 2 according to the OP, so why are the rest of the survivors fine? -
@Attackfrog said:
@Chi said:
So you are proud of being bad at the game? That is what I understand from what you are saying.Then you didn't read the post. It's usually the bad survivors that throw insult. Doesn't make me mad....I just feel bad for you, but keep at it. You'll get better!
I am not trying to insult you, that is what I got from your post.
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So you are proud of being bad at the game? That is what I understand from what you are saying.
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I prefer AFK. DC'ing is a waste of my BP offering.
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Because solo survivors exist, and would like to know what they played against.
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I get survivors that either don't do gens, or keep doing gens while everyone is going down.

A meghead got mad at me because I called her out for continuing a generator while one person was hooked (in the basement) and two people injured. And only leaving the generator after I got downed and hooked. She proceeded to call me a bad survivor because I couldn't run the killer long enough for her to afk on a generator.

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@CornChip said:
My brain is bleeding from reading that "Paragraph".I stopped reading at the first sentence.
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@Peasant said:
Chi said:@JoannaVO said:
@Chi said: Cake!!
I very much agree with this ship.
I don't think Adam and Claudette makes much sense. They don't really have anything in common, or anything that synergises them
Many long lasting relationships make no sense. It's all about strength, will and sustain.
No, they do. And literally to me Claudette and Adam fit together as well as Claudette and David (King) or Quentin. They have nothing in common. Nothing that would make their relationship somewhat dynamic. While Claudette and Jake do.
Don't snuff Quentin just yet! After all, he can get Claudette all of the Medkits she wants. Not to mention, Vigil helps him support her just by being near her. As a final bonus, he can hold the door for her better than anyone else.
Though if we're being real Quentin is probably still hoping to get out of the entity's realm and find Nancy.
I am superficial though, Jake is cute and Quentin isn't

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Because she didn't get her revenge is what I am guessing. So she became a vengeful spirit.
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@White_Owl said:
@Chi said:
@White_Owl said:
@Peasant said:
White_Owl said:Jake is too individualistic for Claudette, he literally went living in the woods to avoid social responsibilities.
TheCakeIsALie
I have never regretted a ship name so hard.
Wait a second, if Jake is so individualisric, then why does he grab Claudette's hand and drag her to the generator in the intro? If he really wants to be alone he was fully capable of running away, ditching her, or gesturing for her to leave.
Well, he needs her to repair the gen faster. If you notice Claudette tried to go back to help Meg, but he just wanted to repair the gen and get out.
I mean one of Jake's perks is saboteur. Which is a perk that prevents his teammates from being put on hooks. I don't think he is too individualistic to be with Claudette.
I always thought he would sabotage to not get hooked himself. Nothing in his lore/perks suggest his an altruistic guy. Not saying he can't be, but I think he is very individualistic.
He can't really sabo to prevent being hooked himself effectively as the perk can be used to save others. Again, 2 out of 3 perks are for him only. Still don't think he is that individualistic.
