ASurvkillivorer
ASurvkillivorer
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- Username
- ASurvkillivorer
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Comments
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Wait, how do you actually get yourself up now? Twice I recovered to full and there was no option to do so?
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@GeneralV said:
This new map is probably one of the worst in the entire game.
It is very underwhelming and there isn't really anything special about it.
As far as spending effort. It's undeniable. It IS the worst map hands down.
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@Spirit_IsTheBest said:
Yeah, it's pretty underwhelming and a waste of potential, and the fact it's pretty rare (for my case) to get the map at all is pretty disappointing to say the least.
No, see thats the thing.
I was perpelxed at first why in the world would they not make this map an event like they did with FNAF? That was a perfect solution to letting people learn new maps. It also addressed the fact that with each new DLC getting the newer maps becomes less and less likely.
Them not doing that, in my eyes its an admission. They KNOW the map is absolute trash. Just imagine if they did an event for……that LOL. Tiny little hospital intersection slice.
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Simply making the map an event would fix this issue and is very smart.
This newer get to play a new map once a week stuff is lame and takes long to learn the map. Its so weird to see a perfect solution passed up on.
At the very least the DLC characters could come with a stack of map offerings.
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I wasn't talking about that. It clearly sounds like some of the time she is hooked you hear the audio engineer speaking to the VA.
This was supposed to quote Hex.
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@Hoodied said:
Yeah you can hear someone complimenting her for the take in the background lmao
I knew I wasn't imagining that. It doesn't happen everytime. But yeah you can hear a man speaking lol. You're able to make out what he says? I can't hear it. Perhaps if I upped the volume.
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IDK what these last two posts are but.Yeah.
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@thrawn3054 said:
https://forums.bhvr.com/dead-by-daylight/discussion/451408/botany-self-care-questions
Yes the increase counts with a medkit. You basically heal at the same rate as someone else healing you.
When using Self-Care and Botany together the plus 50% from Botany is 50% of the Self-Care healing speed. So you gain plus 50% to the 35% of Self-Care. Meaning with the combo you heal at 52.5% of normal speed. Or about 30.5 seconds assuming you don't hit any great skill checks.
Not sure I follow this.
I assumed the speed would be 85%. Meaning you heal just 15% slower than "100%". 100% being the speed one heals another.
Where the hell does 52.5% come in?
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If I try a million times I can get into the menus. But I can't advance further than the Survivor Killer tab selection screen.
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Its is NOT workking for me. Something like this happened last year too.
They better give us like 5 milion BP. This is like 2 days I can't play the event because of this. With no end in sight.
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Yeah I can't gain progress to it.
and no it isn';t one of those dual challenges where another killer objective completes it. It shows as highlightable and the pin even shows up but I can't select it. Finished challenges all show up darker and the pin icon doesn't show when you hover over it. Very weird glitch none the less. Was this supposed to be another challenge they got rid of? idk.
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3944363#Comment_3944363
My stats are from Xbox
Yeah it works now. By default it had me on the Windows Stor and ive never played there so it showed nothing.
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Are you guys all on PC? I get an error when lookign on XBox.
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Have you done like zero killer ones? Or skipped many dailies? Thats odd.
I have everything done expect the kills,hooks, and gen kicks. I am level 79
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@CakeDuty said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3936113#Comment_3936113
Currently I am suffering from a bug, where I don't get any game time fragments, due to having completed all Survivor quests and milestone quests, so I can't see if they're now giving more. But if you get more, it's most likely due to the double XP event impacting rift fragments gain.
But yeah, you're not guaranteed 5 fragments. You get 500xp once you reach about 10 minutes into a match. If you die before that, then you get less.
Im very curious how far in the rift that got you?
See I hate this new system because I fear it requires more play DAYS when before it was about play TIME.
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Great, I had a feeling it was that. LOL! so you mean to tell me you're not even guaranteed the 5?
I thought maybe that tiny patch changed it to 15 since 5 is so slow its meaningless. 15 would still be slower than before but a heck of a lot better than it is now.
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anyone get them?
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After deciding to juse sacrifice points I've used Ormand offerings a ton now and have played the ######### out of this new map.
So far it seems like a pretty bad map for survivor no? I've gotten out like once and died probably 7 times or so.
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@radiantHero23 said:
Have not seen it either. Is the chance of getting it even increased at all? You would think it is.
No, apparently for some weird reason they've quit doing that. It makes absolutely no sense when you think about it either. Percentage wise every single time a new map comes out the chances of getting it would decrease and decrease.
Point being if DBD had 1,000 maps in it. You'd go months potentially YEARS without playing some. So how in the world it makes sense to not boost the chance of getting a NEW Map, makes zero sense to me.
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@HolyDarky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3856163#Comment_3856163
The offering works but it is a 50/50 (the two variants for Ski Resort should be included in the 50% for Ski resort in general and not have individual percentage) if you get the new map or the old one, which is the funny.
I hope they will increase it!
and to make it more absurd ive gotten the old ski resort 3 times…..
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@HolyDarky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3856129#Comment_3856129
Year, the chances for the map are not increased. I got the map twice in all of my matches. The survivors also used map offerings for it six times and every map offering resulted in Ski resort Ormond.
It is kinda sad not only because the map umis completely new but also this map quite unique and good balanced overall - one of their best maps.
FFS so even the offering wont work?
Dude I've played like 15 total matches in 2days and haven't gotten it yet.
BHVR come on and increase the chances by like 20% at least.
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@Prometheus1092 said:
I seen it maybe 2 or 3 times but mostly seem to be getting wreckers or cold wind farm (without any offerings). The map chance percentages have felt off to me for a long time.
I've noticed that too. WHen a new DLC used to come out they would obviously tweak the percentages heavily for the first 2 days and slightly the first week.
A few DLCs back I feel like they entirely quit doing that which is stupid.
Now here its just dumb. Im 10 or so matches I haven't gotten to play it one time. Does a cold wind offering give you a chance of getting it?
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@GeneralV said:
Ppl seem to act like shes so strong
This is very surprising, actually.
Skull Merchant is probably one of the weakest killers in the game right now. Hell, I think Freddy is better than her in common scenarios, and that says something.
It is absolutely baffling just how severely this killer was nerfed, when her previous iteration was fine the way she was. If players had just stopped with the petty DCs or hook suicides and had given her a chance, we wouldn't be here right now.
That is why I believe all of her recent nerfs should be reverted, and the rework should be scrapped. Refusing to adapt to something that is not problematic to begin with, just like Freddy immediately after his release, is something that should never be rewarded.
Well, we all know this game and what goes on. She never was that strong. Her first version was pretty dang good but the problem there was she was good because of survivors GIVING UP. I rememebr testing her and playing a way I thought was unbeatable. It was possible to defeat her and it all depended on survivors simply REFUSING to do gens in the drone field.
THey were terrified of exposed. yet when you're plague every just loops while broken anways. its so odd.
Even as this new weak version many people DC against me.
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3854370#Comment_3854370
It's based on the fact if you can or cannot get scanned. Yellow = she can scan you, white = she can't scan you.
So the same drone line would look different to each survivor depending on their action at that current moment?
If a drone is there and someone is running near it. It would appear yellow? Then if another was crouching it would look white?
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@MrMori said:
This is going to be a sort of long comment and might as well be its own thread, but I've been wanting to explain Skull Merchants power for a while now, so I'll give a shot here. I'll explain it in a bit of detail, so bear with me, I'll try to make it as straightforward as possible. Her power just has a lot of stuff crammed in.
If you're only interested in understanding exactly what the drones do to survivors and don't care what they do for Skull Merchant, you can just read the "How drones work for survivors" part, but I suggest reading it all, maybe you'll learn something that you didn't know. When I say "you" I mean the survivor, this guide is sort of written from the survivors perspective.
Basics:
Skull Merchant has 6 drones when the game starts. Placing a drone grants her 8 seconds of Undetectable, and puts her power on a 10 second cooldown before she can place another drone. About half a second after a drone is placed, it will activate and begin to spin in a circle, scanning survivors that are hit by the scanline. The drones can be Hacked by survivors, which will disable them for 45 seconds, after which they will reactivate and begin scanning again on their own.
How drones work for survivors:
Active drones have a single scanline. When it is yellow, it can scan you, and when it is white, it cannot. The scanline is yellow and can scan you when you are:
- Running
- Walking
The scanline is white and cannot scan you when you are:
- Standing still
- Crouching
- Crouch walking
- Fast vaulting over a pallet or a window
- You were just scanned. Then you are immune to being scanned again for 2.5 seconds, even while running or walking
Getting scanned applies 1 stack of Lock On, with the maximum being 3 stacks. From the survivor perspective, the 1st and 2nd stack don't actually do anything to you, but you cannot remove the stacks. But the 3rd stack applied a Claw Trap. This will do the following:
- You become Broken and cannot be healed
- If you are healthy, you will become Injured and get a small speedboost, same one you get if you get hit normally
- If you are Injured, you will get Deep Wounds
The Claw Trap lasts for 45 seconds by default. If you are currently Claw Trapped, getting scanned again will do the following:
- You will be Hindered by 8% for 6 seconds
- If you are Injured, you will get Deep Wounds
- Skull Merchant can see you with Killer Instinct for 3 seconds
That's quite a bit of info, but the short version is, run or walk into a drone scanline 3 times and you become injured/broken/deep wounded, and the scanline can be dodged by standing still, crouching, crouch walking, or fast vaulting.
How drones work for Skull Merchant:
After placing a drone, if the drone scans a survivor within the next 5 seconds, Skull Merchant gains 5% Haste that lasts for 8 seconds. She will also get this haste if she rotates a drone, and this drone scans a survivor within 5 seconds of being rotated.
Skull Merchant has a Radar. Any survivor that is scanned will be revealed on the radar for 12 seconds if it is their 1st or 2nd stack of Lock On. If a survivor is Claw Trapped (aka 3 scans, broken, etc), they are always visible on her radar.
Skull Merchant can see you on the radar anywhere on the map, but if you are farther than 32m from her you will be at the edge of her radar and she can only see which direction you are. If you are within 32m, she can see your exact location. She can also see if you are above or below her. This is what her radar looks like from her perspective, in this example the survivor is about 15m away, directly in front of her:
https://us.v-cdn.net/6030815/uploads/ANCJ4Z303WU2/7b46244356-0429-4ead-bb74-f8ded370cee4-7d.png
Skull Merchant can recall a drone, which will bring it back to her so she can use it again. This can be used to remove drones she no longer wants or that are hacked by survivors. Rotating and recalling drones can be done across the entire map, but she can only place drones right above herself.
So the short answer for what Skull Merchant can do with the power is:
- Get undetectable after placing a drone
- Get 5% haste after scanning you with a newly placed or newly rotated drone
- See you radar if she recently scanned you, or you are claw trapped
- Rotate, place, and recall drones
If you want, I can give some small tips that can really mess a Skull Merchant up, but this post is long enough as it is. Or, since you mention wanting to play as her, I can give some tips, builds etc for playing as her.
Give dat man likes.
OK maybe i misunderstood one bit though. What causes the lines to be yellow or white???
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FTLOG fix this. This is so annoying.
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@SidneysBane1996 said:
Please stop pinging me, I genuinely do not care. Didn't read your post either. You just want to argue.
You literally quoted me. What do you expect. You didn't read it actually means…..I read it and know you're right. Thank you.
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@SidneysBane1996 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3842089#Comment_3842089
"You're in the minority if you hate 2v8", but those people still should not be forced to play a mode they don't enjoy if they want to play the game at all. It's still selfish to ask that. Would it have been fair to force people to play Lights Out if they didn't like it? Many people hated Lights Out, I bet you probably did - what if YOU had to play it or not play at all just to get a chance to enjoy the game? Suddenly not such a good idea now…
You're deflecting from my question based on me saying I do not enjoy this mode, later focusing on that instead of answering me. Why do you believe it's a good idea to do something to the game that FORCES people to play a mode they aren't enjoying? I do not want to be FORCED to play 2v8 or not play at all. I'm certain people don't want t be FORCED to play Lights Out mode or not at all, either. My choice and everyone's choice should always include 1v4, or the event/mode on offer. And BHVR, the community, an everyone else besides you here pretty much agree with me.We're arguing in circles. Answer me or don't bother responding: Why should I only have a choice between a mode I dislike and not playing at all?
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3842164#Comment_3842164
It is.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3842168#Comment_3842168
Last one was more balanced than this, but still lightly Survivor-Sided.
…..I DID answer you. You've just chosen to ignore it because you know letting people avoid anything they don't like on the the game is overall a HORRIBLE idea. Once again, shouldn't people be able to avoid certain killers then?. You're talking about deflecting and arguing in circles when you somehow took away from this that I was upset that I couldn't get even more BP as survivor? Again, WHAT!?
Overall you're talking about ppl shouldn't have to play with what they don't like. Yet that is literally what DBD IS. You said you mained Ghostface. lmao, you know how many people HATE Ghostface? THey should be ableto avoid you right? Or does it only apply to situations you personally don't like. There, own logic flipped on you.
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@SidneysBane1996 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3842085#Comment_3842085
The Devs clearly agree that it is a good idea to let people who do not want to engage with events or modes have a space to do that. They and most players agree that nobody should feel FORCED to play an event or mode, or otherwise not play the game, if they do not want to. They believe it is unfair to ask players to be forced to engage with things they have no interest in just to play the game, and most people here seem to agree with them.
Why don't you? Why do you want the game to FORCE people to play in a way they do not enjoy, just so you can have more BP? Why not just ask the Devs to bump the incentive and call it a day?
If that isn't what you are asking for, why make a thread that implies that is exactly what you're asking for? If it IS what you're asking for… why do you believe people should be forced to do something they don't want to do in a game?
You say that like it was up for debate or something….they're the ones who've allowed it. Yeah?
Why don't I what? Not play the new mode they want us to play?
That is a very slippery slope. Why should ANYONE have to put up with ANYTHING they don't like. Yeah, try balancing that out and see if it works out well for you. Spoiler, it wont'. Why not allow people to avoid certain killers? Why not?
I feel like half of you are being disingenuous on purpose. I make a thread about the ridiculous killer waits and somehow that means I want to play survivor more and get even more BP? What?
Also, regardless of what this forum says. Those of you who hate 2v8 are in the very small vocal minority.
Ask the devs? Again, disingenuous. Here I thought being on social media was the best way to do that. Do let me know of the better option. Theres a phone number I can call?
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@SidneysBane1996 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3841935#Comment_3841935
Some people do not like the Modes. This was true of Lights Out. And Chaos Shuffle. And every event. It is equally true of 2v8, why is it weird someone may not want to play a mode they aren't interested in? They are also allowed to have a game in 1v4…
I am genuine here, I don't get where you are coming from. What's so weird about the idea that a mode may not be everyone's cup of tea? :/Some people didn't like different events for the pettiest of reasons. It seems odd to me to give those people an option to split up the player base. I don't believe any of those people would've actually quit playing.
So you think since 2016 every event should've had an opt out option? Even though 90% of them impacted the actual game in the tinnniieesst of ways? Modifiers are different. The Halloween event had an opt out even though the actual game is basically exactly the same.
Should there be an option to avoid all players doing rift challenges too? That can also bother some people having to play with people only going for their challenges.
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@BlackRose89 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3841935#Comment_3841935
This may come to a shock you but some ppl don't like 2v8. Im a killer main and I HATE 2v8 bc I dont like any the killers in it, I dont like having to play with a random player, I don't like the wait time, and over all, I find the mode boring as hell. I been playing it as Survivor even just to do the challenges and I find the mode so ######### boring. I take normal 1v4 any day of the week over 2v8.
So Im happy they don't replay 1v4 with 2v8, the issue tho is that 2v8 still affects 1v4 making killer queues painful wait over there as well. Honestly, if it was up to me, I would scrape the whole 2v8 idea and think up other modes that could be fun for both sides.
Good for you. I'd maybe get the chance to get bored of it myself if I didn't have to dedicate an hour or so to maybe get to play in 3 matches hopefully no one is AFK in.
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3841954#Comment_3841954
You're exactly right - and feedback is just what they need. Not harsh useless criticism on an issue that is more obvious to see than a pink elephant in the room.
So obvious that they allowed the survivor incentive to lower……
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@I_Cant_Loop said:
How do you know BHVR has no plans to address the killer queues? This is only the 2nd time they've done this - they're still figuring it out. Obviously the incentives to play survivor in 2v8 are not enough and they're going to have to do more. A couple things have been suggested:
- Iri shards. These are typically much more desirable than BP
- If you play a match (or x number of matches) as survivor, you get put into some sort of priority queue system where you can "cut in line" in the killer queue.
We'll just have to wait and see what BHVR comes up with. I'm sure they're hearing plenty of feedback about it.
Easy, because this is the 2nd 2v8 and absolutely nothing changed. Now after several days in they've even allowed the incentive to lower for survivor when it should be increased. That is the most simple and obvious thing to adjust first and see the impact it has.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3841935#Comment_3841935
I think splitting the player base and allowing people to play normal mode during events is stupid.
What a bad take. If they would not be able to play normal mode, they would not play at all. And this would mean less players playing overall, which would look bad. Let alone that some people HAVE to play in 1v4, simply because the Killer they want to play is not available in 2v8.
And well… It is totally fine to not like 2v8. Saying those are "lovely people" in such a sarcastic tone is really not cool.
Get off your high horse. Cringe
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@SidneysBane1996 said:
Calling people who don't want to play a mode they don't like "lovely people" in a sarcastic tone because you're mad you don't get more BP in the mode you prefer is… a take.
Obviously.
I think splitting the player base and allowing people to play normal mode during events is stupid.
However, 2v8 is the only exception to that I think. With that being said I still think it's weird to want to play normal mode over the event while it's active.
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@Aven_Fallen said:
Yeah, this can be rough. Today I had a Wraith who sandbagged me while playing Killer in 2v8. Usually I dont really care that much about stuff like that, but I waited over 20 minutes for a game, just to have the other Killer following me the whole time and bodyblocking me where possible.
In the end they blocked me in a Corner (I did not care too much, I just wanted my Billy Daily done at this point, so I know that this will happen, the game was ruined anyway).
The sad part is that this person also waited over 20 minutes (most likely) just to do THAT. I wish I had this freetime to spend it like that.
It also has other negative effects. With the waits being so long I am far less likely to pick a character I am not comfortable with out of fear I am going to be terrible. Even though the mode itself allows for you to get used to them better than main mode does. If the waits weren't so long I would pick characters like Spirit Huntress and Nurse more often because then I could get used to them. But I dont wanna go into a game and suck. I know how annoying it is when I am playing one I know how to play and my teamamte is somehow just BOMBING and doing awful.
In my match I was Huntress who I can't play worth a damn. So basically me as a newb Huntress vs 8 survivors.
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and truly BP offerings should be included.
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@humanbeing1704 said:
this has always been the case with aura perks like that people use bond as a throw the killer onto teammates perk can’t really help it
I've been using this perk to try to optimize solo play. Plenty times where someone might have a really good chase but it ends up being a trade off because they end up leading the killer to a gen. Instead I see a huge portion of this having the negative effect. It's just ridiculous really.
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PS not letting us use blood point offerings in events is just stupid.
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Yes the forum load times suck lately. Its so slow.
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This is so GD annoying. You can only level the bloodweb like 2 times and then it will do this crap. Sit through main menu load over and over again….
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@indieeden7 said:
Are you on EU servers? I tried redeeming a code a few times and it said that there was a server issue, it's possible that the local server is just acting up.
EU is bad too?
US here, Xbox Series X.
So worldwide and on all plalforms from what I see in this thread.
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Oh WWOOWWW now I am not even getting credit for the MATCH I just played.
Well, DBD is down.
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Eh I spoke too soon, Now I got kicked out of a lobby because the bloodweb failed again.
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Now that the bloodweb is working. I am noticing it process slower than usual. The logo spins for about 1 second usually but right now its more like 2-3 seconds.
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@bm33 said:
Try closing out/reopening the game. I just got same error for the "The Shield" challenge. When I came back in it has it as claimed.
Something weirds going on. It just gave me an errror in the blood web now.
After doing what you said like 3 times the challenge finally went through and the bloodweb worked. BUT then, it failed to give me the reward in the rift. Although I only had to retry that once for it to work.
Thats 3 issues that I've never seen before happen all at once. Server issues?
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@bornagain234 said:
how is it still only 400?
We were getting 600 during the event.
Its not that hard. Keep raising it until it settles down. 1000% wouldnt couldnt you millions of dollars.
Just BHVR not thinking things through again.
They obviously made it so we couldn't use offerings because they thought 10 players using a 107% offerings would get insane. But heres the thing….WHO CARES?!?! Their 400% incentive might as well be 0 because we can easily get that normally. 400% incentive is nothing special when no one can use an offering.
They need to just buff it up to 800% for the love of god.
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Once again I just had to wait 20 minutes to get to play a match only to get paired with some moron Nurse who was AFK. The survivors BMed the whole time on top of it.
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@ExcelSword said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3768523#Comment_3768523
Because it means you could get grouped with another player faster and find a lobby quicker. I have noticed my queue times take ages when searching as Huntress. Because Huntress is really popular, so a lot of people pick her. That means all those huntress players will never be grouped together to start a match, even though they are all playing killer and looking for a partner.
Meanwhile my fastest match times (still relatively long) have been as Trapper, bc I doubt most people want to play Trapper beyond the tome challenge.
Yeah they should've allowed 2 of the same killers. Then had like 2 kits per killer so there would still be something different about them. Yeah, I hadn't thought of that. It needing to find DIFFERENT killer is the icing on top of making this matchmaking hell.
In an hour you're luckly to get to play twice.
