This is number one bullshit
So if you are survivor main it was already slow to stack up bloodpoints but after the update its even harder to escape with the changes yeah it supposed to be hard to escape but at least they could give more bloodpoints for survivors for doing other stuff then to balance things out but well.. just bit frustrating imo
Comments
Just break the hooks.
I really don't find it hard to escape, but if you want bloodpoints, do what i did, buy Feng's chapter (i don't remember the chapter name) and play Doctor, that's what i do when i want to farm bloodpoints
My main issue with the changes is that the healing changes made the game a lot more boring. With sloppy butcher and coulrophobia, I just want to ######### die
How long does it take if you find another Survivor to heal you?
I don't run self-care anymore, if that is what you are implying? It takes a ######### ton of time to heal others and be healed.
Come on, it's really not that bad.
I wasn't implying anything, I was asking because I haven't had time to play DbD since the patch. See the question mark at the end of that sentence?
And that's the problem.
One sided point of view.
Break totems, break hooks, search chests, fix generators, rescue people off hooks, use maps, use offerings... Plenty of things can get you BP, but you do have to survive to get the biggest BP bonus. I recommend you learn how to play stealthily so that you won't be reliant on your team.
put on distressing and offer the game and it's troll city. games last too long.
4 S E C O N D S
S
E
C
O
N
D
S
Self-Care.
take a medkit
The minimum, guaranteed number of pallets in every map is between 15 and 20. You can hide if you know what you're doing, so I think we've found the problem.
I don't even take Self-Care. I'm just explaining why some people might have a problem with it.
self care still needs to be gutted anyway
No, it doesn't. The problem with the possibility for endless heals is that there's no penalty for injuries. Maybe a Broken status effect that lasted longer the more times you were injured would make hits relevant.
or they could just make it finite
I was on that bandwagon for a while, but then I realized it'd just make healing itself a risk in the long run, and we don't want that. The way I said makes getting injured a risk in the long run, which we do want.
Its only hard to escape if your team is intentionally screwing you over.
are you a killer main btw or surv ? see you on forum alot
I play both, despite what some people may think and/or say.
Whispers is a whole different can of worms, and I don't know how console gameplay works.
If you read the thread about it, they're having trouble reproducing the bug on their end, so it's not clear what's causing the problem.
That's why we improve ourselves.
I mean, you can't really complain about losing if you're "wasted", as you put it.
Then either play sober or do the stuff I mentioned.
That's a different discussion altogether.
That's time you can spend fixing generators without a care in the world. Then you survive and get 5000 BP.
It's still overly easy to escape..like not even close to how hard it should be.
Usually tunneling happens when your team unhooks you too early / in front of the killer
use iron will to remove injured sound
i solo at rank1 with no items or offerings, definitely not sober, high af, and i have no problems.
when you have more experience at dbd you will not be making these threads.
hilarious that people here told you to play both sides for perspective and you ignored their advice. this is why your opinion isnt taken seriously.
Oh no Killers got a buff in this patch, must be one-sided.
Remember there is 1 killer and 4 survivors. If you cannot escape/hide from the Killer you should be taken out.
What do you want? The 1 Killer to be equal to 1 Survivor?
Also a minimum of 15-20 pallets per match. Use Windows of Opportunity if its so hard for you to find them.
1 the killer passes you and leaves
2 a teammate is injured (or downed)
By following the election two simply steps you reduce the odds that you'll be found first. Enjoy!
Survivors could definitely use like a 25% boost to their BPs. It's crazy how little BPs survivors earn. You could play an entire trial and play really well but your BPs say otherwise. That's why I refuse to grind BPs on survivor.