Discussions

339,005 discussions.
  • So is everyone banking on September 11th?
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  • Recently, condition of matching in ranking games is very poor. This may be because the ranking system where players mechanically placed in to the ir ranks based on the ir total of 'PIP'. That system is a kind of absolute assessment and is breaking balance of number of players in each rank: frequently many killers deserving a higher rank are boxed in lower ranks because of the ranking
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  • Just finished a game where we were vs the pig at gas heaven. Game starts and we finish a gen early. The pig gets a survivor down and hangs them. Everybody goes to get the survivor but I see them all going so I stay and work on gens. The process continues as I take out gen after gen. I get found by the pig, at this point one person was sacrificed, the pig gets me to dying state and puts t
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  • The threads full title: [Suggestion] Improving Matchmaking through a character, clothing, gear, perk, addons and survivor/killer rating severity system. I feel that currently when being matchmaked there a lot of factors that really should be taken into account, and the imbalance can certainly be experienced when playing, sometimes for one's benefit and sometimes for one's detriment. You've pro
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  • https://www.youtube.com/watch?v=b8NYSnA2B7k
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  • This happens to me a lot: I’m the only one working on gens and everyone one else is sucking dick and by the time I finish two gens they’re all dead cause they suck ass at the game and the hatch opens for me cause I finished off two gens but instead the killer doesn’t hunt for me he or she hunts for the hatch cause they know I’m not gonna do 3 more gens all by myself so they know I’m coming for th
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  • For the next event (or at least moving forward) I'd like to see something different from "complete special gen/hook". I would like some sort of challenge like "earn 1 token per match per empty perk slot or find the special hidden items around the map." Perhaps complete matches using a specific unused perk/perks, just something new to spice things up and limit the toxic behavior from both sides wi
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  • I think its speaks for itself we are arch enemies in this realm and the entity love me not him kill offf!!
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  • I'm not really into the gaining of XP for shards. How is it calculating it? Someone could give me one example of how to get the most XP in after a round and how to get the lowest XP? Thanks
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  • If you are a survivor main that hugs pallets like a weeaboo hugs body pillows I have grim news for you. The new killer comes with the unique perk "Spirit Fury" (Or something like that). This perk at tier three behaves as follows: After breaking 2 pallets the next time you are stunned the Entity will immediately break the pallet. When this is combined with Enduring your pallet is essentially nu
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  • # Killer: The Xenomorph/ the creature is a killer that focuses on surprising and chasing survivors. Killer bio: On some distant planet far away from the trouble of earth lives a species of dangerous animals called the Xenomorph often called the perfect creature they prowled their hunting ground killing or
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  • You a here? Great! Make me tell what it is. Harvest - All totally random new game mode, like Hearthstone. You start a game, go in this game mode, you pay some shards. Boom! Choose sides. We take Killers. Okay, next: Take a Hillbilly? Nice! Next: Yep, Tinkerer. Good! Now, game start. Survivors have nothing like you. You kill 2 or 2, end of game. You have 2 lose poi
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  • what are The diversion perk tiers? and what are the timing on them 45 seconds sounds like its aimed for survivors to troll killers in a chase after they get done looping them for 10 min tgey just throw a rock and get away. and another question can it be used to stun a killer? if hit with the diversion perk and if so will it force them to drop a survivor it can also be used to sell out other pla
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  • Now that the Broken Status Effect is a thing, would you like Sloppy Butcher to replace its Mangled Status Effect with Broken? (Having both on it would be useless btw. Mangled makes you be healed slower and Broken makes not healable, so Broken would always trump Mangled.) I ask this cause i always found Mangled to be too weak. (I feel opinions incoming.) It's fitting too. "You know where to h
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  • im fan-girling so hard right now... saw this yesterday (I know I'm late) https://youtu.be/Vh1PPTuQ52E
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  • I remember before the mid chapter patch released the devs said that with the change to tinkerer they planned to buff the charge times for the killers to compensate for the loss of tinkerer. Hag and trapper it dosent matter since they already got that buff but stalky boi, billy willy, mr tum tums and a few others have yet to get a charge time buff. Are the devs going to make good on their word to
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  • As of right now, majority of XP for Player Level is tied to time spent during match. If match lasted for 6-7 minutes, you get somewhere around 550xp. You also get bonus xp based on emblems you got for your performance during match. However, bonus xp for emblems is a joke, it only nets you around 15 xp extra in addition to xp you got for time spent in match. My suggestion is simple - > Re
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  • What is your opinion on giving the killers the option to vault a pallet instead of breaking it? (killers will still be able to break pallets if they want) I understand that this would require new animations and is unlikely. But it could work with some new strategies and mind games. Perhaps even being affected by Bamboozle.
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  • Devs, this will be the easiest fix of your life. It's a simple UI change and a flag in the match making algorithm. It'll probably take 5 minutes to code and 30 minutes to add the UI elements. It solves the one issue of balance that is both A) completely outside of your control and completely your fault for the bad implementation. To be clear, the issue is not inherently groups with fr
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  • Hello guys, I've read here and there that Freddy is the worst killer. I've encountered him a couple of time and couldn't understand what happened there. I heard the lullaby #runforyourlife and the screen became blurry, I assumed I was being put to sleep. I continued running and then pouf (imagine a pretty FX) I jumped into the dreamworld with Freddy right behind me hitting me right away.
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  • DLC : The Sacrifice Killer : The Pyramid Head Survivor : Eileen Galvin Map : Silent Hill I'd Like to Here your comments about my idea
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  • I’m sure all of you are aware that Halloween and Christmas is coming up in a few months. I wanted to make a little suggestion! Maybe add red and black Santa hats along with Christmas jumpsuits, or something similar to how F13 made their cosmetics for Halloween?
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  • Just got the event outfit for Kate. What do you think? I kinda like it, but it would have been cool if it was a real bathing suit. Would suit the BBQ theme better I think.
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  • Is it me or is the new update favoring the Killers. One of the updates is once a generator is complete not only can the killer see the aura of the generator but can also see the aura of a survivor for 5 seconds. Seriously?!!!
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  • So, I’ve noticed a lot of ragequits at The Game. But it happens too often on any map. •As survivor when the host ragequits you depip and lose your stuff. Also, when an ally disconnects they screw over the team. •As killer it gets annoying when people ragequit and then message me about being trash. Also, It hacks everyone off
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  • Have the devs actually ever played in these ranks? By watching the stream they did recently "Play With The Devs #1" it's becoming more and more evident that they are all rank 20, can't hit a good skillchecks, and die within 15 seconds after getting found, this figure includes the speed burst they gain and the killer swipe animation xD. Honestly rank 1-4 is painful and I can literally feel the tum
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  • I feel like in a game where survivors are trying to escape a monstrous killer, the congo line of body blocking where they take turns blocking you, getting hit, switching out with someone else while they heal is a little silly. Perhaps the killer should be able to one hit down survivors whilst they are carrying someone on their shoulder? I feel like this would remove the cheese tactic of body
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  • Will the Old Meg, Claudette, Jake and Dwight ever be put into the game?
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  • Survivors shouldnt be able to be so confident near the exits that they can sit there and taunt the killer, they should want to escape when the doors open, no questions asked. Unless of course they want to run back into the map to help a friend. But, for them to hang out near the exit just so they can 'teabag' over and over doesn't make sense to the concept of the game. It's especially frustrating
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  • Killer: Gloria Ashmann, or The Habit Introduction The Habit is a scheme killer, able to command the moths to track down survivors and interrupt their actions. Her perks, Light Flickerer, Parasitosis, and Oath of Hatred allows her to found the survivors easily and becomes stronger if she hurts her obsession. Lore Gloria Ashmann was once a daughter of the very wealthy and pr
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  • I feel like this game is starting to stagnate when it comes to mechanical creativity since every Killer has to be balanced around "How well they can run around a pallet". The only reason the Nurse is Queen of the Killers is because she can ingore that mechanic entirely. Perhaps its time to look into a better game mechanic then "Run in Circles"
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  • Honestly that bug with blood should be left in there. Aura reading perks should work in phasing mode. She also has a baby lunge. Her, hag and huntress should not suffer from baby lunges just because their slow.
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  • Noticed on ps4 alot of people are staying in the game and running around the map long after the exit gates are open, and or staying at the exit for no reason but to waste time for killer. This could be fixed partly by closing exit gates after a few minutes and maybe have the hatch open instead.
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  • Hey guys does anyone remember the cult of the Evil Dwight? What happened to them or him? I remember the guy and i miss him.
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  • Varias veces he visto que en el mapa aparece una columna de luz y me preguntaba si es de adorno o hace algo en especial.
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  • I try to do my daily survivor. As usual I have to try several times because of some idiots DCing, this time I had a killers DCing to derank too. It literally took me ages to get into a normal game such that I can complete my daily. When playing killer, it doesnt hurt you directly when survivors ragequit, but it is annoying to get BBQ stacks denied and whole games are ruined by that, not to menti
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  • I was thinking about making new hiding places, traps and a new system for the killer(s) to kill us. Hatches in the ground|floor: Let survivors hide in ground|floor hatches. Killers saw table(s): Create a new sort of killing system (instead of hooks), you get saw table(s). (or both). The saw will start spinning and moving towards the survivor(s) body (to kill him/her). Killers kill
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  • Currently, there are 8 Obsession perks: Survivor: Object of Obsession, Sole Survivor, and Decisive Strike. Killer: Dying Light, Play With Your Food, Save The Best For Last, Remember Me, and Rancor. I know these perks take up such a small percentage of perks, but what if there was a passive benefit for survivors/killers when the other has an obsession perk, but you don't? For survivor
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  • I'm a little confused on the requirements to get this achievement. I've seen an old post from a Dev saying that you need to get the 100 Bloodpoint Protection scoring event. However, there have been games where I've gotten it several times and not gotten any progress for the achievement and there have been games where I've gotten that scoring event once and I gained three points of progress. Just
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  • So as of last night on PS4 I reached my 2nd devotion point. I know the devs say they have ideas for a reward but don’t have anything solid yet, but I was wondering if it ever maxes out at a certain level? , and what types of rewards were being looked at? I think getting a 2000 shard bonus would be cool for every devotion point and maybe once you get 5 devotion points a special cosmetic? I know
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  • STORY: Basically I had a very bad start as a survivor against a mirror Myers at Lèry's. This actually scared me since he could see me at anytime and sacrifice me! Now during the end of the match, our Nea went to save Jake but he killed himself on the hook which got our Nea downed. The Myers couldn't find a hook and took a long time to reach a hook, as a survivor, I punished him by body blocking th
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  • What i mean is, having 2 options-buying only the dlc=7$ or buying the dlc + a pack of auric cells(300auric cells)=10 $ It just annoys me that I need to put an extra 2$ if I want to buy the cheapest auric cell pack couldn't the devs sell like a special pack like this??after all they would get even more money but what do you guys think?? And remember you would still be able to buy the
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  • Hey! I've been wondering if there's a possibility of making an option or something similar in our Survivor / Killer section, to automatically de-rank ourselves . Why?? Because at low ranks 3-1 takes a lot of time to find a good match, and by good match I mean green (If perfect) or else yellow ping; mostly as a killer, since not much people join with good ping. But what happens when we
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  • https://www.youtube.com/watch?v=x_-x4Dwz-rU Looks great! (Also is anyone else starting to see every horror movies as a DBD game?)
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  • If u still think that DbD is not balanced at all, it probably means that u've never played Deathgarden. DG, u wont be missed, enjoy your vacations at the UNBALANCED GAMES CEMETERY with F13!
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  • https://forum.deadbydaylight.com/en/discussion/12762/game-ban-rules-and-how-to-report-players ^ For reference. Anyhoo, i was under the impression that being AFK was considered worthy of a temporary ban. Yet i do not see it on the list. The closest thing i see to it is botting, which is still very different since your character still does things. Question #1: Is AFKing bannable? (Tempor
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  • I do see this a dual problem because it is frustrating to the killers when they want a kill, but I feel like it shuts the game out if they camp. I have a suggestion that killers get bloodlust when they hook a survivor so they have a benefit for leaving the hook to give survivors a chance to save and if they stay too close to the hook (5/6 seconds in 15>m radius) the entity stuns them once. I a
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  • Ya won't see me playing the new killer any time soon and she is definitely NOT welcome into the awesome friendship circle that is Piggy, Huntressm and Nurse. This new demented running, naked, epilepsy lookin Killer can go sit in the corner with The Hag. I am disappointed but it was soooo expected really. I mean, honestly, never get your hopes too high. You expect one thing and you DO get it
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  • I just got done talking to my friend and we went over so many ideas for new Killer's. I'm not usually a fan of guessing or spit balling ideas but some were pretty good and Some were laughably bad. To start Teddy Ruxpin. Ok that was a one of the laughably bad ones. I'll only say good or ones I'll say I thought we're good. Jack Torrance: The Shining Samhain: Trick r Treat Creeper: Jeepers Cree
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