Zixology
Zixology
About
- Username
- Zixology
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
I see what you're going for here with the GTA styled lobbies. But this won't solve anything.
It'll just be AFK land
-
The grind? No
The map, zombies, and shrunken Jill? Yes
-
@Sonzaishinai said:
That doesn't really seem like a healthy mindset for killer tbh.
The first 2-3 generators will go fast against a decent team. There is just no stopping it. It's the last couple that you can defend and have your pressure ball rolling.
You would have to give up every single match of killer against a half-decent team if you throw in the towel any time you didn't have 3 hooks by the time 3 gens pop.
I'm still able to stay above rank 5 doing this, so it's not that big a deal to me. Plus, until the rewards roll out, ranks are worthless anyway.
If I want a decent snowball going, I need to get that first hook before the first gen.
-
First off, thank you to the people answering the question instead of "none". If it doesn't apply to you, don't answer. Just move on.
Also, you guys reminded me about maps... Yeah, if it's an indoor map, I give up on both sides.
-
- Remove passive phasing.
- While phasing, have a dim shadow be visible only on the ground right under her. This will give her some sort of counterplay while also making her still very useful when looping around objects that the survivor can't see around.
-
@[Deleted User] said:
The End Game Collapse is not a mechanic necessarily designed to kill survivors. It's only there to ensure that the game comes to an eventual end.
I think that if the timer were to also be based off of chase conditions, you would have a lot of killers chasing survivors while facing backwards. A lot like how Deep Wounds used to work, and with the initial release of the Legion.
I do not think the End Game Collapse is in need of further changes.
I didn't mean for it to be a way to kill survivors. I'm just saying that if no one is in danger, then they should leave.
As for exploiting, you make a good point. Maybe instead of being in a chase, it's if the killer is touching scratch marks?
-
For Survivor: Escaping
For Killer: At least 2 kills
That's how I see it as well as how everyone I know who plays this game sees it.
-
@Shroompy said:
would be ironic if this was moved to Feedback and Suggestions
I've been through this before with the mods. I know they'll move this one just like the last one.
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/254195/please-stop-moving-posts-away-from-general
What's stopping you from posting in the correct section? They only get as much traction as you lend them.
That doesn't even almost make sense...
99% of these forums users look only in General. Anywhere else is dead. It's irrefutable.
Besides, how is "General" not the correct section? General is literally everything.
-
@GannTM said:
Moving posts to feedback and suggestions makes it easier for the devs to gather the feedback. Sometimes they move posts that don’t really give feedback and are just regular discussions which does get annoying but it makes sense why they do it.
It also kills the post. People will see "CLOSED" on the post and never touch it.
Plus, we already know the Devs will never see it anyway. We know that we aren't posting to get a Dev reply. We're posting to get community replies.
-
As someone who gets labeled as a "Survivor Main" in most forum posts that I comment in... This makes no sense to me.
-
It's really just the map and the AI zombies I don't like.
The perks seem cool all around, which is rare for this game.
The Characters are cool. Nemesis has enough changes to make him unique.
The map is now a contender for the worst map in the game though. Should've stuck with the streets of Raccoon City. (like in the trailer...)
Zombies are just gonna get in the way and have nearly the whole game often decided on RNG.
-
I don't want a faster Wraith/Spirit/Tier3-Myers/Clown/Billy/Legion/Plague/Doctor...
They're fast enough as is.
-
It's obviously because one of the easiest to bait perks in the game is too OP.
-
Cause BBQ is a toss up.
You either get found immediately or the killer camps.
-
@eloise said:
Now I feeling very bad, I was ban because I said what I am it's like what I'm it's very very bad and can't be exists on PlayStation, apparently it's same on dead by daylight, why you make this charm? It's maybe cool in head but not in real, I'm feeling like I never wanted to be alive
I have no idea what you tried to say...
-
@AngryKiller said:
It's not anti ruin, it's anti killer. They even called Moris toxic and gave survivors instant blinds. Let alone the new map is huge so if two survivors feel like holding the game hostage and hiding forever you can say hi to DCing after 40 minutes.
Name checks out
-
@AVoiceOfReason said:
Survivors will have "boon" totems XD I want to see a killer smash one and ask a survivor how it feels xD
Killers can't break them. They're based on dull totems that survivors are near
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2219614#Comment_2219614
You can be banned for spouting homophobia in the chat, though.
https://forum.deadbydaylight.com/en/discussion/comment/2219619#Comment_2219619
Why are you worried about false accusations? I've killed plenty of survivors, but I've never been accused of racism, homophobia, or anything like that. Even if I had been, I'd know that was a false accusation, which would be irrelevant.
You specifically said tunneling. That's what I was referring to. You didn't say anything about chat.
Chat is currently useless considering that they're censoring such basic words and even character names anyway.
-
@Orion said:
They'll be banned. Easy enough.
You can't be banned for tunneling
-
@2bitfeller said:
CLOSED: moved to feedback and suggestions xD
I'm waiting for it.
-
@Phasmamain said:
Main event shouldn’t exist imo. It adds nothing to trickster and just makes him more annoying to fight when he actually uses it
As we have it, it does exist. So why not try to make the most of it?
-
@Micheal said:
Man you're internet must suck
Man, you must not know what a crash is.
-
It's DBD. We're all depressed playing this harmful, addictive drug of a game.
-
@danielmaster87 said:
They need to find a way to differentiate between someone pressing the leave match button and someone's internet going out.
There already is a way.
If someone hits the button, give them the penalty, if they don't, then don't.
If the person rage quits by ripping out their cable, they still have to wait to reconnect. That's their penalty.
There's no reason to punish people for the game malfunctioning.
-
Did you really need to ask?
-
Killer matches worked fine for me this morning. The game crashed on 2/3 of my survivor matches so far.
-
@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2176899#Comment_2176899
Really? It's toxic if I use it because it works as intended? Rofl.
How dare Killers use perks that work!
I'll remember that next time I see killers whining about my perks.
-
Considering that one hit means that your item is 100% gone, I'd say it's toxic if you're aware of what the perk does and how broken it is.
If you down someone with a basic attack, they're not getting that item back. They won't be back in 60 seconds after you pick them up, carry them, hook them, (hopefully) leave the hook, then they get rescued. That item is gone for good and there's currently no in game counter to it.
-
I still have a few of the old Coldwind and MacMillan offerings.
Not to mention all the moonlight offerings.
They're trophies now.
-
OH GOD PLEASE NO
-
1000x yes
But most of this forum won't want to see it. Especially the kill rates. Last time they were shown that killers aren't getting constantly bodied, like they assume, they got mad and didn't accept the facts.
-
I only give up as survivor when I'm being tunneled. I see that my efforts are meaningless and I'm not having fun. So I'd rather just die now and move onto a hopefully better match.
There is a big difference though between having people give up and just having randoms that don't know what they're doing. However, I will admit that it's sometimes hard to tell.
-
As a red rank Wraith main, you disgust me.
I ring my bell to you in shame and disrespect.
-
@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2172191#Comment_2172191
That's what I do. I assume every killer is running noed, bbq, pop, ruin, nc until I find evidence to the contrary. Just like when I face survivors I assume they all have DH, DS, BT and adren.
Not much I can do about Pop. And Ruin can be checked for easily. But I see where you're coming from. As an avid Small Game user for a long time now, I prioritize totems over gens.
As killer though, there isn't much I have to really be afraid of besides maybe Unbreakable. But that's only if someone else is in my face when I down someone. DH is easy to bait and BT & DS just never happen to me. Adren is quite rare but I don't get too upset if someone is able to outlast me till endgame.
-
@HealsBadMan said:
Survivors do everything in their power to complete their objective. If you're not doing the same then you're only sabotaging yourself, its a kill or be killed kind of game.
"Survivors do everything in their power to complete their objective."
Nothing a survivor can do will eject the killer from the game early.
-
These days, if they're a killer, I'm gonna assume they have NOED. And I'm right the majority of the time. I see it more often than slow down perks.
-
@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/2166845#Comment_2166845
Yes probably more than you. I thought it was easy stomping noobs left and right. So after a year i tried a winstreak with no addons. I was maybe at the eight game where i got for the first time good players. They spread out on gens and they made it hard to stalk with the T1-movememt speed. I dont know whether they were on comms or had spinechill, but they knew when i stalked them. When i reached T2 the game was almost over.
So just bc in 90% of the games noob survivor give you your early stalk for free, makes it not a good mechanic.
If you think it takes a long time to get out of tier 1, I refuse to believe that you've ever played Myers.
@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2166813#Comment_2166813
Myers is not well balanced, it takes way too long for him to get his power and against a group of good survivors, you will likely get your power when it is too late, or you throw the game trying to get tier 3 ready. It is so easily countered. He is outdated and needs buffs.
He only takes a long time if you're using high tier addons... Which literally tell you that it will take longer.
-
@Unifall said:
https://forum.deadbydaylight.com/en/discussion/comment/2166748#Comment_2166748
You wont get stacks at all with this idea.
You will if you don't farm.
-
@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/2166813#Comment_2166813
Myers needs too long to get out of T1. He has a really bad early game. His T3 is not threatening enough and theres a limit how long you can stalk someone. Compare that with Oni.
He takes less than 10 seconds...
Have... Have you even played Myers?
-
@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2166813#Comment_2166813
the thing with Myers is that he doesn't have a place. If you want survivors to be one-shots, play Plague. If you want to be able to build up to a very deadly power, play Oni. If you enjoy stealth, play Ghostface.
I find Myers more fun than all of these killers but from a pure viability standpoint he just doesn't fit anywhere.
You literally just proved that Myers is fine as is...
You said he's more fun. Plus, he has the ability to do all the things those other killers can. He's not under or overperforming either. He's in a good spot.
-
@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2166795#Comment_2166795
Myers is outdated which is why he needs a buff, but I agree that Ghostface's reveal needs to be fixed.
Myers is honestly quite balanced... He's a well designed killer.
I'd say that Billy was the same and didn't need a change.
-
Just don't use Sole Survivor. It actively disables Object now.
-
Myers is fine.
Ghostface however desperately needs to have his reveal mechanic fixed. Too much getting revealed through walls, or just not at all when out in the open.
-
I'm forced to go around the map and disarm traps at pallets so that we actually have a chance once we get into a chase.
-
Better idea...
Fix the reveal hitbox.
No more getting revealed through walls.
No more being immune to getting revealed in the open.
-
@Unifall said:
Don't think this would work. Why? If they're in a swf they would have their buddies get them WGLF stacks. Everyone deserves an equal chance and honestly I don't see sand bagging as big issue from my experience maybe low ranks.
This is irrelevant. You don't get stacks for farming people.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2166240#Comment_2166240
Camping hook isnt scummy either then huh.
It most certainly is. No where did I say it wasn't. Stop imagining things.
@Tizzle said:
https://forum.deadbydaylight.com/en/discussion/comment/2166240#Comment_2166240
Don't farm me so I can suicide, right?
Sometimes it has to be done and there is no other option.
If you're complaining about being farmed off a hook you're most likely a detriment to the team anyway.
Imagine advocating for farming people... ffs
@[Deleted User] said:
Killing yourself on hook is a pretty unhealthy way to react to a teammate unhooking you near the killer and given that you apparently do that I'm pretty happy it's harder to do that now lol. For all you know they're running BT and they decided they'd rather trade with you than let you struggle.
This is why I've been wanting a HUD element to tell when someone has BT and/or let all survivors see each other's loadouts in the lobby screen.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2166189#Comment_2166189
Not advocating for farming. Its advocating for your survivors life. If you dont want to be farmed then you team will do gens and not save you. You get no points. rip. Simple.
Kindred
DS
Camaraderie
Etc.
I'd rather die on first hook than let someone farm me for points. It's just scummy to do that and we all know it.
None of those perks help against farming.
Kindred will just give info. If they wanna farm you, they still will.
DS won't even proc until AFTER they already farmed you.
Camaraderie will be wasted because they farmed you.
Etc is nothing.
-
@bm33 said:
There's WAY too many survivors that unhook someone while they're mid-chase without BT so the killer will down the survivor that was just unhooked while they dead hard away. I think there should be a higher penalty for unsafe unhooks. I think unhooking should reward minimal blood points and that once it has registered as a safe unhook is when the player receives a large amount of BP.
That's also a good way of doing it.
I'd even go as far to say that you shouldn't get ANY points until it's a safe unhook.
