Main Even should work like Myers Tier 3
Not in the time limit aspect or the instadown; but in the way it's activated.
Currently, Main Event is set up as if the Devs think it's this OP, special thing that you only get a small window to use. It's not.
We have Myers who can stalk up enough to get a pixel away from his Tier 3 and then pop it whenever. Tier 3 grants an instadown and, with addons, straight up ends the game early for people.
Trickster's Main Event still requires two health states worth of damage and goes based off of aimed projectiles instead of the basic lunge. Yet, he can only use it after already hitting someone enough times in a given period. By the time it lets you use it, the person you're chasing will already be nearly dead.
Imagine letting it be a bar that you have to fill by getting throwing knife hits on people. Then, once the bar is full, you can activate it whenever you want. It could be useful in groups of survivors or even if you come across someone healthy. They still have to go through both health states and still have a chance to escape you.
Just let us trigger it when we want to.
NOTE: Mods, PLEASE don't move this post to "Feedback & Suggestions". I'm asking the players what they think about this, not the Devs. If you move this post, just delete it instead because no one would see it again anyway. Thank you.
Comments
Main event shouldn’t exist imo. It adds nothing to trickster and just makes him more annoying to fight when he actually uses it
CLOSED: moved to feedback and suggestions xD
As we have it, it does exist. So why not try to make the most of it?
I'm waiting for it.
You clearly never play Trickster.
Main event is already op the way it is. If you down a survivor and another appears in front of you with no cover, you can get a health state for free. Especially when they don't run around a rock or a wall (or try to dodge in general) because why would any survivor do that.
Main Event is basically a free win atm. We should be asking for a nerf instead.
Honestly, it should not decay until you use it.
And then it should only decay (once activated) if you throw knives. Just let it give Trickster infinite knives for <x> amount of throws, at it's increased throw speed.
I'm sick of getting it when Survivors are 1 throw away from going down. It's wasted if I use it, and disappears if I don't.
Wow. That.. isn't actually that bad O.o It's the same as before yet you don't have to reload shortly and it still has its worth plus it still has the increase throwing rate. Bravo! I wouldn't be opposed to that.
Thank you! :)