New idea for Dead by Daylight devs (killing system, hiding spots, traps)
I was thinking about making new hiding places, traps and a new system for the killer(s) to kill us.
Hatches in the ground|floor:
Let survivors hide in ground|floor hatches.
Killers saw table(s):
Create a new sort of killing system (instead of hooks), you get saw table(s). (or both). The saw will start spinning and moving towards the survivor(s) body (to kill him/her).
Killers killing cage
Create a cage(s) that hangs in the air with hot lava (or chemicals etc) beneath in a pit|hole. You as a killer can put a survivor in that cage. the cage will close by itself (or by the killer) once a survivor is in it, the cage is triggered by a timing system and will go down progressively (in the lava etc) as the survivor(s) bar goes empty.
Traps:
Create traps that hang in the air that you (as survivor) can trigger to make it fall and form an obstacle for the killer. A killer can obviously see when a survivor has triggered a trap.
Please comment what you think about the idea!
Comments
Adapting = pain?
I love the idea of hatches in the floor that you can hide in. The traps survivors can use already sound way more fun and interesting than pallets. I keep saying they had a lot of potential with the Gideon Meat Plant, all the Saw styled things we could have had in The Game. Plus they should have map specific objectives, like The Game could have had you going through Saw traps in order to flick a switch for the exit gates. (not that The Game needs to be harder for survivors)
Adapting = pain?
And we all know people just hate adaptingI'm still waiting for the dentist killer
AH I love this idea
We need more things for the survivors to DO, not more things to avoid.