Tweaks to the Obsession mechanic?

Currently, there are 8 Obsession perks:

  • Survivor: Object of Obsession, Sole Survivor, and Decisive Strike.
  • Killer: Dying Light, Play With Your Food, Save The Best For Last, Remember Me, and Rancor.

I know these perks take up such a small percentage of perks, but what if there was a passive benefit for survivors/killers when the other has an obsession perk, but you don't?

For survivor - if the Killer has one or more obsession perks, and you become the obsession without having an obsession perk, what small benefit should you have for being one? Some ideas:

  • small speed increase when being chased
  • bonus unhooking speed
  • small speed increase when healing or repairing
  • limited aura-reading protection

For killer - if a Survivor has one or more obsession perks, and you don't have one, what small benefit should you have for having an obsession? Some ideas:

  • bloodlust triggers sooner if chasing the obsession
  • reduced attack cool down when obsession is in TR
  • obsession's scratch marks last a bit longer
  • obsession's aura is read a bit longer

What I mean by small, is it's not enough to make a huge difference, but enough to have a noticeable benefit.

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