Discussions
339,151 discussions.
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I've had this happen twice now and I'm genuinely confused. I watch the killer (both times this happened it was Leatherface) walk into the basement and hook someone. I sit at the top of the stairs so I can watch him go up the stairs and drop behind him, yet somehow he ends up behind me without me seeing. There is no chance he walked up the stairs cuz I would've seen it. Both games had a good conne1 comments 72 views last activity
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One teammates DCed soon as they got caught, she found the next, hooked em, the 3rd guy tried to save but got caught and downed. So the Huntress making the smart play here, sat and camped the hooked guy and downed guy. I couldn't get in, so I worked on a generator, the 3rd guy also DCed on the ground, and the 2nd guy ended up dying on hook, but I got one generator done. Basically, I needed 1 mo6 comments 82 views last activity
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Just an idea. What if the trapper could have a map trap. Map trap: He can customize maps. He can choose buildings. And then he can choose 1 special trap. Example: A trap door(going into basement). A wooden horse (not what you think, pervert). I mean a big wooden horse (it comes out a wall) that wants to kick in a survivor's face with his hoof. Maybe this could be a new killer, but i dont8 comments 202 views last activity
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The self heal efficiency for selfcare has been altered in a very odd way. Tier 3 is supposed to be 20% Tier 2 15% and Tier 1 10%. Instead it is now Tier 3 25% Tier 2 35% and Tier 1 45% This basically means that selfcare 1 is now superior to selfcare 3 as its values get progressively worse the higher the tier.5 comments 192 views last activity
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If you get camped it only hurts the killer. Your team can do gens and put pressure on the killer, struggle to buy time for your team, take the L and try again next game. If you're getting looped as a killer and are stupid enough to take chase bate then it's your fault you have to camp to get a kill. Know when you're being led on a chase and know when it's not worth it to keep being led around like15 comments 242 views last activity
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After the 2.5.0 update it seems that the matchmaking was changed, in all my way to Rank 1 i was seeing survivors joining my lobby all together at same time in less than 1 minute!!! At Rank 1 i still see that and i also noticed that in a lot of matches they arent all Rank 1s, their ranks goes from rank 15 to 1 almost every time, not only that but im also getting false reported as "lag switcher"3 comments 42 views last activity
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The people who DC to get to lower ranks should instead play the game and do what you can for the survivors, then DC when you at least did some gens or bought some time. I DC when I open gates or on my last hook. I feel scummy when i dc at the beginning.1 comments 42 views last activity
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As a killer, I can't seem to hear survivors breathing, or crouching through grass even if they're nearby. I don't think footsteps are as loud as they used to be and injured survivors are kind of muted. Some audio during the transition from a match to the character select screen is muted or very low also. Am I the only one or does the audio still need some adjustment?3 comments 82 views last activity
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So my suggestion is that the DBD-devs should make it so event skins will only be obtainable throughout the according event each year! What I noticed is a trend that event skins will appear in the shop as well as being obtainable through gameplay so why don't make them more exclusive by only unlocking them during that event period? This means that for example the Halloween skins (last event) wil14 comments 142 views last activity
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I would like an ultra rare killer offering that makes all survivors spawn next to him/her. It would be hilarous. It should be negated by the survivors offering that modify their spawn location though.2 comments 22 views last activity
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Hi were behavior! And were gonna b R I C K Our game with infinite load screens, and leave it that way for a little while Enjoy 2.4.0! In other news: Cote I swaer to frick if I ever get my Hands on you Im gonna work some ancient spooky magic and turn you into a panini for a few days. HAVE FUN BEING A HUMAN SIZED, SAPIENT PANINI! /end Log19 comments 402 views last activity
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Don't save your teammates from the hook, genrush 2 gens, take the hatch21 comments 642 views last activity
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Why are survivors still being punished for when a killer disconnects? Lose your bloodpoints and offerings? Makes sense Guess the only option is to always let them get you so they don't get frustrated and leave.12 comments 72 views last activity
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Can someone please record how long it takes for 3 survivor with green toolboxes+addons to do a single gen with prove thyself? Would appreciate that. This is with 2 survivors: https://clips.twitch.tv/TriumphantEasyMilkJKanStyle They need 30 secs54 comments 613 views last activity
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Stumbled across it trying to get a ritual done. The lampkin lane map.10 comments 392 views last activity
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Would you guys say, that the killers now have some...7 comments 212 views last activity
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Dear BHVR, in DLC updates you always bring us better or worse content and features. In 2.6.0 update you can do [X] killers vs [X] survivors mode in KYF. No balance need, no new ideas. Just for fun Official. For friends who want to have fun in non ranking mode2 comments 42 views last activity
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(EDITED TWICE FOR MISTAKES) A generator requires 80 charges to complete. Survivors contribute 1 charge per second by default. For each survivor after the first working on a generator, each survivor contributes -0.1 charge. 4 survivors on a gen contribute 2.8 charges per second. Prove thyself increases each survivors' charges by 0.3. 4 survivors with prove thyself on a generator contr17 comments 172 views last activity
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Before I start, I play both killer and survivor and have no particular bias either way so my solution aims to please both parties while making the hatch more fair and fun. In it's current state, The killer can choose to end the game by hitting the survivor and letting them escape. To the same effect, the survivor can choose to end the game by jumping and letting the killer grab them. Either wa2 comments 71 views last activity
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if I see a game with 2 or even 1 survivor, I don’t wan to depip, and neither does the survivor I assume. Unfortunately To pip I gotta beat that guy up to a pulp, ruining his experience. I feel empathy for them, and We both want bloodpoints, but have negating ways to do so. I propose a truce option. This is not supposed to be between the killer and survivor, but the players themselves. Maybe also2 comments 21 views last activity
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Dear BHVR, in DLC updates you always bring us better or worse content and features. In 2.6.0 update you can do [X] killers vs [X] survivors mode in KYF. No balance need, no new ideas. Just for fun Official. For friends who want to have fun in non ranking mode0 comments 2 views last activity
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Its ridiculous how fast I am able to repair a gen alone, let alone when working with another Survivor, and the -10 speed progress per survivor? Yeah no, its not doing anything, more like it seems to be making it faster. And my god when took boxes are used, even the uncommon ones makes the gen repair progress speed go so fast, and with three or four people on one gen with or without tool boxes is j17 comments 272 views last activity
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I would propose that we can "block" certain players so they can no longer be put into the same games that you are placed into. Constantly running into players that specifically tunnel/camp you because they know you is infuriating1 comments 51 views last activity
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Come on devs All I ask is a pirate killer this year!2 comments 31 views last activity
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For those who don't remember or didn't play the game back then, Hook stages used to only take 30 seconds per stage. The devs increased that to 45 seconds per stage. The game's pace was quite different back then and with how much faster it is nowadays and with how little time Killers have on their hand already (a situation that is to become even worse with the upcoming Prove Thyself change), I sug31 comments 222 views last activity
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Just saw the new outfit on the ps4 for spirit, i have seen it here in a previous post but it looks awesome! really freaky! sorry to the guys that you can't see her butt though ^^ hehe17 comments 312 views last activity
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I will dearly miss Legion's menu theme when it's gone. pls bhvr.4 comments 22 views last activity
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As it's seems like a jerk move and because console don't have bans yet it could be exploited alot19 comments 242 views last activity
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I think that adding the Beast from the movie Split would make for a good killer. The survivor could be the girl from the movie. The map could be the underground tunnels he uses in the movie. The different Cosmetics for the beast could be relating to he's different personality's. I would love to hear your guys thoughts. I'm not very good at coming up with ability's and pe2 comments 312 views last activity
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Dear devs of dbd. I am writing your to think about small passage to the basement. The problem is that killers can block the passage to the basement and troll the survivors. Please consider this problem.11 comments 142 views last activity
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Hello, will you be able to get an event-item for a Survivor/Killer without actually owning them (yet) in the upcoming event? I don't know how it was in the last events since i've started playing a few weeks ago. If i have to own them, i'll buy them before playing the event but if not i'd wait.4 comments 42 views last activity
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I would really like to have awesome chase themes like Myer’s theme playing while chasing survivors as other killers, any chance we could get more ambient and chase tracks for killers?3 comments 22 views last activity
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I was wondering if what I saw is fact or a simple mistype, but on the latest developer stream when they showed the score counter for the new event it said that for a killer who destroys a vessel will only receive 3 points towards a coin. I realize it is way harder to escape with a lantern as survivor, hence why we get 25 points, but I don't believe that 3 points for the destruction is 'balanced'.4 comments 302 views last activity
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While i dont mind the new chest spawn too much for most items its definately a problem that it can drop Skeleton Keys and Dull Keys. Both allow up to your entire team to leave the game early via hatch. You can keep the new spawn rate if you want just make it so that chests CANT drop Skeleton Keys and Dull Keys. This is bullshit. Randomness/Luck that gives away free escapes. Skill gets entirely33 comments 732 views last activity
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Tienen que hacer a los killers mas letales, que no haya demasiadas acumulaciones en la velocidad de acciones para los supervivientes por que cuando se juntan los Survivors Superheroes y todos sus beneficios, terminan los 5 gens a velocidad Flash y corren de la misma manera. Los supervivientes de cierto nivel parecen mas superheroes que jovenes intentando sobrevivir. No puede ser que 3 supervivie1 comments 63 views last activity
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I had a rank 1 game vs a nurse that I ran across swamp map for 3 gens (not in the big boat). Eventually she caught me and put me in the basement and camped me til I died. My build was No Mither, Resilience, Prove Thyself and Sprint Burst. I didn't t-bag or had any bm. When you have to camp the No Mither guy to punish him cause you're too bad at blinking, of course I will remove Sprint Burst a63 comments 663 views last activity
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They don't have useful perks at beginning., only one maybe. But they need to face many full perks', and rank hacked killers. How can they enjoy the game? Even worse, new players always lose the match and they only get 3000-5000 bloodpoint.47 comments 752 views last activity
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Some examples of a scummy survivor are ratting out others, body blocking others from windows and pallets, watching others die on hook when they can easily save them, etc. I have had 3 instances of survivors doing one of these examples and I had to make the game as unfun as possible for them. One survivor screwed over another survivor by dropping a pallet and blocking that survivor on my sid29 comments 272 views last activity
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it has came to my attention that in October Xbox one will be supporting keyboard and mouse please tell me you guys are going to take that into consideration and future updates..We Want This4 comments 211 views last activity
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The new mechanic is BS When I hit someone who has BT active they wont go down after a certain time if chase them. They can technically run forever until I catch them. Remove Deep Wound mechanic from it ASAP. This version makes the utterly broken.21 comments 193 views last activity
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This is something that happens almost every day, players abandoning the match because it was knocked over or because of something that does not justify the disconnection, I would like to suggest something more severe that would help players to avoid/stop disconnecting so much from the game. Thank you.4 comments 32 views last activity
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Hello devs and fellow People of the Fog, I am sure everyone is stoked for the new event, as am I, but I can already see a foreseeable issue: killer lobby times. As this new event requires Suvivors and Killers to become competitive for the coins, survivors are going to switch to killer as with the Hallowed Blight event. Since being killer is easier than survivor, unless you have a full swf team, y13 comments 392 views last activity
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I just faced a Freddy and I SWEAR, his phase where he puts you to sleep was a little faster, and when I was asleep --- I didn't hear the "la la" terror radius. One minute I thought I'd shaken him so I went to work on a gen and POW -- he was right there, smacking me. It was amazing.5 comments 112 views last activity
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If tiny Susie (Legion) can beat David King, why now a Mad Dwight? Background story: a psychologically debilitated Dwight due to the incursion into a countless loop of supernatural teleportation and summoning into the entity's trials, opened Dwight's soul to be possessed by the Entity more easily; he is no longer Dwight, but the most insane killer to harvest the darkness and feeding the devil10 comments 92 views last activity
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It's time for the hatch to go it encourages Toxic behaviour (from killers mainly) but also from survivors . A new mechanic should be given for escape that required you to at least do some recuses and Gens to get to escape a secret way. A secret hide out should appear on the map with two entrances If a killer wants to block the exits he should have to sacrifice three hooks0 comments 2 views last activity
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I am sending in this wishlist now to give BHVR 11 months to do it. For next Christmas please give us a Jeff Santa Claus skin. Was disappointed that Clown got a Santa skin but no survivor did. Jeff has the perfect build for Santa Claus, so I can do my Santa Claus build with more authenticity next Christmas. Build is Bond, Plunderer's Instinct, Ace in the Hole and Open Handed. Run to chest5 comments 82 views last activity
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Did anybody test this?3 comments 72 views last activity
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Seems like the maps are missing their normal random hills. Used to just be the big tree in middle map never had a hill but most other had at least one drop point. Now we have tons of maps without any drops. Anyone else seeing this? Also, gen speeds seem boogered up. Leader/Prove not stacking, having both and no debuffs and the repair is red? I can't tell what is going on.5 comments 112 views last activity
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I play survivor and killer equally, The solution to self care isn't to code in some weird sitting mechanic, it's so simple it hurts. Up the time required by a factor of 2 or 3. If we're talking about a wound so vicious you're HALFWAY DEAD, the ability to bring yourself back from the brink of death so fast is absolutely ludicrous. Ask yourself as a survivor, if you rely on self care wo15 comments 252 views last activity
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A perk that marks one of the exit gates as a “bAD” exit gate.(aura shows as red). -The time to open this exit gate is increased by 5 seconds but doesnt tell the survivor interacting with it that it’s going slower. -Whenever a survivor interacts with the exit gate, a notification is shown to the killer. -Whenever the survivor lets go of the exit gate, they suffer a hindered status effect for 21 comments 42 views last activity