Gen repair progress need to be fix asap
Its ridiculous how fast I am able to repair a gen alone, let alone when working with another Survivor, and the -10 speed progress per survivor? Yeah no, its not doing anything, more like it seems to be making it faster. And my god when took boxes are used, even the uncommon ones makes the gen repair progress speed go so fast, and with three or four people on one gen with or without tool boxes is just ridiculously fast and prove thyself makes it worse, 10 faster speed repair per survivor? And it doesn't matter if its for each survivor it still stacks up to 40% and add tool boxes to that. Like damn with just three survivors on one gen with tool boxes we were able to finish it in less then 30 seconds when it should take like near a minute and a minute and a 20 seconds when working one alone on it.
And when playing as a killer with huntress, I use to be able to find one survivor and down him/her or two and be able to mostly get 4k or at least 2k, but now like I start a game, find one survivor, down him or her, put on a hook and boom, one or two gens are already done, and my chases usually last only about 11-15 seconds, at most 6-17
And when playing as a killer with huntress, I use to be able to find one survivor and down him/her or two and be able to mostly get 4k or at least 2k, but now like I start a game, find one survivor, down him or her, put on a hook and boom, one or two gens are already done, and my chases usually last only about 11-15 seconds, at most 6-17
Comments
dude there's soooooo many survivors who just focuses on gens nowadays that gen repair "nerf" should be a thing! Gens get done faster than ever before so don't say putting another 20s on a gen repair time would be bad. It would solve A LOT of problems and it would make the make more balanced
Well you got the SC nerf you asked for and using SB makes it worse and people did warn you be careful of what you ask for. Now people don't heal, AD is more meta along with other gen rushing perks and gens get done faster.
Again, can someone please explain to me why all of a sudden these gen rush threads pop up since latest patch?
They somewhat buffed Prove Thyself but nerfed Leader.
I just don't get it, the "ridiculous" repair times we see are nothing new, this was already possible before this patch...
It's because they're working with the killer with a specific build that wouldn't work otherwise with the one build and you could always do this before with 4 bnps.
All this is just to cause more drama and give them something to whine about since the devs buffed other things and because they realize the SC nerf they asked for bit them in the ass.
Leader doesn't affect repair times anymore and Prove Thyself (from my understanding) can only work on one survivor at a time. They can't really "stack" because they boost different things, but you can get the effect of both perks.
Put the survivors on hooks where they belong. They can't repair gens while they're up there!
Repairing Survivors Individual Efficiency Combined Efficiency Time to repair a Generator
1 Survivor 1.0 c/s | 100 % 1.0 c/s 80 seconds
2 Survivors 0.9 c/s | 90 % 1.8 c/s 44.44 seconds
3 Survivors 0.8 c/s | 80 % 2.4 c/s 33.33 seconds
4 Survivors 0.7 c/s | 70 % 2.8 c/s 28.57 seconds
They have not changed the speed of the gens?
Leader? Really?
https://deadbydaylight.gamepedia.com/Leader
You're able to organise a team to cooperate more efficiently.
Increases the other Survivors' Healing, Sabotage, Unhooking, Cleansing, Opening Exit Gates, and Chest Search speeds by 15/20/25 % when they are within 8 metres of range from you
It's pretty normal that 2 gens are done when you get the first hook as long as the survivors are focussing on gens and not wasting time.
If your chases last indeed only 15 seconds, you should still be able to do your 4k.
Edit - As game time lowers as more survivors catch on about just gen rushing youll probably see killers have a tougher and tougher time because the time it takes for them to win is generally longer than it takes to gen rush. Unless you play one of the couple killers that has a possibilty to end the game in 3 to 4 minutes. Ex: the huntress with ih and the belt. But even then you cant really make many errors. Or the nurse who can apply a tremondous amount of map pressure which slows the game abit.
Makes more sense to focus on the objective(generators) and use adrenaline. Even if someone is hooked let them go into struggle and use borrowed time or hope they have adrenaline. It is a counter play to self care nerf. Good players always adapt.
@fcc2014
What self-care nerf?