Discussions

339,005 discussions.
  • As much as I love that DBD has taken the effort to implement many pride charms, I do think there should be more of the less famously recognised ones. e.g. romantic flags like Biromantic rather than just sexual ones, abrosexual, neptunic. Ofc this is just a few from the top of my head but I think it'd be cool to see more.
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  • It seems for awhile killer power specifc audio has not been playing. I only notice it when its against Plague or Shape, i can never hear shape reach tier 3 or hear plague getting her red puke. Am i going deaf or are they bugged?
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  • One of the biggest mistakes Dead by Daylight has made in recent years was removing map variants. They added so much replayability to matches, and I honestly think the game feels more repetitive without them. When people think back to older DBD, one of the biggest strengths was that every match felt different. You could load into Coal Tower or Suffocation Pit, but you didn’t instantly know ev
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  • Supernatural is one of the top requested survivor only licenses ive been seeing in the community recently, but i wanted to know how much people actually would like them in the game. They've been at the top of my list for years.
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  • Hello everyone! I'd love to see Dead by Daylight explore Central American folklore, and one legend I think would fit perfectly is Tata Duende . Tata Duende is a mysterious forest spirit whose legend exists throughout Central America, with each country and community telling the story a little differently. Despite those differences, he is commonly portrayed as a guardian of the forest who lead
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  • You encounter countless elements that seem to have been implemented on a whim—such as survivors suddenly healing mid-chase, or pallets that the Killer cannot destroy but only survivors can vault over. There are even warp holes that certain Killers cannot pass through unless they activate their special abilities. To top it all off, passing near these "unbreakable" pallets causes the game to stutt
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  • Hi, since I've asked official DbD support this several times and they've been ignoring me and my tickets for like half a week now, I assumed maybe someone on the forums could help me out with this. So, I am currently in Italy on vacation, which soon will be over, and while I'm here the skins from Junji Ito collection in their entirety are available for me to purchase. If I will purchase any of th
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  • May be hot topic, but elusive is not a good status effect and shouldn't be implemented when stealth mechanics in game work differently. What elusive does: → hides scratch marks, pools of blood, grunts of pain and auras Elusive is lost when: → you receive any damage or infection → Note that compared to other stealth perks this one doesn't hide footsteps, coughs and breathing sounds Currently
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  • There's no real way around it, it just sucks. So many matches feel miserable to play, whether it's because of how many pallets are on every map, how tight and overly safe the newer maps are designed, the lack of any significant changes to killers desperately needing those changes (Ghostface, Trapper, SM, Hag, etc.), or how so many perks, addons, and even some powers are completely negated by cert
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  • The Hag relies on ignorance and errors to have even marginal success. The only ability is easily countered without even using the counter mechanic. Touching the edge of a trap and running away makes it impossible for the hag player to get a hit through the use of her teleport, the only ability she has. 4.6m/s vs 4.4m/s doesn't seem that big a difference until you consider that this speed is rel
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  • First change make make shift wrap base kit its insane to me that his own power can hurt him. Second make trapper bag base kit. Now for the rework first let trapper collect traps from lockers it would despawn the farther replaced trapper from him then once hes placed all his traps it takes the oldest placed trap. Second instead of trapper placing traps he slows down holding out his trpa and drops
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  • His sauna rock addon is so strong, you cant use any exhaustion perks at all and crouching during a jumpscare still triggers it, paired with the haste he gets when coming out of jump scare or being impaled and trying to extract while also being hindered is really oppressive whilst also having a projectile is really strong.
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  • Would be awesome if we could get a perk called PIGGYBACK used at endgame so you can pick a player up to get them to safety so you can heal them. Or run out the exit gate with them. With them on your back you would go with a speed in between walking and sprinting. or maybe use tokens to be able to use piggyback during the game.
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  • I'd like to hear theories on when he will return not just when the game dies out because that's the most obvious answer I wanna hear creative or funny ideas on when or how he comes back
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  • First I want to say I understand the point of the current matchmaking penalty system, it aggressively punishes disconnects and encourages the player to stick to the trial even when it gets frustrating. That's the beauty of DbD, the back and forth nature of each match. However, this game isn't Cs:GO, Valorant, Siege, or Rivals. It has a healthy E-sports scene but the game is not made to cater to
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  • Is it always 20 Meter or is it shorter when I throw the pebble against a wall or object?
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  • Importante El Doctor ha sido reactivado en la fila del evento del 10.º Aniversario . Contenido Actualización de Add-ons del Asesino Add-ons de The Slasher Insignia de Sheriff (Muy Raro) Mientras Mal Omnipresente está activo, pasar a menos de 2m de un Generador hará que este explote. (antes 4 m) Ya no se activa en Generadores que ya estén retrocediendo. (Arreglo) Correcció
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  • My goal with this rework is to give the Trapper a new theme along with a buff. The Trapper's matches are often defined as "setting a web" so I figure, why not lean into that? The Trapper will be now known as Spider lord, or some bs like that, and his mechanical bear traps would be replaced by something more... organic. He'll have a set number of charges that he can lay at the beginning of the ma
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  • So I've been monitoring the state of the game and I see so may people in denial on how bad it truly has become for both sides. Survivors having their hand held and only facing the same few killers and killers rarely "winning" games. While I do see win streaks I notice that its on genuinely lower MMR lobbies. I've seen this same issue on other games and with the lack of opportunity for player grow
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  • 「キラーのパークが16個付けられる」「キラーとサバイバーの姿が逆転する」等、 ユーザー達がひっくり返るような思いっきりイカれたイベントを一週間限定のゲリライベントのような形式でもいいので開催してみてほしいです。 たまには思い切りキラーにも暴れさせてください。(本音)
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  • 游戏中突然闪退 已经到了玩两把退一把的频率 有时弹出报错窗口 有时什么也没有 惩罚时间从5分钟 到半小时 现在已经一个小时了 我真是玩不了这个游戏了 我用的微星笔记本 5060独显 为什么啊 为什么啊 游戏问题 为啥惩罚我游戏时间 现在玩不了了 官方也不调查一下就惩罚吗
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  • As the title says, I'm not a native English speaker so I'll make it quick. In recent version of the game after the perk descriptions were reworked, we lost those delightful flavor texts on the perks, although we get them back now, but it did not restore them entirely. There are still some flavor texts missing. I noticed that most perks before the description update have flavor texts before effe
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  • Ever tell AI what build you're using? Then let it rate your build, where you can explain your logic behind your perk synergy, addons etc? Get AI thought process on your builds?
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  • hello dev. Team… I have got an idea how to make the stamina meter of the current anniversary event into the normal match mode. - most killers are unhappy with the survivorsided way of many situations in the game, to give the killers the chance for more pressure back I have the right fit for you. Years over years, deep wounds are a joke to the game. The bleeding never really downs someone b
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  • For those of you who know me (oh cool, thats no one cuz I'm not famous lol) you know I've been a big advocate for BHVR rewarding the horrific amount of time we spent on their game, and when I saw the glowing Dwight/Trapper cosmetics I was severely disappointed, even moreso than I was when I saw badges as our prestige rewards. I do wanna preface this by saying I am NOT asking for the legacy cos
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  • Honestly trying to track condemned on sadako right now is just miserable. I don't get why we have to play a guessing game with our own power when killers like plague get perfect hud meters. And It gets completely unplayable when survivors bring identical clone squads, which makes your mental math is totally scatter. You teleport to a tv, a ring appears on the HUD and that's it, so you can’t tell
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  • As an alternative since the cakes weren't really worth collecting anymore until recently? I've been going through the whole (Acclaim) Turok trilogy, remastered by nightdive. Getting all the achievements on steam as ive played them many times on N64 but now they are on pc with achievements. Currently finnished with 1 and 3 and playing through 2 again to get the last 2 achievements (beat the game
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  • For survivors: No scratch marks for a while after being unhooked. If the killer hooks the same survivor twice in a row, the haste given from being unhooked does not go away until healed or knocked down. For killers: If the killer hooks a survivor who is not the same as the last hooked survivor, the generator with the most progress goes down slightly (and/or perhaps highlighted). [If
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  • The perfection seeker: My killer is a strategy and stealth based killer. his perks are gonna be 1. Stalker: when The perfection seeker becomes a corpse twitches will be 25% less noticeable and gets out of skin 30% faster 2. Robotic ninja: after hooking a survivor, the survivor will not scream nor make any identifications of where they got hooked and grants haste 2 for 7 seconds. 3. Futuristic eye
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  • I wanted to flex a “creative muscle” and try to come up with balanced ideas for The Trapper’s add ons. Tell me what you think. Common Trapper Gloves: Remains unchanged. Padded Jaws: Bear traps do not inflict damage but survivors can no longer be rescued from traps. Makeshift Wrap: Now the Trapper cannot be caught in his Bear Traps. Bear Oil: Now setting a bear trap makes you completely sile
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  • been playing a lot more survivor recently due to queue times, and going against jason i noticed some things that bothered me, namely DEPUTY BADGE that addon, seems a tad extreme and more on iri power level feel like that should be toned down by a fair amount, or reworked, as almost every jason i've seen runs it, i think my main issue with it is that if shape jumpscares right after triggering the
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  • Just giving a spot for the community to collectively pile perk ideas for the devs to get inspiration from for future chapters. Listing some of my own ideas as well. Numbers and things can easily be adjusted for balance, just focusing on the ideas/concepts themselves :) I will continue to update and add new perks as time goes on as well so be sure to check back! Post your ideas! -Killer-
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  • Being able to look back and see what you did right and wrong from different angles would help the community improve ten fold as well as spot cheaters but that a happy secondary feature. Theres a reason I like having ttvs in my games as the killer or the survivors sense I can go watch h there vod to see a different perspective of the match. And if they added a replay system every match could be lo
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  • I've been playing DBD for a while now, and while I don't have that many hours and I'm relatively new to the game based on DBD's lifespan, the frequency which I play makes me see a lot of problems that the game is having right now, to both sides, and I also like to hear what the community says. While some other topics of balancing are way more complex, I feel like the Shrine of Secrets can be
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  • The devs said they wanted killers to have around a 60% kill rate yet no killer even reachs 57% killrate right now the highest being the nightmare at 56% and the lowest being deathslinger at 41%. So what happend to them wanting killers to have a 60% avrage or was that another lie like the cakes.
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  • This mega-concept features the 4 Lords and Mother Miranda all as possible Killers. These are how I would design their powers if they were added to DBD. ☆ The Matriarch •Character: Alcina Dimitrescu •Weapon: Cadou Claw •Speed: 4.6m/s •Terror Radius: 40m •Height: Tall [POWER] A Feast for a Family [Killer
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  • since spine chill been gutted and useless chase perks do not exist in this game anymore. Doing gens, hiding in terror radius, cleansing totems, are very boring to me.
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  • They are horrible. Why do you guys continue to change maps that were completely fine into awful ones? We have Coldwind, Haddonfield, Yamaoka, Ormond, and a lot more. The new tiles on certain ones are so unsafe that it's actually hilarious. Ormond now has so much junk piled in the map, so many deadzones, and it feels so bad to the point that bringing map offerings are mandatory because if you get
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  • (-) Remove the red mist effect from him entirely. It's unnecessary strong handholding that rewards you for turning your brain off. Generators already show you when they are getting worked on and make a different sound. The same with totems (-) No more free haste for like 1 Minute after every Jumpscare that makes him a normal 4.6m/s Killer. When he holds a spear he is 4.4m/s and without a spear h
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  • Combine offering for killers so they all run off a single pool of offerings and have survivors have offerings and items all be in one pool sense they are at the end of the day just skins.
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  • Dead by Daylight®: TERMINATOR™ New Killer: The Terminator Alias: The Terminator Identity: T-800 Model 101 "Search. Acquire. Eliminate." Created by Skynet as an infiltration unit, the T-800 was built to hunt humanity without emotion or hesitation. Torn from its timeline before completing its mission, it awakens within The Entity's Realm.
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  • When in the killer TR, killer leaves light marks. Those lasts 20s and if stand still on them for at least 4s you gain elusive untill you touch them no more, lasts 15s. Light marks can be tracked through walls wihtin 15m.
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  • Reduce the radius okay or make it slower charge but what is the deal with it just straight up being gone? I had a match against a Bubba and he chased me for 3 generators. At some point I had no pallets left and he downed me. He face camped me and my teammates had no chance to save me because of his chainsaw. He didn't even try to find others or down the one person that tried to reach me.
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  • Hey! Its me again, Im guessing yall are getting well acquainted w/ me and my posts :D. Anyways to cut to the chase- am I the only individual that feels like they are quite literally forced to sweat their booty off to seemingly do much of anything? A bit about my playstyle : personally I enjoy chases as killer main - they are my favorite part about the game; however it often just feels lik
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  • Is this something that's planned for the future? I needed my William Birkin badge yesterday.
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  • Make him 4.6 again? Make main event more prominent again? Make ricochet basekit?
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  • As a lifelong castlevania fan and a big dbd fan obviously, I feel like Richter's face quality is really bad. I feel like the general opinion of Richter's face in this game is that its just ugly, it looks really really weird which is a shame since he is from my favorite Castlevania game too (Rondo of Blood) I'd love to buy this skin if the face wasn't so off, I just can't get myself to buy it ca
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  • Cross examination is about to become useless even though it’s has a very low pick rate, we’ve had to deal with Jason, a very oppressive killer, which is fine. But can we have something to fight back with? It’s well balanced if you use your eyes, a couple lost chases ain’t affecting the average match. survivor has to learn to counter over 40 killers but killers only need to counter DS or DH? Can
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