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solidgamer44

solidgamer44

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solidgamer44
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  • @ShanoaLegendaryPlz said:

    His face being fixed is certainly one of the few Castlevania blunders i've been waiting to see resolved. There was tons of feedback and everyone making fun of it, only for them to not even say anything about it. Which is why i was suprised nancy got like 3 immediate face reworks from the same amount of feedback.

    Ever since the release of the castlevania chapters I feel like most of the skins have been pretty lackluster or bad (except Dracula's skins), soma cruz has problems too but it isn't nearly as bad as richter i'd even say richter is probably the ugliest character in the entire game and it's not even like quentin's old face that had like that goblin charm….

    I'm doubtful they'll even address his face sadly, but I'm hoping they'll listen cause there is no way this skin sold well especially considering the character that it's based on.

  • I still find it funny that fog vials got instantly butchered and we still know nothing about anything being fixed with them even at release they were still weak compared to other survivor items but BHVR seems deadset to screw survivor players over, at first I didn't think it was like that but it happens over and over again it's actually confirming that's what it is lol.

  • alotta of the cosmetics we have gotten that are supposed to be pretty big tbh like richter, walking dead have been total disappointments along with how the game feels atm its even hard to throw money at the game for me atm.

  • Slugging for 4k is something they seem to want in the game they keep nerfing the hiding timer and the mori change just made it way worse too.

    It's almost every game too lol.

  • I really don't understand the reasoning about these changes it really feels like the team is really clueless about how the players feel about the game it keeps happening over and over and over again it's really the standard now.

    It sucks.

  • yooo what de hell is goin on with maggie..

    upcoming legendary skin from a certain franchise somehow looks even more uncanny than this tbh and we haven't seen the animations

  • you'd think the Halloween event would be the most hyped and the best event cause it fits the game super well but nah it isn't.

    never has been and always been mid, this year it was actually bad I barely played it at all.

    these event changes like anniversary cakes getting nerfed (and even defended by BHVR) and now event items are more expensive like who's actually behind these changes? who asked for this? how could this even happen like seriously whoever is making those choices need to reconsider or not be in charge of that anymore.

  • haven't even played the halloween event this year, i come on here to read discussions and look for some news.

    im just very disappointed with how many bugs are in the game and the low quality of the game atm even when it comes to spending money lol

  • voice chat would be nice, but that would require BHVR to start banning people that are toxic and that's alotta work and ppl will still be slippin through.

  • Still haven't bought the dlc nor do I ever plan to, it is really poorly made which is a big shame.

  • I swear It feels like BHVR mainly address things around killer changes more than anything and survivors get left behind.

    I say this as a killer main too, like damn man what happened to fog vials? got dragged out and shot in the back of the head with no news about it.

    Tenacity + Hope nerf is insanity

    Hope for the development of this game is quite LITERALLY nerfed

    Big bias towards the killer role and that's not the move should be 50/50

  • crazy, I remember last event they reduced the amount of cakes everyone got and even defended it.

    now it's just getting worse, everything is buggy low effort cosmetics bad changes and now just this? hope got nerfed with 9.2.0 but now my real hope is actually kinda gone for this game GG

  • ppl do tome challenges in the endgame theres several, if they add a bot that replaces the killer and doesn't end the match it would be fine for the killer to abandon when its endgame collapse imo so people can do their challenges

  • frankly she is quite unplayable at the moment, we can't even get a bugfix to fix her permanent slowdown/rubberbanding and that bug happens so often.

    like damn man isn't BHVR supposed to be in a bug fixing mode since content got pushed back to fix the game up a little and one of the killers is actually unplayable and don't even get me started on twins or deathslinger oh lawd.

  • idk i've started to believe there's an bias by the development team against survivors there's many examples like fog vials, but also how tenacity and OTR were nerfed even with no anti tunneling or slug changes but they didn't nerf the killer perks that also would have been affected by those changes but they did that to survivors lol.

    many such cases, they're piling up now actually.

  • idk this bug has been a thing for WAY too long, insanity.

  • @CatManThree said:

    A reduced time is fair. The problem with the perk is that the endurance extension is ridiculously long resulting in killers suffering from it even if they aren't tunneling sometimes, or it being used offensively similar to DS. Probably why they tried removing the Endurance in the first place.

    u guys don't play the game i refuse to believe it, anyone that has tried or uses these perks offensively is just wasting time you cant do gens you cant heal anyone you're literally griefing your team by doing that and you end up just dying faster anyways.

    i will never ever understand that reasoning that its an offensive tool, sorry but im really tired of people saying that cause its objectively false.

  • tbh only rift in my memory that felt actually worth it and had alotta work behind it was the castlevania one, rest of them have always been okay or lackluster but this one is the worst by date imo.

  • i think its a very bad idea cause it will make people play killers they don't like just for blood points, its just better to make those killers stronger and more fun so people play them more but thats alotta work but blood points cannot fix everything

  • yeah cause BHVR refuses to nerf blight or nurse for some reason it is mindblowing, they are hellbent on keeping those two in S tier and not shaking up the killer meta besides new busted DLC that sells well it seems.

    so higher mmr is gonna be top tier killers, its been years where i've hoped they would make all killers around A tier and nobody would be in S tier but this is actually never happening they just refuse.

    I can't play survivor anymore cause its blight every match and it gets stale real fast, well now it's krasue half of the time which is even a worse experience.

  • ngl this game looks worse nowadays, hell even the characters at times like whats wrong with the hair in this game lol.

  • bad rework, he feels weaker somehow and it doesn't fit the myers identity at all.

    tbh his first version didnt either to be honest, stalking sure but no surprise part of his power besides a small terror radius wheres his stealthy appear out of nowhere power at??

  • the pallets are so unsafe anyways, and good luck stunning killers with the netcode in this game honestly if they have a high ping lol.

  • improve what you're bad at, slugging and proxy camping works great against less experienced survivors but the moment u start playing against people that have a slight idea of what to do you will struggle to get 1k like you are atm.

    alotta killers hit that wall and start losing alot when they've relied to much on survivors being over altruistic, tunneling and proxy camping those are all viable strategies but if u go to hard in them u are cooked, unless u play nurse or blight tbh but they're playing a different version of this game.

  • AA is so bad in this game, idk they should add DLSS so at least we can use DLAA and Nvidia can do their job for them cause how do they make these hairstyles and think yeah this is fine when it looks awful its the year 2025 and a decade ago we had way better AA than this hell even games before that too.

    Hair in the past wasn't this bad but ever since they decided to change the way they do hair it just looks awful, why change it when it looks way worse, i don't even wanna know what those hairstyles look on low settings or with TAA off.

  • nurse, cause everything i find fun about playing killer isn't relevant to her lol.

  • they legit went through with the anti tunneling perk nerfs and slug nerf but didnt go through with the killer regression ones, blatant favorism tbh neither should have gone through bhvr is not cooking they did not forget they legit went over it 100%

  • @Throw said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3999699#Comment_3999699

    I mean yes but keep in mind if the Changes went through survivors would have had 30 seconds of endurance and 10% haste at endgame and if you used hope it would have been 17% haste so arguably it would have made a lot of guaranteed escapes.

    yeah but they didnt, nor did the regression perk nerfs but all the anti tunneling and anti slugging nerfs to survivor perks went through tho lol.

  • my presets are still there, it does seem that u did indeed get cooked…

  • I feel like being able to abandon when exit gates are open would be fine, but they would need to replace the killer with a bot killer since there's people that do tome challenges in the endgame collapse.

  • Ngl I can't tell anymore if its incompetence or actually a sneaky deceptive way to get these changes in to nerf survivors, at this point it's exactly like the mori situation where they were gonna make something like a baseline unbreakable for the longest time along with the mori change but we still haven't gotten anything like that.

    Crazy how these things happen over and over again, it's not just this but other things too.

  • What? I frankly don't understand why you're surprised that it didn't get changed.

    Fixated + Sprint Burst still knocks it way out of the park, even with this perk and lightweight combined it's insanely hard to lose survivors mid chase cause u lost the scratch marks.

    If they nerfed it or changed it to make it less "viable" it would frankly be another useless perk and we already have that on both sides lol.

    Ngl the only decent part about the perk and even that is the faster exhaustion recovery and that is hard to notice.

  • Actually the aura reading perk is actually pretty great on the strongest killer in the game HAHA totally what we needed, but yeah these perks suck just like the survivor ones tbh.

  • JUST BREAK THE PALLET!!! I guess you just want to not lose your bloodlust huh,and hell naw pallets should not break automatically ever since it could cook you as a killer too.

  • A second Silent Hill Chapter would be dope, especially with f out and we're still missing Harry Mason somehow…

  • Yeah I agree giving the option would be nice but the match shouldn't end for the survivors, some people do like tome challenges in the endgame collapse.

    Then it would be pretty great actually.

  • @cogsturning said:

    Thank God OTR and Tenacity were nerfed instead of becoming basekit. That makes so much sense. Killing survivor aura perks with that Deerstalker change is also just great. What killers really need is more aura perks.

    I love the Hope nerf too! Since my endgame tunneling build with Remember Me is even stronger now!

    Also we really NEED more aura reading perks that fit well on nurse!!! she is so weak after all..

  • @Coffeecrashing said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4004601#Comment_4004601

    Survivors were absolutely weaponizing the endurance effect of Off the Record, by aggressively bodyblocking against killers that were trying to chase someone else. Endurance effects are just too exploitable, and should be minimized.

    And seriously, I don't care at all if OTR survivors can't repairing or initiate heals. Because if their goal is to weaponize the perk, they don't need to do either of those things.

    I literally explained why Off the Record as a weapon makes zero sense, it's very inefficient just say you want to be able to tunnel without any repercussions at this point if you were talking about Styptic I could see your point about endurance but saying Off the Record is used offensively is a problem is actually just a skill issue or you want to be able to tunnel tbh.

    Endurance can be problematic but saying Off the Record is an offensive tool is just a really bad take dawg.

  • @AcesSpeedo said:

    i was excited for a new chapter but im not giving them my money when they expect me to play whatever the hell this is.

    thanks for the cute cosmetics though i guess?

    absolutely not. i'm in disbelief that this is the current live state of the game and i refuse to deal with scamper 3.0 every game for the next month.

    ggs dbd ! i am not playing ts.

    Same, killer queue times are just gonna get worse and worse THEY ARE ALREADY SO BAD.

    it's just another disappointing patch and we just a horrible one with walking dead.

    I feel like the development team is not communicating with each other well enough cause this seems so obvious that these changes to the survivor perks are absolutely a blunder.

  • @Coffeecrashing said:

    It fixes the problem where survivors were weaponizing the endurance effect against killers that were trying to chase someone else.

    DS still needs to be fixed so it can't be weaponized, but this is a good start.

    This take is really bad, Off The Record isn't a weapon lmao any survivor using it that way is just wasting the most precious resource in dbd (TIME) can't do any gens, can't heal still gotta mend after getting hit.

    DS cant even be considered a weapon unless you tunnel bro and its more like a pepper spray lmao.

  • Actually buffed tunneling this patch, hahahahahahahahhahaha I can't believe it.

  • Hope got nerfed too btw, i've said it before anything that buffs endgame for killer is UNINTENTIONALLY buffing tunneling idk how BHVR can't see that.

    More killers gonna start running endgame builds overall and its so good in combination with tunneling.

    Actually crazy how bad this patch is for survivors, weren't they gonna also change road life I swear I saw them say something about that, that perk is ass atm its a joke actually.

  • It's the easiest playstyle people tends to be attracted to the easier things especially in a pvp game, just tunnel with a endgame build and you'll have a pretty chill and easy time idk how people can play like that tho it sounds very boring and the skill ceiling is in the gutter..

    When hope gets nerfed next patch tunneling is even gonna get stronger tbh.

  • I can't prove it… but it does feel like they send killers more to certain maps to try to get their killrates they want for those killers…

  • Don't worry, its just people that are bad at clown that can play him decently now after the reduced activation speed hes just 2%~ faster now, the skill floor has just been lowered it will be exactly the same against clowns that have a faint idea of what they're doing.

    He's still bad tho compared to high tier killers tho, its just another case of low skill being rewarded and why people hate ghoul too just feels unfair tbh.

  • It's really weird it makes zero sense, I can't even understand the reasoning?

    For streamers or something? I have no idea in the slightest.

  • I think giving people a blood point bonus to play with random perks is a REALLY bad idea, but I don't see why not just let people have the option to randomize their stuff.

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