License Chapter Idea: Terminator T-800
New Killer: The Terminator
Alias: The Terminator
Identity: T-800 Model 101
"Search. Acquire. Eliminate."
Created by Skynet as an infiltration unit, the T-800 was built to hunt humanity without emotion or hesitation. Torn from its timeline before completing its mission, it awakens within The Entity's Realm. Its objective has changed, but its programming has not.
Every pursuit is calculated.
Every obstacle is temporary.
Every survivor will eventually run out of places to run.
The Terminator is a Map Control Killer that slowly dismantles survivor defenses while permanently altering the battlefield to favor its relentless advance.
Killer StatisticsMovement Speed: 4.4 m/s (110%)
Terror Radius: 32 metres
Height: Tall
WeaponCyberdyne Endoskeleton Arm
A reinforced titanium endoskeleton capable of delivering crushing blows powerful enough to shatter bone.
The Terminator's Basic Attack is a devastating mechanical punch.
Special AttackSawn-Off Shotgun
The Terminator carries a modified sawn-off shotgun for close-quarter suppression.
Activate the Special Attack to fire a devastating cone blast.
Each successful blast applies Ballistic Trauma.
- Healthy Survivors go down after three successful blasts.
- Injured Survivors suffer Deep Wound on the first successful blast and are put into the Dying State by the second.
The shotgun excel at punishing greedy loops, body blocking and predictable movement, but its slow recovery and short effective range prevent it from replacing basic attacks.
Killer PowerRelentless AdvanceThe Terminator constantly adapts the battlefield through relentless pursuit.
Its Power revolves around two independent resources.
Pursuit Gauge
The Pursuit Gauge fills while chasing Survivors.
The Gauge fills faster when multiple Survivors are nearby and slowly depletes outside of chase.
When full, it may be spent to perform one of the following actions.
Structural Destruction
Instantly destroy:
- an upright pallet,
- a dropped pallet,
- or a breakable wall.
Unlike standard break actions, these destructions are nearly instantaneous, allowing the chase to continue uninterrupted.
OR
Temporal Arrival
After a brief channel comparable to Dream Projection, target any Generator.
The chosen Generator begins violently crackling with unstable energy.
Nearby lights flicker as the air fills with electrical interference.
Survivors repairing the Generator are forced into a difficult decision.
Commit
Remain repairing the Generator and complete a difficult Skill Check.
- Success: The Generator remains stable and does not regress. The Survivor has just enough time to safely disengage before the Terminator materializes nearby.
- Failure: The Generator regresses before the Terminator arrives.
Retreat
Leave the Generator before the teleport completes.
Abandoning the Generator destabilizes it automatically, causing regression while allowing the Survivor to reposition safely.
The Terminator materializes a short distance from the Generator inside a sphere of crackling electrical energy.
For a brief moment, only the chrome endoskeleton stands within the lightning before synthetic flesh rapidly reforms over the machine.
Directive Tokens
Every Hook State awards 2 Directive Tokens.
Directive Tokens represent the Terminator analyzing and permanently modifying the battlefield.
Tokens may be spent to activate one of two effects.
Seal Vault
The Terminator permanently seals a vault location with reinforced debris, preventing Survivors from vaulting it.
Survivors may restore the vault by performing a lengthy repair interaction comparable to cleansing a Totem.
Force Entry
Each map contains unique Reinforced Access Points.
Spend a Directive Token to tear open these barriers, permanently creating new pathways available only because of the Terminator's intervention.
Learning when to reshape the environment—and when to preserve your resources—is the key to mastering The Terminator.
Killer PerksSystem Override
Your influence corrupts even the simplest task.
Whenever at least two Survivors repair the same Generator, if one Survivor fails a Skill Check, all Survivors are treated as though they failed it.
Can only occur every 50/40/30 seconds.
Enduring Directive
Every obstacle overcome strengthens your pursuit.
After destroying a pallet or wall, gain 10% Haste for 4/5/6 seconds.
Relentless Protocol
Your objective never changes.
After hooking a Survivor that is not the obsession, gain 15% Haste for 2/3/5 seconds.
New SurvivorSarah Connor
Sarah Connor
An ordinary woman transformed into humanity's greatest survivor.
Sarah Connor's strength has never come from destiny alone—it comes from refusing to abandon those who still have a chance to fight.
Survivor PerksDetermined Survival
"Nobody gets left behind."
Risking yourself to save another strengthens your resolve.
After safely unhooking a Survivor while injured, instantly gain 15/20/25% Healing Progress.
Tactical Awareness
"Stay quiet. I'll find you."
While Injured and not in an active Chase, your aura is revealed to other Survivors within 8/16/32 metres, allowing nearby teammates to quickly locate you.
Save Sarah Connor
"If we survive... we survive together."
After fully healing another Survivor, they gain 50% increased Healing speed for 10/20/30 seconds.
Those you save can quickly return the favour, rewarding coordinated rescues and allowing teams to recover faster after dangerous altruistic plays.
New RealmCyberdyne Systems
The birthplace of humanity's downfall.
An abandoned research and manufacturing complex where artificial intelligence first exceeded human control.
The Realm features:
- automated assembly lines,
- testing laboratories,
- server halls,
- robotic manufacturing bays,
- collapsed maintenance tunnels,
- experimental security sectors.
Certain maps contain Reinforced Access Points, unique barriers that only The Terminator can tear open using Directive Tokens.
Chapter OverviewThe Terminator introduces a new style of Killer focused on battlefield evolution.
Every chase builds momentum.
Every hook expands strategic options.
Survivors may rebuild what has been lost—but every second spent repairing the environment is another second not spent escaping.
The longer the Trial continues, the more the battlefield resembles the machine's perfect hunting ground.
There is no rage.
There is no cruelty.
Only relentless efficiency.

Comments
Enduring Directive is just Shadowborn but worse?
Oh you're right ig sorry I NEVER use shadowborn I forgot it even existed