Discussions

339,005 discussions.
  • Why is every single inside map so UNBEARABLE, both when i play on killer and on survivor - it genuinely feels like torture especially for new players, it just makes the game something to endure rather than play. There should be something to allow players to avoid inside maps - maybe an offering or something? But even map offerings are practically useless at this point, im not too sure what change
    1 comments 21 views last activity
  • hop on dbd discord is kuba.sz my steam friend code is 1256585225
    0 comments 11 views last activity
  • Please give us the option to abandon when slugged with 2 players left, there's no reason to make us sit there until we bleed out to death whilst the killer runs around the entire map trying to find the last survivor.
    7 comments 102 views last activity
  • The event features a buff where eating a dish makes you intangible, yet all the killers' abilities still work. What’s the logic behind being intangible but still getting hit by the Huntress's hatchet or Jason's spear? It makes no sense; it feels like the event was rushed and slapped together—really poorly made. 
 Then there are the tables and chairs for grabbing dishes; on many maps, the layo
    1 comments 21 views last activity
  • I know it's been asked for many times and I doubt my 2 cents will make a difference, but I really hope that there is an update for this in the near future. It feels like we miss out on a part of the game without it.
    0 comments 11 views last activity
  • Please bring back the 2v8 gamemode. It was honestly the best gamemode for killer mains because we could finally play with our friends.
    1 comments 21 views last activity
  • This is it!! Exactly what the title says. Being able to customize Victor would make them so much more popular.
    0 comments 11 views last activity
  • I don't expect like a complete revamp or new feature but like at least some balance changes. For example making the food tables with the global effect limited to like 2-3 times Changing the Poisen Stamina system so that it only works while in chase and while not needing to mend (people who abuse the poisen with Knight and Legion) The universal heal not working on downed survivors so swf don't
    4 comments 181 views last activity
  • In my killer games I think I've seen it once, considering people were doom posting about it, it's not really as problematic as people made out lol Watch it still get nerfed into oblivion, while Hex: Jason is left untouched. I fear the episode will not be over until the kill streaks are finished… Back to the point though, are you finding Cross-Examin
    57 comments 1,382 views last activity
  • This tournament caught my interest because unlike usual tournaments that have major restrictions to keep it balanced, this one had minimal rules, which made balance similar to normal and it possible to see top-level gameplay under those conditions, but there were still some major differences: both teams knew the map in advance. This had a major impact, which is discussed later the maps were on
    22 comments 701 views last activity
  • Behavior please bring dbd mobile back I’m begging u it was so fun I loved it please bring it back or aleast try.
    0 comments 11 views last activity
  • That's it that's the topic. I guess to explain what spurred this question I've noticed in my soloQ games survivors don't really seem to think about the killer's behavior….like ever. The number of times survivors try to heal me off hook or want me to heal them off hook when the killer has already previously shown the killer is the type to go back to hook is way too high. Or another common scenario
    26 comments 602 views last activity
  • give boon each a max number of times a survivor can place them for example Boon: Circle of Healing can have 2 uses while Boon: Illumination van have 4 charges. while they are at it vigil should be made into a boon and only have one use sense it so strong.
    13 comments 231 views last activity
  • Why are we supposed to give feedback, when you just pretend to care about that? Atleast, it seems like that, because the community is not happy with the amount of cakes in the bloodwebs.
    6 comments 151 views last activity
  • (Pardon me if you guys are already aware) Something huge to keep in mind with any ghostface alterations you guys might make in the future: There is currently no way to play around cross communication with Ghostface, you can never sneak up on anybody if they're in a call, it's ridiculous.
    0 comments 21 views last activity
  • This is my first time making a post here. I'm a big fan of Darkest Dungeons, and i love The Leper, and when i saw that there was a Leper cosmetic for Vittorio, i needed to get it. Now that I have it, i wanna do something fun and make a build based on The Leper's skills in Darkest Dungeons. Any tips?
    0 comments 21 views last activity
  • We need a killer filter so we don't pair up against killers we dont like. Limit it to 2-3 killers we don't want to go against. If not then give us back no dc penalties. If it means longer que times then I am okay with that.
    12 comments 291 views last activity
  • If a killer is tunneling players, they need a 10% speed de-buff. If they continue to tunnel players game after game, they need to have a permanent speed de-buff penalty in each game and in order to get it removed they need to earn points in matches by not tunneling.
    6 comments 131 views last activity
  • Sorry, I did not know how to put this in the bug reporting. I attempted to go through a portal on Purgation and clicked my mouse. Instead, Sable put her toolbox down. I checked my controls. "Put down" is R on my survivor controls so clicking my mouse should not have done this.
    2 comments 41 views last activity
  • healing skill checks feel normal but generator skill checks feel way faster all the sudden before i could hey greats about 25% of the time now i'm missing basic skill checks and it feels horrible.
    0 comments 41 views last activity
  • The perk "Smash Hit" gives a survivor 50% haste for 4 seconds, with 20s exhaustion. The perk "Lithe" gives a survivor 50% haste for 3 seconds, with 40s exhaustion. (Balanced Landing too) Why does Smash Hit have a longer duration with shorter exhaustion? Because it's more situational, and harder to activate. By this logic, shouldn't Sprint Burst be active for 2 seconds with 60s of exhaustion?
    7 comments 121 views last activity
  • The invocation perks so far are kinda meh, but i have a very interesting idea for one. Sit in the basement circle for 90 seconds in order to project your astral form into the realm. In this state you can move around the map and still heal/repair/unhook but perhaps at 50% the speed. No items can be used or held. The killer still sees you as a normal survivor but once you get hit appear back in you
    1 comments 31 views last activity
  • I'm so sick of facing him. Every round is the same garbage. Either you are the person getting tunneled out or you get nothing then generator simulator for the entire round. He is not op, he is just annoying and unfun to face since at some point his spear will hit you with the spaghetti coded hitboxes. If someone finds and reports a gamebreaking bug that get's this abomination killswitched for th
    9 comments 291 views last activity
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  • Killer Concept: Teke Teke Inspired by multiple versions of the Japanese urban legend. Teke Teke is one of Japan's most infamous urban legends. Depending on the version of the story, she was a schoolgirl who was cut in half by a train, a vengeful spirit that drags herself across the ground with her hands, or a ghost that hunts those unfortunate enough to cross her path. This concept combines sev
    0 comments 41 views last activity
  • Every Bloodweb level has been updated to spawn a guaranteed Toothy Torte, guaranteeing at least 50 cakes per prestige.
    10 comments 474 views last activity
  • 10 comments 291 views last activity
  • Topic is obvious. New killers powercrept original concept killers. FE: → Dracula and Jason vs Spirit → Dracula vs Pyramid Head → Myers vs Chucky I haven't seen the powercrept killers in a while and reason is obvious, when part of killers kit is whole kit of different killer, a lot of times even better the original concept won't be appealing anymore. So this should be kept in mind.
    9 comments 132 views last activity
  • Ever since the previous 2v8 mode, killer queues have been terrible, and the situation hasn't improved for this event because people don't want to play as survivors, something is going wrong on that side.
    34 comments 691 views last activity
  • It was confirmed as part of the series of attempted apologies that the reward structure for the Black Banquet with 27 cakes per prestige was not only intended, but outright the goal moving forward for event reward structures, and that the 9th anniversary reward structure (which, to be clear, was a gigantic dip below the 8th anniversary reward structure) was too high and needed to be deconstruct
    6 comments 91 views last activity
  • Ok, so let's discuss Sprint Burst - one of, if not the strongest and most OP perk in the game. My suggestion is that we need to balance it with Lithe and DH first of all, to create more variation among exhaustion perks. WHY NERF SB? I believe Lithe and Dead Hard are very well balanced perks that require skill, can be countered and have a level of risk/reward that is fair on both sides. Nei
    45 comments 2,373 views last activity
  • Add voicelines and a unique mori, and I would buy this skin in an instant. Lines would be like: When he kills someone: "Target neutralized" When starting a chase: "Target acquired" Custom Voice lines if chasing/downing/killing Leon, much like how Nemesis shouts STARS when he locker pulls a RE character. Also his mori has GOTTA be a neck snap.
    2 comments 31 views last activity
  • Many of us can agree that Trapper needs some kind of buffs, right? I feel like one simple way would be to AT LEAST give him all his traps at the start. My other ideas would be that he could maybe also spawn with the rest of the traps being open already, up his movement and/or give him the same temporary haste after someone gets caught in the trap instead. I would be interested in hearing
    7 comments 61 views last activity
  • I really would love brighter scratch marks sometimes they are so hard to follow especially on the snow maps and maps with alit of objects i don't want them glowing but just ALITTLE brighter would help alot
    1 comments 21 views last activity
  • I finally got Skull Merchant to P100 and I couldn’t be happier, I’ve been here since the release of Sadako and while I started up as a baby Wraith player the moment Skull Merchant got her first rework I was locked the hell in even after she was gutted due to the nerfs and now that she’s finally maxed out, I really don’t know who to do next. Maybe it’ll be Springtrap, maybe it’ll be Trapper, maybe
    9 comments 161 views last activity
  • So yeah title is pretty straight forward I think all maps should have their own gimmicks. Why only have these little changes during events when BHVR could sprinkle them into different realms and have them year round Forgotten ruins already has portals. The Ormond maps could have Snowmen and snowballs. Raccoon city and fallen refuge could have some zombies walking around that can't infect on
    8 comments 101 views last activity
  • Just Add Thomas from Maze runner he fits perfectly as a survivor. This would be half chapter and they could add the maze as a map i cant see a killer being added as the greiver wouldnt work in my opinion.
    0 comments 11 views last activity
  • Can we get a switch update already, so far in the event already and I can barely find games could also run better on switch 2 60fps.
    3 comments 91 views last activity
  • I play killer and have almost 300 hours in the game, yet every match feels like a coin flip. One match I get survivors with around 1000 combined hours who play worse than bots and rarely manage to finish even 3 generators. The next match I'm against a squad with over 20000 combined hours that finishes all 5 generators in about 6 minutes. Yes, total playtime isn't a perfect measure of skill. B
    4 comments 71 views last activity
  • Their are several killers in the game where splitting up in teams of two is generally the best play along with sprint burst vigil it becomes way harder for these killers to actually play the game and the counterplay to their powers is simply have someone help you, killers that include Trapper to help you out of traps Doctor snap you out of it Freddy wake you up Spirit disorientate the kill
    3 comments 71 views last activity
  • Killer Concept: Teke Teke Inspired by multiple versions of the Japanese urban legend. Teke Teke is one of Japan's most infamous urban legends. Depending on the version of the story, she was a schoolgirl who was cut in half by a train, a vengeful spirit that drags herself across the ground with her hands, or a ghost that hunts those unfortunate enough to cross her path. This concept combines sev
    0 comments 43 views last activity
  • you guys should do a alice madness returns collaboration a map like that would be so sick it's insane! Alice woukd be the survivor obviously and the doctor would be the killer! he could have Abilities that mess up your mind and change the world or make your slowed idk it can be figured out but just a ######### idea if youre able to even get that licensing! you should really go for it that or he c
    0 comments 1 views last activity
  • It's really weird to me no one talks about the ability to just pretend your going to do something as killer to bait the survivors into doing stupid stuff and it's just little things here and there after so many hours you pick up on that one pallet in rpd you should always respect as killer near the exit gate iykyk pretending your going for the pick up and then just stand there for a second walk u
    5 comments 102 views last activity
  • I don't think hex perks are in a very good place right now. There is a very massive difference hexes being defended by a litany of hex defense perks on killers that can patrol or defend them very easily and just running hex perks on their own and I believe this creates an unskillful interactions in the game. When 1 or 2 hexes are run without these defense perks, especially on killers that aren'
    2 comments 52 views last activity
  • What do you think about adding Makima or Denji in DBD? I think, it would be a good idea to add them as new killers. It also can be interesting if you add Power, Aki or Reze as skins for already existing survivors (or, maybe, add some of them as new survivors instead) Personally for me, I am dreaming (for quite a long time) of update where Makima would be added as a new killer. I found a video
    1 comments 31 views last activity
  • I just played a match against a Jason (pretty toxic one) and in mid chase I used the new event item that in this case should give armor (pale type) and then proceded to jump a window the exact moment i got hit by the hability and die. I was injured and with the glowing effect so Im pretty sure i ate the food. Also, the window was the white fence in the school (the Freddy Krueger map) and Im not s
    1 comments 21 views last activity
  • Cross examination gonna get nerfed before Hex Jason. And people think BHVR has a survivor bias.
    8 comments 191 views last activity
  • SELF DEFENSE: This perk activates after any other survivor reaches 2nd hook stages. While running and healthy, press the active ability button to take a defensive stance. For the next 0.5 seconds, if you get hit, you instantly receive 70% of your healing progress. Then this perk goes on cooldown for 60 seconds. (The perk makes u do a self defence animation where u put 2 arms up to protect yo
    0 comments 31 views last activity
  • https://tiktok.com/t/ZGd9mvesQ/ Idk if there is a better way to show this Video but it is basically a showcase on how well that invisibility event power is used. I really wanna know from a Dev what they were thinking when approving this idea and what killers can do to counter it except to just wait until there is just 1 generator left.
    19 comments 661 views last activity
  • Why is it, any decent playable killer always gets nerfed, in any way, but survivors can communicate via chats or audio vcs, complain about killers trollings and killers get handled quick, while left in the dust, like the banquet why not just give survivors a diaper and a bottle while your at it and keep us killers without any goods to see from an event... you have nerfed all descent killers, I bo
    0 comments 31 views last activity
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