A question to the devs about feedback

Why are we supposed to give feedback, when you just pretend to care about that?
Atleast, it seems like that, because the community is not happy with the amount of cakes in the bloodwebs.

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Comments

  • It really doesn’t matter that the community thinks or says on social media/forums. The fact is that the player count is higher than it’s ever been. From a business perspective, that’s really all that matters. If most players were really that dissatisfied with the game we probably wouldn’t be seeing record high player count.

  • They'll care about feedback when the money stops flowing.

  • The moderators can do not that much either. They just communicate what the team hands them and take feedback.

    Opposed to them i can communicate about cake drop rates. I am certain, that changes to the bloodweb and bloodweb contents over the last year are the reason why the cake amount per prestige is lower than last year, even after the fix.

    They did not reduce cakes on purpose. They are just a lil smol indie game company. /s

    Im pretty sure cakes will be fixed next year.

  • Why leave free feeback for a for-profit company? They should be paying for QC and more to do that for them.

  • @nicoblue said:

    Why leave free feeback for a for-profit company? They should be paying for QC and more to do that for them.

    They don’t need to pay for QC or feedback. There are a ton of veteran players/content creators who would happily do it for free. The problem is that for whatever reason BHVR refuse to listen to them.

  • @Your_Dad_Playing_DbD said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096375#Comment_4096375

    They don’t need to pay for QC or feedback. There are a ton of veteran players/content creators who would happily do it for free. The problem is that for whatever reason BHVR refuse to listen to them.

    I'm sorry you missed the point of the comment. But, you should take this time to inform yourself as to what QC does and why companies SHOULD (and most studios DO) pay for it, it's very normal in the video game industry and again they don't need free labor.