New PERK: SELF DEFENSE (Hit Taking Perk)

SELF DEFENSE:
This perk activates after any other survivor reaches 2nd hook stages.

While running and healthy, press the active ability button to take a defensive stance. For the next 0.5 seconds, if you get hit, you instantly receive 70% of your healing progress. Then this perk goes on cooldown for 60 seconds.

(The perk makes u do a self defence animation where u put 2 arms up to protect your face)

GAMEPLAY:
This perk is meant as a Dead Hard like version but for taking hits for people in chase. If you are able to predict the hit, you will massively reduce the time-cost that hit took from the team. If you mistimed the Self Defence or the killer outwaited it, you will of course have no benefit and have to await the long cooldown.

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