Discussions
339,005 discussions.
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ive been playing hillbilly lately. many moons ago i had tried him a few times but i found his movement impossible to deal with so he went on the shelf for pretty much a decade except for one match every once in a long while. I started practicing as ive done with other killers by only using the power, so hillbilly i refused to m1 and that way i had to figure out the chainsaw. The curving tho w1 comments 40 views last activity
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BHVR, the next time you sit at the table with Capcom, PLEASE update HUNK's cosmetic to include his RE9 voice lines and a neck snap mori. Sincerely, a player who has not yet bought HUNK.1 comments 30 views last activity
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Hello, BHVR team and fellow Fog Travelers! I would love to propose a licensed collaboration that would absolutely break the internet and revive a legendary fandom: Dead by Daylight x Detroit: Become Human. With DbD expanding beyond traditional horror, this sci-fi psychological thriller fits perfectly into the Entity's Realm. In my concept, the Entity snatches Connor at his most tragic and u1 comments 60 views last activity
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Exactly what the title says, what are some licenses that you think are likely to happen?6 comments 80 views last activity
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i love little hagatha but my word is she tough to play against survs who have played against hag before. my solution to pallets is blood warden which works well and ruin for a bit of gen slowdown and im decent with trapping and playing an area and not overcommitting to chases but what am i supposed to do against the W key? They Just pre run constantly and they will try and pull you to dead zon10 comments 210 views last activity
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This post comes from 2 things: Many, many comments recently talking about how survivor is stale The game considers items the equivalent of a killer power, of which there are 7 vs 44 including Judgement Honestly I kind of find it hilarious that items are considered the equivalent of a killer's power, but either way my point is that items, like killer powers, can enable unique forms of play. W19 comments 242 views last activity
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Hello Behaviour Interactive team, I’ve been playing Dead by Daylight for a long time, and I need to share some urgent feedback about the current state of the game. The game has become heavily survivor-sided. The extremely high pallet density on almost every map makes it very difficult for killers to apply any meaningful pressure. Strong, safe loops are everywhere, turning most matches into long6 comments 80 views last activity
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Add Bloody Mary as a killer or a spirit skin would be dope0 comments 10 views last activity
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When the match starts it is still just see the survivor with that slow half spin and the HUD with the name of the map displayed on the screen temporarily. Most of the time I forget to press TAB and look at my teammates perks. There is already a temporary element to the match start (displaying the name of the map) can the survivor perks be added to that so we don't need to press TAB? We wouldn'12 comments 191 views last activity
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“Shoulder the Burden” at high MMR is becoming a serious problem. This perk is making organized SWFs practically invincible. Killer players are being punished for playing well, since this perk nullifies all of the killer’s good plays and all of the survivors’ mistakes. Did I play well and take down the survivor quickly? Shoulder. Did the survivor play poorly and die quickly? Shoulder. The only way27 comments 380 views last activity
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自分はサバイバーを100時間ほどプレイして、今はキラーを楽しんでいます。 キラーはレイス、喰種をメインで30時間ほど遊んで思ったのですが、ある程度全滅が取れるようになった。 キラーの熟練度や理解も上がってきたあたりでゲート前で屈伸をして煽るサバイバーをよく見かけるようになりました。 チェイス中のエモート、屈伸についてはマナー違反だとは思いますが、ターゲットを自分に向けるための戦法としてまだ理解はできます。 しかしゲート前での煽り行為は明らかに卑怯で、これは初心者から中級者になったキラープレイヤーに非常に悪いゲーム体験となり、結果としてキラーを辞めてしまう可能性もあると思いました。 もちろん初心者、中級者に限らず、すべてのキラープレイヤーにとって悪いゲーム体験になっていると思っています。 そこでゲート前で一定の回数エモートや屈伸をすると、そのプレイヤーは一定時間脱出ができなくな3 comments 40 views last activity
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"Brings all player groups closer in terms of communication, this will also give the design team the ability to balance killers more effectively as survivors they go against will vary less in shareable information" This sounds great! … but the problem is it isn't going to do that if you allow people to toggle it on and off. The only way I see a tog76 comments 1,741 views last activity
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Hi. I have way too many times pressed the throw pallet button only to have nothing happen. I have heard about the difference between running and walking in this context and i know of course it has the tiny prompt at the bottom of my screen but during a chase where i'm trying to track the killer's position i cannot keep track of those minor elements. if a throwable pallet were just made slightl0 comments 20 views last activity
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First time back in about 2 months and I'm noticing a lot more people leaving lobbies, especially when the countdown is about to end. Current que time for finding a game in the non-event que reads as 3 mins but is actually 10 with how many people abandon. And with: MMR, actual in-game abandoning, abandoning during the loading screen, balance, etc this game just feels so miserable to play. In th21 comments 490 views last activity
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It's no doubt that the majority of the player base agrees that the MMR system is wonky. My question to all of you is how would you change the mmr system to be better? Here's how I’d change it: Survivors: Make it based off on HOW MANY survivors escaped and not if you escaped or not 0-1 survivors escape: Loss 2 survivors escape: Draw 3-4 survivors escape: Win Make it so that when the3 comments 30 views last activity
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Dead by Daylight Mobile wasn’t just a game to me. It was a place where I made memories. I know the Mobile version was discontinued, and I understand that decisions like that are complicated. But I wanted you to know that there are players who didn’t see it as just a mobile game. For some of us, it was one of the best games we ever played. I miss Feng Min. I miss the old builds. I mi2 comments 40 views last activity
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iv done research about the ranking sytem and why the old one was taken away just to read how this new one works. as iv started to re play killer in idk how long i ended up winning 4 games and got put into a game with people who just kept looping me and doging everything, i get that bc the secret ranking put me with players who have also won a few games in a row. iv now lost 10 games and i am3 comments 40 views last activity
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Recently since I've honestly just been getting bored of playing normally in solo queue, I've been running this build in solo queue with Mettle of Man, Duty of Care, Empathy, and an interchangeable slot I haven't nailed down between Botany, Exultation, Overcome, and Built to Last. I'm sure you can get the concept of the build, basically I spend half the game taking body blocks for my teammates. Th11 comments 200 views last activity
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I know this has probably been brought up already but there are SO MANY Lara Croft outfits that I'm surprised aren't in DBD yet. I'll share some that literally look like they BELONG in DBD! BHVR PLEASE!!!!!!! midnight_sentinel.jpg tunic_of_the_shorn_one01.jpg0 comments 230 views last activity
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I’ve seen a lot more people playing The First recently, and playing him really successfully too. However, I think this is because he gets his power back really easily, the duration in which it lasts is too long, and there is no cooldown between his power ending, hitting someone again and restarting it. The amount of people playing him is making it miserable, can’t do any objective because you’re20 comments 210 views last activity
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For the longest time now, we haven't really gotten any accessibility setting in the game to reduce how bright blinds are when getting flashlight or flashbanged saved as the killer or getting blinded because of a killer perk like two can play while playing survivor, i really do think we need a setting like this because of players who have problems with sudden bright flashing lights, this setting s6 comments 80 views last activity
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I know it is meant to be a "haha you can play with more friends or kill others with 1 friend together" event mode but my god I would say even the anniversary event this year was more balanced. The Survivor Loadout: 2 out of the 5 available "classes" are so overpowered that the other 3 get completely ignored by people who have more then 100 Hours in the game. Sprint burst on command in a AOE10 comments 280 views last activity
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Spoiler alert for anybody who's not read the hillbilly tie in comics for dbd and cares about the spoilers. So I've just finished the hillbilly comics and the protagonist, darnell would make a very cool survivor imo. Since canonically he ends up in the realm with hillbilly it makes him an easy shoe in lore wise. Could be a survivor only chapter or even a comeback style even0 comments 30 views last activity
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No longer requires the generator to be completed Perks activate after the compromised Gen has stopped regressing Reduce the duration/effects of compromised perks Machine Learning: 30s of 8% haste or 30s of 5% haste and undetectable. Help Wanted: 30s of 25% basic attack cooldown reduction While repairing a compromised Gen, survivors are given a visual warning12 comments 90 views last activity
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i think the killer should have a special color on the obsession whenever his perks on addons iniciate aura read on all survivors or just one, for expamle whenever killer has like lethal pursuer every other survivor should have the chosen colour by the player and the obsessed survivor should have like a special color indicating they are the obssesion6 comments 30 views last activity
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This discussion has been moved .0 comments 0 views last activity
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I play him a lot in 2v8 but it's sad when my own teammates leave bc they see they are paired with a PH. This has happened to me quite a few times now. Sigh4 comments 60 views last activity
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This discussion has been moved .0 comments 0 views last activity
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So the game is over a decade old now and that's quite impressive especially given it's only become more and more popular, but realistically, how much life do you believe DBD has left? Another 10? More? Less? Interested to hear your thoughts and why.23 comments 390 views last activity
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With all the discussion around maps and pallet balance lately, I've been wondering if we're focusing too much on the number of pallets and not enough on how Killer powers interact with them. I'm not arguing for more pallets. If a map has too many strong pallets, reduce them. Survivors shouldn't be able to go from one safe pallet to another forever. But I also think that the pallets that remain19 comments 481 views last activity
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It's so unfun to play against 4 on command Sprint bursts that works on Teammates + Windows of Opportunity and 4 walking aoe medkits that know where everyone injured is I'm so ######### tired of the constant downvotes whenever on the forum something is said that would nerf survivors in any way.14 comments 320 views last activity
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Each generator has a kick limit of 8 times. Each kick removes 5% progress. So logically after a generator has lost 40% progress the kick limit should trigger when Ruin is responsible for the regression and block the generator from losing any more progress by any means. Same thing for badly designed addons like Legions red mixtape.9 comments 220 views last activity
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So I hate pallets because I cant get them to fall right when I need them to because I got skill issues. It started to make me think of a funny idea for an April fools event or something similar where killers are able to mori you with a pallet. I think that would be hilarious. Or come up with a pallet killer. If that happened that would be even more hilarious. I know its a weird suggestion so I do5 comments 40 views last activity
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Are they weak, balanced or too strong?15 comments 300 views last activity
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I love playing hag but god us she slow so the buff i would love to see it up her to 115 as the buff. And the soft rework would be to let hag pick if her catalysts would be tp catalysts or collision catalysts. I would add alot more depth to her play style. And the water log shoe and scarred hand would need reworked but I coudk see scarred hand giving like 5 more traps and waterlogged shoe would gi8 comments 130 views last activity
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Hook Timers: With how the latest additions of core game mechanics such as anti face camp and hook protection giving elusive status effect and with how strong anti tunnel perks are right now, and also the existence of Reassurance a perk that pauses the hook timer, I think it's better to change hook and sacrifice timer to be 60s instead of 70s, you may not view it as a lot but these 10s make huge5 comments 80 views last activity
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I don't really like 2v8, but I played a couple games because my duo thinks it's fun (plus higher bloodpoint bonus). But every game was Oni. I'm not even exaggerating. You play 2v8 there's a really good chance you're gonna face Oni. He is just so good in 2v8 that players refuse to try someone else. This really contributes to the staleness of what used to be a fun mode.79 comments 2,054 views last activity
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I have a collaboration idea that I genuinely think could fit Dead by Daylight surprisingly well: Sherlock Holmes. Not necessarily a modern adaptation — I would especially love to see a version inspired by the original Arthur Conan Doyle stories and illustrations. If licensing allowed it, a classic Victorian-era Sherlock Holmes would feel incredibly distinctive in the Fog. And honestly, I think2 comments 50 views last activity
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I think it would be amazing to be able to have Sam and Dean from Supernatural as a survivor, I think they stick too well to this game and the entity will surely take them in view of their tenacity to survive2 comments 20 views last activity
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As a fan of supernatural, I’m still shocked there isn’t a chapter for it!! Dean and Sam as characters and Castiel as a legendary for Dean and Gabriel as a legendary for Sam! A leviathan as a killer; the bunker or Bobby’s house as a map, some charms would Baby, the colt, the demon knife and the anti possession sign! Female characters could be Rowena and Charlie!1 comments 10 views last activity
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Sam and Dean Winchester have already been suggested many times as potential Dead by Daylight Survivors. Vehicle escapes aren't a new idea either. Friday the 13th: The Game famously used keys, fuel and vehicles as alternative ways to escape. But I think Supernatural could be the perfect opportunity to adapt that idea to DBD without changing or replacing its core gameplay loop. Sam, Dean and3 comments 50 views last activity
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I only tend to play mostly Wraith and Nemesis in 2V8 and i was wondering, what are some easy killers that i can play as on controller? (Note: I'm not good at aim)4 comments 50 views last activity
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Ever since 2V8 has been first released, killers have received no new killer classes for the longest time while survivors seem to be getting new classes in some 2V8 versions, killers seriously need some new classes as we don't really have a hex class yet or a boon class for survivors making totems in maps completely useless and only for bloodpoints, i just want 2V8 to be unique and interesting wit9 comments 130 views last activity
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So From your recommendations i made a poll to see which game I’m trying out first. Go nuts. (the reason Deltarune is there is because I was going to play with a friend, but we both just kind of forgot so it’s just been sitting in my collection for few months and I just kind of thought. why not?)4 comments 81 views last activity
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the nurse gains a addon that gives her 5-10 extra blinks, BUT, she cannot move at all/very slowly, and the range of her blinks are moderately decreased2 comments 20 views last activity
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Had a little interaction where I thought someone was being sarcastic with me, so I responded. After a little interaction I apologised and they apologised too, to which I responded with the following: Not sure why that warranted a downvote, but I got one anyways 🤷♀️7 comments 132 views last activity
