Discussions

339,151 discussions.
  • Holy ######### I can't wait til bots are put in for this reason alone. Just had 3 somewhat subtle hackers 3 matches in a row . Nothing to really do about it because I don't have enough storage space to store the entire match (Xbox) . I'll quit completely if this doesn't get a little better after the event is over cause this isn't fun going against teams with atleast 1 cheater .
    2 comments 21 views last activity
  • We need harsher punishments for players that disconnect instantly when they get downed for the first time. Five generators, and three survivors need to complete them all? I just had a night of consecutive matches where players disconnect when they get downed immediately, or try to instantly kill themselves on hook. Can we get 24 hour suspensions for people who disconnect? We need harsher punishm
    16 comments 131 views last activity
  • Title. I have no idea why hackers are so common now, iv been getting them pretty much daily and today iv had multiple in a row... when someone insta completes gens, escape while gens still remain or even instantly teleporting its obviously a cheater and any form of system could track this... Physically stopped playing today as it's to common and my last game I got held hostage... images for bot
    20 comments 261 views last activity
  • Yea hes overall fine. Just spitballing a buff idea I had. Power - Make infected survivors attract zombies making them slightly faster and getting their attention from a slightly longer distance. This applies pressure on survivors for remaining infected and rewards nemesis even if his target runs away. Zombies - They should self destruct if they haven't moved in 10 seconds, and Field C
    0 comments 11 views last activity
  • I think eyrie of crows should be re worked in terms of how bright it is , how the gens and tiles are spread out, and the headstones . It's not horrible but I mean for certain killers it's just all around a bad map.
    0 comments 41 views last activity
  • Since the BP cap was increased to 40,000 from 32,000. (+25%)
    7 comments 131 views last activity
  • The Problem Totems can be found and either cleansed or blessed by Survivors before the Killer can make use out of the associated Perk. Some Hex Perks are simply too weak to justify being easy to break (see: Ruin, Third Seal) or just take too much time to get any use out of them (see: Devour Hope). The Solution Dull Totems now convert into Hex Totems once the associated Hex Perk is acti
    0 comments 31 views last activity
  • RPD I didn't mind as survivor or killer but after that last match were someone brought in boiled over I couldn't hook that person and he kept getting in my face with the new DH when I tried to go after someone else I kept getting stuck on random objects because the corridors are way to small and couldn't get any hooks I honestly should have just slugged that match but I try not to slug,
    2 comments 41 views last activity
  • Either as killer or surv. A killer Win is Otz rules unless there's a cheater/special conditions . I'm boasting a little I just got my first 10 piece for hag! I know thats relatively low numbers but since I only started in June it's not so bad. For survivors if you got more than 2 people out with gens complete I'd count that as a win .
    23 comments 551 views last activity
  • He isn't broken nor weak but I find people don't use him for the same purpose anymore that's because of charge time one add-on decreases it but not by much so to make it better why not make charge add-ons but the downside is like how Micheal's tier three add-ons are he has to stake for longer to have a longer tier three so why not instead Hillbilly's charge time is decreased but the amount the ch
    0 comments 41 views last activity
  • The Undying Influence Tome Challenge requires you to finish the trial with at least 1 Hex Totem remaining while using Hex: Undying. If you are worried about not completing this challenge due to bad map and totem spawn RNG, I would recommend bringing Hex: Pentimento. Rekindled Hex Totems are still treated as normal Hex Totems. As long as you keep a singl
    5 comments 261 views last activity
  • Watching Hardcore Survivor made me think that its probably better to have Noed on lvl 1 than on lvl 3, because you get less movement speed and therefore survivors wouldnt expect you to have Noed. Also Make Your Choice is a Perk where i would consider to have it on lvl 1 or lvl 2 on Nurse or Spirit. So i feel like we should get the option to use lower-lvl Perks, because the Bloodweb & Presti
    2 comments 21 views last activity
  • "The Kobayashi Maru is a training exercise in the Star Trek franchise designed to test the character of Starfleet Academy cadets in a no-win scenario " Just like when a survivor unhooks themselves, the killer is in a no-win scenario. "It's only 4%" "KOBEEEE" "dbd gods said not today!" 4% chance to unhook themselves will deduct 20 seconds from the "total hook time". This at
    1 comments 51 views last activity
  • As The Wraith, damaging a generator with blast mine active whilst cloaked does not uncloak you, but it stuns and blinds you as normal.
    1 comments 21 views last activity
  • I think it’s in the right spot cause looking back at how strong it was against solos, they can now find the totem easier with the aura reading. From my experience the usage seems to have dropped. I don’t feel like I need to use the perk anymore.
    46 comments 691 views last activity
  • I've counted my escape to death ratio and it's 20%. What escape ratio do you have, guys? Is it me being bad at surviving or it's just how it is now? Edit: I am playing in evenings, Eastern Europe, crossplay on
    21 comments 245 views last activity
  • On both sides. Have Botany Knowledge? You can't combo it with We'll Make It or anything else. Have CoH? Can't combo is with Bot Know outside of the circle. Playing Killer? You can't combo Thana with Plaything x Pent and Pain Res to just omega slow the game to a crawl and make it unfun. They shook the meta up. Fine. Cool. But now things are becoming grueling on both sides and it's showing. Killers
    43 comments 1,001 views last activity
  • The only time I am able to consistently get DH to work is in a straight line... If somehow I am makign a sharp turn and am not pressing the W key, it doesn't seem to trigger. Is that a feature or a bug? If the former, great, DH is more useless i thought it was, if the latter let's fix it to see if we can salvage any thing off that zombie perk...
    5 comments 81 views last activity
  • We removed the bonuses from the two perks, but the bonus for picking the role in need of players isn't back up. When's it coming back? I know you guys think you reduced the grind, but it's going slow and I wanted the additional blood points to help out.
    6 comments 131 views last activity
  • Honestly I had a lot of concerns but after trying the new version of dead hard out a lot it's honestly really impactful and satisfying to hit. It's a fun way to keep a chase going and the mending time balances out the on demand health state hit boost it can give. Any others agree? Despite strict timing I'm going to keep it on one of my most played characters for the fun factor I get from it lik
    38 comments 1,071 views last activity
  • Playing pig and they bring an RPD offering, unbreakaboon, multiple breakdowns, breakouts, sabo toolbox, Boil Over, Soul Guards
    5 comments 81 views last activity
  • I know that its far fetched but I think this is a huge fix for a lot of complaints of the game. Here is my pitch Instead of all matches revolve around survivors doing gens to escape. The objective should be more themed toward the killer you're facing. The gen meta can work on specific killers because they can pressure gens properly. Usually high mobility killers. Others are kind of left behind a
    4 comments 81 views last activity
  • Keep getting a Bloodweb error. It will NOT let me level up Steve (or Jonathan) at all. I've restarted, hard reset and re-installed the game. Nothing has worked. Anyone else having this issue/found a solution?
    16 comments 321 views last activity
  • Is there a way too remove the bloodweb sounds from the game files? It is so loud that you cant even listen too people on discord what they are saying. i play on 20% volume and it is still loud too my ears.
    6 comments 211 views last activity
  • I went up against this AMAZING dredge. He hooked this nea and instead of camping at 5 gens he actually went and hit my friend, but then he did the big brain play and instead of downing my friend teleported back to hook after her save to tunnel her and ignored me. then i give him a hook because i aint playing that game so he hopped in a locker to camp me waiting for someone to save. I have found p
    9 comments 81 views last activity
  • I opened the game today, thinking I was going to play a good amount of matches... it's Saturday, it's cold, I watched the new "Prey" movie after dinner... what else to do? 5 matches so far. I escaped 2... one thanks to Lucky Break, the 2nd one thanks to a hatch spawning almost right next to me after we had been getting slugged for 10 minutes by a gunslinger. I go into my fifth match - it's the
    26 comments 521 views last activity
  • I was thinking about the fact that killers (most of them) have maps related to their lives before being abducted into the realm, and whilst I know people have been asking for more maps to add for the variety already, I was wondering why it's only killers. My thoughts were to have maps based on survivor's lives before being taken, but with survivors to have them a bit more messed up, considering
    0 comments 11 views last activity
  • Anyone else having a difficult time playing killer lately? lemme explain a bit. Like before the patch immersed survs for me were rare, I'm not sure if its the mmr, or something else, but I rarely ran into the stealthy kind of players. Y'know the kind that know how to do gens and loop. Efficient players. Yeah things were a bit tough with the 4 deadhards, ds and the rest sprinkled in sure, but
    5 comments 121 views last activity
  • This is just some constructive criticism I have. Okay so I'll try to keep this short but explain as much as I can. I personally feel like the grind is more annoying. It used to be get to level 40 with a character and all their perks would show up for the rest in bloodwebs. Many people just got to level 50 with a character and they were good. Now to get all perks for a character you need to ge
    0 comments 12 views last activity
  • Well... Since dredge got released I haven't got his map until today. I mean I got it 1 or 2 times because of the offerings when he came our but I haven't got any offerings for his moa since that day or his new map by random. ######### bhvr . Your map rng is completely garbage Today was my first time playing on this Good job You made a new map and you don't care if players will play on it
    7 comments 61 views last activity
  • Why dev's are not doing anything about this When you 4% after 1 or 2 seconds you get stuck while you are running and getting something like rubberband. This is here since the game fot released. And I am not posting this in bugs because YOU KNOW IT DEVS AND INCE GAIN YOU DONT CRAE WOW and if some mod closes this and say Ehm dude you can post buge here like he is a robot I am gonna copy p
    0 comments 31 views last activity
  • Step 1 : Boot the game Step 2 : Play as survivor in public match (4-man swf) Step 3 : get into the garden of joy ADDITIONAL INFORMATION Tapp we're gonna live forever, for the people, circle of healing boon, dead hard Garden of Joy Was on the entire time in one section of the map DOCUMENTS TO ADD DeadByDaylight-EGS.log https://youtu.be/RchgAQ5KDx0
    0 comments 11 views last activity
  • Step 1 : Bought hooked on you on Steam Step 2 : Linked Steam account to Behavior account Step 3 : Collect code for Jake skin and the charm Step 4 : Enter code ingame on PS5 and it says code is not redeemable on this platform
    15 comments 441 views last activity
  • With all the new changes to the game, solo q is once again being left in the gutter. I'm looking for other solo players to start doing SWF instead. I dont care if you're PC/Console or what timezone you're in. My discord: Marvin#7735 Steam friend code: 324143501 DBD friend code: Marvin#0868
    8 comments 291 views last activity
  • I basically want to create a list of things that will improve the quality of life of the game for the devs to see so HELP ME!. All suggestions welcome but please avoid talking about specific perks, items, killers balance etc. Lobby HUD: Streamer mode pt 1. Hide the name of all survivors in the lobby. Streamer mode pt 2. Hide your own name in the lobby. Teammates can see your perks and vice v
    25 comments 341 views last activity
  • Clown is on again but his animation when he kicks anything like walls pallets gens it's too far from the thing that breaks Like th gen is there and his foot is way too far from it . It looks like he is kicking the air
    3 comments 41 views last activity
  • this "meta shift" just made the game extremely boring, every game you go to the first you hear is a boon and then gen rushing, that's it and is nobody gonna talk about the fact that a survivor can just boon a hex and the best thing is, YOU DON"T EVEN GET THE NOTIFCATION is just poofs, until realize that ur hex is gone like 4 mins later its generally annoying thinking your hex is still up, not
    20 comments 461 views last activity
  • 49 comments 1,111 views last activity
  • Swf too good, soloq need buff, then maybe look again to buff killer if needed. Top tier killers need a look. Camp and tunnel are problems. Base bt and perk bt needs a buff, ds probably too and off the record maybe a nerf.
    0 comments 11 views last activity
  • 3 comments 71 views last activity
  • I suggest the perk, Kindred, should be basekit for all survivors This would significantly help with the complete lack of communication between survivors that aren’t in the same SWF group. It would be a huge benefit to solo queue and make the experience significantly less frustrating. And since it’s only an aura reading perk, it wouldn’t affect chase or generator repair times to significantl
    0 comments 11 views last activity
  • Part of why it feels awful to play against is that you can't know if the killer runs it even after endgame starts. Technically, if you're in chase with the killer you "could" see the killer speed up, so it should at the very least be revealed to the person in chase. I just feel like if the Noed hex revealed itself when gates were powered it would feel far more fair. It's depressing the amount of
    15 comments 321 views last activity
  • A commission, not gonna lie, I thought the result would be much worse.
    Mod
    7 comments 271 views last activity
  • 0 comments 1 views last activity
  • I used to blame Dc'ers. When I played in Swf's, I would instantly stop talking to a teammate if they ever quit mid-match and remove them as a friend. They would complain that the game was now too killer-sided with the new update and I would just pass this off as whining and bad sportsmanship. Problem is, survivors are DC'ing for a reason. The latest update was hard on survivors. It actively so
    Mod
    131 comments 1,851 views last activity
  • 0 comments 1 views last activity
  • Does anyone else want the skins of some of the outfits on Hooked on You. Like I get some of them dont make sense but the Survivior uniforms, the trickster and Trapper all make sense and I think would just be awesome.
    3 comments 132 views last activity
  • Step 1 : Boot the game Step 2 : Play as Survivor (4-man SWF) in a public match Step 3 : In-game, do gens solo while running Prove Thyself Perk Step 4 : Notice that Prove Thyself effect is active even without having a nearby teammate ADDITIONAL INFORMATION Character played - Mikaela Reid Perks played - Prove Thyself, Corrective Action, Resilience, Overcome Map - Mount Ormond Resort Fre
    0 comments 33 views last activity
  • Alright, so this is one of those issues that is less prevalently addressed or focused on, because it’s cosmetic. Same with licensed characters not having alt skins or looking “off” in some player’s perspectives. This is pertaining to the charms, and the fact that a lot of them lose their value depending on whether or not they are universally equip-able or not. I recently grinded up for the Fluf
    0 comments 21 views last activity
  • 0 comments 1 views last activity