Dream nemesis buff.
Yea hes overall fine. Just spitballing a buff idea I had.
Power - Make infected survivors attract zombies making them slightly faster and getting their attention from a slightly longer distance.
This applies pressure on survivors for remaining infected and rewards nemesis even if his target runs away.
Zombies - They should self destruct if they haven't moved in 10 seconds, and Field Combat Manual should become base-kit at a reduced duration.
The AI getting stuck is still an issue that could be temporarily fixed with this change without having to code a whole new routing system, and you can already tell who was hit by a zombie and where they are just by glancing towards whatever zombie is chasing someone.
Addons:
S.T.A.R.S. Field Combat Manual - Changed to disable nemesis's power and spawn 2 additional zombies.
Gives the killer an option to play the zombie fantasy.
Shattered S.T.A.R.S. Badge - Increase Zombie movement by 0.3 m/s for every gen completed.
For a iri addon you don't get much value from it. Bad pathing and bad zombie placement can render the addon worthless.
Comments