Feedback and Suggestions

Our team will be happy to read these!
  • Hitting a survivor with a basic attack within 16 meters of a hooked survivor will call upon the Entity to block the survivor from being saved off the hook for 30 seconds. Sacrificial progress is paused during this time. Has a cooldown of 90 seconds. I want this perk to help both sides. It stops survivors from just running to the hook with borrowed and gives the survivors extra time if the killer
    0 comments 1 views last activity
  • intro Yes, I know, I know, I said it. Please read my argument before commenting. Argument Nurse needs a rework because she has too high of a skill cap AND there is nothing wrong with that. But it can be frustrating for people wanting to play Nurse and then getting wrecked by survivors because they are just trying to get good. When Nurse is mastered she becomes too powerful and annoying. It'
    17 comments 381 views last activity
  • I switched to PC recently and lost all of my teachables. i bought all my killers back when they were all 50% off but now i want to go back to trying fun new builds but i dont have the teachables for it. i would LOVE to be able to just always do KYF and test all the fun and different builds but i also want to actually play them in a real game and get acheivements and bloodpoints. any way i can th
    7 comments 31 views last activity
  • Would it be possible for us to get a skin for Bill? He’s been in the game long time and it’s about time he get some love.
    4 comments 41 views last activity
  • So i have finally gotten used to the new injured animation BUT i still think the are realy bad i just wish for the old one to come back and then i have nothing against this game
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  • I didn't want to make two posts so I decided to make them both in this even if they are unrelated: For Wall breaking I had this ideas: 1.- Only killers are able to see what walls/doors are breakable. 2.- Instead of two hits to break them, they break the wall in one hit and enter the room a bit, then killer remains immovile for a while, perhaps look to both sides to at least make the time the s
    0 comments 12 views last activity
  • ######### were you even thinking making this in a requirement for a single match - in the SECOND tier?! I know most people did this when the Custom Game lobby was bugged, but ffs - fix this. The only way people are completing this is with a bug or explicitly farming with killer - neither are healthy for the game. 12x matches specifically going for this achieve.
    24 comments 181 views last activity
  • The new twins nerf just make the twins the worst killer. what they should have changed is there camping not slugging potential they should make it when a surv is hooked and victor is 16 meters he explodes (this is otz idea) And if that's not enough make it so the cooldown for victor is nerfed to 10-12 sec from 6 sec ( dowsey's idea) And just to help Charlette in chase or just in general ma
    17 comments 181 views last activity
  • It would be able to fix GenRush, "While in a Chase, Repair Speeds are decreased 5% / 10% / 15%, The closest Generator to you is Blocked until the Chase Ends, but the Effect would persist for 10/15/20 Seconds."
    4 comments 21 views last activity
  • Centuries old killers are in this game and survivors are just from the same time +-50 years. It's time to do this, BHVR, give us caveman survivor
    16 comments 81 views last activity
  • As the years go by, you would think that I would get use to Noed... but no. It only gets more obnoxious. Great. Small Game is getting a buff. I don't want to see that argument here at all bc map items have ALWAYS existed. Noed is just wanna those perks that when it works, it's usually because of unfair match making to begin with. Why as a rank 1 am I getting rank 18? Noed is going to inflate S
    23 comments 181 views last activity
  • Dear team, Unfortunately in past couple of days I am getting really boring killers to play against, which are ending to facecamp the people on the hooks. I know, that you are considering facecamping as a strategy (which obviously has a counterplay - focusing on gens, taking unhooks last second), thats totally fine, even as I dont understand why we should support this in regular matchmakin
    19 comments 261 views last activity
  • I now no longer have to put up with horrible swear words in my favorite game for you see, I am a shrivelling violet, and a game that is rated R in almost every country in which it is sold for extreme violence where people are chainsawed, eaten, and axed in the back of the head really needs to worry about being child friendly. I also appreciate the fact that the devs are allowed to swear in the fl
    5 comments 62 views last activity
  • They would obviously have to be pretty week if it was something like there was two killers. I think its a good way to maybe lower the amount of survivors, adding an option for duo queues. Perhaps even something like Cho'Gall from HOTS, where both people have different abilities but control one character perhaps with two heads and one also controls the walking ... Which is probably easier to balan
    6 comments 71 views last activity
  • When a survivor is afflicted by deep wound, performing any channeling action will speed up the bleed out timer at twice its normal speed. It just feels like deep wound is so non-impactful (except for maybe legion). They can also not use any items. i.e channeling actions being healing, opening an exit gate, etc. Thoughts?
    15 comments 161 views last activity
  • We've had Bear Traps We've had Chainsaws, twice We've had turning invisible We've had teleporting, 3 times at this point (2 of those are a technicality but you know what I mean) We've had stealth and stalking, twice, 3 times if you count Pig We've had Electrokinesis We've had dream manipulation We've had biological warfare, twice We've had run fast and stab We've had the personification
    1 comments 31 views last activity
  • i really think a cool killer for dbd would be La Llorona original killer to come into dbd it's pretty surprising how we haven't got a killer from Mexican culture if you don't know what La Llorona is its a Mexican urban legend about a woman who drowns her 2 kids in a fit of rage after she found out her husband cheated on her maybe Bhvr can put their own personal spin on it to either I would l
    21 comments 241 views last activity
  • Pls nothing like -perk changes -killer changes I know many people have many ideas on these topics, butthese kinds of discussions always escalate into nothing good. So I want things like -Breakable walls and how to improve them -The Hatch or exit gates and how to solve problems with boring situations like a 1v1 after a closed hatch in endgame collapse -Unsafe/safe and God pallets and how to
    9 comments 61 views last activity
  • I just took that survey and it was pretty involved. Why don't you give out a couple hundred thousand blood points for participating in this kind of feedback? I honestly have no idea why not.
    0 comments 11 views last activity
  • Flashlight Add-on Odd Battery The Battery Recharges over time, It takes 60 seconds to fully refill a Yellow, and Green Flashlight, The Purple flashlight takes 115 seconds to fully recharge (Does not stack with other batteries, It can stack with the Low Amp Filament) It can only work for 2 full recharges Map Add-on magnifying glass Grants the ability to see Scratch Marks when using the map (Y
    5 comments 41 views last activity
  • Introduction Now, this is going to be a really long post explaining the killer's power and some add-ons, if there are any artists reading this and want to create a picture of what the killer should look like post it in the comments! new killer: the mechanic Yup, that's the name I came up with. This killer will be a male killer. The base speed is 4.4m/s with a terror radius of 24 meters. The
    2 comments 21 views last activity
  • holy hell im tired of this map. a new pallet every turn, about 10 of which are ######### god pallets. i ######### hate this map as killer. its bullshit and it isnt fun wasting time to get all the pallets dropped while all the other survivors do gens. i think this map is genuinely unfun as i havent had a singe killer where the match felt fair
    26 comments 311 views last activity
  • Hi, i play DBD since 2016 and every time when i was seeing a Legacy Prestige Hacker i was using the Ingame Report function. BUT NOTHING HAPPEND. As a consumer I payed alot of money to support this Game and to have fun with this Game BUT It can not be when I use the ingame report function that then nothing happens. Why is something done only after you have written a ticket ? *laST month i foun
    Mod
    2 comments 81 views last activity
  • Prestige System - This new system would give a good reason to prestige players to Prestige 3. All bloodpoints for purchases would be refunded and purchases started all over from level 1. Base - Only Uncommon Perks can be obtained. No Teachable perks Prestige 1 - Only Uncommon and Rare Perks can be obtained. Teachable perks can only teach Uncommon perks Prestige 2 - Only Uncommon, Rare
    6 comments 131 views last activity
  • What if new Lucky Break made grunts of pain 50% louder while active? This small change seems like it would fix most of the issues people have with it.
    17 comments 161 views last activity
  • Can we just change the requirements for a merciless killer already? I just tried to get my adept for pig. I had 2 people hooked 3 times, one hooked once and dead by RBT and one immersed guy that died as the last one. They didn't finish the gens and the game lasted 15 minutes. I didn't camp and didn't tunnel. Can I please understand how is it fair that survivors just require to escape and as a kil
    6 comments 181 views last activity
  • I see that one of the biggest things people complain about on this forum is bullying SWFs. As a killer main I get it, some SWF teams, if they are good, are almost impossible to counter. Having a think about it I have come up with a solution that is so simple its brilliant (If I do say so myself) 3 Games Modes: Ranked - Here you solo queue as a survivor or as a killer. This is ranked. Cas
    10 comments 111 views last activity
  • It’s great they buffed this, but it’s still not enough. The perk is rarely useful. Here’s how I would change it. Whenever the killer hooks a survivor, Cruel Limit activates for 20/25/30 seconds. Whilst active, all vault locations within 32 metres of incomplete generators are blocked by the Entity. After the last generator has been repaired, any further hooking of survivors results in Cruel
    10 comments 161 views last activity
  • For example, I have three different builds for Leatherface. Rather then switching perks and add ons every time I want to use a different build, I could save the builds, and switch them at the touch of a button in the character select screen.
    12 comments 521 views last activity
  • Its pretty ridiculous when you set vault and entering a locker as a same button, well this is fine but you proceeds to put a lots of lockers near pallets and windows. Which when you press space sometimes you go into the locker, and that is stupid. We need an advanced options which we can set keys for every single actions in the game.
    2 comments 41 views last activity
  • Befuddled When the killer picks you up, he sees all hook auras in the shape of gens, and all gen auras will look like hooks. Wiggle 1/2/3% faster when you are within 6 meters of a hook. Vertigo All hooks except basement hooks rotate on their poles at a rate of 4/3/2 seconds per rotation. The killer can only hook a survivor at the moment that he’s directly in front of the hook. When a survi
    3 comments 21 views last activity
  • Running around the map looking for and searching through chests is time consuming. It's time that is better spent on gens, unless perhaps if a key is found. It can be even more time consuming when simply looking for the chests, hence Plunderers Instinct does a good job at helping us with that. However when a chest has already been opened, its aura is no longer shown. So all I suggest is that Ap
    5 comments 52 views last activity
  • okay so since Dead By Daylight is making chapters based off anime/manga, I just KNEW Corpse Party had to be a chapter. So heres my Idea Behind it! This also is an alternate reality where Blood Drive hasn't happened. New survivor!: Ayumi Shinozaki! New Killer: The Kidnapper! BACKSTORIES/PERKS ------------
    6 comments 351 views last activity
  • This seems incredibly malicious but I think it'd be a neat killer perk. Imagine a killer perk where survivors in the TR of a killer auto dropped pallets as they ran through them from fear. No more looping rotations, just an immediate drop. Sounds also gives intel. Would probably have to be a hex, or have some other condition to activate.
    6 comments 181 views last activity
  • Huntress should be able to throw a hatchet at a breakable wall to break it. She has to wind up the hatchet all the way for it to break
    7 comments 21 views last activity
  • Executioner needs a buff. I think something like if a survivor gets hit by the rites of the damned they get the tormented affect for a certain amount of time like a minute or so, sort of like Freddy but reverse.
    1 comments 21 views last activity
  • HI can we maybe have the survivor scream more longer for beeing hooked it will be much more realistic. (a meat hook is getting troght you). I just think its kinda weird and short and i know that the voice lines aren't that short, so maybe can we see this in the future? In my opinion it will be a verry cool idea.
    3 comments 81 views last activity
  • I'm really not, especially after Billy's nerf, he is now pre-buff Bubba where I basically need to sneeze survivor's hair in order to down them.
    13 comments 71 views last activity
  • Now that we have quite a few daytime maps (Coldwind, Saloon, Ormond), I think it would be cool to see light level variations come back. Nothing to the extent that it once was (4x Darkest Moonlight was cancer), but just give each map a couple presets for light levels. Full Moon Bouquet Increases the chances that the trial will occur during Daylight . Same light level as Ormond or reworked Co
    9 comments 131 views last activity
  • Server sided hit validation has been in place for a short while now, interested in hearing people's feedback of it. Any unusual hits, video evidence would be good to show plus in game ping if possible.
    Mod
    150 comments 4,823 views last activity
  • https://clips.twitch.tv/TardyFuriousGoatFailFish-SSNw_YSal7K84lT1?tt_content=url&tt_medium=clips_api Would you please remove or turn that spikes ? and also, tree branches in some maps are also invincible. Why chain saw can't pass it?
    1 comments 11 views last activity
  • So any of you who've played RE come up with perks that can come into the game killer or surv i'd love to hear all ur ideas
    7 comments 61 views last activity
  • Pallet become unusable boom entire game changes because survivors can’t abuse loops anymore
    15 comments 101 views last activity
  • Current ds gets rid of most of the abuse old ds had but obviously still has its problems in terms of preventing tunneling. I personally don't like the idea of multiple ds but ive always supported this idea. "For 10 seconds after stunning the killer your blood trails,grunts of pain, and scratch marks are removed". So many killers don't give a hell if they get dstriked. Spirit:okay you ds'd me?
    13 comments 81 views last activity
  • Pretty much everyone has stuff from the bloodweb they will never use. Instead of continuing to let those things pile up, why not let us sell them back, at a reduced price? Iridescent costs 7000 bloodpoints, so selling one back might give, for example, 4000. So selling one iri would give the equivalent bloodpoints of one uncommon item. Common items, costing 3000, might give 500 bp. Not a lot of
    0 comments 21 views last activity
  • Just letting you know it isn't updated, it doesn't mention the afterpiece antidote. Might be confusing for new players so just letting you devs know :) It hasn't changes since his rework so it needs updating.
    0 comments 11 views last activity
  • Does anyone know if there is a way to change the keybinds on PC so selfcare is different than other interactions such as unhooking or healing someone else? There are so many times when running selfcare that I intended to unhook or heal someone and I start to selfcare instead. If there isn't, it would be wonderful to have the ability added to do so.
    0 comments 11 views last activity
  • I'm new to this game. I have about 150 hours on it and really love the game. I'm not annoyed about playstyles (i.e. camping, looping, killer perks being op or vice versa for survivors) but the one thing that continues to push me to uninstall the game is when I'm just playing and a player gets downed before the 1st gen is popped and then just leaves, or when the killer doesn't get a hook before 3
    6 comments 171 views last activity
  • This might sound as a rant, but I don't really care about my rank but I know other people do and the game should be more enjoyable for people like that. I was playing on Haddonfield as Ghostface. Haddonfield is the worst Killer map and usually if you play against survivors that work on gens and you don't play as Nurse you practically lost. According to BHVR 2 kills and 2 escapes is a draw, and
    0 comments 11 views last activity
  • I really love playing as the pig, is a very fun killer to play as/against (in my opinion), but i really think that she is a pretty inconsistent killer, she relies way too much on luck to get some kills. I mean, her traps are sometimes a good way to slow the game down but since the survivors just take the trap off of their head after searching a single jigsaw box for 12 seconds, its just not grea
    0 comments 11 views last activity
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