Yords
Yords
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- Yords
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This would result in most games being abandoned, shining light on how hard killers have it at the moment. It would cause a cascade of which we have never seen, resulting in BHVR being the real killer, of their only successful game.
In all seriousness, probably because the metrics for a killer being able to abandon their game would be really hard to manage. Would it be if all gens are done? What about if all gens are done + the killer not being in a chase? Maybe there could be, but I feel like it would be very hard to implement, but I also could be overlooking something idk.
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The counterplay against him is still holding W, hes just more flashy now. new map is great looks-wise but terribly designed for gameplay, no need to waste your time with this update unfortunately.
Oh but spirit fury was nerfed, so maybe its not all bad right?
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@cogsturning said:
ThIs is why I'd rather people be able to freely DC. I'd rather have a bot than a detriment.
id rather die and move on to the next game than play with a damn clanker
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@THE_Crazy_Hyena said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4047030#Comment_4047030
I ran into one with the same name, who had like 3200 hours.
It could have been me tbh, but i wouldnt be surprised if it was someone else
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4046514#Comment_4046514
She is fine conceptually, and strength wise she is pretty alright too.
There are several killers that don't have either of those points going for them.
i still kinda disagree. Conceptually her kit sounds nice, but at the end of the day she is still an m1 killer really. It is her ambush that feels really weak. I escpecially dont think RNG works with her traps at all, they could be made to be much more creative.
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@Spupdeluxe said:
The pig nerf gotta be bait, right?
no, pig is SS tier and im still waiting for her to get another nerf
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@Nirgendwohin said:
Someone asked a similar question in this thread:
https://us.v-cdn.net/6030815/uploads/YKRFRY1J0MTB/grafik.png
literally saw the post after I made this one lol
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It's just a meme at this point and there needs to be an option in settings to turn it off
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@Spare_Them_Mori_Me said:
Even with this 'tech' I feel he's still kind of weak. Likely why its not a priority. This 'tech' is the only thing keeping him afloat as a useable killer. Not saying it should be removed or not, just saying lol.
Blight is one of the strongest killers in the game, and he would do just fine without the hug tech
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Idk, I haven't been able to do anything that I can be proud of yet. However I think that I am doing good. I have taken several steps towards self-improvement and really don't have anything serious to worry about. Except of course, my insecurities. Right now the only thing I am scared of is the life after high school. I am pretty nervous about what will happen.
I hope you can figure out how to make time for yourself m8, so you can be feel satisfied and happy.
https://www.youtube.com/watch?v=4VR-6AS0-l4&ab_channel=RousseauListening to piano music makes me feel better, maybe it can help put you at ease too.
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better maps should exist
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It is more accurate to say that most bubbas dont camp. People like to think that they do, but they dont. Most of them are not out to face camp you to death.
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FNAF is the first thing that comes to mind
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Its always the frosty eyed wraiths
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@Sepidejojo said:
https://forum.deadbydaylight.com/en/discussion/comment/3179257#Comment_3179257
you sure about it right ❓ cuz i send this on steam and some told me when one afk who is not wiggling and i keep em on shoulder , i am holding game hostage yet still i think the other survivor could fix gens while he was just hiding hard doing nothing ... so his friend might have have a chance to wiggle in the end and they both survive but there someone kept saying that not it is my fault not finishing the afk one specially cuz by keeping them on shoulder they wont die ever ❕
I am sure. If you are holding a survivor, the survivor has the option to wiggle out. If they choose not to then you can carry them. However you should hook them instead of making the other person have a boring time.
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That is not holding them hostage. They could have just wiggled out.
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Definitely a good choice, it is actually the only consistent hex perk.
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They just stand there.... MENACINGLY!!!
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that is bannable for sure
Record for at least 5 minutes and if you still cant find them then report them and use the footage to show that they held you hostage
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@Gylfie said:
https://forum.deadbydaylight.com/en/discussion/comment/3156058#Comment_3156058
I always see people say it should be without killer aura, but honestly, add the killer aura. It would deter camping as well.
Yeah good point
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/3155890#Comment_3155890
Why without killer aura? SWF can tell each other where the killer went after hooking, so let the solos know this too.
Honestly I think it is because it would be a bit much to see the killers aura like that base kit. Maybe it could be the effect of a reworked kindred. I think that seeing the killer's aura should only happen with perks.
I could definitely be wrong tho, honestly if kindred was added with the killer aura reading as base I wouldn't mind. At this point anything to buff solo queue would be nice.
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kindred base kit without killer aura reading is what needs to happen
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If he is not using double speed addons, or AR, then he is perfect.
Also, if my teammates decide to actually play against him then yeah he is fun.
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why didn't you go do gens tho
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/3153495#Comment_3153495
i love the current RPD, so if the East and West Wings do suck I will be severely depressed, actually.
they will absolutely suck because they are indoor maps
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tbf look at that addon
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@ByeByeQ said:
https://forum.deadbydaylight.com/en/discussion/comment/3150650#Comment_3150650
Nurse is holding back both perk design and map design, all by herself. That can't wait a "looong" time.
Seriously what's so much more important?
Fixing maps and weak killers? Nurse being strong as hell shouldn't be a priority. Buffing killers like trickster, fine tuning killers like pinhead, and reworking killers like freddy should be more important. The more killers we have that are made to be stronger and also more fun for everyone would have a better impact than just nerfing nurse; because she is not who you will face most games.
Then you have maps. Right now, they are absolutely trash, mainly for killers. Just look at the game, it has not been touched a single time since it got reworked and it is busted af.
I really think that focusing more on those two issues would be the best possible thing for dbd rn.
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As much as i hate going against nurse, and think that she should be changed, I think that should hold off for a looong time. There are much more important things yet to be fixed.
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6th game in a row where someone dced the second they heard that nurse screech
also the 3rd time where a nurse has slugged in a 2v1 without whispers
but hey, "nurse games are so fun!!" right guys?
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blight, huntress, oni, spirit.
Assuming the killers are not using lame builds or busted addons of course.
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bikini clown
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@Bartlaus said:
https://forum.deadbydaylight.com/en/discussion/339010/please-let-wesker-be-a-good-killer
We already have the clown. We don't need another S+++ Tier killer.
I am not asking for another S tier killer. I just want a strong killer to be at least middle A tier.
And after seeing what he can do, I think he deserves a spot in the A tier. But I think we should wait another week or so to see what happens.
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thats the average solom queue game, is that not what you want?
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Probably points, you can rack up a pretty decent amount by constantly blinding the killer. Or they are just noobs.
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Why does her face remind me of hal from megamind all of the sudden?
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Ig I can see how it is annoying. But honestly I think it's fine once they have to time it right. I would rather have this version of dh than the old one.
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Yes he is in the suck tier.
Prethrowing pallets automatically shuts his power down.
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/3121191#Comment_3121191
Can we stop with the "Can we stop with the "Can we stop with the "Can we stop with" threads" threads"?"
Can we stop with the "Can we stop with the "Can we stop with the " "Can we stop with the" threads" threads" threads?
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@lauraa said:
Nemesis will be S tier when he gets his once-per-trial Rocket Launcher.
loop this you filthy casual-
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@Norhc said:
https://forum.deadbydaylight.com/en/discussion/comment/3120931#Comment_3120931
Would you rather see them have toolboxes and medkits instead?
Yes, because at least I would get a guaranteed down or hit on them if they are injured. If they know what they are doing you are pretty much robbed of an easy ambush.
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@White_Owl said:
Tbh I like that mechanic, I allows for some fun interactions.
Yea for the survivors. It is no fun to be forced to uncloak in a worse spot where you can't easily smack the survivor for catching them in a bad spot.
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@GannTM said:
I will explain. She has:
- Amazing mindgame potential.
- Amazing chase potential.
- Good map pressure.
- Good mobility.
- The ability to bamboozle multiple survivors at once.
- Great add ons that aren't just the stupid Mother-Daughter Ring + Dried Cherry Blossom combos.
There's so much you can do with her that other killers can't really do. It's not all about hearing and going invisible. Take a look at these clips:
There are even some situations where directional audio can make her stronger than pre-nerf, because you might can have an idea of what survivors will attempt since they can hear you coming from a certain direction. And sometimes directional audio doesn't come to play. It's all about reading your enemy and attempting to throw them off with whatever Spirit can throw at them.
The possibilities are endless here, which is why I do believe she is S tier.
I would play her a lot more often if sound in this game wasn't so bad. Sometimes it is just impossible to tell where survivors are for no reason at all.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/3119270#Comment_3119270
from my experience most people have no idea crouching is a counter
Exactly. Nor does anyone willingly disable her traps in solo when she is busy.
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Hag. It is already hard to counter her as a solo player, but the fact that no one knows how really sucks. They should really allow survivors to swipe away her traps if the can find them. Hag right now dominates everyone but swfs. In fact if you happen to run into a hag there is a 99% chance of them being good at her. Games with her are just unfun because its so hard to counter her as a solo player.
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@sulaiman said:
basicly? the slugged one should go to a corner, and the other one should just hide. Killers do it because it works. Make it boring and not worthwhile for the killer, and they might stop.
If i play killer, i just hook, because i win the race for the hatch 80% of the time anyway.
Killer: runs whispers
makes me sad :(
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Yeah that's reportable, report for griefing. That zombie was bodyblocking you for no reason at all. Sorry you had to go through that. RPD is already horrible enough.
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Hello, I am that guy here to exercise my right to protest the new update by disconnecting every game I don't like.
/s
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Definitely better than what the devs made up. It makes it more viable on every killer, but without being better on plague and legion.
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It is easier for the survivors to spin you around, but to help with this you can charge your demon attack for like half a second and then release. You don't have to hold your weapon swing for 3 seconds.
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@Chaos999 said:
It usually helps me when they try it. I just stop uncloaking and move behind them to bodyblock them before starting to uncloak again. They waste charges and get themselves a nice whack
If they are competent this will not work tho