DominiqV
DominiqV
About
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- DominiqV
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Comments
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I cant hate on the Blight S tier just after like 200 hours He makes me too angry
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@GrimoireWeiss said:
I wonder why even bother playing survivor when you find more than half of the killers unfun to go against lol.
I dont really play the game much anymore and when I did I mained killer so you're on the nose
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@LowrenceVonQersrick said:
So your solution for long survivor "queues" with 5 people in game is game with 10 people or killable killers? Can you think about this solution for at least minute? Yeah, my thoughts exactly. Thanks. :)
never said anything about killable killers... main point of the post was the two player killer but i see youve ignored this part
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Scooby-Doo.
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all genuises in this post who blissfuly ignore the "killers need to be buffed to make this viable" live in their bubble to this day
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@BrokenSouI said:
I'm sorry. But if you're saying he's unplayable because of his hit detection on some things that are known not to have collision. You're not a very good blight main 🤣. I 4k with him just fine. Do I slide off sometimes ? Sure. But more times then not I get the detection I'm aiming for. If anything it's more painful to get through doorways with him
Per the title of the post, "It's nearly unplayable." You're also just accepting it as it is and not as it is intended, because you've poured the time in to understand what does and what does not work as intended.
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@SkeletalElite said:
He's not unplayable you just have to learn what you slide on and what you bounce on. Some maps are worse than others, but once you've got it down you can actually use sliding to your advantage a lot of the time.
Per the post... "It's not ok for knowing what you can and can't bump off of to be a skill. Your skill should be how well you can catch survivors out by making well thought out paths, not knowing what works as intended and what does not"
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@GannTM said:
Whenever I slide off cars or rocks when I could’ve gotten a hit otherwise, I can’t help but feel the urge to punch a brick wall.
Nothing tilts me in all of video games then his hit detection. The number of slams on my desk because of him are absurd. And it takes self control to not slam my most games.
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Blight still doesn't work so don't worry about that.
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I wouldnt change him. He isn't particularly strong, but just so damn annoying. The have no map control but be really good in chase should be used more sparingly. There's multiple bad killers who are built like this, (Trickster, Slinger, Myers, Clown) and only a few good ones, (Bubba, Huntress)
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@FrootLoops said:
maybe if each can only inflict a single health state, but the survivor suffers broken for 30 seconds after being hit
That's a cool idea
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@sleepywynd said:
This would be difficult to implement, and even harder to play, but could be really fun.
Agreed totally! Playing Cho'Gall in HOTS used to be such dumb fun and I miss it.
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@miketheratguy said:
Not against it, but it would definitely complicate things.
Most definetly... if you've seen the clips of games with hackers that have 2 killers and 3 survivors youll see that it would basically take a soft rewrite of a lot of killers code
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Demise of the Faithful and its not even close.... 2 S tier and 1 B tier perk
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@danielmaster87 said:
Descend Beyond.
I immediately thought so as well but there is exactly 2 good perks in the chapter in total which is a flop
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I wouldn't. I personally am a fan of spending hours to get to an end goal of either getting all perks i want or getting all teachables.... maybe Im weird but I enjoy having an end point and not just playing for fun as it can sometimes feel pointless.
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@DoritoHead said:
Maybe adapt your playstyle to not group up instead of complaining? Obviously camping is different but other than that there is NO reason to complain about Bubba.
Im precisely and only talking about Bubbas ability to camp.
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Everyone who doesn't have Hag S tier is a monka
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fun.PNG
Tier list of most fun killers.
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@VESSEL said:
https://forum.deadbydaylight.com/en/discussion/comment/2070351#Comment_2070351
I thought killer with the name 'The Hitman'
Think it could be done right, with the right context. I believe as a person he was basically engineered? So they could pluck a version of him from a part of the lore that is more subservient, and hey, turn his eyes red and make it seem like he sees every survivor as someone who's wronged him, and boom, killer potential. But yeah, gun can go.
[EDIT: However his power is entirely up in the air tbh]
A cool power would be if he just had a pistol and like 10 bullets that put survivors into the dying state
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J flicking Blight here. It's not intended, but its a cool skill cap thing. I'm indifferent.
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Killer or survivor?
Killer is a no from me
Survivor maybe but the guns gotta go
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I am made of ears
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Bubba does have overheat
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@IWFreak said:
I personally LOVE Hawkins as an indoor map.
Long corridors spread throughout the map, for mobility killers to get from one side to the other, with rooms between them with cramped gameplay full of mind games. And not too many ultra safe pallets, most of them are mindgamable.
I agree, but I do wish Hawkins would get some help in some of the more... stupid areas. The upstairs is like, why, and while I do like some rooms and the stuff you've said, It's generally annoying to not be able to find gens.
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@TheWarNung said:
As a Blight main I like indoor maps like Lery's. I just don't like them as certain killers like Blight and Billy.
M1 killers tend to do better on indoor maps because the survivors don't have massive lines of sight to tell them which direction the killer is coming from. Those maps are also smaller, so there's less distance between objectives.
Also, don't DC as killer.
I play this game for fun, I'll DC if i'd like
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@Brokenbones said:
Yes, but they need to be better designer with some killers in mind
Blight and Huntress suffer the most from these maps. Try playing Lery's as Blight, it's painful
I actaully made this post during my ban from DCing from a lerys as Blight, lol
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"vagina"
BHVR Must shield our eyes from human genitalia
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@RoachesDelight said:
I think they should exist but with better designs than they have now I feel like the ones we have now are a little cramped for the most part and as for Lery's, well we won't talk about that. From survivor or killer perspective Lery's is just a no from me.
You think they should move to be more similar to the game?
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As a filthy J flicking Blight main I didn't know this was an exploit and I've been using it and abusing it
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2064537#Comment_2064537
Well he's on the game design team, which means that *insert drumroll* he's not involved in colorblind mode compatibility. And yet again, he's one dev.
He's a dev, perhaps he echoes sentiments held by other people in the company, about something that came years later than it should have. Just a perhaps though.
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@Freki said:
though I do not disagree with some of your comments, the idea that other games do not do bug fixes on older content is very much incorrect. Should blight have had the POV then that he now has? YES... but bugs are found all the time in all games and bug fixes happen, even in mmo's and other games as new content will always bring to light other bugs that need fixing or bugs that weren't fixed before because it was unclear why it was happening and now that the why it was happening is known. We players THINK that we know exactly what causes a bug to happen, but we only know what we see as the trigger how ever in programming that is merely the symptom and not the actual why.
You are correct I too think the PTB is a joke, there is not enough people that play on the ptb for them to really know much till after the chapter release/mid-chapter release. it's painfully obvious that there is no reason to truly go there except to try it out early. meh i don't go anymore myself. You are incorrect about the comment in selling this to a competent studio as well because they wouldn't have the same drive to keep it good and might just make even more of a cash grab than anything. it'd probably get worse TBH.
I largely agree and your criticisms are fair, I don't really have an issue with the bugs, i more so mean that the only noticable difference between chapters are the bug fixes, because no one uses the new killers. However, dbd is an exceptionally buggy game, and that is the fault of the devs. I believe they still have the game made in Unreal Engine blueprints, if not, it's in C++ that was written by people who are less than proficient in the language. There's a reason dbd is buggier than other games.
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You're right. they're banking on dumbasses who don't care about losing and just want to get bullied for 20 minutes picking him up to play him, and idiots like me who want all of the killers p3
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seems like maybe theres some server issues with the new patch, some streamers are having issues with teleporting
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just had the same thing happen and put it in the bugs section of the forum... big sad to my rank
