Feedback and Suggestions

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  • Since they Turn on the MMR the game become unfun, alot more gen rushes, and matches that finish in 9 minutes (Gen rush) sorry but has Killer main i can t take that much. The new rank system is stupid so yeah i unistalled the game... I quit...
    15 comments 121 views last activity
  • Offerings shouldn't be locked to a specific killer. I see the game is designed that way, but I don't see the logic behind it. It's a waste of time and bloodpoints trying to get an offering that I already have, but it is locked to a specific killer.
    9 comments 151 views last activity
  • Hey y'all, I hope you're having a great day ! I want to talk about SBMM transparency (obviously). We're all split about its efficiency, some are saying it's better than old system, some are saying the complete opposite, and some just don't know. And imo, we just don't know if it works or not, we haven't any solid proofs. "Well, why do I have better games than before ? It's a proof that it works
    13 comments 81 views last activity
  • I've seen alot if posts about people having playing with random crappy teammates or not wanting to play matchmaking cause they want to mess around. It seems to me that these and other similar complaints could be solved by sending friend requests to people you play with that aren't terrible. Why does nobody do this? If you add enough friends you never have to go solo again becuase even thou
    4 comments 21 views last activity
  • Sometimes, after downing then hooking a survivor with corrupt purge, I only have 5-10 sec of corrupt purge left and I know there are no other survivors nearby. The person on hook is not infected, so instead of waiting for my corrupt purge to end and then infecting her with my vile purge, give us the option to cancel our corrupt purge.
    0 comments 11 views last activity
  • For the last three days, I've been experiencing many matches with cheaters. Some disappear and reappear on the other side of the map; some are faster in a straight line than a 115% killer; some finish solo gen in less than 15 seconds. However, the number of godmode is impressive: injured survivors without any perk to tank hits or medkits don't fall as if I hit a ghost. I see the animation of the
    2 comments 31 views last activity
  • Lent time When you and a hooked survivor are within the killers terror radius gain endurance. Cool down of some seconds. Sleep with one eye open While on the hook if the killer is within x feet for y seconds gain ability to eacape the hook. Escaping the hook while the killer remains within x feet will launch your blood at the killers eyes and blind/stun them. Can only be used once per game
    1 comments 11 views last activity
  • So there is this bug, that if i have for example default Meg, and another survivor has p3 Meg, and we are both using Meg, he would see me as p3 and I would see him default, here's a foto of an example note: The Meg had other clothes
    1 comments 61 views last activity
  • I think sprint should used on button , like DH. Its rly stupid that u need to walk whole game just to use it when u need it, or not having it when u need to. When it will be on button it will be completely different perk and pretty decent alternate to DH
    4 comments 51 views last activity
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  • This is broken in the current tome. Apparently when you do a search there have been at least 3 version of this challenge. It has been broken for years along with several other challenges. Please either fix it or just take it out. It can be as simple as putting in a survive 1 challenge as Dwight instead in these spots and ... fixed... or you could actually fix something that has been busted for ye
    0 comments 1 views last activity
  • Hex: third seal adds the blindness condition to any survivor you hit with a basic attack. And while blindness isn't the most amazing of effects it does have it's uses. Hiding slugs and the exact location of hooks can mess a solo or commles swf squad up. The biggest issue with this perk is that the setup tends to take way to lobg before you can get value out of it. The totem just is gone way to
    8 comments 131 views last activity
  • How strong would soldiers puttee be if it instead made huntress move at 4.6m/s when she is at half hatchets or less, instead of at zero hatchets?
    2 comments 31 views last activity
  • As we all know there are a lot of complaints about how strong swf teams can be, all running ds, bt, dead hard and the like. What if each member of the team had to choose 4 perks but they could not choose the same as another member. So, for example, swf member A chooses borrowed time, swf members B, C and D would not be able to use it in their build. This would make them make dedicated roles wit
    6 comments 51 views last activity
  • Just change M&A to setting the TR to 22 meters. It's more than enough for the doctor, and everyone who uses it to erase their TR can to stick it.
    0 comments 11 views last activity
  • EVIL WITHIN: Shape no longer can run out of Stalk. He can keep stalking "red outline" Survivors. "Red outline" Survivors will be however be -25% less effective (slower to gain tier up) to stalk compare to non-fully stalked Survivors. Survivors who were fully stalked (red outline) will whenever Shape tiers-up, their aura will be showed to the Shape for 3 seconds. TIER I. Keep the Un
    0 comments 11 views last activity
  • https://www.youtube.com/watch?v=XZTHHELEHrA You should listen this well unknown player to improve the balance of the game. Regards
    0 comments 21 views last activity
  • I was told last night that there was an uncleansable totem on Lerys. I don't know if anyone else experienced this but it's what I was told. Had a Tinkerer + Ruin killer where we found Ruin quite early but couldn't cleanse it the whole game. Hopefully this map also gets removed with Dead Dawg to fix this but we'll see.
    0 comments 11 views last activity
  • As everyone knows at this point, the trophies from the PS4 version do not in any way transfer to the PS5 (other than prestige). I understand this has been discussed before, but have we received an official response? My primary issue is that this significantly inhibits the ability to play the best version of the game and player freedom for those that care about trophies/achievements. Because I d
    12 comments 112 views last activity
  • So I decided to do something a little different. I wanted to make a little list of how I would fix the RE chapter. First off lets talk about what can remain unchanged: -Jill's model -Leon's model -Chris' model -Nemesis' model -The RPD layout -The perks Now here is the stuff I would like changed and I don't think would be hard to make: -Remove the orange mutation stuff from the map
    20 comments 152 views last activity
  • to keep it simple, for me personally this whole mmr experience so far has been an absolute disgrace. im a brown killer, and this how my days of dead by daylight go first game, brand new part, iri rank and 3 silvers and ormond and clearly really solid survivors. second game, one of the easiest games of my life, simple 4k and whatever third and 4th game, sweatiest game ever with extremely good
    3 comments 21 views last activity
  • What if, when you prestige a character you can get higher tier perks. Like when you prestige 1 a character you have a chance to get a T2 perk, and prestige 2 you have a chance to get a T3 perk etc.
    1 comments 11 views last activity
  • Hello everyone, what I'm going to say are all personal considerations/opinions that come out from MY personal view about the game and can be different than yours . This said, as the title say, I wanted to share my idea about how the game could be more balanced at top tier MMR players.. this idea came from seeing many streamers (and myself as well as many of my friends) struggling while playing
    4 comments 100 views last activity
  • If anyone was wondering what Nemesis' mori was supposed to be, well its actually references to 2 kills in Resident Evil 3 (2020).: 1. The beginning of the mori where he stabs you, wraps the tentacle around you and then pulls you in is a reference to Mikhail's death in Resident Evil (2020). 2. The entire 2nd half EXCEPT for that 2nd tentacle stab and pull right at the end is a reference to one o
    1 comments 12 views last activity
  • The Shape is the only killer I wanted to buy in DBD I loved his movies and the look But when I play him I am a little disappointed so I'm going to list reasons why The Shape needs a buff. Reason 1: Evil Within III Action Speed Buff I think for Evil Within III Picking up survivors, dropping them, vaulting, breaking generators, pallets and so on should be buffed Moderately or Slightly and also
    2 comments 31 views last activity
  • In many video games, there's a subtle mechanic that not a lot of people tend to notice unless or even acknowledge, but is a very good mechanic for player-on-player interaction. This mechanic is known by many names, but for this thread, I'll call it Pushback . Pushback is a mechanic where a character will move another character in another direction or around them. This mechanic can be seen in va
    0 comments 21 views last activity
  • Would it be possible to have CryptTV handle a miniseries for the OG killer's lore stuff? Just generally asking? Would the community be interested if it were possible and feasible?
    7 comments 51 views last activity
  • Current gestures: Beckon Point I think the gestures should be much faster, and allow for the indication of self and basic direction, which would allow for the communication of many more basic concepts. Point at self Point away (pulls double duty as pointing at someone or indicating a direction) Beckon (follow) Point down (stay) I thought about this for a while, since you want as few g
    0 comments 21 views last activity
  • I want to propose a change to the bloodwebs regarding the entity picks and the general layot! What this should achieve: more perks in shorter time shorter bloodwebs help for new players (don't wonder about the addons in the pic, I just had no energy to give the tree variaty so I copy pasted 2 things!) Like you can see above the entity picks fro
    10 comments 141 views last activity
  • The current one blends far too much into his TR. To the point where it wuold make sense to simply increase his TR.
    13 comments 151 views last activity
  • The lack of information on what Spirit is doing is what makes her so boring so play against in my opinion. By adding something which tells survivors when she enters phase will make her feel a bit more interactive to play against, and it will prevent her from getting free hits for doing literally nothing.
    1 comments 41 views last activity
  • The bugs? The crashes? The fact his lunge is still bugged since PTB? Everything about every single bad thing about this game is that lukewarm, yet unforgivingly spicy BHVR Flavor that we've all come to hate. How do you guys like this new term? I think it's fitting!
    2 comments 51 views last activity
  • i am not saying it should be a guaranteed hit i just think that they should have a higher chance of hitting cause right now they rarely hit unless the surv is running in a straight line and even then they sometime miss
    0 comments 11 views last activity
  • --because it always spawn near hooked survivors. What do you guys think?
    7 comments 161 views last activity
  • Add a replay feature that stores the player information from the match and boom - easy street.
    18 comments 181 views last activity
  • Lets be real, the only time anyone on either side will bring a map offering is when they think it will bring them a distinct advantage. Map offerings are commonplace, seeing as there's so many different versions of them, where as sacrifical ward is a single item that has the same rarity, but is seen far less often due to RNG with the other map offerings. Why is sacrifical ward a rare offering an
    3 comments 21 views last activity
  • Please reverse how the 2nd Stage hook skill check works. So if you hit the skill check, the Entity kills you, instead of hitting the skill check to stay alive. It will work the same way, except hitting the skill check twice kills you, instead of missing it twice. That way survivors don't screw up by missing those tiny skill checks at the end, the ultimately kill you quicker.
    2 comments 21 views last activity
  • sorry but that is not claire.. its claire who got bitten by a zombie and slowly turns into a zombie please rework her face.
    9 comments 101 views last activity
  • Its not that its even a strong build, its just pure annyoying. how is it that the perks make him see his own box? Hope this is fixed soon.
    7 comments 341 views last activity
  • Considering idlers and automated bots are a minority of the player base, then the majority can be generally categorized into <200h, <500h, <1000h and above 1k hours. Then the algorithm can mix and match the players from these categories, giving priority to players within the same play time range instead of purely focusing on "skill" as a metric. This should be coupled with % of character
    2 comments 21 views last activity
  • Would a charm shop be a thing people would be interested in? I was thinking since there's so many charms, many of which people can't obtain due to not playing when the rift the charm came from debuted, there could be a little shop for charms. Maybe the cost being from shards. Iri charms being maybe the same price as a perk from the shrine of secrets so 2k shards. The cheapest ones (brown ones) be
    5 comments 71 views last activity
  • An option to set controls into toggle-based. For instance: Press button to start repairing a Generator, press it again to stop doing an action. Obviously, sprinting would interrupt action as before. Killers would also get similar feature. Press button to start revving The Chainsaw, press it again to either stop revving or on-going Chainsaw Sprint.
    0 comments 1 views last activity
  • Just want to know what everyones opinion on this is bc I find it quite bullshit tbh
    12 comments 181 views last activity
  • Exhaustion perks are powerfull. It is generally viewed that if you don't run one, you are handicapping yourself. One thing that kind of irks me about these perks is just how spammable they are. If you approuch a survivor who they sprintburst away and you decide to let them be and pressure somewhere else it's very likely they will have it back when you meet them again. If you go through a chase
    18 comments 201 views last activity
  • You want a bandaid vs fast gens and not deal with buffing low tiers. They need something once they hit that higher mmr rating😎 Edit: killers with low mobility and no map pressure and only those killers could use old ruin and or old undying.
    41 comments 241 views last activity
  • Iri lament configuration should be basekit even when surv are on chain hunt but when on chain hunt u can see box at 24m or 32m
    6 comments 111 views last activity
  • Was playing Feng, was near the end of solving the puzzle of Ceno, i was standing under a pallet so to say, he teleported to me, next to another suvivor, and i could not move anymore, i could only vault the pallet i was standing next to that i dropped by then, i still had the cube and the music with it. Crouch still worked, but ye no movement. Finally he hit me once and then i could move again. W
    Mod
    1 comments 11 views last activity
  • DC Penalties should not be punished Disconnection Issue such as Nasty lacks and Crashes, and bugs by the Devolper end! It should be applied to those whom used the "Quit Match" button on the pause menu too much and those whom disconnected way too many time with their lack of internet connection (they are intentionally pulling out their router in match) And also, if possible; can those with alot o
    Mod
    3 comments 61 views last activity
  • Flashlights shouldn't make the killer drop carried survivors. It should just hide hook auras / any aura reading (unless they have Lightborn). That, or buff Pop Goes the Weasel so that it undoes ALL progress on a generator
    7 comments 61 views last activity
  • It took all of one session of playing with MMR matchmaking on to make me uninstall the game. I've been playing since I bought it in 2018, along with buying it for the two friends I was still playing with today. I've purchased many of the cosmetics, along with all of the chapters excluding twins, gunslinger, and pinhead. Searching my steam store purchase history was painful, because I realize I've
    2 comments 61 views last activity
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