Sacrificial Ward should be an uncommon offering.

Lets be real, the only time anyone on either side will bring a map offering is when they think it will bring them a distinct advantage. Map offerings are commonplace, seeing as there's so many different versions of them, where as sacrifical ward is a single item that has the same rarity, but is seen far less often due to RNG with the other map offerings.

Why is sacrifical ward a rare offering and not an uncommon offering? Should players not have the right to go to a random map instead of one picked due to sheer advantage?

Comments

  • i think they should honestly just made the chance increase like 50% not what it is now. for map offerings.

  • @IlliterateGenocide said:

    i think they should honestly just made the chance increase like 50% not what it is now. for map offerings.

    If I had more than a handful of them I would bring sacrifical wards every match. Its not fun playing on the same 3 maps because survivors prefer advantageous loops than being sent to random realms.

  • Just run your own map offering when you run out of wards