Reverse 2nd Stage Hook Skill Check

Please reverse how the 2nd Stage hook skill check works. So if you hit the skill check, the Entity kills you, instead of hitting the skill check to stay alive.

It will work the same way, except hitting the skill check twice kills you, instead of missing it twice. That way survivors don't screw up by missing those tiny skill checks at the end, the ultimately kill you quicker.

Comments

  • Making the skill checks decrease in size always seemed as an odd choice, especially when the skill check was made large and unaffected by perks exactly to avoid accidental deaths.

    It just seems like one of those things they added because they wanted to do too much for the sake of doing more without any other reasons.

  • I'd be down to make the skill checks on hook not decrease in size. It doesn't make a ton of sense why they do when you think about it.