Feedback and Suggestions
Our team will be happy to read these!
-
If you would quit the part of extending chases would be okayish but fixing mistakes when the other part need them to commit em is extremely bullshit43 comments 541 views last activity
-
I get why DC penalties are in the game. However it is a bit ridiculous people can crash or even be fined due to others leaving a match and nothing can be done about it. Even with proof that someone else is being punished with penalties stacking due to other people DCing, BHVRs only stance is there is nothing they can do, leaving the ones being punish to either leave the game alone, hope it fi2 comments 21 views last activity
-
game after game it's been sweat squad after sweat squad - at this point DBD is becoming more of an irritation than it is a game , every chapter we're hit with more bugs than a hornet's nest and the maps keep being tuned on and off like it's child flicking a light-switch. it's really coming across that the developer's of DBD do not respect their audience/community , it's as if they see us as nothi1 comments 23 views last activity
-
There has been a lot of talk about killers getting frustrated over the speed at which gens pop and a lot of discussion over how that could be best resolved. The main idea by many seems to be to reduce the speed which I feel is a no-go. Doing a solo gen at the moment can take an age and is already on the verge of boring so to add more time to it would not be the right way to go. I propose enforci1 comments 21 views last activity
-
The poorly translated Traditional Language option had been a problem for us, but only became a major issue after the Tomes came out. The Traditional Chinese Language in game is very flawed and felt like the person whom translates it doesn't even play the game + he uses a lot of google translation. I speak for sure because I've spent a lot of time trying and playing the game in all Traditional, S0 comments 3 views last activity
-
While I understand what the idea behind the grades etc is, it is quite absurd. This system rewards people for playing a lot. not good or bad, just a lot. and if you play a lot, you have the grade red 1 amount of BP in manyfold. This is, again, quite absurd. while this also means new players only have to play excessively (which isn't really a good thing), it also means that people long past ful30 comments 341 views last activity
-
Imagine adding a new game mode where escaping is not option. Instead a match timer is implemented and more new objectives made. The main goal is see how long you last as opposed to escaping. MMR would be based on objective completion and interactions with killer. More ideas are welcomed. (Of course perks, addons and items might need to be retooled or strict from using.)17 comments 172 views last activity
-
Hi I've gotten four hackers today in less than 2 hours of streaming your game, 2 of them held the game hostage forcing me to disconnect. Maybe disable the DC penalty until this is solved? This is a bit ridiculous tbh4 comments 51 views last activity
-
Hitting chains of pain from the far increases the amount of time to break them ( increases with the extra distance to the portal) This makes Cenobite's power more rewarding for skilled players while also buffing his main weakness And of course: Remove Cenobite's hitbox for the chains so he can't break them by himself ( he can walk through walls "vaults" ) Buff the skilled part of the cen6 comments 41 views last activity
-
This seems very sporadic and I'm not sure if it's a bug that needs reporting. I've just had a match on Lerys where we were there for no more than about 10 seconds before the killer DCd. When I got back to the lobby I'd lost my item. This has happened a few times and I don't understand the logic behind it, if it is indeed a choice not a bug, because it counts as an escape when the killer DCs so I1 comments 11 views last activity
-
So boon totems, hexs for the survivors... why is this so bad? 1.like hex perks for killer these are usually the strongest perks in the game (although alot of killer ones suck) this is likely to be the same for survivors, does that mean same level as DH and DS? Stronger? 2. Killer has to find these and cleanse them, another objective for the killer and one for them to track. So not only do you h76 comments 1,191 views last activity
-
Leatherface has 4 unlockable head pieces that are masks of the 4 original survivors. To unlock one, you need to kill 25 of the associated survivor. This was released in chapter 5.5, where there were 9 or 10 survivors so this wasn't too bad. But now we have 27 survivors so it's unlikely to be able to even get matched against one of the 4 original survivors, and then you need to kill them. This i13 comments 121 views last activity
-
Around a year ago, during a PTB, a feature was tested where blood textures were applied to survivors when hit by the killer. Is this feature returning at some point? The Realm Beyond was intended to focus on realism if I'm not mistaken, and its rather immersion-breaking to be smacked by a deadly weapon (or doing the smacking as killer) and have no visible mark left on the survivor. Plague an9 comments 101 views last activity
-
That can't detect a survivor running at lightning speed, opening a hatch without any key or that is able to fly 😂 BHVR, you should improve your anticheat and add some counter measures like actually checking the cheating reports made in-game... Some cheaters are active for 3 months, what is this ? What are you doing ?2 comments 11 views last activity
-
So, I've been sitting on this idea for a little bit, but how about a little trading items/addons for Survivors? Like you and your Friend get on Dead By Daylight and you have an item and/or addon they want, and they have one you want. It would be as long as you are friends on Dead By Daylight, and the items were of equal Value, not to mention a cooldown period of course. let's say for an Example,1 comments 1 views last activity
-
As a survivor, the one thing you really have to be super unique is to use items, but there isn't a lot of variability. My idea is a very simple one: Remove all variations of items. There will no longer be brown, yellow, green, and purple versions of items, just keep a solid version between yellow and green, and items are now all a silver (like legendary skins) rarity (with stats of about yellow0 comments 1 views last activity
-
Greetings I would like to report that the hooks on the hills of ormond are not allowed to rescue anyone if the killer stands in the path up.I already made a report.2 comments 31 views last activity
-
Perk Name (Come Get Me) I have two versions of this perk. Version 1 - When you are suffering from the exposed status effect, you see the killers aura and the killer sees your aura for the duration you're exposed. Also initially every time you gain the exposed status effect you create a loud notification at your current location. Additionally while (Come Get Me) is active your rushed vaulting sp2 comments 21 views last activity
-
an offering that tremendously increases the chance of playing against a specific killer1 comments 11 views last activity
-
Whenever the killer breaks a pallet, wall or generator the survivor leaves no scratch marks for 3 seconds. I think it would be like alert and have no cooldown. Would it be good, bad, overpowered or fine?9 comments 61 views last activity
-
I am just starting to wonder why there are 3 rarity's of perks. It's just baffling. Get rid of rarity for addons and perks and offerings. Just make everything set and standard. I get having an essence of grinding but this game is more of a grind than World of Warcraft sometimes!5 comments 71 views last activity
-
Playing Pinhead, I find it weird to be blinded when Im actually controlling a chain. Tell me Im not the only one.0 comments 11 views last activity
-
Honestly this tile combination gives me much grief and whenever I play this map as killer it feels like I have a 33% chance to see something like this spawn, the Long wall jungle gym window into shack window, a near invincible set up against a majority of killers, Ive already seen this 3 times naturally as killer0 comments 1 views last activity
-
I've seen topics of things such as emotes in DBD get mentioned from time to time here and on social media, decided I'd go ahead and do the definitive emote pitch. Plus, Friday the 13th had them if I remember correctly and it worked just fine there so why not. Currently, I do not feel most of these cosmetics warrant the $10 cost. I do feel there is more value in the ones that change them into8 comments 401 views last activity
-
Despite saying that it has been fixed in the latest Patchnotes, the challenge still stays on 0 Gens for me, despite having repaired multiple ones with others3 comments 21 views last activity
-
The yellow bottles are MUCH better then ppl claim them to be, the addon rework was also very well, the reload speed buff and the slowdown on a initial throw reduction is also pretty nice. Clown feels very nice to play and is alot of fun. But I wonder why Clown didnt got some "after tweaks" just like Freddy, Doc, Billy and Bubba? Atleast not that much as them. I mean yes they are also not perfect20 comments 221 views last activity
-
Hello everyone! Probably everyone of u once in a while has a situation when u want to tell or show something to your teammates but u can't cause all we have is waving and pointing emotes. I personally missing very hard * I found it* emote. I'm Solo survivor running Kindred and there are so many situations where either I or someone else is on the hook and there's just no way to show him and th11 comments 81 views last activity
-
The Left 4 Dead Outfits should be sets with own voicelines like with Jonathan on Steve!7 comments 61 views last activity
-
IM LITERALLY HAVING A PANIC ATTACK AT THE MERE THOUGHT OF THIS IDEA. CAPCOM WOULD ALLOW IT( akuma is in tekken and ryu's in Fortnite). IT FITS DBD LORE POWER WOULD BE HADOKENS( and would work similar to Nemesis tentacle) instead of zombies, HE WOULD USE THAT DOPE ASS FADE DASH, WHERE HE FLOATS ON HIS TIPPY TOES THE. RAGING. DEMON. MORI. BHVR4 comments 161 views last activity
-
In Postgame there's a "how fun did you find this match" question. Add a second one for how accurate the matchmaking was, to better gauge people's opinion on matchmaking11 comments 71 views last activity
-
So I just found this out: Wraith has 150% movement while cloaked. WHAT?! So not only is he invisible, he is the fastest moving thing in the game WHILE invisible? As a Legion main, whos ONLY POWER is to GO FAST... my top movement speed is 130--and I'm not invisible. Like you can see my a mile away most likely. So I just watched my friend get the easiest 4ks I've ever seen by just being cloa14 comments 321 views last activity
-
In the last 10 matches, I’ve seen nothing but Ruin and usually Undying too. Not to mention a dramatic increase in tunneling and slugging. The killers all won and that’s very bad balance. For how difficult it is for survivors to increase their MMRs, the data should show an overabundance of killers using Ruin, Undying, and other slowdown perks that is artificially increasing MMRs of killers. Surv65 comments 1,291 views last activity
-
Saboteur immediately goes on a LONG cooldown as soon as you BEGIN the Sabotage interaction, NOT when you FINISH IT. Why is this a thing? It's not like a survivor is fast enough to fake a hook sabotage (by starting the animation and cancelling) and then BEAT the killer to the next nearby hook... Meanwhile, you're stuck with a very long cooldown if your finger slips off the button, your cont0 comments 21 views last activity
-
TLDR at the end. This isn't meant to be a troll post. I believe top tier survivors need a second objective and this could be a way to accomplish that. This is just an proposal and I'm curious on what people think about something like this. So here it is; instead of Noed being an hex perk, make it a base-kit effect after the last generator is finished that scales off of how many totems are lef3 comments 31 views last activity
-
I do really enjoy DBD, growing up sneaking into the cinema to watch the latest slasher flick (Halloween etc), gives me a real incentive to want to keep playing. I'm also not very good at games in general and often don't enjoy the online play experience. What keeps me coming back to games like this is the option to play offline. I still play lot of battlefront and friday the 13th because of the3 comments 11 views last activity
-
I've been thinking about this a lot and I've noticed that nobody "gives props" at the end of matches like I do if a killer is a good dude and not a piece of crap. I'd like to see more of a League of Legends style medal system implemented. At the end of the game, you have several choices added instead of just "give props" and "report player". For survivor +rep, you'd have: Team Player (tea0 comments 6 views last activity
-
Turkey - Thankskillings The Tire - Rubber Leprechaun - Leprechaun Lesley Behind the Mask: The Rise of Leslie Vernon. All of these would do wonderful jobs in this game and I demand the Tire most of all. If you do get the Turkey he HAS TO HAVE THE DIALOG! PLEASE and THANK YOU >:]2 comments 41 views last activity
-
Hi, I'd think someone has suggested similar thing before but if not, then here it comes: Hex Totems should have built in protection for 1 minute (blocked by Entity) at the start of the trial to avoid them getting destroyed immediately. It maybe sounds harsh for survivors but it would do a bit and it's not balance breaking. It benefits every hex totem, naturally. Just a suggestion which isn't to13 comments 101 views last activity
-
Is what makes him bad. I've played PinHead almost exclusively since his release and even when you learn to use his chains, there are just so many instances where your hands are literally tied behind your back.1 comments 11 views last activity
-
Remove the generator popping sounds or change it to also something less annoying as this is incredibly loud and aggravating and lets be honest I know I changed back to the other I literally thought gens be popping due to cheating and it broke my focus and prevented me from hearing someone nearby.7 comments 61 views last activity
-
I think in its current state its useless so I figured we could come up with a better idea. Heres mine. Create an entity claw on the back or side of hooks. When hooking survivors on the entity claw it will teleport the survivor across the map onto a non basement hook. I think it could be like a mini version of the entity sacrifice animation and they disappear into the sky are get dropped off ont2 comments 41 views last activity
-
As a killer main I wish I could hook myself and move on to another match. I'm really tired of being paired with players that turn the match into a circus show, they try everything to piss me of. That's not the game I used to know. Why should I be forced to stay in a match that I'm not having fun and I know I won't have fun? Should I AFK, waiting for them to decide to finish the match? The new r4 comments 81 views last activity
-
Since the "luck" mechanic has pretty much been removed from the game, could we get a rework on Ace's perk "Up the Ante".0 comments 21 views last activity
-
Another patch and the removal of his voice lines has still not been addressed. Players will not allow this to be swept under the rug with vague doublespeak Anyone else in the community have an opinion?9 comments 91 views last activity
-
trees are taking over the game it's too much all these trees with their little branches poking out and these gigantic hitboxes...just chop 'em all down! shouldn't it be additional effort to ensure every little tree branch has it's own hitbox? We don't need them, we never wanted them. Imagine running at a tree with your chainsaw and colliding with a concrete wall instead, it ruins my immersion...0 comments 11 views last activity
-
seeing as how the latest chapter with the conobite has been quite the disaster again with maps getting disabled, the new killer being fundamentally broken and simultaneous pallet issues, I was at least mildly content with the fact that those things seem to be getting fixed one by one, but then I remembered that in order to play the patched version of dead by daylight I need to update and patch th0 comments 2 views last activity
-
I wanna know why's power of CHAAAAINS give's nothing at all in chase. Only lucky shot will give you a closer distance with survivor. And the speed when you like ?walking? it feels like u have speed same as the Anna or smth... I mean this is hilarious when you miss ur power ( what so easy to do) and survivors to dodge it just run 360, when you about to cry coz the distance is too much to take ano2 comments 11 views last activity
-
People need to talk about this more the thin man from little nightmares 2 is honestly a good idea his ability could be warping kinda like the spirit Idk about the perks4 comments 31 views last activity
-
Keep in mind I'm assuming to remove previous stats or information of the perk if I have not mentioned it feel free to add this post and share it so the devs can see it or other Furtive chase; I would suggest removing the obsession part and make it so that when in the chase. The person you're chasing is oblivious during the time while being chased (If a chase is broken the oblivious status ef0 comments 31 views last activity
-
Okay so I feel like we kinda got ripped off not getting a map with Trickster? I mean that killer is RIFE with possibilities. I mean there could of been a concert/backstage map, there could be a sick Korean alleyway city scape map, even with a tour bus included, SO many cool ideas. I know people are mad over the Trickster not really "fitting in" with the general look of the DBD and it just doesnt5 comments 221 views last activity