Feedback and Suggestions

Our team will be happy to read these!
  • I finally convinced a few of my friends to comeback to DBD ( on PS4 Console) and what a shyt show. Every action in the game causes everyone to lag. Killer breaks a pallet… lag Killer hooks a survivor… lag Survivor unhooks another survivor… you guessed it LAG icing on the cake, killer D/C and everyone in my party gets hit with a penalty. Party Over! Everyone leaves to play anything but
    0 comments 21 views last activity
  • This challenge shouldn't require to play SWF to finish. This is the 3rd evening I'm attempting it (solo queue) and its still not done. It's frustrating.. First of all you need to reach the point were the generators are done and at least one door is opened - which my high survivor MMR doesn't always allow :/ Then, providing that at least ONE of my teammates is injured, he/she would need to f
    7 comments 81 views last activity
  • We want stats of the % of people playing survivor and killer, of the most and least used killers, of their hooks and kills average per match, what else we want stats guys?! And of course we want you devs to care at least a little. We dont need any more nerfs to Killers, rn only Spirit and Nurse are the only viable-ish killers againts high mmr. And you keep nerfing killers like #########, i do
    4 comments 171 views last activity
  • Make is so after you use it you can’t interact with windows or pallets for a couple of seconds, and for a couple of seconds after you’ve used it This way it can still be used to avoid a lunge or special attack but it can no longer be used to create distance to make it to a safe pallet or window, which is the real problem with the perk survivors making mistakes only to rectify said mistake
    40 comments 342 views last activity
  • So what if we have a new game mode in dbd - a hardcore mode, where no perks can be used (survs or killer)? I would not mind grinding that mode. And I think this will also lead to less posts from others asking to nerf this, buff that etc.
    9 comments 121 views last activity
  • I literally only have like 200 hours in this game yet I 80% of my games I play ridiculously good survivors, WHILE I'm just trying to learn nurse too. And I'm not saying this cause they're grade one, its cause every time I check their steam profile, they have literally 4000+ hours. I don't care what way you look at it, if you have even 1500+ hours in this game, you're most likely pretty good. It's
    16 comments 161 views last activity
  • Hey there! Recently got a dear friend of mine into playing DBD. Unfortunately, he has a terrible trigger of hearing sirens from living in Hawaii. This makes getting a match on the Silent Hill map very difficult for him to play from the beginning sound to the siren sounds once the exit gates are open. I really appreciate the accessibility changes Behavior has made recently, but stuff like this
    4 comments 111 views last activity
  • Just another random idea I had. What if Pig's Ambush Attack could break pallets and breakable walls?
    28 comments 321 views last activity
  • I play huntress a lot and the notifications for a bunch of stuff are just so large and obstructive that you can't even see what side a person was unhooked from or where the players are going. This either results in an accidental tunnel or just outright miss because it's covering some object in front of the hook you can't see.
    0 comments 11 views last activity
  • No, i really do, because recently i had some very bad matches. you know, toxic survs, only about 3 hooks befor genrushed to the ground, this #########. but that is not the problem, the problem is that the match result allways shows me, brutal killer and this stuff. like i didnt really screwd up just then. and that goes on and on and on. sbm doesnt puts me down because the game all the time says t
    4 comments 11 views last activity
  • First, I honestly don't know whether to post this here or not but I honestly can't remember the feedback form I used a long time ago, so please direct me to where I should post this if this doesn't go here, but it's a suggestion that I think is long over needed in the game. The title says it all, limit the number of flashlights to 1 and 1 only in each match (none in chests), playing killer is to
    14 comments 156 views last activity
  • For maps that consist mostly of a huge building with multiple floor levels (( meat factory, midnight, red)) I suggest adding or refining the sound and visual notification system within the terror radius, possibly adding 9r tweeking perks as well, to be better able to determine whether the killer is on the same floor level as you, or if they are other floor level above or below you. If there is a
    3 comments 41 views last activity
  • Map(realm) offerings I.e) Macmillan Bone(The Macmillan Estate), Azarov's Key(Autohaven Wreckers), Heart Rocket(Coldwind Farm) etc I think none of these shouldn't always bring the map for person who used the map offering. There are 35 maps currently. (36 after new chapter comes out) If someone uses single map offering, the percentage of getting that map is always 100%. I think map offer
    0 comments 1 views last activity
  • I know, it's minor. But c'mon. I want an enby charm! Or an ace charm, or a lesbian charm, or a bi charm- any of em'! Or all of em'! It takes a simply recolor of the "pride" charm! And it's not hurtin' anyone :D
    Mod
    7 comments 131 views last activity
  • I'm playing survivor today for tome stuff, and I got downed. OK, fine. Killer runs around corner and camps. Wonderful, but fine. I lay there doing the recovery thing till I couldn't progress anymore. No point in moving after since there's only one way out the room and the killer is camping the corner/doorway. Sigh... OK fine. I lay there waiting for the killer to be lured away and someone to heal
    15 comments 191 views last activity
  • To alleviate the stress of Boon totems towards killers will less mobility and to make a very niche perk more usable, the 9% penalty when a survivor heals should also affect their interaction speed with a totem. Doesn't change much, but it is still an improvement. That is all.
    0 comments 1 views last activity
  • Hey y'all. Since release Dead by Daylight still doesn't have a new game mode. The current games meta is.. kinda very frustrating for killers aswell as for survivors. Having a new game mode like this would not only bring variety of gameplay here also people could efficiently improve at their level of play. But what if... ... we get a new game mode? HOW WOULD BR WORK IN DBD? Its si
    2 comments 51 views last activity
  • What if, when the killer swings, and the survivor either throws a pallet or Dead Hards, and the two actions happen within a certain timeframe (like, whatever fraction of a second makes sense), the server literally just flips a coin to see if the hit lands? Because that would honestly feel fairer to me than the current system.
    1 comments 21 views last activity
  • BHVR missed the point of SBMM, the old ranks system was almost more accurate at matching "equally" skilled players together. The Pip system has become completely pointless now, it wasn't perfect by any means, but at least they tried. Now we are being matched entirely based on escapes, rather than actual categories and goals. According to their data, matches are more balanced than ever before, ri
    8 comments 81 views last activity
  • Ghostface and myers should not proc spine chill, its already hard enough to play on huge map with a lot of line of sight blockers, even the gens are near walls that can't be stared through without spine chill getting triggered, some of you will say: just crab walk, or stalk them without looking in their direction, not all map helps with that and most often than not subtle hackers will always f
    10 comments 241 views last activity
  • I once said that Purple Bag Trapper would be far too weak to run on its own. I stand by this claim. I stand by this because from what I've observed and how I have played, Purple Bag Trapper will always play it safe. Locking down the Shack, locking down Main Building... its an addon with an extreme benefit and side affect but does not encourage the Trapper to take risks. I would like to propos
    2 comments 51 views last activity
  • The survivor role is where you get to chill and have fun. If you want to get a headache and lose motivation to play this game then you play The Killer. I hope BHVR is monitoring closely what's going on at the top (HIGH MMR). I've been watching the killer streams these days because I thought, maybe it's just me having issues at high MMR, but watching some killer mains playing the game and being
    4 comments 61 views last activity
  • Hello everyone, I was looking for a way to post feedback concerning dbd, so here is some suggestions (about the survivor gameplay): *Survivor perks: -Autodidact needs more skillchecks, and a warning to the teammate (like we'll make it). Because you have to play 100 games to actually gain any value from the perk (i usually can only get 2 to 3 stacks). -Plunderer's instinct could benefit fro
    8 comments 61 views last activity
  • As a Hillbilly, or any Killer for that matter, you should be encouraged to use your power as much as possible. After all, you're helpless without it. And in a game where map mobility and pressure are becoming increasingly necessary to win games, your power should be the last thing on the chopping block when it comes to resources. So, in this rework, I'm intending to turn Hillbilly's overheat in
    3 comments 81 views last activity
  • It’s supposed to be a huge buildup of power that happens only a few times a game. Why should it be subjected to having him be slower than survivors while in it?
    16 comments 111 views last activity
  • After changing the cooldown for successful attacks i will dent the w meta and would have to completely rely on a perk.
    3 comments 71 views last activity
  • Survivor auras color should be changed to something contrasting from red. With survivor auras being orange and generators and totems being red, it is difficult to seperate a survivor if they are clustered up with red auras. I would recommend a light blue. I know survivors get to see the killer in purple when the killer aura is revealed, which does not conflict with any other aura color. This sam
    0 comments 1 views last activity
  • If I make a single screenshot, ShareX or Win+Shift+s, an Xbox popup comes, saying "GPU crashed or D3D device removed.", although I don't touch my gpu at all lmao And every time I Alt+Tab, the game UI flickers, so I think that means that it's a dev thing that was added, maybe try to reverse it so we don't crash in 2 seconds? https://i.imgur.com/AAGIRU9.png
    0 comments 1 views last activity
  • I think Myers needs changes, right now his tier 1 is just pointless, something you want to get rid off as quickly as possible. My suggestions are to merging tier 1 and 2 together. When you are not in chase, the terror radious will slowly decrease untill undetectable and starting to go back to normal when in chase, and because he now need to stalk only for 1 tier, the "tier 3", he will now need mo
    15 comments 61 views last activity
  • I just got the error code 8012 and i am banned for 5 minutes. im all for the ban but having no ability to reconnect is frustrating especially when its not an issue on my end.
    0 comments 1 views last activity
  • You know, i would actally like to know if a player is diconecting on purpuse or not. like did he really pressed the button or did he just had a ######### connection? Every competitive game has this option, even if you couldnt care less, why not dbd where it some kind matters.
    0 comments 1 views last activity
  • I can not count the number of times killers have hung around camping players preventing other survivors from helping, knocking everyone down & leaving us to bleed out, and other BS. Why can’t killers also get penalized for their bad behavior?
    233 comments 3,121 views last activity
  • It would be a really nice addition to the game to have the option to make the Archive Narrator do an audio reading of the Killer and Survivor lore from their Bio page.
    0 comments 1 views last activity
  • The title pretty much says it all, hits are hitting that should completely whiff, Huntress has long been throwing hatchets the size of semi-trucks. You could blame all this on Desync issues but I believe it's a mix of poor hitboxes (Capsules don't work when you have FPS killers IE Slinger, Huntress that should require PRECISION HITS) This game has had these fatal flaws for the longest time and th
    0 comments 11 views last activity
  • Now that SBMM is a thing and there's no valid excuse of "we can't put a block function or people would abuse it blocking everyone who they lose against". We need to have a limited list, like max 5 or 10 people we can block from matchmaking. This month I've played against the same cheater 3 times even tho i reported him twice, once with video evidence. Since the report system is useless or at lea
    4 comments 81 views last activity
  • Borrowed time should be base kit. Why? Because it would penalise bad killers, and give more diversity to survivor builds (since you wouldn't need borrowed to have a serious build that work all the time).
    17 comments 181 views last activity
  • Nurse is ALREADY annoying to play as because of bugs But i can still chill with bugs But in whats frustriting is that i cant blink while chasing a survivor because he double back at me and block my blink so i blink in my place What i mean is let nurse blink inside survivors like before i just want this change please i dont care about other nurse bugs
    0 comments 41 views last activity
  • new killer the Leprechaun one of the leprechauns special ability's passive, the leprechaun can see the Aura of all survivors at all times unless blocked by survivor perks otherwise if not its until his gold coin is found and taken on the map. once the gold coin is picked up by a survivor the leprechaun can only see that survivor with the gold coin and can choose to chase you for his gold coin wh
    0 comments 21 views last activity
  • Would killer Emotes improve gameplay experience? I feel like the problem with having bad games as killer boils down to feeling like a prop for the enjoyment of others. Wouldn't allowing expression improve communication and a sense of agency? Personally I'd like survivors to better read me. Especially in games where I don't go competitive.
    0 comments 31 views last activity
  • I love playing against her, as her, I literally love almost everything about her except one thing: She's incredibly add on dependent, making her unfun without them. Her base charge speed for haunting is unfun to play with, I bring at least a common every game to combat it if not 2 add ons. Faster charging encourages actual gameplay instead of holding W, It's a drawback that was meant for old sp
    27 comments 141 views last activity
  • There are no servers near where I live. None. The closest is the UK with 170 ping. I know other people have this issues even worse then me, but it's so annoying to get punished by something out of My control. Not even like I have bad internet, it's pretty good. Please add a server in northern Africa or Southwest Asia, and a bunch of other places as well
    6 comments 61 views last activity
  • Hey y'all, how are you doing? Can we please see the name of the player we're up against as survivors, in the lobby? (Not the killer he/she's using, but the name of the player.) I've noticed an increase in cases of griefing (friends and their friends have been talking about it). I'm also being targeted by a specific user and it's ruining my game experience completely. I trust this would help
    4 comments 61 views last activity
  • Imo we have reached a point in DBD where they are cranking content out to a point to where we barley get to breathe anymore and enjoy it, which makes the grind harder and harder with each chapter being around the corner from the next. Imo legacy should return but in a different way ik a lot of people get touchy about this topic and some people even think having legacy makes them better than other
    18 comments 361 views last activity
  • Original thread posted and im not sure how to delete this one so I'm just editing it all out.
    6 comments 351 views last activity
  • I've made a previous post with some reasonable non-OP suggestion reworks to some of Hag's "under-performing" addons. Personally, I enjoy playing as and against the Hag, however many of her addons are very much un-fun or just detrimental to her power. There are four addons I think can use some love. Mint Rag: This addon allows the Hag to teleport to any placed trap previously placed on the map, w
    2 comments 51 views last activity
  • It only makes the trickster weaker and there is really no point in it. One could argue that it would give him too much power to camp, but other killers such as Leatherface can already do that with their base power. Giving the trickster a time limit to use a power that he has to build up to only to have a chance at using it in a chase makes him weaker. Please remove this unecessary restrictio
    12 comments 61 views last activity
  • Now, I understand that Nurse is, and has been the best killer since their inclusion in DbD. They get to ignore pallets, windows, and even the boundaries between floors. They probably have the highest Skill-Ceiling in the game currently. But accompanied by that, they also have the highest Skill-Floor. They require an acute understanding of how far the teleport goes after a certain amount of time,
    0 comments 1 views last activity
  • The thing with pinhead is that when you use your power you stop moving and they gain distance and even when you hit them with your chain you like barely catch up to them so you recover the distance you lost while using your power, so what if you could still move while using your power? you don't see where you are going, but you still have control over the killer while controling the chain, the ca
    2 comments 21 views last activity
  • Nothing to do with balance. it’s just way too fast (in my opinion) like the survivor is just teleporting downwards It would be great to slow it up a bit to how it used to be
    1 comments 31 views last activity
  • I have been seeing people use the Icon and Portrait packs in streams and from friends but they all have said do it at your own risk because you can get banned and there have been cases of streamers and people getting banned for doing so. Why hasn't bEhavior just added a folder for you to drop those files into so you don't have to worry about the EAC system banning you it's a simple issue to fix
    6 comments 411 views last activity
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