Feedback and Suggestions

Our team will be happy to read these!
  • What are your thoughts on remodeling Hawkins National Laboratory into a recording studio for the Trickster? IMO it'd be easy to keep the flow of the map without changing it, and its a fun map on both sides. Though, final decisions yours, BHVR
    10 comments 161 views last activity
  • The Clown is very slow, it is almost impossible to reach the survivors by throwing a bottle, horrible. Behavior needs to improve the clown.
    3 comments 31 views last activity
  • This thread will be my thoughts on every single killer perk in the game, which ones need to be buffed, nerfed, and stay the same. This thread will also contain some re-works. Note: If I do not include a perk on this list, that means I think it is fine as it is. The list is also in alphabetical order. A Nurse's Calling: The killer will now hear a sound effect when a survivor is detected heal
    17 comments 171 views last activity
  • I mean if I don't like playing against pc I can't turn off the crossplay but I still want to play with Xbox and switch because the oc lag to much against a console, the hit pass killer pc against survivor console but when it's pc against pc the hit same place doesn't hit the survivor, so please add the possibility to turn off cross play just with PC (no more cheater, no lag, no 360 or moonwalk, .
    20 comments 512 views last activity
  • There are cheaters and hackers STREAMING their cheating and hacking, I don't mean to tell you your business, but most multiplayer services take this type of thing seriously. Cheating at your game, ruining the games of paying customers, making a mockery or your lack of concern, all publicly, for profit. If you're going to allow this, you're effectively advertising for it, welcoming it. Maybe
    1 comments 11 views last activity
  • Replace the achievement with ,,Kill all 4 survivors'' I feel like getting merciless killer in high rank is impossible, even tough i get 4k. With the survivor you only need to escape and it's very easy.
    2 comments 21 views last activity
  • The Legion rework is good, that's true, but not enough for giving him the fun and strengh he need (i'm not a big fan about the fact he become a half m1 killer), i think he should be more dependant of his power: Feral franzy duration: 15 seconds (was 10 seconds) Feral frenzy reload timer: 15 seconds (was 20 seconds) Feral Frenzy no longer stops if Legion misses an attack, unless it is a charged
    0 comments 33 views last activity
  • There are a few videos of what dbd would be like in 4k. Can DBD eventually go there please, Devs? I would do / give anything for that to happen. I cannot think of a single legit reason for not making this happen.
    26 comments 501 views last activity
  • How an unfair mechanic stayed for 5 years but no solution for it? It's pointless for kicking the gen unless you use pop. Especially it's a 1vs4 game, why does the side of 4 ppl have more advantage than the side of 1? Why don't devs add 3s de-reggression for survivor as killer's kicking animation? If they don't repair enough 3s, then the gens keep regressing otherwise they do another full 3s repa
    52 comments 661 views last activity
  • Territorial Imperative : You will always see the survivor's aura when they entered the basement. This effect lasts for 2 seconds when they left the basement. Monstrous Shrine : The survivor that was unhooked from the basement additionally have Mangled and Haemorrhage status effect Buckle Up : The aura reveals lasts 12 seconds at tier III and additionally, the healed from dying state
    0 comments 31 views last activity
  • Last time I made buffs suggestions for bad killer perks, so this time I will do the same but for survivors. Sole Survivor : I dislike a concept of a perk that works only when my teammates die, expecting your teammate to die seems a little bit too unhealthy in my honest opinion. So instead of a token system that grants up to 72 meters radius that will make a killer unable to read your aura, I
    0 comments 31 views last activity
  • Michael with two red addons must kill the survivors in the lockers. If the survivors allowed Michael to accumulate third phase with these addons , it is their mistake. It takes a long time to recruit the third phase with these addons. Which is enough for doing generators. If Michael got his way, then he must kill the survivors. And they should not have opposition, but only run and run, run and ho
    7 comments 41 views last activity
  • I am new to this forum but I am sure this isn't a new topic, but is there any glimmer of hope that we might get PSN/XBOX cross progression at any point? I understand many of the economic issues involved, but still hope to might be an option. I started playing DBD last year while in living arrangements that kept me from having my PC gaming rig set up, and played on PS4 (and later PS5). I got addi
    1 comments 11 views last activity
  • I think having a token system on boons would be more balanced. As we all know, Boon totems are extremely oppressive against killers with no map mobility, such as Hag, Legion, etc… and even good killers often struggle against Boon totems due to the multitude of objectives killers have to take into consideration, such as gens, Hex defense, and now boon totem checking, and setup killers also have to
    0 comments 1 views last activity
  • Legion idea: What if Legion's Feral Frenzy had a different status effect instead of deep wound. It would be called Legion mark. Legion mark works identically to current deep wound timer with a single difference. Survivors who are Legion marked unlock default ability to dead hard dash every 10 seconds. The idea is that Legion's feral frenzy can hit the survivor 3 times to put them
    8 comments 81 views last activity
  • Being able to bind one command to multiple keys is the first and most important way to make a game more accessible. DBD currently restricts all commands to a single keybind. Are there any plans on implementing multiple keybinds in the future? Are there any plans on allowing Killer-specific keybinds/controls that override the default? Are there any plans to allow players to split certain comma
    1 comments 581 views last activity
  • As a survivor main, I don't want to play killer for the rituals... I hate playing killer. (Also ps, not because I suck, but just because I hate being "seeker" ... when it came to hide and seek when I was a kid, I only wanted to hide... yes I was that kid that complained about being seeker) Especially when it has to deal with using a mori... I don't want to waste my bloodpoints. Allow us to choos
    3 comments 61 views last activity
  • You need to do something to balance out the solo survivor experience. This has been an ongoing issue brought up time and again for like 3-5 years. If youre going to have SBMM in this game then you need to balance solo survivors and make them on par with swf players. As it stands this game is unbearable in solo survivor. Im not suggesting any specific changes because im not a game develope
    2 comments 11 views last activity
  • Trapper traps Hag traps Doctor shocks Freddy pools Clown Gas Cenobite chains. The Trapper and The Cenobite suffer tremendously more due to the lose-lose situation they encounter once Dead Hard occurs. With The Trapper, the survivor is now over the trap and The Trapper is now forced to pick up the trap or walk around the vicinity when the chase should just have ended there. The Cenobite
    1 comments 31 views last activity
  • Since rank reset, I've noticed that I've been getting a lot of survivors with next to no hours in the game (I have over 3000 hours). I'm constantly getting 4ks at 5 gens simply because they don't know what to do and spend most of the game hiding. One game I had 3 people on hook and the last person refused to save until I went to the other end of the map so they didn't hear the terror radius any
    4 comments 41 views last activity
  • I was leveling up some survivors since I finished leveling my killers when I noticed something: my brain automatically filtered out the Odd Bulb, and never seeing it used I forgot it even existed. So I thought a bit about how it could be made worth of his Ulra Rare status and came up with this: Attempts at flashlight saves automatically succeed, regardless of timing The addon is consumed after
    5 comments 61 views last activity
  • Why? Because you have basically two good regression perks. Ruin, that is high risk because you can lose it quickly even combined with undying and Pop, where you have to get a one time, timed use by hooking. All others are not reliable enough to justify em on the most killers. Pop should have no cooldown and his hooks stack. You can use it when you want to use it.
    16 comments 181 views last activity
  • And try to balance the game instead of saying you refuse to make a balanced game? I was a Killer main for 3 years, and then I switched to almost exclusively to Survivor since January 2020 when Ruin got reworked. There is something fundamentally wrong with your "casual" game if 1 side had to stress out so much they feel like throwing up after a trial even after they get a 4k. Ever since I switc
    2 comments 31 views last activity
  • LORE: "As a young boy, Vlad grew up with his father at the royal court of Wallachia, he never had any expectations to rule as he was the second in line to the throne. One day, when he was 6 years old, his father was called to a meeting by the Sultan, but it was a trap, the Sultan took both Vlad and his younger brother, Radu, as prisoners, to ensure his father's loyality. Since that day, Vlad re
    0 comments 131 views last activity
  • Said no dev ever because it favors survivors. Ha
    6 comments 41 views last activity
  • I know this post will be unpopular, but I want to share it anyway. I love playing as the Doctor, but playing against him can be very frustrating for various reason, so I want to suggest a couple of changes to imo would make him feel better to play against. I will add also some buffs to compensate and make him more rewarding for skilled players. Shock Therapy: Increase the cooldown . Its curr
    3 comments 51 views last activity
  • There are 2 walls with windows on this map. They're literally infinites if wall is still there but once you break them they become extremely weak. I like that. Usually walls are used as time waster for killers. Breaking wall removes infinite but windows are still pretty strong and you can waste some time catching survivor even without the wall. Breaking walls on new map actually changes balance
    0 comments 11 views last activity
  • This should have been implemented when immunity was first created. Getting really tired of people getting away because you have no method to see when their immunity window after being unhooked is over, especially when it comes to someone being unhooked and running to the exit. Have had multiple games where I'll be getting bodyblocked by said surv because I know if I hit them, they'll get that s
    12 comments 151 views last activity
  • I chose some bad perks and tried to make them more encouraging to play. Beast Of Prey : Since this perk is based on bloodlust mechanics then In my opinion it should additionally decrease the required time for bloodlust by 1,5 seconds for each tier. So instead of the required 15 seconds for tier I it would take 13,5 seconds, instead of 30 seconds for tier II it would take 27 seconds, and inst
    0 comments 41 views last activity
  • Any other form of inappropriate or offensive behavior in the game. You might think you don't see the posts people are discussing. At the moment, camping has increased in the game and you need to do something with it Variations 1) Redesign the hook mechanics and make it like the Pyramid Head (so that the killer hanging on the hook of the survivor himself does not know where he is) This is the
    4 comments 71 views last activity
  • a area of effect perk activatable like dead hard when you use it any pallets and windows in a 15m radius become blocked for 5secs after using the perk you become worn out for 90secs and can not use the perk again until worn out ends. just a killer perk idea i thought of.
    0 comments 11 views last activity
  • As the title says the DC penalty system is a broken system because it also punishes players who have no control over the game when it crashes or losr connection to internet for a brief min. 3 times today I have had issues 1 time was the game and 2 others was my Internet Service Provider doing updates. Each time I received a DC penalty for doing absolutely nothing that I could prevent it. Th
    3 comments 41 views last activity
  • Add additional passive perks to the survivors that reveal their history and add uniqueness to each hero (Bill recovers faster, he crouches down by 10% faster, Steve saves faster from the hook, the Claudette heals faster, ace has 10% more luck , etc.) For survivors, this will add variety, because assassins have a choice of different heroes and breaking boredom from the same type of gameplay This
    55 comments 472 views last activity
  • I don't understand why survivors get a speed burst when contaminated by tentacle with the first hit. They don't even get injured. Survivors that are fully infected by Plague don't get a speed burst and they get injured & broken. Just seems inconsistent and I feel like this holds back Nemesis.
    8 comments 101 views last activity
  • What if you started with 2-3 and when you hook/first hook it adds 1 hook randomly on the map a certain distance away from the other ones. You could end up with 5-6 mid-late but have to earn the rest.
    2 comments 31 views last activity
  • This is currently a weak defense perk for hex. 28 seconds to clear the totem is not enough. The only perk for protecting totems is Hex: Undying. But with him you have to rely on chance. In my opinion, 56 seconds is enough to clear the totem. Also, while this hex is in effect, the blessing of totems for the survivors becomes useless. A Hex rooting its power on hope. The false hope of Survivor
    0 comments 21 views last activity
  • Hello everyone, I would show you some my i deas of hairstyles for Michaela, and if you like it, then promote this discussion to the top so that the developers can see and add it to the game
    3 comments 31 views last activity
  • any time i do anything in the game it'll lag. if i hit W or if i just click my mouse my game lags. i hold down any key till freeze and crash. the game ran fine for about a week after i turned vsync off but it started happening again.
    0 comments 1 views last activity
  • Okay, let's be realistic here, Switch is always going to play horribly. Even if the game is optimized so it runs at a stable 15 fps on Switch, it'll always have its issues. Killer is practically unplayable on Switch. I only play half the game because it is so abominably bad. In order to have a chance to actually complete some of these Tome challenges, I've turned off cross-play... and the wait
    1 comments 101 views last activity
  • Greetings, survivors, killers, and both-siders of the Fog! I hope this thread finds you doing well. I am here to present to you my idea for another Freddy rework. Now, several threads here showed to us and to the devs that the chance to play as Old Freddy again is something that the community truly wants and needs. Which is perfect, however bringing him back without any changes may not be the be
    30 comments 351 views last activity
  • Look I know tutorials are supposed to be basic so I am just going to suggest this. You keep it the way it is, no perks, offerings, but I suggest you let us use any killer we own, also maybe let us use our cosmetics and give us a random map. I know this seems unnecessary but I think it would be really sick and it would kinda let us practice the basics of killers we wanna learn. And for survivors i
    1 comments 31 views last activity
  • You can only bless a totem if it is a Hex otherwise you don't have a perk. Rick and Reward I think is more balanced that way and removes all the bad aspects of the booms like you can place it anywhere you want. If a killer destroy a boom then the hex will come back this way if you want to remove the hex you must destroy the totems or if you want to keep your boom you need to bless it again. So
    18 comments 141 views last activity
  • I've played a match as Pig just to test the new add-ons when I noticed a huge issue, in an attempt to catch up to survivors, i hug the wall close like they would. When I do this, it cancels out the dash entirely The thing is, its not like it does the animation where you hit the wall, it just...ends early. Why? What's going on here?
    0 comments 21 views last activity
  • Since hex ruin can get destroyed within 20 secs in the game and leaving the kiler with three perk that whole game, give ruin a rework so that the ruin totem won't lit up until first two gens are completed. After completing two gens, a dull totem will get lit as hex ruin and hence the killer won't lose his perk immediately at the start of the game.
    7 comments 81 views last activity
  • The game with sbmm mmr or other languages for say the same thing is broken, give us the possibility to choose with mmr we want and if we are too strong we can stay in normal game, if you loose 5 match you can go normal, if you loose 10 normal you go in easy, so now that can be more acceptable
    2 comments 71 views last activity
  • When you dare to fix damage received in windows Why this bug has already been in the game for 5 years, so you don’t realize that it needs to be fixed It gets to the point of absurdity when you take damage 3 meters from the window Why do you need to jump into windows in almost 10 seconds just not to get damaged in a window where a contented killer will calmly bypass because he knows that he can
    3 comments 21 views last activity
  • You should try to get some Last of Us characters in the game if possible. Preferably Joel Miller. Everyone says Ellie but I would just much prefer Joel. But that's why you have legendary skins. And that's it. Just a 1 character chapter/paragraph for PlayStation. Kinda like how Bill was.
    23 comments 301 views last activity
  • We all know clown is on the weaker side, so I thought itd be fun to list changes that slowly change him from his current all the way to an S tier. (Btw I dont want all these changes, I do want the first 2 changes though) 1. remove the double meme addons, confetti and swap colour addons 2. Make his bottles not share ammo, can even carry 4 of each at base. Reload refills both. 3. make the invigo
    13 comments 131 views last activity
  • I know, most of you have completed this challenge. But at the moment it's bugged. I pinged like 30 times on the killer, after activating this perk, but it dont register. There are also some Youtube-Videos, which shows, that it dont work. I hope it get fixed soon.
    0 comments 11 views last activity
  • You start the game and before you know it the game ends in a minute. Nurse must be looked at because this is unhealthy to the game especially combined with starstruck and addons.
    35 comments 301 views last activity
1 … 755 756 757 758 759 … 1367