Spittoon_
Spittoon_
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- Spittoon_
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Was playing Ghostface on mobile on the Nurse map, searching one of those long wall jungle gyms
Ran face first into a crouching bearded Dwight and damn near dropped my phone
To this day thats still the scariest things thats happened in this game to me
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I usually just play with a single friend on discord. Now that i think about it, we really need a better chill game than this
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Making excuses to keep it from being nerfed
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He looks like one of those dogs that tried to eat a bee
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@selflessnea said:
Why? Getting rid of something that doesn't break the game in any way and only cause an annoyance to some seems like a waste of time.
Puting a cool down on it would be dumb since flashlight saves can have the timing re adjusted with a single click. They could maybe get away with a small delay much smaller then the one you suggested. Making it take more charges wouldn't make since either because the charges should only be consumed when the light is on.
- It's often used in very toxic scenarios, as in those squads that seek to ruin Killer matches
- It can be a health concern to certain people. I don't want to type all that out so that discussion is already on my profile
- A very short cooldown isn't going to completely ruin flashlight positioning, if you're half decent at it
But i'm not surprised since it's a nea pfp
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I agree, and if you look at, lets say Siege for example, you can see how much it helps. That game probably would've died back in 2020 if it didn't have modes other than Bomb, but it's doing better than ever now. DBD needs to try something similar
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Astro a10 ain't bad for a $60 pair. Good for its price, clear mic too
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they'd be balanced if they went off 1/2/3 tokens instead of being infinite
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It's because of every survivor bringing in CoH and using it 28 times a match. Once CoH gets the eventual nerf it needs, the exposed stuff will show up less
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2833023#Comment_2833023
I've always thought this part of flashlights needs to be addressed.
lot of thins need to but never do, but this part of accessibility always stayed on my mind
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@Pulsar said:
There's no argument for keeping it.
It has no in-game application that is affected if we put a limit on how many times you can click a flashlight in a single second.
Another good point for this! Making a cooldown on how quickly someone can macro their flashlight isnt going to make flashlight saves harder
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@DangerScouse said:
They genuinely hurt my eyes!
Exactly!
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It's sad that it's going. I'm really glad i got the DLC a week or two ago, but it sucks that we won't see as many Demos anymore :(
I guess there's a silver lining. Inner Strength is a general perk. But at what cost?
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@Tr1nity said:
Dragons grip.
shouldn't have to waste an entire perk slot to counter someone tapping a button
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Claudette as a rat
Ash as an Orangutan
Meg as a cheetah
Quentin as a pug
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Without repair speed it'd be alright
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Thats a surv problem. They want bp, earn it
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I´d be fine with a nurse rework once there aren´t so many god loops and completely safe loops. Until then, focus on the counterplay. Break line of sight, and try to be unpredictable. Nurse´s strength comes from seeing you and knowing where you´re gonna go