AkimboTs
AkimboTs
About
- Username
- AkimboTs
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Comments
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@Zeidoktor said:
Cannibal: First Survivor hit by a chainsaw is put into the Dying State. Subsequent Survivors hit are placed into the dying state if injured. If healthy, they are placed into the Injured State and afflicted with the Deep Wounds status effect.
Thought of this a while ago as a way to reduce Bubba's face camping power.
That actually is a good idea
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@Rovend said:
If they gave deep wound to every killer, there would be no reason for endurance effects to exist. Might as well remove the endurance effect entirely.
But its not like the killer would bring the addon every game i just think its dumb how the only way to counter endurance is with deep wound and only like 3-4 killer have access to it.
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yes the fact that they can bless totems and still use ds is bs
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@KateMain86 said:
This perk is still unfun and unfair to play against. The last change to it was not enough. There is no reason at all that a perk should give the killer the power to drop an item from a survivors hand. The ONLY thing this perk should do is temporarily disable the use of the item. The fact that you can easily lose your item for just getting hit by the killer 1 time is beyond ridiculous. Good luck getting your item back if you can even find it. When your item is dropped, you have to keep running from the killer or get downed. If you get downed and hooked then it seems almost pointless to try to find your item again and get any good use out of it. This perk is just a frustration maker that makes matches miserable to play. Its bad enough we lose items (even unused ones) when we die. Why do killers need a freaking perk that can make you drop your item and potentially lose it if you don't recover it?
yh i can tell ur a survivor main.
imagine actually saying franklins needs a nerf LMAO