Feedback and Suggestions
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I feel current boon totems with the way they work are annoying to deal with as killer. Not because of their effects but of their infinite use, blessing the same totem, not cleansing dull and hex totems, and having certain survivor and killer perks be worthless in matches. I have some ideas on what the nerfs could be like: 1. Blessing a totem removes DS since they touched a totem and it deactivat7 comments 41 views last activity
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For a killer who is supposed to be good at range, I find it nearly impossible to land hatchets from any considerable distance. Often I think I'm looking at the center of my screen when I throw the hatchet, only to see it go far to the left or right from where I was looking. Not having a crosshair will not stop anyone from simply putting a piece of tape on the center of their screen, which I perso4 comments 51 views last activity
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Been saying this for quite a while and I've seen others mention it, but not that often. But, imo, Chapter 23 should be a map which focuses on new maps, bugs and QOL improvements, instead of spamming another killer and rinsed and repeat perks. We all love new killers, survivors and there attached lore, but its going to take quite a while to get up to speeds with this technically difficult killer,11 comments 62 views last activity
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Just met a Trickster with endless main event. Russian Username, one game in his account. 2 Survs disconnected and got a DC Ban. This guy just loled at us in the chat. GGWP BHVR Should i share his Steamacoount or is calling out hackers a bannable offense?1 comments 21 views last activity
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It would be a QOL improvement, especially for console players.0 comments 11 views last activity
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As someone who played Counterstrike for many years something Im really missing in the game is an option to record a replay/demo of your games. In CS you are able to rewatch the game from any perspective. For example I just had a game as Killer where I left a 3-gen to down a survivor, none of the gens were progressed and 15 seconds later the gen popped. And less than 10 seconds after that the doo0 comments 1 views last activity
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I personally think that light born should be a hex or something like that its annoying when u decide to bring your best flashlight and to your demise they have lightborn and then your best add ons have gone to waste47 comments 501 views last activity
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Probably this has been suggested before but the ability to flag favourite characters on survivior and killer side. So when you are choosing who to play you only need to look at the top line. or Have a filter system, so you can order by most played.1 comments 12 views last activity
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Dead By Daylight as a whole would be a whole lot better without these 2 S tier bailouts that everyone refuses to not have in any match imo. Still Today, cuz that really shows you the GAP in the play base. Every Single Match is a 4 man team running.. DS<DH<BT<and the third is always either Unbreakable, Iron Will, Urban Evasion, or Fixated, Calm Spirit) EDIT: I'm taking DS out of the wh31 comments 351 views last activity
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The minimum should be 5, the same amount of dull totems survivors get for boon totems. But preferably at least 6 to completely eliminate how awful RNG can be on some maps. The greatest offenders being Lampkin Lane, Backwater Swamp, Lery's, RPD. Since we are already usually having to give up any use of BBQ because of how centralized the spawns are the least you could do is make sure we HAVE THE OP5 comments 31 views last activity
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It seems that Hex totem builds aren't viable any longer with boon totems being a thing, the totems being brought into a match with the current boon totem meta, are basically just begging to be cleansed (or stopped from working permanently through the bless mechanic). What do you people of the fog think? I think bringing the boon totems into the game has brought an unfortunate intensified focu17 comments 141 views last activity
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Since I don't know if the SBMM is based around character specific metrics or isolated metrics, I'm going to suggest something, which in my opinion should've been changed a long time ago, along with a SMBB specific suggestion as well. As it currently is, Individual survivor levels is tied to the same survivor rank, just as individual killer levels are tied with killer rank. In my opinion, each ki0 comments 11 views last activity
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I just played a game where each survivor brought at least one boon perk. I snuffed totems 9 times before I finally just stopped. It was simply too much to deal with. The totems were placed in a way that they basically covered the whole map with CoH and Shadowstep. And this is far from the first time this has happened. sadly, thrill of the hunt, while solid, is not enough of a counter. It just12 comments 151 views last activity
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Hey with Vigils recent changes, and also looking over various builds on both sides I've noticed some things: -Iron Will outshines any perks that contends for its slot, just because it cannot be countered and has an indefinite duration, off the record and bite the bullet have set requirements and only last so much time, making them much worse. Making Iron Will like Lucky break would shift the10 comments 51 views last activity
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So, devs announced maybe future nerf to face camp and buff to solo, and love to legion Ghostface and deathslinger, really good. Here my fast topic, like to see comments about it from community and hope devs give a chance (some are well known requested by community/creators). - rework to brand new parts: Ma ke it works like otz says, a New bar of non regressable progress, to make different use f1 comments 21 views last activity
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Would anyone else love to see the tall man from the phantasm series as a killer?0 comments 11 views last activity
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We need an Umbrella Corporation map and most of the assets could be flipped.0 comments 11 views last activity
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Now idk how the studio would go about doing this in terms of getting the licensing to the character and things of that sort... but would love to see Jeepers Creepers in the game. The first one was nostalgic for me and they're doing a reboot that should come out next year. Praying this film is taken in the right direction by the new crew. But if the film does numbers it would be a smart move to ad0 comments 1 views last activity
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So I find that playing at high ranks you usually have one or two people who want to loop for eight years and the rest are working on gens. Now obviously if they're following you around trying to get your attention you usually ignore them seeing as they aren't doing anything productive for their team and actually making the game easier for you to win. However sometimes the whole team is wanting to7 comments 91 views last activity
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So Boons, they are like hexes, but for survivors. They provide strong effects as long as the boon stands. Speaking of hexes, they only live once, no matter what. Boons on the other hand, they are infinite, so you can place it without a single thought of it being destroyed, because *boop * Boon is back. But wait, there's more, Survivors can stack boons, you can combine the two boon perks in your0 comments 21 views last activity
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Matchmaking is severely busted. Only started playing earlier this week, yet I keep getting matched with people who have prestiged multiple times. I have lost most of my killer and survivor matches today, yet still get matched up with prestiged survivors and killers. The way I understand how the matchmaking in this game goes (you go up a point per kill, but lose a point per escaped survivor) it ju0 comments 1 views last activity
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That gives extra bloodpoints to survivors when you do any action within the boon totems range? I would really appreciate it. Thank you13 comments 91 views last activity
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Devs please dont be pride or full of ego and remove this obsolete mechanics. Now we Have almost 200 perks, the game is not the same of the lunch. Guys just vote up this post of we wants devs to here loud and clear, and consider to remove them.7 comments 61 views last activity
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Who can tell that medkits and boons are too op and they are making a problem for killer to pressure surivors ? Maybe devs should nerf medkits with boons ? Or buff killers ?0 comments 11 views last activity
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happened a lot using this perks, the obsesion dc on purpose so i can't use this perk , can you make the obsesion tranfer to another player after a dc? sorry for bad english 😅1 comments 11 views last activity
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So here's the pitch; the more time survivors spend inside the toxic gas clouds, their intoxication meter slowly fills up (yeah new mechanic) and once it reaches a certain threshold the effects of the toxic cloud (hindrance and blurred vision) are permanent. I know it is a lot like Plague but Clown is trash so anything would be good for him anyway. Survivors will have to get rid of the effects som5 comments 71 views last activity
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This would require victor to be able to equip skins but here it is. Charlotte is Mrs Claus and victor is a Christmas elf. That’s it1 comments 11 views last activity
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I'm so tired of being faced against High MS killers with this spaghetti hit validation which doesn't do anything but benefit lag most of the time, I don't care about balance, I just care that I can dodge a lobby where someone is using a VPN or is downloading ten years of questionable videos onto their PC while playing with one hand as everyones being hit through every solid object in existence.2 comments 21 views last activity
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I was thinking like, a baseball bat or something. Would it be a good idea? I would honestly just use it to smash and get rid of Nemesis zombies, cuz they're annoying as hell0 comments 11 views last activity
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I had a match where this Feng and Mikaela kept clicking the flashlight in my face and it literally caused me to get a migraine. It got so bad to the point where I had to sit AFK facing a wall so I could get away from the flashing lights. Flashing lights trigger migraines for me, so going against something like this is not pleasant. Please remove this unnecessary feature.22 comments 311 views last activity
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Is there nothing some players will do to get the win. Please BHVR sort this out. I have no problem losing to a good team, better perks, even camping if that's the way some people want to play, but not losing to lag. Team of four, all complaining that they are hit when the killer is a long way back and seeing the killer teleport from one place to another (not an ability) is not a great way to l2 comments 41 views last activity
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My game froze while I was working on a generator. Someone I was playing with told me I was disconnected and the game wasn’t unfreezing so I closed it and reopened. No reconnect option and I was blocked from matchmaking. We need the ability to reconnect, especially in a game where matches are not backfilled when someone is disconnected. Other games have solutions for this.8 comments 52 views last activity
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I play both survivor and Killer equally and if I am last alive as survivor sometimes the killer will give me hatch or escape gate,which makes for a less toxic and nice gaming experience.Similarly as killer if I’ve had a good game will always give the survivor hatch or escape gate,wonder if this trend will catch on,thoughts..?10 comments 92 views last activity
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The games lore revolves around the "fog" and "dark mist" but in games it does next to nothing. Even when the whole squad, including the killer, brings the Murky Reagent it doesn't do much more. Especially so when you consider how low the fog is to the ground. I feel it should be more impactful as well as I feel if everyone brought a murky reagent the fog should be thick enough to cut with a knife2 comments 31 views last activity
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Jane has a painter outfit in the Arts and Crafts collection. Jeff, Artist and Susie should get cosmetics for this collection too.0 comments 11 views last activity
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I would love to see an indigenous survivor at some point! I am Native American myself and am super interested in a survivor that could come from that background. What do you guys think? :D2 comments 51 views last activity
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Just came across this post on reddit and I personally would love If you guys managed to add those tweaks to the live version. Maybe not all the maps would be possible due lore (?), but it would definitely make the game refreshing and feel more realistic! 😀2 comments 71 views last activity
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This perk is terrible and should be reworked, but for some reason it's being ignored by devs for 5 years now Just compare similiar survivors perk with this trash Camaraderie gives 34 seconds on any hook, while MS only up to 10.8 on basement hooks Slippery meat gives +4% chance to unhook yourself on any hook, MS reduces 4% by 15% which means its only reduced to 3.2%, basically nothing changes10 comments 91 views last activity
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3 survs and 4 gens and 5 survs and 6 gens. This way if the waiting time for survs/killer is high you can start automatically a 3vs1 or 5vs1 match11 comments 131 views last activity
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The hook animations look awkward like when you get stabbed by a hook like second hook it has pretty much the same animation like the death but there is no dying (also the blank face they make when second hook or death) can you make new animations pls.1 comments 41 views last activity
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Why is there currently no way to access the Midnight Grove entries? In something called the "Archive" you'd think all entries would be, yknow, archived. The entries are voiced, there really should be a way to view the work that went into the entries and not be limited to sources outside of the game.1 comments 21 views last activity
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Assuming that most of these arent SWF, the ranking system is definitely broken. Playing killer, it's frustrating to see survivors who are much higher rank than me playing against me. I don't know how these people get matched to me but I really think it should be fixed. This was one of my games (I was killer, aka the rank 14). That rank 20 shouldn't be15 comments 1,321 views last activity
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Why is this still a thing? Just let the survivor on second hook stage stay on the hook until the timer runs out, so that it will at least buy the other teammates some time to do objectives. Too many of these randoms screw over their teammates just because they're getting facecamped by a bubba, and that just rewards bad gameplay from the killer. It's only around a minute, just get over it man. It17 comments 191 views last activity
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Nothing is more annoying than going against a Survivor who DC's and denies you more points and ranks. And nothing is more annoying playing as a Survivor and a Killer DC's because he got looped and now no one gets points. Increase the amount of points a Killer gets for a DC'd Survivor and give Survivors enough points to get +1 rank if a Killer DC's.3 comments 21 views last activity
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Each time a totem is snuffed by the Killer, that specific totem will take longer and longer to be blessed by Survivors. (Just like being woken up by other Survivors when facing The Nightmare) ---- Now that we've seen Hex: Pentimento, we can understand why "let the killer break totems" was not the answer to boons. Unless there is some technical roadblock, such as debuffs only applying to Ki9 comments 121 views last activity
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Every match for the last 3 weeks the Killer camps and or tunnels, its getting to the point that don't want to play anymore.tunneling and camping has gotten way out of hand. it was bad when it was 2 or 3 times a night, but every game, something has to be done about this.it so dis hearting when you get only 6000 blood points in a match. its even worse when play a bloodly party streamer and then g21 comments 221 views last activity
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So we got serveral validation updates to dead hard/pallets (dont know about windows) but i think doc shock should also have the same deal arround it.Look doc is probably one of the killer with the most bullshit arround is power survivors can vacuum windows from quite a distance and there always the classic drop the pallet even when shocking. So i wanted to sugest 2 things: 1º-Shock validation3 comments 81 views last activity
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I'm sure there are some in the catacombs with semi-open doors, and probably something in the main building. Edit: can someone who's on the PTB check?0 comments 21 views last activity
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I personally think Trickster is way to OP, He should be nerfed, He shouldn't be able to have so many Knives, I already know he is B/C tier but I still think he is way too strong.17 comments 191 views last activity