dictep
dictep
About
- Username
- dictep
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Tsulan said:
The basekit BT was a pretty huge buff for survivors. Unless you want a buff for solos only. Which by default isn't possible. Simply because every buff ultimately also benefits SWF.
This discussion is not about small or big buff for survs, it’s about devs saying something about the situation of soloQ. Because if a killer main ask about a buff for a killer they don’t have any problem to answer him, but I see hundred of post about the situation of soloQ and they say nothing
-
@DredgeyEdgey said:
https://forum.deadbydaylight.com/en/discussion/346099/why-is-lethal-pursuer-in-every-game
Distortion with its recent buffs it'd q good perk and counters lethal considering it still builds in chase
Its a 4vs1. You can use distorsión, but if someone doesn’t use it you’ll be dead anyway at the end. You’re not countering lp, you’re giving the problem to another survivor
-
As I expected no answer from bhvr. You’ll see the next killer discusión asking for a response from the devs.
-
@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3182004#Comment_3182004
Ok, then you have no grounds to stand on with commenting on how it is playing killer.
sorry, Public forum. And I have seen more killers than you
-
@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3181991#Comment_3181991
never played killer huh? Lmao
Yes, I played some matches before the patch as wraith, and it was always 4k because I was in low mmr and I have 5.000 hours as survivor
-
@JoByDaylight said:
The HUD-icons we saw once is not something the developers made, it’s an example from some Reddit member. The icons was not mentioned in any form in the latest road map. Therefore, sadly, my guess is it is not coming anything to help out solo q in the foreseeable future. Just some perk and balance-fixes, the 10 seconds endurance/speed helped a lot.
And don’t you think they can say something seeing so many discussions about it?
-
@deckyr said:
every game i'm in, there's a survivor running Distortion.
it's me, i'm the survivor running Distortion. it could be you.
It removes 2 tokens for distortion. I couldn’t imagine a perk affecting itself, but it’s a killer perk, so I think devs supposed its fine
-
@scawyxd said:
title, just want to know why you guys think that is? and when do we start crying about it like dead hard?
i remember when killers need to find survs. Now bhvr show them to the killer and kill them for him
-
@MommyHunktress said:
https://forum.deadbydaylight.com/en/discussion/comment/3181956#Comment_3181956
is this actually true? are good survivors actually rare?
If a new surv escape 1/5 matches and 1000 hours survs escape 1/5 matches not using the hatch eventually they’ll have the same mmr. That’s why you find potatoes in your lobbies. And about killers, you know, no one wants to play soloQ
-
@YOURFRIEND said:
Holy Christ you think bug fixes are killer sided. Lost cause.
this was answered by devs also, it was a buff. But I’m not talking about killer buffs
-
@MommyHunktress said:
I played all night once because I couldnt sleep. I ONLY HAVE FAST SURV TIMES!! ######### is this incentive crap even for? I cant even play killer at 2 in the morning much less 4 pm! I have had 100 percent surv incentive 24 hours for the past week. I would rather play without mmr at this point.
I already have my survivor experience stuck on low mmr because i dont escape 100 percent of the time and I have found probably 3 killers in the last month or more during my solo games who were good enough to challenge me, and killer is the only one I can play where I get a decent challenge.
Also I dont know what it is but after midnight people are potatoes, I play killer and they just play like babies every game and when I play survivor its the same.
can someone explain to me why im in this situtation? I thought this stuff was gonna be better now
99% of surv plauer base at lowest mmr and a trash Experience as surv.
-
@VideoGameMage said:
They announced a while back about giving solo q HUD icons to let survivors know what their teammates are doing, but it has been put on hold because they had to do a big balance patch, plus some of the things they had planned to release in this year's road map had been postponed so we have zero clue when it's coming.
Bhvr has a bad track record with releasing things in a timely manner, as they revealed Mori reworks nearly three years ago and they're just now releasing it this year. So with this track record I'm going to assume we won't see these HUD icons 2 years from now at the earliest. Who knows though, maybe they'll surprise me.
Or maybe they can tell us
-
@Takeda_Nobutada said:
Why don't we just buff the game and delete killer role?
You don't need to worry about any toxic Killer move
And just enjoy your game with a bot who can't think and doesn't have brain?
im sorry if you feel worried devs could buff survs so you can’t 4k every game, but this is not a discussion about you. It’s about devs answering to killer but not to survs when you can find thousand of discussion about soloQ situation
-
@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3181828#Comment_3181828
Which is clearly why devs have mentioned they're looking into ways to improve it for solo queue, such as testing out status icons in the UI to show what teammates are doing. Because they don't care.
And where are them?? A killer main create a discussion asking if dredge would be buffed, and Mandy answer him. They buff dredge because they said they heard us. But you won’t find any response to a surv main saying something positive to us about soloQ or the massive killer sided status of this game now
-
@HungrySnek said:
Like for real how long do people have to disconnect, kill themselves on first hook, creators Post Videos about it and people here demand a change to nurse before it will happen and this one killer doesn't hold the game back anymore.
People give reasons why she needs a rework. Data shows that she needs a rework
There are Tons of Videos showing how broken she is
So many people try to do the devs job and give ideas that are really good.
But still nothing is changing. Yeah sure 2 of her addons got nerfed but it's only touching the tip of the iceberg.
devs don’t care. Same as soloQ buffs
-
@RatbasterdJr said:
Blight is perfectly balanced. I main blight, don’t use addons ever unless I’m pushing rank irid 4-1. Then back to no addons ever.
He’s got really nice potential as a killer while having a lot of counterplay.
And how many times you 3-4k addonless?
-
@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3180549#Comment_3180549
Game is still a ton of fun for the majority. Don’t know what to tell you.
For the majority of killers sure
-
@DonZwiebel said:
Just as simple as this to answer:
How do I report a hacking player in Dead by Daylight, that hides his profile under the streamer mode? (Name like Claudette Morel 02 or similar)
If you want them to answer you, you should start the discussion saying... I’m a killer main. I can’t remember the last time they answer a survivor
-
@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/345982/how-do-i-get-out-of-low-mmr
Camp, slug and tunnel. Sweat hard for the 4k (3k+hatch is also OK, though) and very, very soon you'll leave the low MMR ranks way behind.
He’s a survivor. There’re no killers in low mmr. A 5 years old children in his first match with this game can 4k against solos
-
@Rythoriak said:
Build I use in most matches on most killers that are not S Tier is Overcharge, Call of Brine, Eruption, Deadlock. I will take one perk out for another based on killer occassionally or if I need Franklin's.
But in high MMR if I run aggro builds that make sense, I lose so fast against gen rush premades. Even solo que high MMR can give trouble if they know what to do (as in i have to get a 3 gen to control the situation but usually still win).
Example: Building Wesker based off his terror radius makes sense and is fun. But without at least 2 gen regression perks, most people can loop you for usually a partially completed gen that you didn't regress earlier even if you keep them injured all match.
I know aggro builds are easy mode and work on Nurse, Blight, Spirit, etc but it is boring to run the same build on weaker killers just to stand a chance against 4 Brand New Part/insert medkit add on here, Prove Thyself premades that are guaranteed flashlights in their first chest.
Does anyone else have a build that works against some of the sweatiest teams on lower tier killers that I may not thought of?
And if survs don’t gen rush they’ll lose against your Overcharge, Call of Brine, Eruption, Deadlock.
-
@TheSubstitute said:
The problem with generalizing statements is that, as in this case, they're false.
I'm having a blast with solo survivor and escape just a bit over half of the time. I'm not saying you're not having issues or denigrating how frustrating it would be but there are lots of people playing solo who sincerely enjoy it.
I think you would have more success getting a dev to listen by doing something such as asking for Reassurance to get a buff or solo survivors to get some way to get an idea as to what the other survivors are doing (eg icons or a chat wheel). Saying solo is unplayable will probably be ignored as it's not true for a lot of players and is just noise while suggesting positive changes should come have a better chance of being heard.
dont you see discussion about reassurance and soloQ?. But this is not important for bhvr.
-
PR, DMS and camp. Easy 4k
-
@pseudechis said:
There was a golden time when players would hook trade and make smart saves and focus down gens if someone was getting camped.
Now it’s just whine whine whine.
Yes, in golden times also killers need to find survs, chase them and hit gens. Now bhvr kill survivors for them
-
Use all of your bnp and dodge every lobby with new survs
-
Devs dont care. Play as killer or civilization v
-
@Adjatha said:
https://forum.deadbydaylight.com/en/discussion/comment/3180017#Comment_3180017
Game doesn't need people who do that. It ruins 4 other people's experiences and pitiful, non-existent bans do nothing so they keep doing it.
Devs ruined 4 people’s experiences.
-
@SilentShepherd said:
https://forum.deadbydaylight.com/en/discussion/comment/3179968#Comment_3179968
Playing survivor is really bad right now. They nerfed everything. Even perks like Spinechill got ruined, I never use it now
Because perks like self care are more busted than eruption for example
-
sorry, devs don’t care about survs
-
Sorry, but this is a killer forum, and this is a killer game
-
@ThiccClaud said:
Like is it for camping reasons like bubba?
Otherwise I can't think of a reason why the overheat mechanic for Billy is fair
It was done in ld times where killers needed to find an kill survs, and when bill seems powerful. Now bhvr kill survs for you. You can see killer mains arguing they need to hit gens to regress tbem. Lol
-
@GoshJosh said:
It would be great if the Reassurance blue active icon was shown to all survivors (not just the hooked survivor), and also showed how much time has past/is left with the usual red progress bar that fills other perks (think We’ll Make It, Tinkerer, etc.).
DOnt bother asking for surv buffs
-
@Anti051 said:
From a high mmr killer POV and with honesty, if you don't tunnel or camp, it's extremely easy for the generators to fly by so quickly that there's nothing realistic you can actually do to stop anybody unless you're Nurse or Blight, especially if hyperfocus/stakeout is in play. It really sucks.
And using them, how many times you 3-4k?
-
@psionic said:
With killer patch do you mean the patch that gifted free 4 BT to 4-man in comms?
No, the one that makes playing killer easy as hell. But so many killer mains think they’re so good at the game, but a 5 years old children can 4k now against solos
-
@DemonDaddy said:
There was no "killer" patch, my survivor games are same as before.
That’s not true, and least as solo.
-
@Shroompy said:
how do you know you're high mmr
With the actual win rate every killer is in high mmr
-
@Veinslay said:
If I see a survivor with a toolbox, they're getting hard tunneled from the jump. Odds are they have on the complete bs BtL hyperfocus stakeout , so no anti tunnel perks. You wanna tunnel gens, I tunnel you
Ohh, probably you feel powerful
-
They can’t. This is now a killer game. I can’t imagine only 1 reason to play as solo
-
Did you 4k?
-
@Mandy said:
The change to the grab detection area on survivor was not a bug fix, that's an actual killer change, hence not listed on the bug fix section of the patch notes. So yes, that's considered to be a buff as it has increased the detection area from the release of the Chapter on Live.
And I'm happy that people are finding that the 30cm grab detection zone feels better - it's definitely something we changed based on the feedback we received.
Did you received any feedback about reassurance?
-
@danielmaster87 said:
At least give up on hook when the game is already lost. These people give up way too early, even when it can go either way, or when we actually have the advantage. "3 gens already done and the killer has 2 hooks? There's no way we can win this! Rage quit!" It's a self-fulfilling prophecy every time.
I'm not saying I've never unalived myself on hook, but it's usually in matches where I see literally all 3 teammates walking around after I just took the on what should have been a 2+ gen chase. If y'all aren't going to put in effort, I guess I won't either. Most of the time though I at least try to play it out, unlike most solo teammates.
Go either way? If the killer hook someone before the first gen is done the match is over
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3174326#Comment_3174326
And what were the obvious ones ? Because it was highly unhealthy and abusable on the PTB. It's in a good state now
Yes, same good state as no mither
-
@Hoodied said:
I’m sorry I have to tell you this but Wesker felt horrid to play before the bug fix, survivors need a bigger patch than a hotfix to fix the issues they have
Solo surv is a nightmare playing now also
-
which bug?
-
@Tsela said:
He wasn't buffed, just some things were adjusted to work as they should have to begin with. No buffs or nerfs happened in this patch. It's a bugfix patch basically
He was buffed, sorry
-
@OrangeBear said:
Good. You still have to touch the survivor but it's slightly more forgiving. I think this is perfect, for right now at least.
Then they should buff him more. Imagine needing to touch the surv!!
-
@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3174238#Comment_3174238
So with that logic, when is thana getting reverted?
Killer now is like playing hello kitty super cute adventures. Playing solo is hell (well, at least for those who play it now)
-
@ad19970 said:
This has to be a joke right? You realise they can only do so much for a hotfix within a week? And fixing wesker kind of had priority, for the most obvious reasons.
change reassurance for example to activate at 12m should be about 10 secs of work
-
@Veinslay said:
https://forum.deadbydaylight.com/en/discussion/comment/3174241#Comment_3174241
Sure thing, I'll make one tonight after work. I'll play as Cybil. I'm on console and I'm confident it's not hard to do. If I'm wrong, I'll admit it but ScottJund and Otz have already shown videos of them solo completing gens in like 45 seconds so take from that what you will
Yes, they can 4k in 3 min also
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3174244#Comment_3174244
I think it's them trying to be consistent with perks. They didnt want bbq, wglf, PR doing multiple things. Well blast mine doubled as a beacon and information
Yes, I can’t imagine an aura killer perk doing multiple things
-
@Veinslay said:
Survivors can solo complete gens in under 50 seconds now what are you crying about lmao
Récord a video of yourself doing it and show us, please